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0 Revolver
0 No Large Firearm
0 Nothing
0 Nothing
0 Nothing
0 Nothing
0 No Purchasable

13/13 Loadout Points
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  • 0 Revolver
  • 0 9mm Pistol
  • 1 Shorty
  • 1 Enforcer
  • 1 Burst Pistol
  • 0 No Large Firearm
  • 3 Tactical Shotgun
  • 2 Frontier Rifle
  • 2 Semi-Auto Rifle
  • 2 Full-Auto Rifle
  • 2 Burst Rifle
  • 2 Hunting Rifle
  • 3 Bow
  • 2 Scoped Semi-Auto
  • 2 Scoped Full-Auto
  • 2 Scoped Burst Rifle
  • 2 Variable Rifle
  • 0 Nothing
  • 1 Pistol Auto-zoom
  • 1 Explosion Expert
  • 1 Reviver
  • 2 Brawler
  • 2 Covert Training
  • 1 Sharp Ears
  • 1 Strategist
  • 2 Hawk-eyed
  • 2 Crafter
  • 2 First Aid Training
  • 2 Sharpshooter
  • 1 Marathon Runner
  • 3 Collector
  • 1 Executioner
  • 2 Scavenger
  • 2 Damage Marker
  • 1 Awareness
  • 1 Fortitude
  • 2 Gunslinger
  • 2 Bomb Expert
  • 2 Agility
  • 2 Lone Wolf
  • 1 Second Chance
  • 5 Jack of All Trades
  • 2 Lucky Break
  • 2 Lethal Efficiency
  • 0 No Purchasable
  • 1 Double Barrel
  • 3 El Diablo
  • 3 Assault Rifle
  • 4 Shotgun
  • 3 Military Sniper
  • 2 Flamethrower
  • 2 Machete
  • 3 Spectre
  • 3 Launcher
  • 3 Crossbow

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No Large Firearm 0 Points

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Tactical Shotgun 3 Points
Two shot down mid range shotgun with a narrow spread.
Body Damage: 55%
Head Damage: 55%
Destroy Armour: 1 shot
Execution: 1 shot
Silenced Tactical Shotgun 5 Points
Don't show up on the enemy minimap when firing.
Body Damage: 55%
Head Damage: 55%
Destroy Armour: 1 shot
Execution: 1 shot

Select level

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Frontier Rifle 2 Points
Lever action rifle that downs enemies in two shots.
Body Damage: 66%
Head Damage: 92%
Destroy Armour: 1 shot
Execution: 1 shot
Silenced Frontier Rifle 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 66%
Head Damage: 92%
Destroy Armour: 1 shot
Execution: 1 shot

Select level

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Semi-Auto Rifle 2 Points
A reliable mid-range killer.
Body Damage: 34%
Head Damage: 75%
Destroy Armour: 2 shots
Execution: 2 shots
Silenced Semi-Auto Rifle 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 34%
Head Damage: 75%
Destroy Armour: 2 shots
Execution: 2 shots

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Full-Auto Rifle 2 Points
A fully automatic all purpose rifle.
Body Damage: 20%
Head Damage: 50%
Destroy Armour: 3 shots
Execution: 3 shots
Silenced Full-Auto Rifle 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 20%
Head Damage: 50%
Destroy Armour: 3 shots
Execution: 3 shots

Select level

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Burst Rifle 2 Points
A short range monster with three shots per burst.
Body Damage: 22%
Head Damage: 80%
Destroy Armour: 3 shots
Execution: 3 shots
Silenced Burst Rifle 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 22%
Head Damage: 80%
Destroy Armour: 3 shots
Execution: 3 shots

Select level

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Hunting Rifle 2 Points
Two shots to down and pinpoint accurate at range.
Body Damage: 70%
Head Damage: 100%
Destroy Armour: 1 shot
Execution: 1 shot
Silenced Hunting Rifle 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 70%
Head Damage: 100%
Destroy Armour: 1 shot
Execution: 1 shot

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Bow 3 Points
A silent killer. You won't show up on the enemy minimap when firing.
Body Damage: 55%
Head Damage: 100%
Destroy Armour: 1 shot
Execution: 1 shot

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Scoped Semi-Auto 2 Points
Scoped version of the Semi-Auto Rifle.
Body Damage: 34%
Head Damage: 75%
Destroy Armour: 2 shots
Execution: 2 shots
Silenced Scoped Semi-Auto 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 34%
Head Damage: 75%
Destroy Armour: 2 shots
Execution: 2 shots

Select level

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Scoped Full-Auto 2 Points
Scoped version of the Full-Auto Rifle.
Body Damage: 20%
Head Damage: 50%
Destroy Armour: 3 shots
Execution: 3 shots
Silenced Scoped Full-Auto 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 20%
Head Damage: 50%
Destroy Armour: 3 shots
Execution: 3 shots

Select level

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Scoped Burst Rifle 2 Points
Scoped version of the Burst Rifle.
Body Damage: 22%
Head Damage: 60%
Destroy Armour: 3 shots
Execution: 3 shots
Silenced Scoped Burst Rifle 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 22%
Head Damage: 60%
Destroy Armour: 3 shots
Execution: 3 shots

Select level

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Variable Rifle 2 Points
Fast and accurate rifle that downs in four shots. Press X while aiming to use the variable scope zoom!
Body Damage: 31%
Head Damage: 60%
Destroy Armour: 2 shots
Execution: 2 shots
Silenced Variable Rifle 4 Points
Don't show up on the enemy minimap when firing.
Body Damage: 31%
Head Damage: 60%
Destroy Armour: 2 shots
Execution: 2 shots

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No Purchasable 0 Points

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Double Barrel 1 Points
A bargain priced shotgun that downs enemies with two shots at close range.
Body Damage: 60%
Head Damage: 60%
Destroy Armour: 1 shot
Execution: 1 shot

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El Diablo 3 Points
Come with a scope. Press X while aiming to zoom in.
Body Damage: 60%
Head Damage: 100%
Destroy Armour: 1 shot
Execution: 1 shot

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Assault Rifle 3 Points
A military grade rifle with a high rate of fire.
Body Damage: 20%
Head Damage: 60%
Destroy Armour: 3 shots
Execution: 3 shots

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Shotgun 4 Points
A close range bruiser.
Body Damage: 100%
Head Damage: 100%
Destroy Armour: 1 shot
Execution: 1 shot
* The Shorty, Shotgun, and Launcher are subject to "effective distance" and have damage estimates.

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Military Sniper 3 Points
A semi-automatic sniper rifle. Press X when aiming to enter the second level of zoom.
Body Damage: 70%
Head Damage: 100%
Destroy Armour: 1 shot
Execution: 1 shot

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Flamethrower 2 Points
Burn down your enemies at close range.

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Machete 2 Points
A fast and dangerous melee weapon.
Body Damage: 34%
Execution: 2 shots

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Spectre 3 Points
A silenced fully automatic weapon that kills from the shadows.
Body Damage: 18%
Head Damage: 68%
Destroy Armour: 3 shots
Execution: 3 shots

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Launcher 3 Points
Area of effect weapon that downs an enemy in 2 shots.
Body Damage: 58%
Head Damage: 58%
Destroy Armour: 1 shot
Execution: 1 shot
* The Shorty, Shotgun, and Launcher are subject to "effective distance" and have damage estimates.

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Crossbow 3 Points
Two shots to down. Press X to zoom while aiming to use the scope. Anyone shot by a crossbow sill begin taking bleeding damage and go down unless they use a health kit or be healed by other means.
Body Damage: 55%
Head Damage: 110%
Destroy Armour: 1 shot
Execution: 1 shot

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Nothing 0 Points

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Pistol Auto-zoom 1 1 Points
Zoom in while aiming a 9mm, Revolver, Enforcer or Burst Pistol.
Pistol Auto-zoom 2 2 Points
Zoom in further while aiming a 9mm, Revolver, Enforcer or Burst Pistol.

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Explosion Expert 1 1 Points
Grenade Launcher and bomb radius is increased by 20%. Molotov radius is increased by 10%.
Explosion Expert 2 3 Points
Grenade Launcher and bomb radius is increased by 40%. Molotov radius is increased by 20%.

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Reviver 1 1 Points
Revive fallen teammates 30% faster and with 20 more health.
Reviver 2 3 Points
Revive fallen teammates 45% faster and with 25 more health and get 25% more parts from revives.
Reviver 3 4 Points
Revive fallen teammates 55% faster and with 30 more health and get 50% more parts from revives.

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Brawler 1 2 Points
Craft modded weapons in half the time and gain 10 health back with each melee hit.
Brawler 2 3 Points
Craft modded weapons in half the time, they have an additional hit and gain 10 health back with each melee hit.

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Covert Training 1 2 Points
Start with a shiv on each spawn.
Covert Training 2 4 Points
You won't show up on the enemy's listen mode when crouch walking and start with a shiv on each spawn.
Covert Training 3 5 Points
You can't be marked, won't show up on the enemy's listen mode when crouch walking and start with a shiv on each spawn.

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Sharp Ears 1 1 Points
The listen mode meter regenerates 15% faster and you can stay in listen mode 20% longer.
Sharp Ears 2 2 Points
The listen mode meter regenerates 30% faster and you can stay in listen mode 20% longer.
Sharp Ears 3 3 Points
Move quickly while in listen mode, enter listen mode more quickly, the meter regenerates 35% faster and you can stay in listen mode 30% longer.

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Strategist 1 1 Points
Know when you've been marked.
Strategist 2 4 Points
Know when you've been marked and see nearby enemies on the radar.
Strategist 3 5 Points
Know when you've been marked, see nearby enemies on the radar and can choose an ally to respawn on. You will be able to respawn several seconds early.

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Hawk-eyed 1 2 Points
Marks last 3 seconds longer. Aim at an enemy and click R3 to mark.
Hawk-eyed 2 3 Points
Marks last 3 seconds longer and marked enemies glow. Aim at an enemy and click R3 to mark.
Hawk-eyed 3 4 Points
Marks last 3 seconds longer, marked enemies glow and enemies within a short distance of your target are also marked. Aim at an enemy and click R3 to mark.

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Crafter 1 2 Points
Craft 75% faster.
Crafter 2 4 Points
Craft 75% faster and for every 3 items you craft you will reveive a giftbox. Equip this giftbox using UP and you can give it to an ally. They will reveive a random item.
Crafter 3 6 Points
Craft 75% faster and for every 2 items you craft you will reveive a giftbox. Equip this giftbox using UP and you can give it to an ally. They will reveive a random item.

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First Aid Training 1 2 Points
Use health kits 75% faster.
First Aid Training 2 4 Points
Use health kits 75% faster and can heal injured teammates. When looking at an injured teammate you can hold X to slowly heal them, 10 health every 2 seconds.
First Aid Training 3 6 Points
Use health kits 75% faster and can heal injured teammates. When looking at an injured teammate you can hold X to slowly heal them, 20 health every 2 seconds.

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Sharpshooter 1 2 Points
Scope sway reduced by 25% and damage wobble reduced by 20%.
Sharpshooter 2 4 Points
Scope sway reduced by 37% and damage wobble reduced by 35%. Get 15 health back for each headshot.
Sharpshooter 3 5 Points
Scope sway reduced by 50% and damage wobble reduced by 65%. Get 25 health back for each headshot.

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Marathon Runner 1 1 Points
Sprint for 15% longer and sprint regenerates 15% faster.
Marathon Runner 2 3 Points
Sprint for 30% longer and sprint regenerates 30% faster.

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Collector 1 3 Points
Increases the number of parts you earn by 10%. Note: does not apply to gifting or healing teammates.
Collector 2 5 Points
Increases the number of parts you earn by 20%. Note: does not apply to gifting or healing teammates.

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Executioner 1 1 Points
Earn double the parts for shiv kills.
Executioner 2 3 Points
Earn 50% more parts for special executions, get an extra shiv use every time you craft a shiv and earn double the parts for shiv kills.
Executioner 3 4 Points
Get 2 extra shiv uses every time you craft a shiv and earn double the parts for shiv kills, special executions and interrogations.

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Scavenger 1 2 Points
Enemies drop 50% more ammo
Scavenger 2 4 Points
Automatically pick up ammo from kills and enemies drop double the ammo.
Scavenger 3 5 Points
Enemies sometime drop a random crafting item and always drop double ammo. Automatically pick up ammo and supplies from kills.

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Damage Marker 1 2 Points
Any damage dealt marks the target who receives the damage.
Damage Marker 2 4 Points
Earn double the parts for marking enemies and any damage dealt marks the target who receives the damage.

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Awareness 1 1 Points
Enemy nametags remain on screen for 5 seconds when you take damage.
Awareness 2 3 Points
Enemy nametags appear at twice the normal distance and remain on screen when you take damage for 10 seconds.

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Fortitude 1 1 Points
Bleed out time is increased by 25%, slightly increased downed crawling speed and earn 25 parts after healing more than half health.
Fortitude 2 3 Points
Start with an extra health pack, earn 50 parts for healing more than half health and carry an extra health pack. Bleed out time is increased by 50% and downed health is increased along with much faster downed crawling speed.

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Gunslinger 1 2 Points
Pistol ammo is increased by 50% at spawn (this does not stack with weapon upgrades).
Gunslinger 2 4 Points
Pistol ammo is doubled at spawn (this does not stack with weapon upgrades).

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Bomb Expert 1 2 Points
Smoke bombs have a very short fuse.
Bomb Expert 2 3 Points
Placed bombs, thrown smoke bombs and thrown bombs have an even shorter fuse.
Bomb Expert 3 5 Points
You are immune to the stun of your own smoke bomb. Placed bombs, thrown smoke bombs and thrown bombs have a very short fuse.

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Agility 1 2 Points
Crouch walk very quickly.
Agility 2 4 Points
You are nearly impossible to hear when moving. Walk, climb and crouch walk very quickly.

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Lone Wolf 1 2 Points
Lone wolf activates when you are far from your teammates (or they are downed). When Lone Wolf is active you get:

Agility 2
Sharpshooter 2
30 bonus parts whenever you down or execute an enemy
Lone Wolf 2 3 Points
Lone wolf activates when you are far from your teammates (or they are downed). When Lone Wolf is active you get:

Agility 2
Sharpshooter 2
Sharp Ears 3
60 bonus parts whenever you down or execute an enemy

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Second Chance 1 1 Points
Get a free health kit when you have none and have taken more than half damage from an enemy.

Get 25% additional starting ammo after two or more consecutive deaths without getting a down or execution up to a maximum of 50%.
Second Chance 2 2 Points
Get a free health kit when you have none and have taken more than half damage from an enemy.

Get 50% additional starting ammo and 25% cheaper armor after two or more consecutive deaths without getting a down or execution, up to a maximum of 100% additional ammo and 50% cheaper armor.

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Jack of All Trades 1 5 Points
8 points of skills in one. Contains:

Brawler 1
Covert Training 1
Sharp Ears 1
Strategist 1
Crafter 1
Jack of All Trades 2 10 Points
16 points of skills in one. Contains:

Explosion Expert 1
Reviver 1
Brawler 2
Covert Training 1
Sharp Ears 1
First Aid Training 1
Scavenger 1
Strategist 1
Crafter 1
Second Chance 1

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Lucky Break 1 2 Points
When you open a supply box you get:

50% more pistol ammo
Lucky Break 2 3 Points
When you open a supply box you get:

50% more pistol ammo
25% More large firearm ammo
Minimum of at least two crafting ingredients
Lucky Break 3 4 Points
When you open a supply box you get:

50% more pistol ammo
25% More large firearm ammo
Minimum of at least three crafting ingredients

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Lethal Efficiency 1 2 Points
Do a faster low-to-the-ground neck-snap whenperforming a Special Execution.
Lethal Efficiency 2 3 Points
Do an even faster low-to-the-ground neck-snap whenperforming a Special Execution.

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Revolver 0 Points
Deals a solid punch with good accuracy when still.
Body Damage: 35%
Head Damage: 70%
Destroy Armour: 2 shots
Execution: 2 shots

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9mm Pistol 0 Points
A light handgun with a high rate of fire and ample ammunition.
Body Damage: 20%
Head Damage: 60%
Destroy Armour: 3 shots
Execution: 3 shots
Silenced 9mm Pistol 1 Points
Don't show up on the enemy minimap when firing.
Body Damage: 20%
Head Damage: 60%
Destroy Armour: 3 shots
Execution: 3 shots

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Shorty 1 Points
A wide spread and downs enemies is teo shots up close.
Body Damage: 60%
Head Damage: 80%
Destroy Armour: 1 shot
Execution: 1 shot
* The Shorty, Shotgun, and Launcher are subject to "effective distance" and have damage estimates.
Silenced Shorty 3 Points
Don't show up on the enemy minimap when firing.
Body Damage: 60%
Head Damage: 80%
Destroy Armour: 1 shot
Execution: 1 shot
* The Shorty, Shotgun, and Launcher are subject to "effective distance" and have damage estimates.

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Enforcer 1 Points
A versatile pistol with great range and accuracy.
Body Damage: 25%
Head Damage: 55%
Destroy Armour: 2 shots
Execution: 2 shots
Silenced Enforcer 3 Points
Don't show up on the enemy minimap when firing.
Body Damage: 25%
Head Damage: 55%
Destroy Armour: 2 shots
Execution: 2 shots

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Burst Pistol 1 Points
Three round burst pistol that downs enemies in five shots.
Body Damage: 22%
Head Damage: 44%
Destroy Armour: 3 shots
Execution: 3 shots
Silenced Burst Pistol 3 Points
Don't show up on the enemy minimap when firing.
Body Damage: 22%
Head Damage: 44%
Destroy Armour: 3 shots
Execution: 3 shots
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