Engineer's weapon special effects are experimental effects that have a chance of being applied to a weapon as a result of applying weapon modifications.
Their effects act in addition to the modification, and remain the same at all grade levels.
They are usually limited to a specific weapon type.
Available Effects
The following is a list of special effects available to each weapon type[1]:
Beam Laser
Burst Laser
Cannon
Fragment Cannon
Mine Launcher
Missile Rack
- Drag Munitions (Seeker only)
- Emissive Munitions
- FSD Interrupt (Dumbfire only)
- Overload Munitions
- Penetrator Munitions (Dumbfire only)
- Thermal Cascade
Multi-cannon
Plasma Accelerator
Pulse Laser
Railgun
Torpedo Pylon
Special Effect Indicators
When your ship, or the ship that you have currently targeted, takes certain types of damage (whether from a modified or standard weapon) the ship HUD will indicate this via the display of weapon effect icons shown below the relevant schematic for the affected ship.
A description of the damage icons and their meaning is shown in the table below: