Project.Xml Project.Xml Project.Xml Project.Xml Property
定義
プロジェクトを表す XML を取得します。Gets the XML representing the project.
public:
property System::String ^ Xml { System::String ^ get(); };
C#
public string Xml { get; }
member this.Xml : string
Public ReadOnly Property Xml As String
プロパティ値
例
次の例では、作成、Projectオブジェクトと使用、LoadXmlプロジェクトにコンテンツを追加します。The following example creates a Project object and uses the LoadXml method to add content to the project. BuildItem、 BuildItemGroup、およびBuildItemGroupCollectionクラスを使用すると、追加、削除、およびプロジェクト内の項目を変更します。The BuildItem, BuildItemGroup, and BuildItemGroupCollection classes are used to add, remove, and change items in the project.
C#
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Build.BuildEngine;
namespace AddNewItem
{
class Program
{
/// <summary>
/// This code demonstrates the use of the following methods:
/// Engine constructor
/// Project constructor
/// Project.LoadFromXml
/// Project.Xml
/// BuildItemGroupCollection.GetEnumerator
/// BuildItemGroup.GetEnumerator
/// BuildItem.Name (get)
/// BuildItem.Include (set)
/// BuildItem.GetMetadata
/// BuildItem.SetMetadata
/// BuildItemGroup.RemoveItem
/// BuildItemGroup.AddNewItem
/// </summary>
/// <param name="args"></param>
static void Main(string[] args)
{
// Create a new Engine object.
Engine engine = new Engine(Environment.CurrentDirectory);
// Create a new Project object.
Project project = new Project(engine);
// Load the project with the following XML, which contains
// two ItemGroups.
project.LoadXml(@"
<Project xmlns='http://schemas.microsoft.com/developer/msbuild/2003'>
<ItemGroup>
<Compile Include='Program.cs'/>
<Compile Include='Class1.cs'/>
<RemoveThisItemPlease Include='readme.txt'/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include='Strings.resx'>
<LogicalName>Strings.resources</LogicalName>
<Culture>fr-fr</Culture>
</EmbeddedResource>
</ItemGroup>
</Project>
");
// Iterate through each ItemGroup in the Project. There are two.
foreach (BuildItemGroup ig in project.ItemGroups)
{
BuildItem itemToRemove = null;
// Iterate through each Item in the ItemGroup.
foreach (BuildItem item in ig)
{
// If the item's name is "RemoveThisItemPlease", then
// store a reference to this item in a local variable,
// so we can remove it later.
if (item.Name == "RemoveThisItemPlease")
{
itemToRemove = item;
}
// If the item's name is "EmbeddedResource" and it has a metadata Culture
// set to "fr-fr", then ...
if ((item.Name == "EmbeddedResource") && (item.GetMetadata("Culture") == "fr-fr"))
{
// Change the item's Include path to "FrenchStrings.fr.resx",
// and add a new metadata Visiable="false".
item.Include = @"FrenchStrings.fr.resx";
item.SetMetadata("Visible", "false");
}
}
// Remove the item named "RemoveThisItemPlease" from the
// ItemGroup
if (itemToRemove != null)
{
ig.RemoveItem(itemToRemove);
}
// For each ItemGroup that we found, add to the end of it
// a new item Content with Include="SplashScreen.bmp".
ig.AddNewItem("Content", "SplashScreen.bmp");
}
// The project now looks like this:
//
// <?xml version="1.0" encoding="utf-16"?>
// <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
// <Compile Include="Program.cs" />
// <Compile Include="Class1.cs" />
// <Content Include="SplashScreen.bmp" />
// <EmbeddedResource Include="FrenchStrings.fr.resx">
// <LogicalName>Strings.resources</LogicalName>
// <Culture>fr-fr</Culture>
// <Visible>false</Visible>
// <Content Include="SplashScreen.bmp" />
//
Console.WriteLine(project.Xml);
}
}
}
Module Module1
''' <summary>
''' This code demonstrates the use of the following methods:
''' Engine constructor
''' Project constructor
''' Project.LoadFromXml
''' Project.Xml
''' BuildItemGroupCollection.GetEnumerator
''' BuildItemGroup.GetEnumerator
''' BuildItem.Name (get)
''' BuildItem.Include (set)
''' BuildItem.GetMetadata
''' BuildItem.SetMetadata
''' BuildItemGroup.RemoveItem
''' BuildItemGroup.AddNewItem
''' </summary>
''' <remarks></remarks>
Sub Main()
' Create a new Engine object.
Dim engine As New Engine(Environment.CurrentDirectory)
' Create a new Project object.
Dim project As New Project(engine)
' Load the project with the following XML, which contains
' two ItemGroups.
project.LoadXml( _
"<Project xmlns='http://schemas.microsoft.com/developer/msbuild/2003'>" & _
"<ItemGroup>" & _
"<Compile Include='Program.cs'/>" & _
"<Compile Include='Class1.cs'/>" & _
"<RemoveThisItemPlease Include='readme.txt'/>" & _
"</ItemGroup>" & _
"<ItemGroup>" & _
"<EmbeddedResource Include='Strings.resx'>" & _
"<LogicalName>Strings.resources</LogicalName>" & _
"<Culture>fr-fr</Culture>" & _
"</EmbeddedResource>" & _
"</ItemGroup>" & _
"</Project>" _
)
' Iterate through each ItemGroup in the Project. There are two.
For Each ig As BuildItemGroup In project.ItemGroups
Dim itemToRemove As BuildItem
itemToRemove = Nothing
' Iterate through each Item in the ItemGroup.
For Each item As BuildItem In ig
' If the item's name is "RemoveThisItemPlease", then
' store a reference to this item in a local variable,
' so we can remove it later.
If item.Name = "RemoveThisItemPlease" Then
itemToRemove = item
End If
' If the item's name is "EmbeddedResource" and it has a metadata Culture
' set to "fr-fr", then ...
If (item.Name = "EmbeddedResource") And (item.GetMetadata("Culture") = "fr-fr") Then
' Change the item's Include path to "FrenchStrings.fr.resx",
' and add a new metadata Visiable="false".
item.Include = "FrenchStrings.fr.resx"
item.SetMetadata("Visible", "false")
End If
Next
' Remove the item named "RemoveThisItemPlease" from the
' ItemGroup
If Not itemToRemove Is Nothing Then
ig.RemoveItem(itemToRemove)
End If
' For each ItemGroup that we found, add to the end of it
' a new item Content with Include="SplashScreen.bmp".
ig.AddNewItem("Content", "SplashScreen.bmp")
Next
' The project now looks like this:
'
' <?xml version="1.0" encoding="utf-16"?>
' <Project xmlns="http:'schemas.microsoft.com/developer/msbuild/2003">
' <Compile Include="Program.cs" />
' <Compile Include="Class1.cs" />
' <Content Include="SplashScreen.bmp" />
' <EmbeddedResource Include="FrenchStrings.fr.resx">
' <LogicalName>Strings.resources</LogicalName>
' <Culture>fr-fr</Culture>
' <Visible>false</Visible>
' <Content Include="SplashScreen.bmp" />
'
Console.WriteLine(project.Xml)
End Sub
End Module
適用対象
.NET Framework
4.8 4.7.2 4.7.1 4.7 4.6.2 4.6.1 4.6 4.5.2 4.5.1 4.5 4.0 3.5 3.0 2.0
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