" 'What are you about?' demanded Wemmick, with the utmost indignation. 'What do you come sniveling here for?' "
-- Charles Dickens, Great Expectations , Chapter LI
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Cayzle's finest little RPG PDFs for your downloading pleasure.
Wemicania
Introduction to Wemics
So, what is a wemic, anyway?
Wemic Culture and Society
Food production, technology, oral traditions, organization, hunters vs herders.
Wemic Origins and History
From ancient Assyria to medieval heraldry to RPGs.
Wemics and D&D
Cayzle's review of the rules for creating wemics in Dungeons and Dragons games, for every edition of the game.
Links: Game Rules for Wemics
Links across the Internet to other pages with rules for putting wemics into role play games.
Links: Wemic Characters in Games
Character descriptions and sheets, mostly for RPGs.
Links: Wemics in Fiction
Short stories, prose fragments, gaming sessions, and other prose featuring wemics.
Links: Wemics in Art
Pencil sketches, full color paintings, 3D renderings, sculptures, and more.
Links: Wemic Miscellany
Wemics in video games, lion info, and a hodge-podge of other wemic stuff from around the Web.
Web Comics
Robot Heaven
A sprite-based webcomic of bad jokes, puns, and limericks. Powered by Homestar Runner's "Make Your Own Stinko" comic engine ! Thanks very much, Brothers Chaps!
Cat's Grace
A fumetti-style webcomic about a liontaur in a Dungeons and Dragons universe.
About | Cast | All
Site Stuff
About
The story of cayzle.com.
What's New
A chronology of the many changes, updates, and revisions that have been inflicted upon this site.
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And since Jan 2015, The Daily Wemic can be found on THE TWITTER!
Post Colors
Green = Wemic
Lavender = D&D
White = Web Comic
Blue = Miscellany, Random, and Around the Web
A Second Titan Falls [6-May-17] Jason B. McAllister, co-creator of classic board game Titan, died last year.
Psionic Bloodline [30-Mar-17] Magic with a heritage of ESP, telepathy, and mental powers.
Yuletide Bloodline [25-Dec-16] A new option for Pathfinder sorcerers who keep the season in their heart all the year round.
Hold Me Closer, Tiny Grappler I [26-Aug-16] Why we need a happy medium between D&D3.5's prohibition on tiny grapplers, and Pathfinder's choice to let them warp space and time.
Diplomacy Nightmare [26-Jul-16] A board game position in which you do NOT want to find yourself.
Musical Mayhem [6-Jul-16] Twelve magical musical instruments in D&D ... RATED!
Hat's the Ticket! [17-May-16] Three magic hats inspired by the Erfworld webcomic, for use in D&D 3.5 and Pathfinder.
In Search Of Diplomacy [16-May-16] Turning "Find" in your browser window into the world's most primitive search engine for board game articles.
Now Be Good! [3-Jan-16] You do not have to be a murderhobo any more.
Spaceman Wemic [2-Oct-15] In 1959, a Harvard prof speculated that if we ever meet aliens, odds are they will be taurs.
Squint And Shoot! [30-Jul-15] Projectile ranges, encounter distances, and spotting your target.
Wemic Brand Baby Food [12-Apr-15] Organic rice "insensitive" has 0 pesticide residues for your little one.
The Whisperer [2-Mar-15] A new Pathfinder prestige class centered on multiple companions of the same kind.
Lion Bar [14-Jul-14] The favorite snack-time treat of wemics everywhere.
Tower of Power [15-May-14] Exploring the fabulous options of the tower shield.
Sneaky! [25-Apr-14] 17 (or maybe 18) ways to deny your enemy her dexterity bonus to AC.
Lamia [13-Apr-13] The origins and evolution of a wemic-like creature.
Fun with Being Tiny [17-Jan-13] Flying tea saucers, fortress boxes, and two-dimensional characters -- literally.
Hand-Off [27-Nov-11] How to hand an item to a friend in combat.
Feats, Etc. [19-Oct-09] Feat and stat boost progression in Scurry.
She's Got Legs! [6-May-09] Taur topics, including minotaur and liontaur costumes.
6.1
Shaking the spear [15-Dec-08] Resting is easier said than done on a hard dungeon floor.
5.10
Cast [9-Dec-08] Gustav asks you to pay attention.
5.9
Trolls [24-Nov-08] Mark engages in some foolery.
5.6
Flame war [10-Aug-08] How to defeat a "Creature of the Net."
4.2
Pony Ante [21-Feb-08] Gustav gets to ride his pony into the dungeon.
Zeoll [15-Feb-08] My bard / druid / seer wemic PC and the idea of having several strategies from which to choose.
4.1
The Sun-Door [11-Feb-08] Grace gets the party in by kissing up.
Defense Monster [2-Feb-08] Putting it all together in one survivable package.
3.12
Mooned [15-Jan-08] Grace learns what it means to become a cleric.
3.8
Hooked! [10-Dec-07] You say you seek Adventure!?!
3.5
Thanks [22-Nov-07] Happy Turkey Day!
3.3
Exercise in Bickering [11-Nov-07] As the party approaches town together as a team for the first time, the boys begin to bicker
3.2
Finally Five [6-Nov-07] Back at the Keep, Ray feels fed up with foolery and fun.
3.1
Grace'oween [31-Oct-07] A Scarrrrry Story ... that's true!
Save Monster 2 [28-Oct-07] Race, Feat, and Item options for maxing your saving throws.
2.15
Inspired [18-Oct-07] A poem, a plan, a canal, Pameop!
Fun Clicks [9-Oct-07] Links of divers shapes and sizes.
Excellent Maps [29-Sep-07] Ten tips for making battle maps in Microsoft Excel.
2.9
Drawing a Map [10-Sep-07] Grace sketches out the rescue plan.
2.8
Need a Cleric [3-Sep-07] The spiritual advisor says add a level of cleric.
Save Monster 1 [25-Aug-07] The right way to multiclass if you want to max your saves.
2.5
Planning [8-Aug-07] Escape or rescue? Both are in the works.
2.3
Bear for Breakfast [16-Jul-07] Ray finds that there are some things worse than starving.
2.2
A Place to Rest [9-Jul-07] Mark's fatigue inspires Grace to call for a halt.
Armor 5 [6-Jul-07] Maxing your AC without using armor.
2.1
Disappointed after Dark [2-Jul-07] In which our heros "rush" to the rescue, and the prisoner is unhappy with his dinner.
1.17
Orders [25-Jun-07] The party learns more about Ray's dilemma.
Armor 4 [21-Jun-07] Using the heaviest of armors
wildshaped!
1.16
Starving Ray [20-Jun-07] In which we meet Hope's brother for the first time.
Armor 3 [19-Jun-07] Using the heaviest of armors.
Armor 2 [15-Jun-07] Maxing your AC with both armor and dexterity.
Armor 1 [14-Jun-07] Revisiting the stock armor table, with implications.
Survivability [12-Jun-07] Starting a series on hit points, armor class, and saves.
1.11
Move Actions [21-May-07] Hope draws her weapon and stands up -- and that's all!
1.10
Surprise [21-May-07] Grace and friends are startled to be surprised.
Odds & Ends [15-May-07] Things to do, reader feedback, coming attractions.
1.9
Expert Ambush [14-May-07] Wandering minions of the Eastern Bunny sneak up on our heroes.
1.8
Stepping Out [7-May-07] Hope's brother is missing, but a clue is found.
1.6
Cantrip! [23-Apr-07] Is Prester real? Is Grace nuts? Both?
1.4
Dawdlers [12-Apr-07] Harnessing the power of the random roll.
1.3
Dump Stat [9-Apr-07] Grace discovers that her new friends are not exactly swift.
1.2
The Aristocrats! [6-Apr-07] The fifth Non-PC Class picks show business over the Glorious Peeple's Revolution.
Fighting Trickster [21-Mar-07] A combat-oriented PrC to illustrate my recent design ideas.
0.10
Aura of Courage [5-Mar-07] Grace learns that you don't need a class ability to be brave.
Feline Music [1-Mar-07] in the latest album from Walker Kong.
0.9
Gold & Gear [26-Feb-07] Good news about starting equipment.
Ducktaur! [21-Feb-07] If it walks with four legs and has arms -- or wings -- it's a Taur!
0.8
Iron Rats [19-Feb-07] Free room and board for new adventurers!
0.7
Illiterate [12-Feb-07] Grace explains why liontaurs resist newfangled arts, like writing.
0.6
Sheet [5-Feb-07] Grace proves that she is quite a character.
Tell All [2-Feb-07] How to make combat more fun.
0.5
Listen Check [29-Jan-07] Grace hears herself talking out loud, then hears a welcome from afar.
0.3
+1 on Jump Checks [15-Jan-07] Grace channels her inner Neo to make a leap of faith.
Just My Type [9-Jan-07] Classifying wemics and liontaurs as humanoids, monstrous humanoids, or both.
0.1
Name [1-Jan-07] In which we are introduced to our hero.
Break! [1-Dec-06] Thoughts on a new Break skill.
New Avenger [27-Oct-06] Righter of Wrongs! Seeker of Justice!
Improved Assassin [22-Oct-06] Slight alterations designed to reward taking a full ten levels in the prestige class.
Quick [10-Oct-06] Applying Quick Draw to weapons, non-weapons, and weapon-like objects.
Conjure 2 [27-Sep-06] Using conjured creatures to track for you.
Design Contest [7-Sep-06] Comments on entries in a summer-theme design contest.
SummerKin 2 [5-Sep-06] A prestige class for the LightBrothers of the SummerKin.
SummerKin 1 [2-Sep-06] A cult of wemics and humans who worship the sun.
Mod the Map [11-Jun-06] More on Shrink Item: Unshrinking large obstacles (part 2 of 4).
Bec De Corbin [20-May-06] Names for characters, nostalgia, and a 1E D&D reach weapon for 3.5E.
Shrinky Dinks [18-May-06] Getting creative with the Shrink Item spell (part 1 of 4).
Resurrection [16-Apr-06] Breathing life into the blog and into your dead PCs.
Origins 5 [9-Feb-06] The wemic on King Stephen's coat of arms.
D&D in the News [7-Feb-06] Negative (and positive) representations of gamers in the media.
Crit Monster [27-Jan-06] How to get the most bang from your critical hit buck.
Origins 4 [29-Nov-05] A hint of wemics in ancient Greek mythology.
Rogue Sniper [23-Nov-05] Getting the most out of the hide skill and sneak attack rules.
Collecting [16-Nov-05] Bottle caps and wemic links.
Captured! [12-Nov-05] Tips for making your escape.
Torture [16-Oct-05] in role play games.
Spellspinner [9-Oct-05] A spider mage prestige class with its own spell progression.
Greed [26-Sep-05] Power inflation in PrCs.
Scent [23-Jun-05] A keener nose in your future?
Review 6 [17-Jun-05] Pride of Place, by Jason.
Review 4c [16-Jun-05] Book of Erotic Fantasy: Chapter Two.
Review 4b [10-Jun-05] Book of Erotic Fantasy: Chapter One.
Sex at the Core [1-Jun-05] A new Core Story for the Book of Erotic Fantasy.
Review 5 [27-May-05] The Magehound by Elaine Cunningham.
Review 4a [23-May-05] Book of Erotic Fantasy: Initial thoughts.
Violet [20-May-05] Indulging the blogger's paternal pride.
Teaser [22-Apr-05] Previewing a review.
Chakats [15-Apr-05] Part 5 of Sex in D&D.
Itemsmith [4-Apr-05] Making the most of item creation feats.
Review 3 [1-Apr-05] A review of a 2E wemic bard.
Lame 2 [30-Mar-05] Another missed post.
Whipped [28-Mar-05] The strange ranged melee weapon.
Review 2 [23-Mar-05] Swords into Plowshares.
Lame 1 [16-Mar-05] Missed post.
The Liontaur [11-Mar-05] Designed as a one-hit-die player race.
Diplomessy [9-Mar-05] Problematic social interaction skills.
The Mentalist [7-Mar-05] Brain power for games that shun psionics.
GNS Wemics [19-Feb-05] Reader feedback (part two).
Questions [11-Feb-05] Reader feedback (part one).
More Comics [15-Dec-04] Some of the stuff I missed the first time around.
Sized Up [10-Dec-04] Game balance issues for large PCs.
Sonnets [8-Dec-04] Getting the rhythm right with your new rule.