i dont understand half of the words here but god if this isn’t the funniest thing i’ve ever read
im pretty sure red and blue weren’t programmed but just sort of… mutated into cartridges
Red and blue are why QA teams were invented
for fuck’s sake they weren’t badly programmed. They were bleeding edge. It’s so easy to forget that but Red and Blue were literally pushing the limits of what they could fit on the cartridge.
They used every trick in the book. In that way, the programming behind them is GENIUS. It’s frankly a lost art, in this era where hardware is insanely cheap and scalable, when you can just keep throwing more resources at the problem. But Red & Blue were when programmers had to get creative. Not currently using a piece of memory? Repurpose it, we can’t just leave it lying around. Only have a couple registers? Juggle them, keep careful track so we can restore them when we needed. Does this data need to be single purpose, or can we also use it for, say, a seed value?
And all this WORKED. I guarantee you 99% of children playing this never saw a bug in casual play. MODERN games are buggier by a landslide. Remember when X&Y came out and there was an ENTIRE CITY you couldn’t save in because it’d DELETE YOUR SAVE? Imagine that happening in the days of Red&Blue. It couldn’t have. I can turn on my red cartridge TODAY and have it work. And the bugs that did exist, those edge cases they missed? They produce this behavior because the game REFUSES TO CRASH. Sure, you can make it crash if you try hard enough, but goddamn it’s resilient. It just plugs away with garbage data in memory for as long as possible.
Y'all looking down from your 64-bit quad-core smartphones with 128GB SD cards like Red & Blue were programmed by amateurs. What, you also going to bitch that the Wright Brothers didn’t make a jet engine? These are artifacts from pioneers who wrote the goddamn book that others would use as gospel.
Sincerely,
a pissed off goddamn programmer.
I really like the way TF gears its comics toward older fans who like Gray Morality and Horrible Fucked Up Mind Games, and its shows toward kids.
It’s always seemed to me that superhero franchises could do the same thing. Or have a couple different comic lines, one for people who want 90% gen story, and one for people who want something racier, in whatever sense (sex, violence, triggering weirdness, etc.)
Wasn’t that the DC Vertigo line?
Marvel also had their own line of “Max”:
problematic tropes are only problematic due to their prevalence, not bad in and of themselves; they are bad on a statistical level.
this complicates the discourse significantly as it means any individual application of a terrible trope is not very terrible at all, a subtlety that is hard to express and which most people don’t seem to get.
bold talk for a post that doesn’t even pass the bechdel test
When we say that the United States is joining Syria and Nicaragua by not participating in the Paris agreement, I think it’s not fair to leave it at that, because neither of them refused to sign for reasons anything like the selfish ones of the United States.
Syria was under sanctions making it complicated to even attend, and on top of that were embroiled in intense civil warfare and not in a great position to make a commitment like that. They didn't disagree with it, but were never involved with the deal in the first place.
Nicaragua actually felt that the Paris agreement was not strict enough, arguing that they didn’t want to be complicit in a voluntary effort that didn’t properly allocate the responsibility to large countries for being the ones who poisoned the environment in the first place, nor impose a punishment on anyone failing to comply with the standards. Nicaragua is one of the countries that’s most affected by climate change but least responsible, and they felt that wasn’t fairly reflected in the accord.
The United States is the ONLY country that has rejected the Paris accord because of the belief that our environment is less important than our profit. Even oppressive regimes and the poorest nations in the world are smarter than that, or at least know when to keep their mouths shut and play along. The USA is not really in the league of Syria or Nicaragua, but alone in the refusal to cooperate out of pure greed.
“We found that just by the way we stood, affected women dramatically, and if you look at our show, you’ll see that we always stood with our legs open our fists on hips and our bat bulges forward, which had a profound effect on women!”
“On our show, I must tell you, it was… the 60s was a period of time when everything was free love. People made love to each other. It was a very open life, you know?”
“I mean when you come into the set at 7:30 in the morning and you come out of make-up and the first thing you know, the ladies start coming into our dressing rooms at 7:45.”
“Even in Los Angeles, where we lived, when we would date somebody or go out with them, if we went out with somebody else the next night, we often found that women were banging on our windows while we were bedded down with other women! ”
“When I entered Batman as a naive 20-year-old who had only dated a couple of girls, I met Adam West, who immediately introduced me to the wildest sexual debauchery that you can imagine.”
- Burt Ward, on women
Well farewell friends I’m off to kill myself, Bat-Cyanide pill GO!
>Adam West, who immediately introduced me to the wildest sexual debauchery
This… this is… I… I have no words…
I’m re-reblogging this in honor of Adam West.
Looking through old documents on my portable drive, I discover I’d made a whole folder for pictures of Nicolas Cage.
All is good. All is well.
Finally saw Batman v Superman, and, man, I do not understand the criticism for that “Martha” scene. It worked fine.
100 Illustrators that all Illustrators should know: #74
Jean “Moebius” Giraud (1938-2012)
Country: France
Famous for: Heavy Metal, Metal Hurlant, Arzach, L’Incal, Blueberry, The Airtight Garage, Alien, The Fifth Element, Dune, City of Fire, Edena, Silver Surfer, Tron, Les Maitres du Temps, Willow, The Abyss
Influenced: Geof Darrow, Phillippe Druillet, Phillippe Caza, Hayao Miyazaki, Katsuhiro Otomo, Enki Bilal, Tanino Liberatore, Milo Manara, Georges Bess, William Stout, Arno, José Ladronn, Juan Gimenez, Sylvain Despretz, Ridley Scott, Richard Corben, Alejandro Jodorowsky, Mike Mignola, Mark Bode, Katsuya Terada, Frank Cho, Vittorio Giardano, Frank Miller, Brandon Graham, Brendan McCarthy, Francois Schuiten, Marc Bati, Francois Boucq, Frank Quitely, Neil Gaiman, Paul Pope, Mike Allred, Phil Noto, Killian Eng, George Lucas, Blade Runner, William Gibson, Federico Fellini, Sci-Fi and Fantasy culture, concept art, animation and comics as a whole
Influenced by: Gustave Doré, Jijé, Jean-Claude Mezieres, Possibly Virgil Finlay, Will Eisner, Frederic Remington, Western Comics, Herge, Art Nouveau,
Jean Giraud, widely known by his pen-names Moebius and Gir, was a French comic illustrator and author, considered to be one of the most influential artists in the industry across the entire globe. Growing up in German-occupied France, Giraud found solace and escape in a small local theater that would play an abundance of American B-Westerns, which is where he’d develop a love for the genre. In 1954, Giraud received his only technical training at the École Supérieure des Arts Appliqués Duperré, where he’d produce western comics, much to the disappointment of his teachers. It is here where he’d meet close friend and fellow artist, Jean-Claude Méziéres (co-creator of Valerian). Giraud would not graduate and left the school in 1956. In the late 1950s, Giraud was drawing his own western strip for the magazine, Far West, very much influenced by the works of his later mentor, Joseph “Jijé” Gillain. In the 1960s, he developed the Lieutenant Blueberry character with Jean-Michel Charlier, a title he’d work on under the pseudonym, Gir until 1974. This is partly due to Giraud wanting to explore and develop the work of his Moebius alter-ego, as he had a growing interest in science-fiction and fantasy. That same year, Moebius, along with artist Phillipe Druillet and writer, Jean-Pierre Dionnet created the comic anthology magazine, Métal Hurlant (”Screaming Metal”) under the collective Les Humanoides Associes. Such stories published in the publication were The Long Tomorrow, Arzach and The Airtight Garage. Metal Hurlant would later become known as Heavy Metal Magazine in the U.S. becoming a bastion for adult-oriented illustrated stories, with a focus on genre imagery. In 1980, Moebius worked with frequent collaborator, Alejandro Jodorowsky on the acclaimed L’Incal series. A couple of years later, Moebius would start collaborating on an ambitious portfolio with pupil, Geof Darrow, entitled City of Fire. Aside from working with Marvel Comics and other publishers, Moebius worked on a slew of films from the 70s-90s as a concept artist. These films include Alien, Tron, The Abyss, Willow, The Fifth Element and Jodorowsky’s unrealized adaption of Frank Herbert’s Dune. Moebius’ work is categorized by a range of qualities, producing incredibly simple work and exceptionally detailed work alike, both in the tradition of ligne claire, and hatch-heavy linework.
Sadly, Moebius passed away in 2012 after a long battle with cancer, though his legacy has only gotten more celebrated since. Ridley Scott is known for having said that Moebius’ sci-fi imagery is so influential that everything made in the genre now either directly or indirectly shares his DNA, with concepts inspired by or even stolen in such properties as Star Wars, Halo and Nausicaa and everything in-between. Celebrated artists, authors, directors, animators and illustrators such as Hayao Miyazaki (Spirited Away) , Federico Fellini (8 ½, Amarcord), William Gibson (Neuromancer) and Katsuhiro Otomo (AKIRA) have cited him as a primary or strong influence on their work(s).