上位 200 件のコメント表示する 500

[–]A12yoredditkid 11.5k ポイント11.5k ポイント  (496子コメント)

The Nexus is the only Mod.

[–]socialcommentary2000 2610 ポイント2611 ポイント  (122子コメント)

Because we need tits on those mudcrabs. Not want, need.

[–]Zook024 1236 ポイント1237 ポイント  (73子コメント)

I prefer my mudcrabs to have top hats and monocles with the tits on the strong nord women but you do you my friend!

edit: everybody mentioning dunkey I love it

and yes, if you're using posh mudcrabs you need to use the "now you fucked up" mod as well, it is hilarious.

A Gentlemen Crawler

[–]Mastershroom 1061 ポイント1062 ポイント  (52子コメント)

That's where I draw the line.

Come on, Master Chief, let's get the fuck outta here.

[–]zac115 542 ポイント543 ポイント  (43子コメント)

[–]S3r3n1ty17 180 ポイント181 ポイント  (21子コメント)

The fact this came out two years ago and I have never seen it. Thank you reddit for filling this void in my life. What else have I missed?

[–]BazeFook 214 ポイント215 ポイント  (14子コメント)

His every other video ever.

[–]S3r3n1ty17 61 ポイント62 ポイント  (12子コメント)

I just spent the last 20 minutes watching his greatest hits playlist, my life is now 5% more complete than it has ever been.

[–]feofeo0 141 ポイント142 ポイント  (1子コメント)

I feel like everyone plays Ikeaborn, so I'm just going to make a Sanic to keep it fresh

[–]Anrende 33 ポイント34 ポイント  (0子コメント)

You can't hit what you can't see Rudolf you red nosed fuck!

[–]Sierra-2674 81 ポイント82 ポイント  (3子コメント)

A crab with a top hat and monocle? that's where I draw the line.

[–]SteampunkBorg 6 ポイント7 ポイント  (1子コメント)

And mudcrabs that swear instead of their normal Sound set!

[–]Wampawacka 92 ポイント93 ポイント  (33子コメント)

Anyone know if there is a "boobs on everything" mod?

[–]Secretively 53 ポイント54 ポイント  (20子コメント)

When you say "boobs on everything", how far down the element library are you expecting boobs? Just boobs on characters? Dragons? Or are you expecting individual items of armour, weaponry, and jewels to have boobs too? What about boobs on dwarven cogs? And trees? What about buildings? Just how many boobs do you want!?

[–]DanBMan 18 ポイント19 ポイント  (0子コメント)

Go home Shegorath, you're drunk.

[–]UnusualDisturbance 1472 ポイント1473 ポイント  (290子コメント)

i just imagined skyrim running with the entire nexus installed. holy shit dude how have i never though to f this before. i mean i know its impossible but i'd never even considered it as a concept!

[–]Gideonbh 1221 ポイント1222 ポイント  (249子コメント)

Many many mods contradict themselves, it'd be tough to load it up with as many working ones as possible

[–]GOLDSPECTRE94 574 ポイント575 ポイント  (156子コメント)

[–]Platypuslord 220 ポイント221 ポイント  (18子コメント)

I was up to 183 on Skyrim, it took so much work to get that to run. It took something like 40 hours of setup but god damn if it wasn't the most amazing gaming experience ever. I was using a piece of this mod and a piece of that mod and this entire mod with this mod overwriting that mod, the install order was fucking nuts. I had to hunt down a core dragon mod that the author had pulled off Nexus and the entire internet that two other dragon mods required and found it on someone's personal Mediafire cloud after much searching. Every dragon was different and had all sorts of spells. I recall a dracolich, clockwork dragon, crystal dragon and stone dragon and they would summon Daedra or fire elementals and rain down meteors on your ass. I didn't even get my first dragon kill until around level level 50, but they got easy once I got call lightning at level 80.

Edit: Also there is a mod that makes mudcrabs swear at you, install it on your friends Skyrim without telling them. While I never ran it, it seems like it would be a great prank, here it is https://www.youtube.com/watch?v=uSHvPJD_558

[–]neocodex87 58 ポイント59 ポイント  (4子コメント)

Yeah, I had about the same modding experience as well. Deadly Dragons was a cool mod. And Sands of Time. In the end spent almost more time modding than playing :D but that was also part of the fun.

[–]PM_ME_UR_SMILE_GURL 109 ポイント110 ポイント  (2子コメント)

In the end spent almost more time modding than playing

This is basically my experience every time I get that "I should give Skyrim another try" itch.

[–]Full_0f_Shit 45 ポイント46 ポイント  (1子コメント)

Yep, I decide to play again so install game, browse mods, then the searching and installing mods becomes crack. Fast forward weeks later and I'm done installing mods and everything looks to be running fine together. Put game down because I don't feel like actually playing anymore.

[–]randomuser5632 13 ポイント14 ポイント  (0子コメント)

You say all that and dont share the recipe?

[–]DraconicLore 689 ポイント690 ポイント  (84子コメント)

That's nothing, the engine can handle up to 256 plugins outright (not including mods that don't have a .esp or .esm), and many people surpass that and start combining mods.

[–]AliBurney 643 ポイント644 ポイント  (57子コメント)

Yea, I reached 300 mods and had to put the game down before I went mad...

[–]Lord_Vendrick 534 ポイント535 ポイント  (41子コメント)

Gonna need you to ramp up those numbers son.

[–]VMorkva 364 ポイント365 ポイント  (30子コメント)

THOSE ARE ROOKIE NUMBERS

[–]1Darkest_Knight1 140 ポイント141 ポイント  (18子コメント)

MOD IT TILL YOU CRASH!

[–]homercall123 36 ポイント37 ポイント  (0子コメント)

If it's not crashing, you're not doing it right.

[–]tigamilla 92 ポイント93 ポイント  (9子コメント)

Thomas the Tank Engine dragons - BEST mod EVER

[–]EPIKGUTS24 136 ポイント137 ポイント  (8子コメント)

rookie numbers. not amateur.

[–]V1rtus 69 ポイント70 ポイント  (4子コメント)

Yeah, those are rookie numbers in this racket. I, myself, install at least, 2000 mods a day.

[–]geosarg 14 ポイント15 ポイント  (0子コメント)

Those are rookie numbers.

[–]Game25900 68 ポイント69 ポイント  (3子コメント)

I realised it was time to slow down when I Installed a mod for darker nights, found it was too much trouble as enemies didn't react differently so they could see me fine but I couldn't see them, then went to find a night vision goggle mod.

I created a problem with the mod and then went to find another mod to fix it instead of just deleting the mod.

[–]ecklcakes 19 ポイント20 ポイント  (22子コメント)

Do you know whether SSE can handle more?

I'm only at about 120, just curious!

[–]1nfinite_Zer0 19 ポイント20 ポイント  (13子コメント)

EDIT: THIS IS FALSE!!! Looks like I relayed some bad info. Sorry about that. Also candles.

Pretty sure the new engine is 64 bit so it candle much more

[–]azurblue 70 ポイント71 ポイント  (5子コメント)

Candle is how I'm saying "can handle" from now on

[–]Mr-Mister 12 ポイント13 ポイント  (3子コメント)

I really, really doubt it. The 256 .esm/esp cap (which, mind you, includes the vanilla game and each DLC) has to do with how object and form IDs are handled in-game - say, a certain weapon's ID is xx245678, where xx is the load order number of the mod it belongs to (00 for vanilla items, for instance).

[–]Soulshot96 47 ポイント48 ポイント  (20子コメント)

I have installed nearly that many ESP mods(~160 some merged) on Old Skyrim before, alongside over 200 individual texture mods, totalling over 30GB just in textures, with a semi custom ENB on top and a few other things like SweetFX, etc. Whole installation was over 45GB. Still have it backed up somewhere. It's very doable to create a setup like that. Just takes time and patience. You can even have stability, greater than vanilla tbh. If you do it right.

Edit: what it looked like the last time I had it installed with all those mods: http://imgur.com/a/mMyBy, and what it looked like as I built it up to that point over the course of a few years: http://imgur.com/a/McgKY

[–]GregTheMad 201 ポイント202 ポイント  (81子コメント)

I could imagines someone writing a neural network figuring out the optimal mod list/installation order to install the most mods of a game.

I think Google should get onto that.

[–]Tarrjue 301 ポイント302 ポイント  (46子コメント)

I don't think neural networks is the best means of determining this...

Edit: to elaborate, neural networks are a form of solving complex search pattern-matching problems, but can be combined with search tactics to be used to solve complex search problems. (matter of fact, nearly every traditional AI algorithm is used to solve search problems). Since you can technically search for a solution for most problems, neural nets can often find a solution (eventually). This leads people to think they are the end-all-be-all solution, but this is short-sighted. Problems can be modeled in better ways in order to find more efficient solutions.

In the case of mod conflicts, enough domain knowledge can likely be formed to model the problem as an optimization algorithm (similar to a global minima search, but usually involving less heuristic searching and more absolute steps). To give a comparison for those that don't understand, look at the trivial knapsack problem. You could use forms of searching (hill-climbing, machine learning, etc) to find a solution, but why bother when we have already formed deterministic and efficient algorithms for it? Why try to fit a square peg in a round hole when you can just cut out edges on the hole? Finally, if you REALLY wanted to model this problem as a search problem with no prior domain knowledge, a constraint-satisfaction problem would likely be more than sufficient. No need to degenerate your solution to one of the slowest search algorithms out there when the problem isn't even that complex.

[–]keyvin 107 ポイント108 ポイント  (26子コメント)

Yeah, we need to buy time on IBM's watson.

[–]vbevan 5 ポイント6 ポイント  (0子コメント)

I get free time on the Western Australian hive network. I feel that using it for this purpose would get that free usage revoked.

[–]thijser2 14 ポイント15 ポイント  (8子コメント)

You will probably want to use some kind of evolutionary algorithm for this or maybe go with reinforcement learning, how some kind of hybrid.

[–]blackflyme 23 ポイント24 ポイント  (0子コメント)

"Well, it works, but now everything's dogs."

That reminds me, I haven't seen a DeepDream monstrosity in quite some time.

[–]AnotherRedditLurker_ 83 ポイント84 ポイント  (18子コメント)

Then you'll end up being chased by a fire breathing train while a mudcrab yells expletives at you. You will have all the graphics though.

[–]PM_Me_Your_Results 52 ポイント53 ポイント  (11子コメント)

Don't forget all of the women are now wearing anime-esq "armor" and have huge tits with real-time physics.

[–]HINDBRAIN 41 ポイント42 ポイント  (4子コメント)

Also the mudcrab is riding a magical pony has mastered rape magic.

[–]Crimson_Avalon 19 ポイント20 ポイント  (1子コメント)

This already somewhat exists. Not quite neural network but still a great starting point.

LOOT - Load Order Optimisation Tool

[–]DraconicLore 14 ポイント15 ポイント  (0子コメント)

It would take a while, especially with the more complicated mods (like Dual Sheath Redux, all it does is change the position of the swords and is the most difficult mod I've ever installed), since there are a tone of patches and incompatibilities, but the game would eventually run, though not well, and some mods would need to be heavily edited to remove features or combine (such as ENB's, more than one cannot be sued as they're the same files).
If you could eventually get it to run, then you'd have a completely unbalance, nsfw game with nearly impossible difficulty and a lot of physics, but what a sight it would be. For a second or two.

[–]JamesDC99 29 ポイント30 ポイント  (2子コメント)

you should watch Touch the Skyrim, the premise is. load as many mods as possible into the game to make it unrecognisable.

[–]OsimusFlux 40 ポイント41 ポイント  (2子コメント)

I wouldn't be able to play Skyrim with the door unlocked.

Butt plugs, horse penises, giant jiggly tits, dildos, massive gore, etc.

[–]FannyGnashers 33 ポイント34 ポイント  (4子コメント)

There was a dude over at PCGamer that did something similar. He installed like 250 mods indiscriminately just to see how it ran. Not well.

[–]FanOrWhatever 16 ポイント17 ポイント  (1子コメント)

You can fuck up your installation with a conflict between two simple mods if you're not careful. I'm surprised he got it to run at all, usually you'll get the splash screen 'BOOM BOOM' then back to the desktop.

[–]Traiklin 49 ポイント50 ポイント  (0子コメント)

That's where 90% of their paid mods came from

[–]Lavonicus 144 ポイント145 ポイント  (49子コメント)

I wonder how long Bethesda will allow nexus to be a thing before shutting it down.

[–]mr_shutup 104 ポイント105 ポイント  (11子コメント)

I doubt it. It'd be a pretty stupid move. Modders have been a big part of Bethesda's gaming ecosystem for a long time, and they recognize that enough that they started officially supporting mods in Skyrim.

[–]SirPirate 59 ポイント60 ポイント  (1子コメント)

I doubt it. It'd be a pretty stupid move.

So was trying paid mods after Valve tried and people lost their shit. I think they intentionally went with a video presser without crowd audio so there would be no boos or awkward moments on stage during the announcement.

[–]rofl_rob 3772 ポイント3773 ポイント  (548子コメント)

if I've learned anything from my past experience dealing with the gaming community, is that they tend to do the exact opposite and spend more and more money, I mean, the current state of dlc in games didn't come out the blue.

[–]JurijFedorov 1657 ポイント1658 ポイント  (40子コメント)

They react to income and not reviews. That's the secret. Buying their DLC but calling it crap is pretty much like giving it 100 positive reviews - minus the one negative one.

[–]stormhunter1 67 ポイント68 ポイント  (5子コメント)

Correct. You vote with your dollar. It's that simple. It's like people still haven't figured it out.

[–]geertvdheide 31 ポイント32 ポイント  (3子コメント)

It's not that they haven't figured it out. Those who care about this, and are vocal about it, have largely stopped buying bullshit DLC and micro-transactions, and only partake in the rare good examples or not at all.

It's just that this group represents only a minority of the entire market, and the rest of the market still buys into it. These are the younger gamers who get hyped and pre-order a game + season pass before it's even out, the parents who give in to their kids a lot, the "whales" on mobile who spend thousands on micro-transactions, and others who do not know or care about what gaming can be, and simply accept what they are offered. Some do it because marketing triggers them, or because friends do it too, and so on.

This group doesn't read much gaming journalism and doesn't partake in discussion, so the entire issue isn't on their radar. And once it is and they start to question it, newer, younger gamers have arrived to keep the money flowing.

So no matter what core gamers say on Reddit, or what the reviews say, the large parts of the market that are unaware keep these practices going.

[–]tw-mahgah 181 ポイント182 ポイント  (13子コメント)

Yep. This is why multiple games after the release of Oblivion, large bugs that have existed in this engine since Oblivion haven't been fixed. Game worlds are still underpopulated, people still rise from newbie to grandmaster in every faction within 4 quests and every game difficult RPG mechanics are trimmed (like spell creation).

Bethesda doesn't care as long as they keep raking in money. Anyone who pays for these mods will be paying to see a future where Bethesda mods are no longer free.

[–]blaghart 52 ポイント53 ポイント  (7子コメント)

Uh, those aren't bugs, those are technical design choices. Bugs would be horses flying off into the sky and npcs walking through walls.

[–]aslak123 248 ポイント249 ポイント  (150子コメント)

Well we pushed this bullshit back last time, and nothing has changed, so there is no reason it won't happen again.

[–]namelesswonder 326 ポイント327 ポイント  (66子コメント)

These companies know they only have to make it wierd for one generation. My younger cousins don't know a world without dlc and micro transactions and hencez they drop stupid money on shit that used to be free.

[–]PM_ME_UR_SMILE_GURL 132 ポイント133 ポイント  (63子コメント)

Were DLCs ever free, though? Games back in the day tended to get updates in the form of bugfixes but new content per se (such as new skins, a couple of new quests, a couple of new weapons, etc.) tended to be extremely rare. Most games either had no extra content added or they had Expansion Packs (DLC on steroids) which cost more than DLC but were also much bigger.

I always had the impression that games went from Expansion Packs to DLC rather than from Free Content to DLC.

[–]MrSoapbox 33 ポイント34 ポイント  (2子コメント)

No it was normal? I remember patches on CoD in 1999 (I think) and CoD:UO would always add a map or two with their major patches, sometimes a weapon. Same with team fortress classic, battlefield vietnam (if I remember correctly) and most shooters. Pretty sure CS was adding maps all the time.

Expansion packs were a thing though but they actually had meat AND vegetables, today you get to buy a pea, or a pack of peas at a reduced price, maybe a carrot, and a potato for ridiculous money. Today, think TW3 content and price. I mean, blood and wine is about the same price as Ubisoft will charge you for a fucking baseball cap, a pink gun skin and maybe shoes...but not REALLY nice shoes, they cost extra, and yet, this generation seems to beg them to fuck them harder, and Ubisoft are laughing because as their bending them over, their actually defending them! "You don't have to buy it! It's only cosmetic!" No, you're right, I won't buy it, but you will, further aiding their shitty business practice, so why should they do anything else?

DLC (or, better to just call it updates) kept the games and populations alive. Dedicated servers allowed for fantastic different experiences far beyond that of today where you can just alter damage, spawn time, map rotation etc.

But it use to be better, it really did. Now, we saw how quickly the tide turned last time they did this, where a lot of shitty mods appeared quickly with "modders" saying how they deserve it. Perhaps real modders do, but this was not what mods were about, it was a passion piece, which is what often made them so good. Bethesda should be paying them for fixing their bugs, improving their game.

[–]catsby99 186 ポイント187 ポイント  (13子コメント)

Thing is that expansion back in the day could sometimes be a game on its own, dlc truly added to the experience. And it was never released on fucking day one, that just shows you're shafting people and giving them an unfinished product.

[–]YouNeverReallyKnow2 34 ポイント35 ポイント  (6子コメント)

Look at Warcraft 3 Reign of Chaos and the expansion Frozen Throne. Frozen throne is an example of an amazing expansion that truly was a game on its own.

[–]Deadlyft_Chaps 6 ポイント7 ポイント  (4子コメント)

It did not, however, cost £4.99. It was priced as a new game.

[–]YouNeverReallyKnow2 6 ポイント7 ポイント  (0子コメント)

I agree and I was perfectly willing to shell out the price of a full game for something that is a full game. My problem with DLC is that it ends up being way more expensive and you often end up with less than you would get if they just made a full game.

[–]Zulthar 36 ポイント37 ポイント  (4子コメント)

DLC that provides as much content per money as expansion packs used to do is extremely rare. I also disagree that DLC is cheaper, you can expect to pay 20€ for a 4-5 level map pack in your average game.

Also there were no fucking day 1 expansions. They usually released a year or so after launch.

[–]BratwurstZ 61 ポイント62 ポイント  (6子コメント)

You used to unlock that shit you pay for nowadays. Character skins, maps, cheats, etc. I know there are incredibly well made DLCs like the Witcher 3 ones. But DLC that should've been included all along used to be in the game already.

[–]Wolframuranium 202 ポイント203 ポイント  (11子コメント)

Steam Greenlight mods for Skyrim.

1 septum $99.99

Fuck you Todd -this mod does nothing $99.99

The stole this from Nexus $0.03

Last time the memes were great.

Edit: https://m.youtube.com/watch?v=SH9dnQfec9E

Edit2 electric Boogaloo:https://m.youtube.com/watch?v=yvGXCisAaR4

[–]OmegaBaronSamedi 151 ポイント152 ポイント  (9子コメント)

I wrote a mod that added a single potato or carrot to the bannered mare.

Was on sale for like 50 quid. Easiest £0 I have ever made.

[–]Besthealer 77 ポイント78 ポイント  (7子コメント)

You knew no one would buy it, but you were still secretly hoping someone would

[–]E_blanc 57 ポイント58 ポイント  (0子コメント)

Honestly if he lowered the price to like 2-5, I bet he could have had a chance to actually become a meme and make money from the stupidity of it.

[–]FFLink 165 ポイント166 ポイント  (203子コメント)

People are learning.

Look at Battlefront 2. No paid content after release, apparently. Not that that redeems them completely as I'm sure there will be cosmetic stuff (who cares) and also skips (bit crappy, but not the worst), but it can be seen as a AAA Company heading in the right direction.

[–]BackupBackdown 59 ポイント60 ポイント  (17子コメント)

Battlefront was a cash grab on The Force Awakens and the fact that Battlefront fans had been clamoring for a new game for a while.

Battlefront 2 will be a cash grab on the previous game. They can put in everything that was supposed to be there from the beginning and say "Look, we fixed it." That way they win a lot of goodwill and money from people.

[–]FatticusMaximus 85 ポイント86 ポイント  (165子コメント)

As awesome as it seemed that Battlefront 2 isn't going to pull this crap, it's already been confirmed that there will be microtransactions in Battlefront. You'll be able to purchase the best of the over 200 Star Cards the day the game comes out.

[–]anlumo 77 ポイント78 ポイント  (43子コメント)

Yes. Remember the days when people were raging about the audacity of game developers asking for money for additional content (aka DLCs)? People threatened boycotts and pitchforks.

These days, paid extra content is normal, and we look back to these threads laughing about how naive we were back then. It will be the same for this one.

[–]OnlyRoke 21 ポイント22 ポイント  (2子コメント)

I remember the days of actual expansion packs, like Warcraft 3: The Frozen Throne. That shit would be nowadays a watered down experience as DLC. Probably as a Season Pass, split into five parts or four campaigns or whatever.

[–]WhitneysMiltankOP 26 ポイント27 ポイント  (1子コメント)

The Oblivion Horse Armor.

"Hah, how stupid they think players are for giving them money for a gold horse armor!"

[–]amicaze 32 ポイント33 ポイント  (10子コメント)

To be fair, I have no problems with expansions, like for WoW, or Command and Conquer or Age of Mythology, they added new mechanics, new stories, a lot of content.

I knew something was wrong when I bought MW2, I didn't like it too much, but you know, I played a bit with friends from time to time and it was alright. A map pack comes out. Originally, I told myself that it must be free or dirt cheap because it's just a map pack : It was fucking 15€. More than a 1 year old game for 3 crappy maps, and maybe a rifle or two. Fucking cash grab. Worse thing is that my friends fucking bought it, so I couldn't play with them most of the time. Never gave a penny to the Modern Warfare franchise ever after.

It has gone downhill ever since. Battlefield 3 was a joke as well, I expected more vehicles, a new fation, a new gamemode : two maps and 3 weapons per DLC. Fuck You.

[–]Auctoritate 5 ポイント6 ポイント  (4子コメント)

I thought that most people were satisfied with Battlefield 3's added maps. They're usually extremely excellent.

[–]Twinzenn 1036 ポイント1037 ポイント  (69子コメント)

Nah I want to purchase 1000 credits for 10$ then buy that sweet sweet horse armor I've always wanted.

[–]ThatOnePrivacyGuy 488 ポイント489 ポイント  (40子コメント)

I want to purchase 975 credits for 10$

FTFY

[–]zehkaiser 178 ポイント179 ポイント  (36子コメント)

This is so frustrating. It is why I've never purchased a MS currency. Give me a 1 for 1 that I know exactly how much something costs without needing a calculator.

[–]I_cant_speel 228 ポイント229 ポイント  (26子コメント)

They do it so you have to buy more credits to get the 1000 point item, but then you have 475 leftover so you might as well buy more to get that other 1000 point item.

[–]EnzoYug 242 ポイント243 ポイント  (22子コメント)

Not true. They do it so that it's difficult to equate exactly what you're spending with real money.

Watch; If $7.75 buys you 2700 gold coins, and 400 gold coins buys you 9 gem bags and a set of horse armor cost 36 gem bags how much money did it cost?

No fucking idea, right?

[–]HitzKooler 99 ポイント100 ポイント  (6子コメント)

4 money!

[–]rietstengel 16 ポイント17 ポイント  (5子コメント)

Close, its $4,59

[–]myaccisbest 70 ポイント71 ポイント  (4子コメント)

Actually its $7.75 and you are stuck with 1100 gold coins you don't need.

[–]VSPinkie 21 ポイント22 ポイント  (1子コメント)

Unrealistic scenario. There's no way the horse armor would cost an amount of gem bags that's evenly divisible by the amount you can buy. Makes it too easy.

Anyway, armor would cost about $4.59?

[–]A_Benched_Clown 1716 ポイント1717 ポイント  (260子コメント)

Who would EVER buy mods when they are all free on nexus ????

[–]madchieften 555 ポイント556 ポイント  (112子コメント)

Instead of creating new free mods, there will be new paid mods.

[–]GregTheMad 523 ポイント524 ポイント  (68子コメント)

Which nobody will buy because that other dude made pretty much the same mod, but gives it away for free.

What about open source mods? Splitting the profit on those would be a nightmare!

[–]rW0HgFyxoJhYka 167 ポイント168 ポイント  (26子コメント)

There must be a system where they sue free mods that infringe on paid ones. Otherwise theres nothing to stop a robin hood modder who makes mods for free that are near copies of paid mods.

[–]Nague 179 ポイント180 ポイント  (11子コメント)

inb4 mod trolling.

every new game release you make the most basic mod functions as fast as possible and register them with the publishers network.

Now every mod that remotely uses functions similar to your registered ones get sued.

[–]NumptyNincompoop 17 ポイント18 ポイント  (0子コメント)

Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

[–]Mixels 12 ポイント13 ポイント  (5子コメント)

But when you pay for it, isn't it DLC?

So confused...

[–]wexford001 108 ポイント109 ポイント  (29子コメント)

I mean, console players? Like, that's literally impossible for them, they have to use Bethesda.net mods. But as of now, those are all free too, so...

[–]SkaBonez 7 ポイント8 ポイント  (9子コメント)

the paid mods will at least give new assets to PS4 players it sounds. That's about the only solid positive I can think of.

[–]SB116 77 ポイント78 ポイント  (17子コメント)

It's also about getting a system in place so they can do the same thing with the next fallout or elder scrolls game.

[–]Hashbaz 47 ポイント48 ポイント  (15子コメント)

Console gamers are their primary market. It's a much more controlled environment. Pc gamers can do whatever the fuck they want.

[–]_012345 46 ポイント47 ポイント  (13子コメント)

Pc gamers could do whatever the fuck they want in the cod series.

Until activision ended mod support to sell dlc starting with MW2

Bethesda will kill traditional mod support the SECOND this paid mod platform becomes a viable revenue source for them.

[–]Lumpyguy 756 ポイント757 ポイント  (19子コメント)

Idiots with Bethesda's dick so far down their throat they think the ability to breathe is a DLC.

[–]SwimmingJunky 65 ポイント66 ポイント  (0子コメント)

Hey now man, don't give Bethesda any ideas.

[–]pieman7414 28 ポイント29 ポイント  (0子コメント)

Survival mode expansion dlc confirmed

[–]Synnerrs 285 ポイント286 ポイント  (36子コメント)

As someone who was asleep during the conference...

Are they really trying paid mods again??

[–]Solovrinne 213 ポイント214 ポイント  (21子コメント)

They are setting up a system where mods (they are calling it dlcs) created by Bethesda themselves (with vague wording on additional "external creators") can be bought by the playerbase for Skyrim and Fallout 4. Bethesda clarified that existing mods will not be put onto this system.

I think there are some misconceptions around here about it. But I also think that trying this with the playerbase, after the shitshow that was paid mods, is a bad move.

[–]MrDisguised 17 ポイント18 ポイント  (1子コメント)

Employees are expensive and modders do it for free. Let's pretend we try to help modders when we are basically just trying to capitalize on the one thing that keeps our games alive over the years. -Beth probably.

[–]MairusuPawa 511 ポイント512 ポイント  (42子コメント)

[–]somethingshiney 158 ポイント159 ポイント  (35子コメント)

MW2 was amazing though. It's in retrospect that people hate it for the maturity of its user base

[–]t-to4st 40 ポイント41 ポイント  (5子コメント)

It still is

[–]AudioSly 27 ポイント28 ポイント  (2子コメント)

I dunno. Last time I played it someone had hacked shit so a predator drone would drop where you died similar to martyrdom.
Actually now that I think about it, it was pretty sweet.

[–]Kalikovision64 112 ポイント113 ポイント  (26子コメント)

Didn't steam try this? Didn't steam quickly undo their decision due to the massive backlash? Is this somehow different from how Steam tried to do it?

[–]Bhalgoth 131 ポイント132 ポイント  (23子コメント)

Its been long theorized that Valve didn't actually do this on their own accord and that they were being pressured by Bethesda at the time. This is now the second time the company has tried to sell paid mods for Skyrim to players.

[–]Help-Attawapaskat 65 ポイント66 ポイント  (13子コメント)

Skyrim is 6 years old. They need to move on.

Some say that everyone at Bethesda fell asleep 6 years ago and the janitor staff has just been re-releasing Skyrim because they don't know what else to do.

[–]DanBMan 27 ポイント28 ポイント  (0子コメント)

You know the drill, people. Change your reviews for Skyrim to "Not Recommended" again!

[–]XavierMunroe 127 ポイント128 ポイント  (9子コメント)

Eh, don't worry. Millions of players play Skyrim on PC.

And with Steam Workshop, Bethesda.net and the Nexus up, it's pretty obvious that the Creation Club will be Fus Ro Dead.

[–]ChromaninEx 30 ポイント31 ポイント  (3子コメント)

Haha yeah and horse armor is such a dumb idea, who would pay money for stuff like that?

It's a slippery slope. It's only a matter of time until they find a loophole and go after the nexus. It's not a billion dollar corp, enough pressure will make it cave. Then 10 years from now they'll be making threads about how stupid people that bought into it were and how it's their fault that the thing that's ruining video games got popular.

[–]DestinyBolty 25 ポイント26 ポイント  (1子コメント)

As the great Philip DeFranco always declares: Fight with your wallets and don't be stupid, stupid!

[–]Mellow-as-fuk 527 ポイント528 ポイント  (85子コメント)

That's a slippery slope, I really don't like the paid mods. I mean... I guess they can do what the like with their games content but... It's sleezy.

[–]REAL_TYPatron[S] 163 ポイント164 ポイント  (33子コメント)

I was expecting some new games they've never worked on before. I'll have to go find the interview where they said they were working on 3 new IPs.

[–]GregTheMad 129 ポイント130 ポイント  (18子コメント)

They still could be working on 3 new IPs, but you don't know how far into development they are, and if they're ready to be shown.

[–]azthal 53 ポイント54 ポイント  (2子コメント)

Considering how they announced Fallout 4 (just a couple of months before release) that seems like a very likely scenario.

[–]Link1092 55 ポイント56 ポイント  (1子コメント)

Can't you see we're trying to hate on Bethesda here? Sheesh!

[–]better_bot 64 ポイント65 ポイント  (9子コメント)

>CDPR: "We're working on Cyberpunk 2077 and we'll show you when it's done."

>Circlejerkers: "OMG CDPR REALLY GETS HOW TO DO IT RIGHT."

>Bethesda: "Hey, we're working on three new IPs."

>Circlejerkers: "Yeah well don't you open your whore mouth unless it's to show us."

[–]eob2000 340 ポイント341 ポイント  (102子コメント)

I would be absolutely fine with donating an amount to the modder for their time and effort put into a good mod. What I don't want is to have a mandatory payment through bethesda where they take a cut. If they wanted people to pay them more money then maybe they should finish their game before charging people for mods.

[–]Parallax151 258 ポイント259 ポイント  (21子コメント)

I would be absolutely fine with donating an amount to the modder for their time and effort put into a good mod.

I feel like this is always something everyone says and then barely anyone actually does it.

[–]Lonovich 117 ポイント118 ポイント  (4子コメント)

You're not wrong. People involved in the Valve/Bethesda partnership last year said they made more money in that one day of the mods program than they made in years before from donations.

[–]PrototypeNM1 27 ポイント28 ポイント  (6子コメント)

Tragedy of the Commons: I don't have enough to donate for this content and buy everything else I want right now, but with x people playing I'm sure they have a ton of donations. Unfortunately the vast majority of other people are making decisions in the exact same way.

[–]Liam0102 8 ポイント9 ポイント  (2子コメント)

Can confirm. I have a relatively successful addon for Garry's Mod (Yes I know it caters to a much younger demographic and thus more unlikely to receive donations) at over 470,000 subscribers but have only seen £60 in donations.

[–]luciddream00 48 ポイント49 ポイント  (15子コメント)

You say you'd be "fine with donating" but how many mods have you actually donated to? As someone who did quite a bit of modding in the past, I saw first hand that people on the internet are very unlikely to donate out of the good of their hearts. I know people don't want to spend money when they don't have to, but if they have to spend money in order to get something they want they tend to do so. Some of the most popular mods for Skyrim raised more money in the first few days on the Steam paid mods marketplace than they did in years on other services.

[–]ryansheezy 1729 ポイント1730 ポイント  (285子コメント)

Yeah fuck that. And fallout vr? Yeah I guess that's cool for the less than 1% of gamers who can afford a vr setup.

[–]REAL_TYPatron[S] 596 ポイント597 ポイント  (78子コメント)

The biggest thing is we knew about that shit at last E3 I could've sworn. Why are they re-announcing stuff as if it is new? We knew about most of everything they just "announced".

Sorry for the mini rant, I am still reeling from that press conference

[–]DrakeSparda 64 ポイント65 ポイント  (1子コメント)

Iirc they said they are working on it and didn't show anything so it was their debut.

[–]theholyevil 66 ポイント67 ポイント  (8子コメント)

To play devil's advocate,

VR systems are selling rapidly to a customer base who are greeted to tech demos. You spent 600 on a piece of equipment + your gaming computer and there is not any popular games for it.

It is the only reason I have not bought a VR system. It is also one of the reason I have three Co-workers who return their's within the first week of owning it.

It is a fun commodity, but there is nothing lasting about it. Having Skyrim + Fallout, will change that. It might not be a popular change, but it is a welcomed one.

I'll let Bethesda take as long as they want on their new titles, so long as they are good.

[–]thelegendofme 12 ポイント13 ポイント  (1子コメント)

Yep as a Vive owner I'm excited for an actual triple A VR game. I also got Fallout 4 on release and was fairly disappointed with it. But I also want to support VR and I know it'll be a very different experience.

[–]TheBigbear091 167 ポイント168 ポイント  (56子コメント)

They gave us two old games on vr, a couple of sequels, and some dlc. I was hoping for at least one new title.

[–]Dynasty2201 306 ポイント307 ポイント  (48子コメント)

Let's be fair - if they announced the new Elder Scrolls, it'd be a case of "too soon since FO4, how bad/rushed will it be?" or "Why announce it now when it's coming next year?"

You can't win really, gamers will always be annoyed.

[–]Andrige3 109 ポイント110 ポイント  (6子コメント)

Plus it's not Bethesdas MO. They like announcing games a few months before release and riding the hype train.

[–]Hounmlayn 103 ポイント104 ポイント  (4子コメント)

Which is the way it should be imo. The hype for a game lingers, then when.it comes the release, all that teasing comesbto fruition into a game, then it's half baked and full of bugs and frankly rushed even with a year announcement.

[–]juyett 11 ポイント12 ポイント  (0子コメント)

I may have been disappointed with their presentation, but I applaud the fact that everything they showed is due out this year.

[–]Proditus 18 ポイント19 ポイント  (0子コメント)

Still makes one think why they even bother having a conference with so little to show off

[–]sYnce 67 ポイント68 ポイント  (20子コメント)

Well night vr gets bigger it might get more affordable too. The biggest reason for people who could afford it not to buy vr is the lack of AAA titles.

[–]ShinyPachirisu 17 ポイント18 ポイント  (1子コメント)

The more VR is pushed, the cheaper it will get. Just be patient, it's still in its early stages.

[–]Crook3d 63 ポイント64 ポイント  (18子コメント)

Even as someone with a VR setup, I'd trade Fallout 4 VR, Skyrim VR and DOOM VFR all for one new game from any of those series'.

[–]DavlosEve 140 ポイント141 ポイント  (37子コメント)

I own a Vive and I'm not thrilled by it either. Fix the fucking core game, you fuckwits at Bethesda.

[–]hoilst 112 ポイント113 ポイント  (26子コメント)

Pinning your hopes on new technology to fix crappy gameplay is like a writer pinning their hopes on fixing their terrible prose with a new pen.

[–]DavlosEve 28 ポイント29 ポイント  (8子コメント)

Games like Onward and Star Trek Bridge Crew make me happy. They're original in their own right and try to do something new. This Falllout thing is just fucking lazy.

[–]Hounmlayn 6 ポイント7 ポイント  (5子コメント)

Games like the star trek one is exactly why I'd want to buy a vr headset. If more companies made games like that it'd be awesome. It's showing you don't need to move around to make vr good.

[–]QuitMessingwithme 30 ポイント31 ポイント  (0子コメント)

VR is awesome and someday you'll be happy a lot of people are spending serious cash to get those good titles out. I've been waiting for fallout VR for a long time.

[–]Gildedhands 461 ポイント462 ポイント  (80子コメント)

At this point i think either they have run out of ideas or are just too lazy to make anything new and big, like most gaming companies nowadays all they care about is milking their fan base as much as they can. The only way to stop these abusive companies from scamming us is to stop buying their game or at least stop pre-ordering until a few reviews come out.

[–]TheBreakRoom 282 ポイント283 ポイント  (40子コメント)

I feel like they're that one awesome kid who turns into a douchebag when he gets popualar.

They made Morrowind and Oblivion, two unbelievable games. And finally hit big time on Skyrim and they're desperate for that attention now.

The thing I liked about Oblivion was that they knew who their demographic was and catered to them. Instead of trying to make the most popular game.

[–]thegiantcat1 96 ポイント97 ポイント  (20子コメント)

I remember, when i played Oblivion, then got Skyrim when it came out. I honestly missed all the goofy stuff I could get in oblivion, like items that had drawbacks, or did random stuff such as degrade armor on hit.

[–]Diltron 28 ポイント29 ポイント  (1子コメント)

Or when you stuff your maids corpse into a display case and close it to watch the lower half of her body spasm wildly. What? Just me?

[–]Simba7 17 ポイント18 ポイント  (12子コメント)

That's how we all felt going from Morrowind to Oblivion. It was almost the exact same amount of 'dumbing down' between both games.

[–]puck_alive 29 ポイント30 ポイント  (8子コメント)

That's almost exactly the opposite of what happened.

They got a lot of attention with Morrowind and made a deliberate decision to set Oblivion with a European medieval high fantasy setting specifically to cater to the masses. They understood that they had one opportunity to cash in on the attention, so they made the most familiar, generic game they've ever made.

[–]Gildedhands 59 ポイント60 ポイント  (9子コメント)

Honestly it really is sad what they have become, Skyrim was truly an amazing game and i will always be very fond of that game but like most Companies these days games have become extremely bland, boring and repetitive and lack creativity.

It is sad what the gaming industry has become and it will continue to get worse and worse if the players/buyers continue to throw money at these companies that do not care about us anymore (and have not for many years) .

[–]TheAerial 53 ポイント54 ポイント  (4子コメント)

Very very displeased with the Creation Club Fiasco but the whole out of ideas thing is a bit off.

They've said repeatedly that they are not working on TES6 (Aka their same old franchise) to specifically work on two new IP's. That's literally the exact opposite of being out of ideas. The Skyrim/Fallout announcements are all very old announcements that have been out for some time now.

My biggest criticism was they just shouldn't have wasted everyone's time with a showcase with basically nothing we didn't already know to introduce.

[–]NotTheStatusQuo 165 ポイント166 ポイント  (14子コメント)

stop these abusive companies

Oh for fuck's sake...

[–]mjmassacre 44 ポイント45 ポイント  (18子コメント)

Can some one please explain how them releasing licensed cherry picked content is different than DLC? It's not like they're slapping price tags on community content as far as I've seen

[–]airbreather 13 ポイント14 ポイント  (2子コメント)

Can some one please explain how them releasing licensed cherry picked content is different than DLC? It's not like they're slapping price tags on community content as far as I've seen

It's not. In fact, their FAQ explicitly says that (emphasis mine):

Is Creation Club paid mods?

No. Mods will remain a free and open system where anyone can create and share what they'd like. Also, we won't allow any existing mods to be retrofitted into Creation Club, it must all be original content. Most of the Creation Club content is created internally, some with external partners who have worked on our games, and some by external Creators. All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing. This also guarantees that all content works together. We've looked at many ways to do "paid mods", and the problems outweigh the benefits. We've encountered many of those issues before. But, there's a constant demand from our fans to add more official high quality content to our games, and while we are able to create a lot of it, we think many in our community have the talent to work directly with us and create some amazing new things.

Bethesda has always had the option to contract out some subset of the development effort for any DLC they've wanted, or to hire interns to do it, or whatever.

The way they describe it, at least, it's kinda like if, hypothetically, it came out that basically the whole of Hearthfire was done by the same guy who did $(SOME_POPULAR_FREE_MOD).

[–]mattchew1993 11 ポイント12 ポイント  (1子コメント)

If 100% of the money went to the modders than I would be fine with it but guaranteed Bethesda's going to be taking a cut. I'm sorry but most of the mods I have downloaded were to fix their buggy mess of a game, why would I throw more money at a company to fix their game?

[–]Pixtro 24 ポイント25 ポイント  (10子コメント)

I create mods too. As a mod creator, this is bad. The best mods are always a community effort, if you mix them with money, collaborations will die because of money politics, and modders are going to start suing each other, instead of working with each other. Mark my words but charging for Mods is going to make people no longer try to improve games with mods, but just try to make money with the least amount of effort. Mods communities will die because money will bring unnecessary drama.

[–]Scellow 4 ポイント5 ポイント  (0子コメント)

This, modding is about discoveries/creating new way of playing the game/showing off skills/teaming up with people to fix stuff or adding missing translations for abandoned/foreign games, it is a community, you can't buy that

[–]dgwildstar 362 ポイント363 ポイント  (71子コメント)

Did anyone here even bother to read up on the topic instead of just jumping on the hatetrain? Read this article: www.forbes.com/sites/davidthier/2017/06/12/did-bethesda-just-announce-paid-mods-for-fallout-4-and-skyrim/amp/

They clearly state that not all mods will cost money, the mods are simply curated and brought under bethesda's corperate wings which in turn might mean they can become available to consoles. I can actually see this work if people stop jumping on the hate train.

Edit: Earlier today i read a thread on this sub that the mods will even be required to go through an alpha and beta phase and that modders will get support directly from bethesda. That should take care of the halfassed mods simply trying to make a quick buck by re-releasing an old mod made by someone else

[–]Caravanvan 127 ポイント128 ポイント  (12子コメント)

If I were to play devil's advocate on this topic, it does look like they addressed a lot of the valid complaints people had about the previous paid mods model.

1) They're going to make sure that the paid content is, at the very least, compatible with other official content and paid mods. You don't have to worry about your paid mods breaking other content you bought (unless there's, presumably, a warning in the store page).

2) It's curated/approved, meaning you can't have people stealing someone else's content then putting it up on a marketplace.

2B) As a side benefit of having to be approved to charge for your content, we won't have the situation where everyone starts charging for their mods because "why not?"

3) Pay cut. Obviously we have no info, as far as I'm aware, about what kind of cut the content creators vs Bethesda. But, since Valve isn't also in the mix taking their own cut, I could see them getting more than the 25% of the previous offering. The fact that both Bethesda and Valve took a higher cut than the actual content creators was, personally, the worst part of that whole setup.

It seems like the main complaint at this point is simply not wanting to pay money. Which, to be fair, the content itself does need to actually be worth paying for, and what I saw in the trailer doesn't have me jumping to open my wallet.