Console commands
Version
If you want to contribute to this page, which is a work in progress, in the console type "help" to see the list of commands, then to see a description and parameter of a command, type "help [command-name]", and put the corresponding details into the list.
This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift+2, ALT+2+1, Shift+3,§, ~, ^, °, ², or ` (key varies based on keyboard layout). Press the up or down arrow keys to traverse through previously executed commands. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary.
Contents
List of Commands[edit]
Text within <> means you need to do the action for the command to work properly. For example <Select Planet> means a planet needs to be selected ingame before you execute the console command.
If you need to know something's ID, you can see it in its tooltip by using the command tweakergui debugtooltip
(pre 1.1) or debugtooltip
(1.1).Species IDs can be located in the species info tab.
Command | Description | Parameters | Example |
---|---|---|---|
3dstats | Toggles 3D Stats | None | 3dstats |
activate_ascension_perk | activates an ascension perk, put ap before the name of the perk | None | activate_ascension_perk ap_mind_over_matter |
activate_tradition <name> | activates an tradition perk (requires debugtooltip for names) | None | activate_tradition tr_prosperity_sct |
add_anomaly | Adds a anomaly category for a planet | [anomaly category name] | <Select Planet> add_anomaly life_asteroid_category |
add_ethic_pop | Add ethic to a pop | [Pop ID] [Ethic Key] | add_ethic_pop purged ethic_fanatic_collectivist |
add_opinion | Increases the sources opinion of target | [source] [target] [amount] | add_opinion 01 00 500 |
add_ship | Creates a new fleet with one ship of named design | [design name] | add_ship Avatar |
add_trait_leader | Add trait to leader | [leader id] [trait key or index] | add_trait_leader 1 leader_trait_gale_speed |
add_trait_species | Add trait to species | [species id] [trait key] | add_trait_species 5 intelligent |
ai | Toggles the AI on or off | None | ai |
ai_get_messages | ai_get_messages | None | ai_get_messages |
alerts.showall | TODO | None | TODO |
alienfx | Attempt to change computer lights with Alien FX | None | TODO |
ambient_object | Spawns an ambient object of the specified type. | [type] | ambient_object medium_debris_02_object |
applicationutils.update | TODO | None | TODO |
attackallfleets | Makes all fleets target all other fleets | None | TODO |
audio.compressor | TODO | None | TODO |
audio.debug | TODO | None | TODO |
audio.debug.extendedrange | TODO | None | TODO |
audio.debug.levels | TODO | None | TODO |
audio.debug.levelssamplerate | TODO | None | TODO |
audio.debugmax | TODO | None | TODO |
audio.debugmin | TODO | None | TODO |
blend_post_effect | Blends to a new post effect setting | [nSetting] [vTime] [nMode] | TODO |
bloom | TODO | None | TODO |
bombardeffecttest | TODO | None | TODO |
borders | TODO | None | TODO |
borders.tooltip | TODO | None | TODO |
borders.updatewheneverpossible | TODO | None | TODO |
borders.usemesh | TODO | None | TODO |
boundingvolumes | TODO | None | TODO |
cash | Add [amount] of energy credits. Defaults to 5000. | [amount] | cash 500 |
clear_debug_lines | TODO | None | TODO |
clear_debug_strings | TODO | None | TODO |
collision | TODO | None | TODO |
collisions | TODO | None | TODO |
colonize | Starts colonization process of the selected planet using a copy of the pop with the ID given. | <select planet> [colonizer pop id] | <select planet> colonize 1 |
combat.collision | TODO | None | TODO |
communications | Enable/disable communication with all | [target country id] | TODO |
contact | Enable/disable contact with all | None | contact |
control | Used to occupy planets. If there is no war with the owner of [planet id] control will be reverted instantly. | [planet id] | control 50 |
copy_pop | Copies a pop to the selected planet using the id of a single pop. | [pop id] | copy_pop 1247 |
crash | Crash the game | None | crash |
create_megastructure | Creates a specific megastructure. | [megastructure id] | create_megastructure think_tank_1 |
createstratdata | TODO | None | TODO |
damage | Selected ship takes x damage | <Select Ship> | damage 50 |
debug_achievements | TODO | None | TODO |
debug_achievements_clear | TODO | None | TODO |
debug_nomen | All AI-controlled nations never agree with your deals and proposals. | None | debug_nomen |
debug_yesmen | All AI-controlled nations always agree with your deals and proposals. | None | debug_yesmen |
debuglines | Toggles debug lines on/off | None | debuglines |
debugtexture | Debug drawer for textures | [texture name] [transparency] [alpha channel] | debugtexture name 0,5 alpha |
debugtooltip | Reveals debug info in tooltips such as pop ID for pops, and planet ID for planets. | None | tweakergui debugtooltip(pre 1.1) or debugtooltip(1.1) |
deltat | Scales Delta Time with given value | [delta_t] [scale value] | TODO |
democratic_election | Start a democratic ruler election | None | TODO |
deposits | Shows stats for deposits | None | deposits |
draw.asteroids | Used with tweakergui. Toggles rendering of asteroid belts. | None | tweakergui draw.asteroids |
draw.background | Used with tweakergui. Toggles rendering of the background space texture. | None | tweakergui draw.background |
draw.borders | Used with tweakergui. Toggles rendering of border colors and empire icons. | None | tweakergui draw.borders |
draw.center | Used with tweakergui. Toggles rendering of the galaxy center glow. | None | tweakergui draw.center |
draw.clusters | Used with tweakergui. Toggles rendering of white circles in the galaxy map. Empires seems to be distributed evenly across clusters. | None | tweakergui draw.clusters |
draw.combatdebuglines | Used with tweakergui. Toggles rendering of lines during combat showing which target a ship is focusing on. A line also shows where the ship was located before combat. | None | tweakergui draw.combatdebuglines |
draw.dust | Used with tweakergui. Toggles rendering of the galaxy dust. | None | tweakergui draw.dust |
draw.greenscreen | Used with tweakergui. Toggles rendering a green screen behind the background. Turning of the background (draw.background) will give you a totally greenscreened game that you can use for video purposes. You should also use line draw.navigationarrows and draw.systemlines. | None | tweakergui draw.greenscreen |
draw.hyperlanes | Used with tweakergui. Toggles rendering of hyperlanes. | None | tweakergui draw.hyperlanes |
draw.names | Used with tweakergui. Toggles rendering of empire and nebula names on the galaxy map. | None | tweakergui draw.names |
draw.navigationarrows | Used with tweakergui. Toggles rendering of the arrows and names towards neighbors of a system. (Crashed the game during first test, but might have been coincidence) | None | tweakergui draw.navigationarrows |
draw.nebula | Used with tweakergui. Toggles rendering of nebulas on the galaxy map. | None | tweakergui draw.nebula |
draw.neighbors | Used with with tweakergui. Toggles rendering of cyan and yellow lines in the starmap. Cyan lines are drawn from a system to its neighbouring systems. Yellow lines divides the map into cells with each cell beloning to a single system. | None | tweakergui draw.neighbors |
draw.objects | Used with tweakergui. Toggles rendering of stars, ships, stations, planets and arrows towards neighboring systems. | None | tweakergui draw.objects |
draw.pathtosystem | Used with tweakergui. Displays a slider with default value -1. When a ship is selected a path will be rendered from the ship's system towards the system corresponding to the ID in the slider. An ETA is displayed for every jump made. ETA says "X Days", but seems to be 10x the amount of ingame days needed. (Possibly game ticks) | None | tweakergui draw.pathtosystem |
draw.sensor | Used with tweakergui. Toggles the green dashed circle (ie. sensor range) around ships and owned systems. | None | tweakergui draw.sensor |
draw.shipintersection | Used with tweakergui. ? | None | tweakergui draw.shipintersection |
draw.stars | Used with tweakergui. Toggles rendering of stars and black holes on the galaxy map. | None | tweakergui draw.stars |
draw.systeminit | Used with tweakergui. Toggles rendering of the systems initialization template. I.e. a system starts with hostiles, made to suit as colony for nearby empire etc. | None | tweakergui draw.systeminit |
draw.systemlines | Used with tweakergui. Toggles rendering of systems planetary orbits, warp bounds and outer bounds. | None | tweakergui draw.systemlines |
draw.tigrid | Used with tweakergui. Toggles rendering of yellow grid in galaxy map. Use unknown. | None | tweakergui draw.tigrid |
draw.trails | Used with tweakergui. Toggles rendering of ships engine trails. | None | tweakergui draw.trails |
draw.weaponlocators | Used with tweakergui. Draws weapon locators. | None | tweakergui draw.weaponlocators |
effect | Executes an effect script. | None | effect crystal_hit_effect |
election | Starts a ruler election. | None | election |
enable.ai | Used with tweakergui. Enables AI. | None | tweakergui enable.ai |
enable.asserts | Used with tweakergui. Enables asserts. | None | tweakergui enable.asserts |
enable.framesmoothing | Used with tweakergui. Enables frame smoothing. | None | tweakergui enable.framesmoothing |
endscreen | Used with tweakergui. Displays the endscreen. | None | tweakergui endscreen |
engineering | Add engineering tech points. Defaults to 5000. | [amount] | engineering 500 |
entity.names | Used with tweakergui. Displays entity names. | None | tweakergui entity.names |
entity.recursiveboundingvolumes | Used with tweakergui. Displays recursive bounding volumes. | None | tweakergui entity.recursiveboundingvolumes |
error | Show errors in log | None | error |
event | Executes an event | [event id] [target id] | event story.5 |
event crisis.10/100/1000/2000 | Executes a crisis event, 10 being Prethoryn Swarm, 100 Swarm Queen sub-event, 1000 Extradimensional Invaders and 2000 AI Rebellion | [event id] crisis.[target id] | event crisis.1000 |
eventscopes | Prints the scope trees of current events | None | <Event open> eventscopes |
eventstats | Show event statistics. | None | eventstats |
factions.showallfactions | Prints all factions and information on them. | None | factions.showallfactions |
factions.showattraction | Prints attraction levels for every faction. | None | factions.showattraction |
factions.spawnall | Spawns all possible factions. | None | factions.spawnall |
fast_forward | Fast forward a set amount of days | [amount of days] [observer] | fast_forward 100 |
filewatcher | Toggles filewatcher | None | filewatcher |
finish_research | Finishes all active research. | None | finish_research |
finish_special_projects | Finishes all special projects | None | finish_special_projects |
force_integrate | forces [target_id] to integrate into player's empire. | force_integrate [target_id] | force_integrate 5 |
free_government | Toggles allowing player to change governments without the time limit | None | free_government |
free_policies | Toggles allowing player to change policies without restriction, including policies previously disabled. | None | free_policies |
ftl | Enable/Disable unlimited FTL | None | ftl |
fullscreen | Toggles fullscreen | None | fullscreen |
game_over | Executes the specified type of Game Over | [victory type index] | game_over 0 |
gfxculture | Sets graphical culture for player country | [culture key] | gfxculture mammalian_01 |
goto | Moves camera to position | [x] [y] | goto 10 10 |
grow_pops | Adds a growing pop to target planet. Adding a number after the command speed up the growing pop. 10 = 1 unit | None | <Select Planet> grow_pops 100 |
gui.wireframe | Used with tweakergui. Displays the wireframe of the GUI. | None | tweakergui gui.wireframe |
guibounds | Displays the bounds of GUI elements | None | guibounds ` |
hdr | Toggles HDR | None | hdr |
help | Prints the help documentation for a command. | [command name] | help human_ai |
helphelp | No help for you! | None | helphelp |
hsv | Converts RGB to HSV | None | hsv 25 25 25 |
human_ai | Toggles AI for Human countries | None | human_ai |
influence | Add [amount]. Defaults to 5000. | [amount] | influence 500 |
info | Toggles Debug info. | None | info |
instant_build | Will instantly finish building of tile buildings, upgrades, ships, stations. WARNING: This also applies to enemy AI. | Toggle on and off. | instant_build |
instant_colony | Used with tweakergui. Colony ships will no longer take time to settle. | Toggle on and off. | tweakergui instant_colony |
instant_move | Used with tweakergui. Ships will teleport instantly to right click cursor. FTL has no spool up or travel time. | Toggle on and off. | tweakergui instant_move |
intel | Sets intel level on discovered space. Toggles between low and high. | [bool] | intel 1 |
invincible | Player ships will not take damage. | None | invincible |
kill_country | Kills current country. | None | kill_country |
kill_leader | Kills specified leader. | [leader id] | kill_leader ? |
kill_pop | Kills current population | [pop id] | kill_pop 745 |
kill_ruler | Kills current ruler. | None | Kills current ruler. |
lockcamera | Lock's the camera to the current position. | [debug_lockcamera, lockcamera] | lockcamera |
map_names | Regenerates map names. | None | map_names |
mature_galaxy | Simulates a 100 years old galaxy. | None | mature_galaxy |
maxfps | Used with tweakergui. Limits the maximum FPS. Defaults to no limit (0). | None | tweakergui maxfps |
memtest | Used to test for memory leakage with certain functions. | [iterations] | memtest 1 |
mesh.miplevels | Used with tweakergui. ? | None | tweakergui mesh.miplevels |
mesh.names | Used with tweakergui. | Displays the names of the .mesh file used for each model. | tweakergui mesh.names |
mesh.texturenames | Used with tweakergui. Displays the folder/filename of textures used for each model. | None | tweakergui mesh.texturenames |
mesh.wireframe | Used with tweakergui. Toggles the wireframe for models. | None | tweakergui mesh.wireframe |
message | Shows every message type on the top bar. | None | message |
minerals | Add minerals. Defaults to 5000. | [amount] | minerals 500 |
missilegfx.extratimepertick | Used with tweakergui. ? | None | tweakergui missilegfx.extratimepertick |
missilegfx.slowdownradius | Used with tweakergui. ? | None | tweakergui missilegfx.slowdownradius |
music.fade | Used with tweakergui. ? | None | tweakergui music.fade |
music.next | Used with tweakergui. ? | None | tweakergui music.next |
no_resources | Used with tweakergui. ? | None | tweakergui no_resources |
nogui | Toggles GUI on/off | None | nogui |
nomouse | Toggles mouse scrollwheel on\off | None | nomouse |
nomen | Toggles nomen on/off | None | nomen |
normals | Used with tweakergui. Displays normalisation points on each mode. | None | tweakergui normals |
observe | Switches to observer mode | None | observe |
overnight | Sets the game up for an overnight session | [ticks per turn] | overnight 2 |
own | Take ownership and control of the specified planet | [planet id] [paint] | own 5 |
particle | Toggles particle debug info. | None | particle crystal_hit_effect |
particle.miplevels | TODO | None | TODO |
particle.useringbuffer | TODO | None | TODO |
particle.wireframe | TODO | None | TODO |
particle_editor | Spawns a particle editor. | None | particle_editor |
path | Finds path between stars. | [from index] [to index] | path 0 1 |
pathfindcache | Used with tweakergui. ? | None | tweakergui pathfindcache |
peace_on_player | Targeted country offers peace on player. | [country id] | peace_on_player 05 |
physics | Add physics tech points. Defaults to 5000. | [amount] | physics 500 |
planet_class | Changes the selected Planets Class to the new specified class. | [planet class name] | <Select Planet> planet_class pc_tropical |
planet_happiness | Increases Happiness on selected planet, more specifically, adds a + happiness buff to the planet, however, will not exceed max happiness govern by other factors | [amount] | <Select Planet> planet_happiness 100 |
planet_resource | Adds resources to the population tiles. The amount entered will be the total of the resource in random tiles. | [resource] [amount] | <Select Planet> planet_resource minerals 50 |
planet_size | Adjusts the visual AND tile size, max tile size is 25, but visually planet will keep increasing after 25. WARNING: CAN AND WILL BREAK GAME WITH EXTREME SIZES. | [planet size] | <Select Planet> planet_size 25 |
planets | Lists every type of planet and the amount of each. | None | planets |
play | Allows you to switch to playing another empire using its two-digit ID. 00 is the player empire, AI empires are 01 and above. | [tag] [country index] | play 01 |
pop_happiness | Used with tweakergui. Forces pop happiness to specific level. | None | tweakergui pop_happiness |
popfactionlogs | Used with tweakergui. ? | None | tweakergui popfactionlogs |
populate | Fills all free slots on selected planet with pop. (Doesn't remove tile blockers.) | [planet] | [Select Planet] populate |
portraits | Used with tweakergui. ? | None | tweakergui portraits |
portraits.poplevel | Used with tweakergui. ? | None | tweakergui portraits.poplevel |
pp | Gives the player minerals | [amount] | pp 1000 |
production | Dumps some debug info about production | None | production |
profiler.dump | TODO | None | TODO |
random_ruler | Replace ruler with a new random ruler. | None | random_ruler |
recalc_fleet_presence | Recalculates fleet presence cache, useful if loading old saves. | None | recalc_fleet_presence |
reload | Reloads assets | [file name] | reload main.gui |
reload_galaxy | Reload system initilizer scripts and re-generate galaxy | None | TODO |
reload_graphical_map | Reloads the graphical map | None | reload_graphical_map |
reloadfx | Reloads the shader | [arguments: map/mapname/postfx or *.fx filename] | reloadfx arrow |
remove_ethic_pop | Removes a ethic from a target pop. | [pop id] [ethic key] | remove_ethic_pop ? ethic_xenophobe |
remove_notification | Removes all notifications belonging to the player | [amount] | remove_notification 1 |
remove_trait_leader | Removes a trait from a leader. | [leader id] [trait key or index] | remove_trait_leader 17 trait_leader_meticulous |
remove_trait_species | Remove trait from species | [species id] [trait key] | remove_trait_species 5 intelligent |
rendertype | Prints the current` rendering type. | None | rendertype |
research_technologies | Instantly researches all non-repeatable technologies. | Boolean | instantly researches all technologies, including creature and crisis techs if argument is 1 |
resource | Add [amount] of [resource]. Defaults to 5000. | [amount] | resource minerals 500 |
resources | Show stats for resources | None | resources |
reverse_diplo | Sends a diplomatic command from the target to the player. | [diplo] [id] | reverse_diplo action_invite_to_alliance 01 |
run | Runs the specified file with list of commands. File should be placed in \\Paradox Interactive\Stellaris\. | None | run group_commands.txt |
scaling | Enables/disable scaling of models. | None | scaling |
shield.contantsize | TODO | None | TODO |
shield.entity | TODO | None | TODO |
shield.spam | TODO | None | TODO |
shield.merge | TODO | None | TODO |
ship.nlips | TODO | None | TODO |
showskeleton | Used with tweakergui. Shows the skeleton of models ingame. | None | tweakergui showskeleton |
skills | Adds an amount of skill to every leader under player control. | [amount] | skills 5 |
smooth | Toggle framesmoothing | None | smooth |
society | Add society tech points. Defaults to 5000. | [amount] | society 500 |
spawnentity | Spawns specified entity at cursor position. The entity names are found in the gfx folder in the .asset files. | [entity name] | spawnentity test_object_entity |
species_class_all_playable | Used with tweakergui. ? | None | tweakergui species_class_all_playable |
species_class_all_randomized | Used with tweakergui. ? | None | tweakergui species_class_all_randomized |
srgb | Toggles sRGB | None | srgb |
surrender | Surrender and gives in to all demands. Using only [country id] parameter lists wars with their appropriate war_ids for given country. | [country id] [war id] | List all wars for country with country_id = 5 along with their war_ids: surrender 5. Force country with country_id = 5 to surrender in war with war_id = 19975: surrender 5 19975. |
survey | Survey all planets | None | survey |
observe | Reveals everything on the map, but you can not play. Use play x command, to resume playing | None | observe |
play x | Continue playing after observing | None | play x |
techupdate | Re-generates the tech tree of the player | None | techupdate |
techweights | Prints weights for the tech tree of the player | [tech area] | techweights phy |
terraforming_resources | Sets the amount of terraforming resources on a planet. | [amount] | <Select Planet> terraforming_resources 10` |
terraincognita | Used with tweakergui. Used to reveal all uncharted space. | None | tweakergui terraincognita |
test_achievement | Used to test an achievement trigger | [achievement] | test_achievement achievement_colonize |
threading.enableparallelfor | Used with tweakergui. ? | None | tweakergui threading.enableparallelfor |
threading.usetbbparallelfor | Used with tweakergui. ? | None | tweakergui threading.usetbbparallelfor |
ti_paint | Used with tweakergui. Allows you to 'paint' away uncharted space. | None | tweakergui ti_paint |
ticks_per_turn | Controls the number of ticks per turn | [amount of ticks] | ticks_per_turn 10 |
time | Returns the local system time | None | time |
trigger | Tests a trigger script (*.txt) when placed in the \\Paradox Interactive\Stellaris\ folder | [trigger script] | trigger test_trigger |
trigger_docs | Prints docs for triggers and effects | None | trigger_docs |
tweakergui | Allows you to use certain commands | [tweaker variable] | tweakergui ti_paint |
update.animations | TODO | None | TODO |
update.particles | TODO | None | TODO |
unlock_edicts | Gives ability to enact any edict, also those which would not be intended for player use. | None | unlock_edicts |
unity | Adds unity | [amount] | unity 5000 |
us | Toggles the drawing of uncharted space | None | TODO |
volume | Modifies music volume | [volume delta] | volume 20 |
war_on_player | Forces the target country to declare war on the player | [country id] | war_on_player 05 |
warscore | Adds the given warscore for all of an empire's active wars | [amount] | warscore 75 |
window | Opens an GUI window element | [arguments open/close] [window gui name] | window open advisor_window |
wireframe | Toggles forced wireframe on/off | None | wireframe |
yesmen | toggles yesmen on/off | None | yesmen |
List of Resources[edit]
These can be used with the planet_resource command and resource command. Usage with other commands is currently unconfirmed.
Resource | ID |
---|---|
Energy | energy |
Minerals | minerals |
Food | food |
Physics Research | physics_research |
Society Research | society_research |
Engineering Research | engineering_research |
Influence | influence |
Unity | unity |
Terraforming Gases | sr_terraform_gases |
Terraforming Liquids | sr_terraform_liquids |
Garanthium Ore | sr_garanthium |
Lythuric Gas | sr_lythuric |
Engos Vapor | sr_engos |
Teldar Crystals | sr_teldar |
Pitharan Dust | sr_pitharan |
Orillium Ore | sr_orillium |
Satramene Gas | sr_satramene |
Neutronium Ore | sr_neutronium |
Living Metal | sr_living_metal |
Zro Distillation | sr_zro |
Alien Pets | sr_alien_pets |
Betharian Stone | sr_betharian |
Dark Matter | sr_dark_matter |
Yurantic Crystals | sr_yuranic |
Riggan Spice | sr_riggan |
XuraGel | sr_xuran |
Muutagan Crystals | sr_muutagan |
List of Planet Classes[edit]
These can be used with the planet_class command.
Class | ID |
---|---|
Desert | pc_desert |
Tropical | pc_tropical |
Arid | pc_arid |
Continental | pc_continental |
Ocean | pc_ocean |
Tundra | pc_tundra |
Arctic | pc_arctic |
Alpine | pc_alpine |
Savannah | pc_savannah |
Gas Giant | pc_gas_giant |
Asteroid | pc_asteroid |
Molten | pc_molten |
Barren | pc_barren |
Barren (Cold) | pc_barren_cold |
Toxic | pc_toxic |
Frozen | pc_frozen |
Tomb | pc_nuked |
Shielded | pc_shielded |
AI | pc_ai |
Infested | pc_infested |
Shrouded | pc_shrouded |
Gaia | pc_gaia |
B Star | pc_b_star |
A Star | pc_a_star |
F Star | pc_f_star |
G Star | pc_g_star |
K Star | pc_k_star |
M Star | pc_m_star |
Black Hole | pc_black_hole |
Neutron Star | pc_neutron_star |
Pulsar | pc_pulsar |
Ringworld (Habitable) | pc_ringworld_habitable |
Ringworld (Habitable Damaged) | pc_ringworld_habitable_damaged |
Ringworld (Tech) | pc_ringworld_tech |
Ringworld (Tech Damaged) | pc_ringworld_tech_damaged |
Ringworld (Seam) | pc_ringworld_seam |
Ringworld (Seam Damaged) | pc_ringworld_seam_damaged |
Orbital Habitat | pc_habitat |
List of Traits (Species)[edit]
These can be used with the add_trait_species and remove_trait_species command. Usage with other commands is currently unconfirmed.
"add_trait_species yes trait_agrarian" "remove_trait_species yes trait_agrarian"
Planet Preference Trait | Trait ID |
---|---|
Desert | trait_pc_desert_preference |
Tropical | trait_pc_tropical_preference |
Arid | trait_pc_arid_preference |
Continental | trait_pc_continental_preference |
Ocean | trait_pc_ocean_preference |
Tundra | trait_pc_tundra_preference |
Arctic | trait_pc_arctic_preference |
Alpine | trait_pc_alpine_preference |
Savannah | trait_pc_savannah_preference |
Tomb World | trait_pc_nuked_preference |
List of Traits (Leaders)[edit]
These can be used with the add_trait_leader and remove_trait_leader command. Use tweakergui debugtooltip
(pre 1.1) or debugtooltip
(1.1) command to find the id of leaders.
- Example of console command: "add_trait_leader 4 leader_trait_adaptable"
- For Rulers: "add_trait_leader 0 trait_ruler_architectural_sense"
Generic Leader ID numbers are generated in every new game as follows (tested on 5/18/16 version 1.0.2):
0 - Faction Leader/Ruler
1 - Admiral Pool Leader #1 ; 2 - Admiral Pool Leader #2 ; 3 - Admiral Pool Leader #3
4 - General Pool Leader #1 ; 5 - General Pool Leader #2 ; 6 - General Pool Leader #3
7 - Scientist Pool Leader #1 ; 8 - Scientist Pool Leader #2 ; 9 - Scientist Pool Leader #3
10 - Governor Pool Leader #1 ; 11 - Governor Pool Leader #2 ; 12 - Governor Pool Leader #3
13 - Active Governor ; 14 - Active Scientist #4 ; 15 - Active Scientist #3 ; 16 - Active Scientist #2 ; 17 - Active Scientist #1
Trait Key | Name | Effect | Leader Types Applicable to | ||
---|---|---|---|---|---|
leader_trait_adaptable | * +15% Leader Experience Gain | *Admiral *Scientist *General *Governor | |||
leader_trait_stubborn | * -15% Leader Experience Gain | *Admiral *Scientist *General *Governor | |||
leader_trait_eager | * -33% |
*Admiral *Scientist *General *Governor | |||
leader_trait_resilient | * +20 Leader Age | *Admiral *Scientist *General *Governor | |||
leader_trait_substance_abuser | * -20 Leader Age | *Admiral *Scientist *General *Governor | |||
leader_trait_arrested_development | * -100% Leader Experience Gain | *Admiral *Scientist *General *Governor | |||
leader_trait_agrarian_upbringing | * +10% * -20% |
*Governors | |||
leader_trait_army_veteran | * +20% * -20% * +50% |
*Governors | |||
leader_trait_retired_fleet_officer | * +20% * -10% * -10% Spaceport Module Cost |
*Governors | |||
leader_trait_environmental_engineer | * -25% * -25% |
*Governors | |||
leader_trait_iron_fist | * +1 * +15% |
*Governor | |||
leader_trait_intellectual | * +10% * +10% * +10% |
*Governors | |||
leader_trait_governor_psionic | * -15 |
*Governor
| |||
leader_trait_governor_chosen | * -30 * +5% * +5% * +30% * Immortal |
*Governor
| |||
trait_ruler_architectural_sense | * -10% |
*Ruler | |||
trait_ruler_champion_of_the_people | * +5% |
*Ruler | |||
trait_ruler_deep_connections | * +1 Influence Gain | *Ruler | |||
trait_ruler_charismatic | * -20% * +25% |
*Ruler | |||
trait_ruler_warlike | * +5% Weapon Damage
|
*Ruler | |||
trait_ruler_corvette_focus | * -20% |
*Ruler | |||
trait_ruler_destroyer_focus | * -20% |
*Ruler | |||
trait_ruler_cruiser_focus | * -20% |
*Ruler | |||
trait_ruler_battleship_focus | * -20% |
*Ruler | |||
trait_ruler_recruiter | Recruiter | * +20% * -20% |
*Ruler | ||
trait_ruler_from_the_ranks | Ruler From The Ranks | * +1 Army Ranks | *Ruler (disabled in 1.5) | ||
trait_ruler_fortifier | Fortifier | * −20% Defense Platform Build Cost
|
*Ruler | ||
trait_ruler_logistic_understanding | Logistic Understanding | * -5% * -10% |
*Ruler | ||
trait_ruler_military_pioneer | Military Pioneer | * -5% Ship Upgrade Cost * +10% |
*Ruler | ||
trait_ruler_frontier_spirit | * -35% Colony Ship Cost * +25% Colonization Speed |
*Ruler | |||
trait_ruler_world_shaper | * -25% Terraform Station Build Cost * -25% Terraforming Cost * -15% |
*Ruler | |||
trait_ruler_expansionist | * -15% Frontier Outpost Build Cost * −15% Colony Influence Cost | *Ruler | |||
trait_ruler_fertility_preacher | * +10% |
*Ruler | |||
trait_ruler_home_in_the_sky | * -20% * -20% |
*Ruler | |||
trait_ruler_industrialist | * +10% |
*Ruler | |||
trait_ruler_investor | * +10% |
*Ruler | |||
trait_ruler_eye_for_talent | * +1 Leader Skill Levels * +25% Leader Influence Cost |
*Ruler | |||
trait_ruler_explorer | * -25% Science Ship Build Cost * +33% Anomaly Research Speed |
*Ruler | |||
leader_trait_fleet_organizer | * +30% Navy Size | *Ruler | |||
leader_trait_hive_mind | * +40 Navy Size | *Ruler | |||
leader_trait_nervous | * -20% Navy Size | *Ruler | |||
trait_ruler_space_miner | * -25% Constructor Build Cost * -25% Mining Station Build Cost |
*Ruler | |||
leader_trait_reformer | * +10% monthly |
*Ruler | |||
leader_trait_ruler_psionic | * +10% |
*Ruler
| |||
leader_trait_ruler_chosen | * +20% * +1 * +15% * Immortal |
*Ruler
| |||
leader_trait_careful | * -10% Anomaly Fail Risk | *Scientist | |||
leader_trait_meticulous | * +10% |
*Scientist | |||
leader_trait_spark_of_genius | * +10% *Increase chance to discover rare techs |
*Scientist | |||
leader_trait_carefree | * +35% Anomaly Research Speed | *Scientist | |||
leader_trait_roamer | * +25% Survey Speed | *Scientist | |||
leader_trait_archaeologist | * Ancient civilization Anomalies: ** +50% Anomaly Research Speed ** -25% Anomaly Fail Risk |
*Scientist | |||
leader_trait_paranoid | * -5% Research Speed * -10% Anomaly Research Speed |
*Scientist | |||
leader_trait_maniacal | * +5% Research Speed *Increase chance to discover risky techs |
*Scientist | |||
leader_trait_custom_AI_assistant | * +5% * +10% * +10% |
*Scientist | |||
leader_trait_sentient_AI_assistant | * +10% * +20% * +30% |
*Scientist | |||
leader_trait_curator | * +15% * +20% * -15% Anomaly Fail Risk |
*Scientist | |||
leader_trait_expertise_materials | * +10% |
*Scientist | |||
leader_trait_expertise_rocketry | * +10% |
*Scientist | |||
leader_trait_expertise_voidcraft | * +10% |
*Scientist | |||
leader_trait_expertise_industry | * +10% |
*Scientist | |||
leader_trait_expertise_field_manipulation | * +10% |
*Scientist | |||
leader_trait_expertise_particles | * +10% |
*Scientist | |||
leader_trait_expertise_computing | * +10% |
*Scientist | |||
leader_trait_expertise_psionics | * +10% |
*Scientist | |||
leader_trait_expertise_new_worlds | * +10% |
*Scientist | |||
leader_trait_expertise_statecraft | * +10% |
*Scientist | |||
leader_trait_expertise_biology | * +10% |
*Scientist | |||
leader_trait_expertise_military_theory | * +10% |
*Scientist | |||
leader_trait_towel | * +25% * −50% Anomaly Fail Risk |
*Scientist | |||
leader_trait_scientist_psionic | * +10% * +25% |
*Scientist
| |||
leader_trait_scientist_chosen | * +20% * +30% * Immortal |
*Scientist
| |||
leader_trait_trickster | * +10% |
*Admiral | |||
leader_trait_fleet_logistician | * -15% |
*Admiral | |||
leader_trait_engineer | Engineer | * Monthly +2% Hull Regeneration | *Admiral | ||
leader_trait_aggressive | * +10% |
*Admiral | |||
leader_trait_cautious | * +15% |
*Admiral | |||
leader_trait_scout | * +25% |
*Admiral | |||
leader_trait_unyielding | * +10% |
*Admiral | |||
leader_trait_gale_speed | Gale-Speed | * +5% * +20% * +20% 'Speed' |
*Admiral | ||
leader_trait_lethargic | * -5% * -20% * -20% |
*Admiral | |||
leader_trait_sentinel | Sentinel | * +20% Damage vs. Swarm | *Admiral | ||
leader_trait_hive_affinity | Hive Affinity | * +20% |
*Admiral | ||
leader_trait_void_swimmer | Void Swimmer | * +20% * +20% |
*Admiral | ||
leader_trait_ethereal | Etheral | * +20% |
*Admiral | ||
leader_trait_dimensional_stutter | Dimensional Stutter | * +20% * +20% |
*Admiral | ||
leader_trait_admiral_psionic | * +15% |
*Admiral
| |||
leader_trait_admiral_chosen | * +30% * +15% * Immortal |
*Admiral
| |||
leader_trait_defender | |
* +20% * +20% |
*General | ||
leader_trait_attacker | |
* +20% * +20% |
*General | ||
leader_trait_glory_seeker | |
* +5% * +10% |
*General | ||
leader_trait_charismatic | |
* +25% |
*General | ||
leader_trait_butcher | |
* +10% |
*General | ||
leader_trait_armchair_commander | |
* -10% * -10% |
*General | ||
leader_trait_army_logistician | |
* -20% |
*General | ||
leader_trait_general_psionic | * +15% * +15% |
*General
| |||
leader_trait_general_chosen | * +30% * +30% * +30% * Immortal |
*General
|
References[edit]
Game | Features • Achievements • Settings • Ironman • Mods |
Guides | Beginner's guide • User interface • Hotkeys • Multiplayer • Console commands |
Development | Patches • Downloadable content • Developer diaries • Modding |
Community | Communities • Jargon • IRC |