This article is
timeless and should be accurate for any version of the game.

Utopia

Leviathans

Base version
Developer diaries are articles, sometimes accompanied by videos, published by Paradox to describe the game design in detail.
Unannounced Content[edit]
All developer diaries about an unannounced expansion and patch 1.8 (aka Čapek).
No.
|
Title and Link
|
Description
|
Date
|
1 |
Crises & The Contingency |
Improvements done on the crises front with a major revision of the AI uprising crisis. |
2017-06-01
|
2 |
The Čapek Update |
Changes and improvements to Habitability and Terraforming coming in 1.8. |
2017-06-15
|
3 |
Genemodding Templates |
Changes coming to genetic modification in the 1.8 Čapek update. |
2017-06-22
|
All developer diaries about Utopia expansion, patch 1.5 (aka Banks), patch 1.6 (aka Adams) and patch 1.7 (aka Bradbury).
- Patch 1.5 (Banks)
No.
|
Title and Link
|
Description
|
Date
|
1 |
Ethics Rework |
Reworked empire and pop ethics, as well as a new outlook on factions |
2016-12-08
|
2 |
Unity and Traditions |
Banks 1.5 will introduce new mechanics |
2016-12-15
|
3 |
Ascension Perks |
The new Ascension mechanic and its following 'species endgame' paths coming in Banks |
2017-01-12
|
4 |
Species Rights |
Changes to pops: species rights/obligations, new degrees of slavery and purging, refugees, core worlds and more. |
2017-01-19
|
5 |
Habitats |
Your new home above your home |
2017-01-26
|
6 |
Megastructures |
Megastructures: the headline feature of the Utopia expansion. |
2017-02-02
|
7 |
Psionics and The Shroud |
Psionic Ascension Path |
2017-02-09
|
8 |
Indoctrination, Unrest and Faction Interactions |
Wiz goes into details on indoctrinating pre-FTL species, new unrest system for factions and ways to interact with them |
2017-02-16
|
9 |
Government, Civics and Hive Minds |
Banks focus on internal politics warrants a government rework |
2017-02-23
|
10 |
Synthetic and Biological Ascension |
A closer look at ascension paths |
2017-03-02
|
11 |
Minor Features and Tweaks |
Empire-wide Food, Terraforming Candidate anomaly, War Demand cost reducing, UI improvements |
2017-03-09
|
12 |
The Music of Utopia |
Andreas Waldetoft composed some new music |
2017-03-16
|
13 |
Graphics & Interface in Banks |
Changes to the map in Banks |
2017-03-23
|
14 |
Update 1.5 Banks Patch Notes |
Full Patch Notes |
2017-03-30
|
- Patch 1.6 (Adams)
No.
|
Title and Link
|
Description
|
Date
|
15 |
Introductions and Farewells |
Rikard Åslund (Zoft), master of dad-jokes, passes the project lead torch to newcomer Jamie Wood (Jamor) |
2017-04-13
|
16 |
Beyond Utopia |
Revisiting the old priorities list and the future beyond Utopia |
2017-04-20
|
17 |
The Adams Update (part 1) |
Ruined megastructures, split taxes sectors, sector stockpiles and new art assets in 1.6 Adams |
2017-04-27
|
18 |
The Adams Update (part 2) |
Devouring Swarm civic for Hive Minds, terraforming enhancements, and full patch notes. |
2017-05-04
|
Leviathans[edit]
All developer diaries about Leviathans Story pack, patch 1.3 (aka Heinlein) and patch 1.4 (aka Kennedy).
- Patch 1.3 (Heinlein)
No.
|
Title and Link
|
Description
|
Date
|
1 |
Back in Action |
Focusing on addressing community feedback in Heinlein |
2016-08-01
|
2 |
Heinlein Patch (part 1) |
Auto-explore, rally points, expansion planner, strategic resource rework |
2016-08-08
|
3 |
Heinlein Patch (part 2) |
Ship roles and weapon re-balance |
2016-08-15
|
4 |
Heinlein Patch (part 3) |
Changes to planet habitability and federations/alliances, sector improvements and more galaxy setup options |
2016-08-22
|
5 |
The Fallen |
Changes to Fallen Empires in Heinlein, and also "The War in Heaven" events |
2016-08-29
|
6 |
Space Creature Rework |
Grounding space creatures to a regional 'nexus' and expansion of space piracy |
2016-09-06
|
7 |
Ship Balance |
More details on ship roles and weapon re-balance |
2016-09-12
|
8 |
Enclaves |
Enclaves coming in Stellaris: Leviathans |
2016-09-19
|
9 |
The Guardians |
The Guardians are the headline feature of Stellaris: Leviathans |
2016-09-29
|
10 |
Roar! And Boom! |
A look at the sound and music of Leviathans |
2016-10-06
|
11 |
Graphics & Portraits |
New graphics and portraits coming in Heinlein and Leviathans |
2016-10-13
|
- Patch 1.4 (Kennedy)
Post-release patches[edit]
All developer diaries about post-release patches, patch 1.1 (aka Clarke) and patch 1.2 (aka Asimov).
- Patch 1.1 (Clarke)
No.
|
Title and Link
|
Description
|
Date
|
1 |
The Maiden Voyage |
Paradox' plans for the next three Stellaris patches |
2016-05-16
|
2 |
Clarke Patch |
UI, AI and empire builder improvements, balance changes, bug fixes |
2016-05-24
|
3 |
QA in Space |
A little light on QA work |
2016-05-30
|
- Patch 1.2 (Asimov)
No.
|
Title and Link
|
Description
|
Date
|
4 |
Asimov Patch (part 1) |
Diplomacy improvements, border access and embassies |
2016-06-14
|
5 |
Asimov Patch (part 2) |
Better looking battles, map modes, nomad fleets, slave factions, new wargoals, diplomatic incidents |
2016-06-20
|
6 |
New Skyboxes |
Variation added to the universe with the introduction of new Skyboxes |
2016-06-27
|
Base game[edit]
All developer diaries about Stellaris (base game).
No.
|
Title and Link
|
Description
|
Date
|
1 |
The Vision |
Design goals |
2015-09-21
|
2 |
Art Vision |
Artistic choices |
2015-09-28
|
3 |
Galaxy Generation |
How galaxies are generated |
2015-10-05
|
4 |
Means of Travel |
About FTL propulsion |
2015-10-12
|
5 |
Empires and Species |
What sets species apart |
2015-10-19
|
6 |
Rulers and Leaders |
Role that characters play |
2015-10-26
|
7 |
Science Ships, Surveys and Anomalies |
Science ships and events |
2015-11-02
|
8 |
The Situation Log and Special Projects |
Event journal |
2015-11-09
|
9 |
Planets & Resources |
Planetary differences, resource collection methods |
2015-11-16
|
10 |
The Spaceport and rare resources |
Spaceport upgrades and rare resource use |
2015-11-23
|
11 |
Research & Technology |
The hidden, semi-random tech tree |
2015-11-30
|
12 |
Policies & Edicts |
Empire-wide policies, temporary edicts |
2015-12-07
|
13 |
Primitive Civilizations |
Study, enlighten, or infiltrate the natives |
2015-12-14
|
14 |
Uplifting and Subspecies |
Uplift and tailor pre-sentients, alter your own people |
2015-12-21
|
15 |
Fallen Empires |
Powerful, isolationist AI empires |
2016-01-04
|
16 |
Colony Events |
Events to set your planets apart |
2016-01-11
|
17 |
Ship Designer |
Choose a design's sections, and fill their weapon and utility slots |
2016-01-18
|
18 |
Fleet Combat |
Weapon/defense types, hands-off combat, and emergency FTL |
2016-01-25
|
19 |
Diplomacy & Trade |
Trade negotiations and subject types |
2016-02-01
|
20 |
War and peace |
War goals and war score |
2016-02-08
|
21 |
Administrative Sectors |
Few directly managed planets, AI-managed sectors |
2016-02-15
|
22 |
Alliances and Federations |
Multilateral alliances and closely cooperating federations |
2016-02-22
|
23 |
Multiplayer |
32-player multiplayer and enhanced stability |
2016-02-29
|
24 |
AI |
Unique personalities, threat assessments, AI budgeting |
2016-03-07
|
25 |
Reverse Engineering and Unique Technologies |
Studying debris |
2016-03-14
|
26 |
Migration, Slavery & Purges |
Policies concerning Migration, Slavery and Purges |
2016-03-21
|
27 |
Music & Sound |
The soundtrack and sound design of Stellaris |
2016-03-28
|
28 |
Project Lead speaks |
The project lead of Stellaris, Rikard "Zoft" Åslund speaks |
2016-04-04
|
29 |
Pop Factions & Elections |
About populations (pops), factions and elections |
2016-04-11
|
30 |
Late Game Crises |
About late game crises |
2016-04-18
|
31 |
Modding (Scripting Anomalies) |
About modding in general, and scripting anomalies in particular |
2016-04-25
|
32 |
Modding (Art) |
About modding art, with a focus on characters and ship modding |
2016-05-02
|
Developer video diaries and developer's let's play sessions on the various expansions.
- Videos
No.
|
Title and Link
|
Description
|
Date
|
1 |
Tour of the Galaxy |
Stellaris pre-order trailer recounting the game's features |
2016-04-14
|
2 |
Leviathans - 1.3 Heinlein patch |
Anders "cKnoor" Carlsson drags Daniel "Grekulf" Moregård and Aziz Faghihinejad to go over the 1.3 (Heinlein) patch |
2016-09-29
|
3 |
Leviathans - Feature Spotlight |
Martin "Wiz" Anward, Stellaris' game director, explains the new additions coming to the game in Leviathans |
2016-10-17
|
4 |
EGX Rezzed - Utopia build ideas |
Daniel "Grekulf" Moregård shows some of his favorite builds to use Utopia |
2017-03-30
|
5 |
EGX Rezzed - Alexis Kennedy |
Anders "cKnoor" Carlsson sits down with Alexis Kennedy to talk about his work on Horizon Signal for Stellaris |
2017-04-01
|
6 |
Utopia - Feature Spotlight |
Martin "Wiz" Anward goes over the features in the coming Stellaris expansion Utopia |
2017-04-03
|
7 |
Utopia - 1.6 Adams patch |
Wiz and cKnoor on the balance/bug-fix patch in the pipelines for Stellaris |
2017-04-20
|
8 |
Tutorial - Colonization |
Martin "Wiz" Anward takes the place of your loyal advisor to instruct you on the process of colonization |
2017-04-21
|
9 |
Design Corner #01 |
Martin Anward and & Daniel Moregård, Stellaris' game director and game designer, go through some of the design challenges with Stellaris and ideas of what might happen next: FTL, borders, combat, crises and more. |
2017-04-27
|
- Let's Plays
No.
|
Video archive
|
Description
|
Start date
|
End date
|
1 |
All hail Blorg, Space Friends |
Pre-release LP's of Stellaris by Martin "Wiz" Anward and Anders "cKnoor" Carlsson |
2016-03-17 |
2016-05-26
|
2 |
Blorg Cinematic Universe |
Multiplayer event of Stellaris in London where devs and youtubers fight for dominance |
2016-05-03 |
2016-05-04
|
3 |
Community Galaxy |
A new galaxy populated with community created species |
2016-06-09 |
2016-08-04
|
4 |
Community Galaxy - The Rad |
A galaxy populated with community created species (and plantoids) |
2016-08-11 |
2016-09-22
|
5 |
Cute Co-Op |
A new galaxy showcasing patch 1.3 (Heinlein) and the Leviathans story pack |
2016-10-06 |
2016-12-08
|
6 |
Starcrossed Starfish |
Two sub-species, evil and good, vying for supremacy in an extra hot code preview of patch 1.4/Utopia |
2017-02-02 |
2017-03-23
|
7 |
Devouring Flock |
Martin teaches Susie (new Stellaris community manager) how to play Stellaris while simultaneously checking out the Devouring Swarm Hivemind! |
2017-06-15 |
|