上位 200 件のコメント表示する 500

[–]SpaßpolizeiJarmanien[M] [スコア非表示] stickied comment (18子コメント)

Hey everyone, thread's been up for two hours so i went ahead and changed the suggested sort to "new" so everyone's opinion can be seen. Be sure to check "best" as well to see what your fellow players think

[–]Lazukin [スコア非表示]  (0子コメント)

Just always do arena instead of buying packs. Sure you'll suck for a good while but arena is great this patch and you'll get good soon enough. If you want the easy route just use heartharena.com, or I'm sure there are many similar websites that'll practically build your deck for you. I have over 500 arenas played and still use it just as an easy way to track my synergies and CC etc.. playing arena also makes you a lot better at deckbuilding and you can make some really cool decks without the card limit. Always fun trying to make a dragon deck etc.

I'm f2p and have not once had a problem getting cards (I get 2-5 legendaries per patch, and most/all epics, all rares and commons). I only play 8-10ish hours per month.

[–]BuckFlizzard23 [スコア非表示]  (0子コメント)

It would not be so bad, if the game was at least good.

[–]Shroomite [スコア非表示]  (0子コメント)

Not going to say much on this... But I just crafted a golden rogue deck for wild and it cost me well over 15k dust. Worth it, yes. Unfortunately, it cost a lot of my cards. Let's just say I've spent way more than I'd like on this game. 🤔

[–]Gazrael957 [スコア非表示]  (0子コメント)

As a F2P player, after re-installing about halfway through old-gods, I'd just about finally caught up: I had enough cards to make 2 or 3 tier 1 or 2 decks and was making rank 10. Now I can't play a single one. It's true that I have enough dust to buy a legendary, but a single quest does not make a deck...I feel stuck in limbo.

Couple this with quests all giving 40 gold, and I can afford an arena run every 2 days if I'm lucky...then you get some common card as a random reward.

[–]asher1611 [スコア非表示]  (0子コメント)

Un'goro was the first expansion i did not preorder or purchase a bunch of card packs in the first week or so. I am from the us, so price change didn't effect me. But the lack of value for my dollar is making me speak with my wallet.

Admittedly, i am having more fun in un'goro right now than at any time during mean streets or Kara. But i don't foresee myself buying packs with money. Not when my cards are eventually going to be slung into a format i have no interest in. Especially when i do not have the time to play enough games to even attempt pushing for legend. Especially when quests are locked to legendaries and legendaries are so rare.

So at least my interest in the game has been rekindled. Silence priest is fun. I'll keep my eyes on other decks.

But i don't foresee spending another dime on this game.

[–]Duscon [スコア非表示]  (0子コメント)

I always liked the adventure expansions because I knew my money and gold invested will guarantee me all the cards in the new set. The way packs work, you have to spend tons more to get a chance to try the new quest cards. I can't afford to drop money on packs every expansion, and it leaves me not even wanting to play having to go up against the new and interesting cards while having my whole collection gutted with the sets that rotated out. I have no motivation to play for free, and I have no money to pay to play.

[–]bkdasjh [スコア非表示]  (1子コメント)

Nice, another megathread where u/bbrode can leave his head in the sand

[–]Fiximol [スコア非表示]  (0子コメント)

You really think team 5 makes marketing decisions?

[–]zombiesatthebeach [スコア非表示]  (0子コメント)

I love this game but I only hate the fact that I spent around $60-75 bucks a year only to have my cards be useless, yes i understand that there is wild, no i don't dare ever want to play it. With adventures out of the picture the game is getting really expensive now, its gotten to a point where i didnt even bother buying pack(s) this expansion but been using my dust to create netdecks. I refuse to buy packs anymore, now that ive gotten decent at arena, I have no reason to. I know $60-75 bucks isnt a lot to some of you but i can only imagine being more annoyed spending more. They gotta implement daily logins...

[–]jakehwho [スコア非表示]  (0子コメント)

I think it would be fair to get full dust refund when you get a double legendary, rather than the pathetic 400 dust you normally receive. It's seriously insane the amount of times I've got double legendary's.

[–]SleepyLynx89 [スコア非表示]  (0子コメント)

The only way to push the community's voice is a sustained boycott. We must inform others to not purchase any packs with real money and we ourselves must abstain from spending a single dime on it. Start a campaign and awareness page at at local hearthstone Facebook pages, tweet about it, do SOMETHING. If blizzard doesn't feel the burn, all our venting here will lead to nowhere!

[–]DotMerit [スコア非表示]  (0子コメント)

Mods are shills. Megathreads stifle discussion. Other post was front page of all and got locked.

[–]ferrara44 [スコア非表示]  (0子コメント)

Guys, consider Amonkhet prereleases next weekend and go play some MTG.

Where I live playing magic is cheaper for me than playing hearthstone. Let that sink in.

Hearthstone would have given me less cards than magic for the same money. That's just insane.

[–]Waldoinho [スコア非表示]  (1子コメント)

How is it even possible that the brawl pack is a classic pack the week after an expansion release?!

[–]tunaburn [スコア非表示]  (0子コメント)

as someone that has been playing since beta. I have bought the 50 packs every expansion. Ive bought all the adventures. So ive invested quite a bit of cash. hundreds of dollars. This is the first expansion I feel that I did not get enough of the important cards to play the more competitive decks. Im not sure why as the legendary count is basically the same. Maybe because it does feel like most the high tier decks are using multiple legendaries from each class out of this expansion? I mean from my 58 packs I opened opening day I got 1 legendary and it was the paladin quest. Not so good... I used all my dust and got the druid quest and the rogue quest but I regret it. And even after $50 and the earned packs and all my saved dust I got really 2 top tier decks worth of stuff.

[–]ImprobableIT [スコア非表示]  (0子コメント)

Yugioh duel links has a box release with a set number of each card and as you buy packs those numbers decrease. Once you obtain enough packs you are guaranteed to get all the cards in the box.

[–]Ilikegreenpens [スコア非表示]  (0子コメント)

I honestly don't think anything is going to change. They haven't done hardly anything to help in the past so I don't see that changing anytime soon.

[–]SquilliePlays [スコア非表示]  (1子コメント)

I purchased ungoro before release and I can play only a fraction of the decks I'd like to play. I'd be happy to drop a little more money if it meant that I could play some more decks but it wont. I'll probably not get any cards I need. I only got 1 quest card opening 75 packs and one other legendary. Feels so bad paying £35 but not being able to access half of the ungoro content. I am not financially hard up at all but I don't want to spend hundreds to access a game in full. The financial model of the game is so broken right now. I see all these fun competitive decks online but cannot build any of them even though I've bought the game.

[–]sinderling [スコア非表示]  (0子コメント)

One of the driving forces of card games in general is you do not have all the cards. I don't think people should have access to 100% of the content for a cheap price.

[–]fuzzwang [スコア非表示]  (4子コメント)

I think if everyone got the quests for free once the expansion came out (like they did with C'thun) there would be much less of an issue. The sheer number of legendaries in this expansion are the biggest issue.

[–]JZA1 [スコア非表示]  (0子コメント)

Annoying that there wasn't even an option to try and play for a quest, but instead we get a hero portrait.

[–]Jonathank5 [スコア非表示]  (2子コメント)

Probably 1 random quest when you first log in rather than all of them

[–]Homieknight923 [スコア非表示]  (1子コメント)

Or one of your choice. Because I can see some one who mains Warrior get the Rogue quest and be pretty mad.

[–]fuzzwang [スコア非表示]  (0子コメント)

True, I've played mostly druid since GvG and I haven't gotten the druid quest yet.

[–]Moogzie [スコア非表示]  (1子コメント)

I was fine with it when it was xpac - adventure - xpac

But back to back expansions? it's crippling

The saddest thing is you dont even get to be excited about golden pulls when they do happen once in a blue moon, since if youre not d/eing that shit you wont get anywhere

[–]Fiximol [スコア非表示]  (0子コメント)

This was always going to be an expansion....i don't know how this affects anything. Does knowing that the next release in 4 months is an expansion rather than an adventrue affect your current enjoyment?

[–]Fever3 [スコア非表示]  (0子コメント)

Well, I know one thing. This is the first expansion in which I'm looking at the cards thinking "I'm not even gonna try". Yeah I do have some dust for stuff that went to hall of fame, but it will only take me so far, and any ungoro legendary is worse than classic legendaries I lost, because I could always throw them in my standard decks.

[–]kyurah [スコア非表示]  (3子コメント)

I spent hundreds of dollars playing at release, never made legend but made rank 2-4 for the first few seasons. I really want to start playing again but I look at what it costs for me to be remotely competitive again and fuck that. I tried to get into shadowverse because it's cheaper but it just isn't the same and now I just don't play ccgs.

[–]cjvan96 [スコア非表示]  (0子コメント)

Gwent is cool. I like hearthstone better but it's something to try

[–]godita [スコア非表示]  (0子コメント)

I spent a ton a long time ago as well, then I got really bored of the direction Hearthstone was heading in and how much of a p2w game it became. I know play casually and I'm 100% f2p. I have 9 accounts (one for each class); anytime there is a free pack giveaway event I just log in all my 9 accounts and they make progress a little like that.

There are sometimes when I play a lot and complete a bunch of daily quests with a few of my accounts, which is impossible if you only play on one account since you only get 1 quest per day.

I'm gonna check out Shadowverse that you mentioned, I heard the name before but never actually tried it.

[–]varun_pcg [スコア非表示]  (0子コメント)

Everyone is treating digital ccg like it's physical MTG.

When are they going to see the difference..

[–]robzonpl [スコア非表示]  (3子コメント)

I've been a casual player since the game launched on Android (a bit over 2 years) and I've spent nearly $1000 on it over that time. Even with this kind of investment I can never get all the cards I need to build a deck I want (not to mention competitive decks you can find online).

Of course, it's f2p and I can just win my way to all the cards I need. The problem is I can't spend 4 hours a day collecting gold to buy enough packs to get those cards.

There's no 3rd option. Either drop a ton of money or a ton of time to have a chance achieving reasonable levels.

It's much, much cheaper to get competitive decks in Magic than this. The only reason I picked Hearthstone over MtG is that MtG community in my city sucks and it's super small overall.

So I've decided to not spend any more money on Hearthstone until they fix the economics of the game (from players perspective that is). Until then I'll just build crappy decks and have a win rate of 10%. At some point I'll get bored and quit the game altogether.

Yes, Blizzard can do whatever they want, price the game however they want. I just think they're gonna kill the game long-term with their current policies - their recent drop in sales is the best sign of it.

[–]WaywardWes [スコア非表示]  (1子コメント)

I'm not sure how that's possible. I joined the game right after TGT came out and have spent between $400. That money has gotten me almost all classic cards, along with enough of each expansion to play. At this point, WOTOG is the last expansion I paid money for. Since then, I save up 5000 gold, open those packs, keep buying packs with gold until I get 4-5 legendaries, then start saving for the next one. I don't even play that much, mostly doing quests (although I'm loving Un'Goro). And I can play almost any deck I want. Maybe you aren't managing your dust well, but I don't see how $1000 has left you with only shitty decks.

[–]robzonpl [スコア非表示]  (0子コメント)

I don't know, I very rarely get any legends from the packs, and usually the crappy ones. Out of my 55 Un'Goro packs I got 2 legends (+6 epics AFAIR) and I consider that super lucky. I'd say I'd be happy to get 1 legend every 30 packs. Assuming I play every day to get enough gold for a pack (that's a 50 gold quest + 15 wins, so like... 5 hours a day at 50% win rate?) I only get 1 legend per month. And there's no guarantee that would actually be a playable legend.

And I have more like 5 hours a week to play the game. That means I won't get anywhere near 1 legend per month.

[–]SeamusAndAryasDad [スコア非表示]  (0子コメント)

How did you find out about recent drop in sales. I figured that would be something not exposed to the public.

I'm with you on the whole...Well ill try murlocadin for a bit cause I crafted the warrior quest and used up most my dust and got terrible cards from my 40 deck opening. I'm already pretty bored with playing since so much content I have no access too.

[–]reason78 [スコア非表示]  (1子コメント)

What about a subscription-based model?

Pay X dollars per month for access to all the cards, non-gold.

I can't afford this game... I bought the pack promo for Un'Goro and got crap packs and realized that I would have to spend hundreds of dollars to get all the cards I wanted to be able to enjoy the game. Either that or F2P and I have a full-time job and stuff I like to do besides grind all night.

I've basically decided to quit HS until Blizzard makes it more affordable, and less of a hassle to get cards. I'll still watch streamers, but there's no enjoyment for me to play if I have to work so hard just to get the cards to maybe try to be competitive and I refuse to pay the money required to get these cards.

I would easily pay $20/month for access to all the cards. Maybe more.

[–]Ilikegreenpens [スコア非表示]  (0子コメント)

Any more then that and you'd probably be better off just buying packs haha.

[–]DoctorWaluigiTime [スコア非表示]  (0子コメント)

Dear mods, Please don't do this in the future. It's the antithesis of fostering actual discussion, and kills a lot of momentum of organically-grown threads that are actually discussing the topic.

[–]beandip24 [スコア非表示]  (2子コメント)

Gotta be honest, this is the last expansion I will pay money for. There is no reason to. Spend $50 to get 1/4 of the cards from the expansion? No thanks. Especially when I need 3-4 legendaries to stay remotely competitive with one deck!

[–]Ilikegreenpens [スコア非表示]  (0子コメント)

Yeah you need to spend the cost of some full blown consoles out there that will just get you cards that'll last you a couple of months until a new expansion comes out and most of them become obsolete. It's some bullshit honestly.

[–]treebeard420lol [スコア非表示]  (0子コメント)

Same exact situation. I pre-purchased this mostly out of habit because I've pre-purchased every other expansion. But as the time got closer I started to think more and came to the same conclusion as you and a lot of other players: the game just isn't worth as much as it costs anymore. I have an Xbox One with a few major title games, and I think at this point I've probably spent more on Hearthstone over the years than I did on the Xbone and its games combined. And those give me way more play time and will never go out of rotation or anything. Why should I keep paying $150+/yr., year after year, for a game that is just gonna keep demanding more? I just can't justify it anymore.

[–]HopingtoGetaCoolName [スコア非表示]  (0子コメント)

I've been playing hearthstone since beta, I eventually gave up on it before Un goro came out. Because it's insanely difficult to get a decent competitive deck without throwing large sum of money into it.

[–]iusedtobethurst307 [スコア非表示]  (0子コメント)

I was F2P all the time, but when I head about Un'Goro coming out I stopped playing altogether.

My main goal was always to collect every card in the game, but I just eventually realized that that'd be almost impossible even if I bought a pack a day (which I did do most of the time)

[–]Jonathank5 [スコア非表示]  (2子コメント)

They should give you additional dust if you disenchanted the card before. Ex: 1 Common is 5 dust, then the next time you disenchant it it goes to 6 dust up to a cap of 15 to avoid some exploits.

[–]LordZeoLite [スコア非表示]  (1子コメント)

This would encourage only buying one type of pack. As you get 3x as much dust from each pack in your example.

[–]Jonathank5 [スコア非表示]  (0子コメント)

Now blizzard will do since you said "buy" and "pack" ,thanks!

[–]TheSummerlin [スコア非表示]  (0子コメント)

The problem is not the cost of the expansion per se. If this expansion was the only big expansion in 6 months, would be safe to say it was almost ok. The problem is the next expansion being upon us in 3 months, and the players don't have the time to fully collect this expansion before the new one. The system is in place since the time when expansions would just stay in the standard mode. Now, they need to offer more support for new players to jump into the game and for older players to still feel the money they spend on the game is giving the right experience. In my experience this is not the case.

[–]AhrimsBro [スコア非表示]  (0子コメント)

Back in my day when I complained that Hearthstone was too expensive people always spat the excuses like "You can play 100% f2p! Trump proved it!" and "just play arenas" and even the sarcastic "OH NO you have to pay money for an expansion?"

2 years for the community to finally 180.

[–]drugsrgay [スコア非表示]  (0子コメント)

Megathreads are the worst and I hate them. Look at the higher upvoted responses for reasons I pretty much all agree with.

[–]kalacaska [スコア非表示]  (0子コメント)

The game need a free new clasic set or a free expansion maybe 2 paid one free model per year

[–]redditing_1L [スコア非表示]  (5子コメント)

They could go a long way just by making it so you can't get duplicate legendaries.

I don't need a legend in every pack, or even in every 20 packs, but there's nothing in this game that feels worse than knowing how rare legends are and then pulling the same stupid card multiple times while your collection is incomplete.

Yuck.

[–]regollyek [スコア非表示]  (0子コメント)

I've gotten 3 King Krushes and 4 Gruuls while still missing half of the basic legendaries like Tirion, Sylvanas and Gromm.

[–]thunderust [スコア非表示]  (2子コメント)

I have 5 classic legendaries and opened my 2nd antonidas today. 400 dust in the bank feelsbadman. Legendary dust is too damn low

[–]Moogzie [スコア非表示]  (0子コメント)

I got my 2nd last kaleidosaur just the other night :(

I slow open my packs by hovering to check the rarity too, made it hurt even more

[–]madhawkhun [スコア非表示]  (0子コメント)

I've opened 4 archmages so far. each feels worse than the last one...

[–]Wangchief [スコア非表示]  (0子コメント)

or if you get a dupe, let you trade it out for one of 3 random other ones... I've opened 4 rogue quests... #feelsbadman

[–]SkinBintin [スコア非表示]  (1子コメント)

Sorry guys, I'm a big part of the problem, but I can't control myself.

I've been vocally pissed off about this expansion and it's cost level creep. But, I still bought more packs today. In fact, I bought 15 classic, 15 whispers and 15 Gadgetzan. Plus 55 more Un'goro. And nothing has changed. I'm still just as pissed off and seeing the exact same crappy return.

So yeah, I'm sorry guys :(

[–]PM_ME_DUCKS [スコア非表示]  (0子コメント)

I mean, in the short term, people like you are making blizzard a big profit. If this continues however the casual base will drop away and the game will slowly die.

[–]Freakychee [スコア非表示]  (7子コメント)

I apparently picked the wrong expansion to start playing Hearthstone and buying packs.

[–]DotMerit [スコア非表示]  (6子コメント)

I guarantee not a single user requested a megathread. Mods are shills.

[–]Matadorkian [スコア非表示]  (2子コメント)

You guarantee, eh? Well I, A USER, requested this. Sooo yeah. Sorry, I guess.

[–]Argosy37 [スコア非表示]  (0子コメント)

You must be the alt account of a mod who was paid off by Blizzard.

/s only kinda.

[–]talos707 [スコア非表示]  (0子コメント)

I didn't even know I wanted it till it happened.

[–]KungFuSnorlax [スコア非表示]  (0子コメント)

What I kinda agree, but I also think it's too much sometimes. Like with the united thing recently, I care about it, but the top 15 spots of all shouldn't be about the same topic.

[–]DotMerit [スコア非表示]  (1子コメント)

Locking the other thread when it's #13 on all is a pretty stupid decision.

[–]Bluntmasterflash1 [スコア非表示]  (0子コメント)

You can't have people just going around sharing thoughts and ideas all willy nilly.

[–]Worldofbirdman [スコア非表示]  (21子コメント)

Fair enough, but when people cry foul at pricing when the price (again for US only) has not changed since beta, it's hard to take their concerns seriously

[–]KungFuSnorlax [スコア非表示]  (3子コメント)

They have removed the good "permanent" cards, removed your full collection you have already paid once for (to wild), and removed the adventures with a set price and guaranteed cards.

The game has gotten more expensive even if packs cost the same.

[–]systm117 [スコア非表示]  (2子コメント)

No one is stopping you from playing wild, the concept they are using is no different than any other TCG

[–]regollyek [スコア非表示]  (1子コメント)

Wild still uses the newest cards, Wild is arguably more expensive in a lot of decks.

[–]systm117 [スコア非表示]  (0子コメント)

People in wild still using newest cards doesn't prevent you from playing it, it can only potentially prevent you from doing well.

The general complaint is the value of in-game purchases and the moving goal posts of Standard, /u/KungFuSnorlax was trying to imply that wild somehow "removes your full collection" when that is not true and is consistent of any other TCG; your comment corroborates my statement because other TCGs are no different than HS in the retiring of cards and their intrinsic value cause them to be valuable.

[–]Kapper-WA [スコア非表示]  (1子コメント)

People aren't complaining about the price of a pack. The issue is the real price of getting the majority of the cards needed to make viable decks in standard.

[–]Worldofbirdman [スコア非表示]  (0子コメント)

Which hasn't changed from a year ago when standard was introduced and half our collection was retired to wild. Everyone knew of this change, this is how this and many ccg/tcg's work.

I'm just going to close out my replies with this, if you are upset that you need to buy cards every set to remain competitive in the standard format, and to an extent the wild format, THEN STOP PLAYING HEARTHSTONE. This will not change as this is the design philosophy of all tcg's/ccg's. they are designed for you to spend money, if spending money on cards (digital or physical) is something you can not cope with as a player, then you need to stop sinking time and money into this game.

People who play mtg/hearth/Pokemon/yugioh/etc know that there is a sunk cost to remain competitive. They pay this "fee" because like myself they enjoy this game, they enjoy the product, they do not mind spending the money. If you do not like to spend money, again, STOP PLAYING HEARTHSTONE.

[–]misopolemical [スコア非表示]  (8子コメント)

Of course the price has changed?! Have you even looked at Un'Goro?

They doubled the number of class-specific legendaries, tied the power level or cards more closely to rarity, and have done away with cheap adventures in exchange for expansions.

So I guess the price of packs themselves is the same, but the actual value of those packs is the lowest it has ever been.

[–]Fiximol [スコア非表示]  (1子コメント)

So you are arguing for less content and less desirable cards released?

[–]the_mods_are_idiots [スコア非表示]  (3子コメント)

You don't need every card.

[–]Bluntmasterflash1 [スコア非表示]  (2子コメント)

Nope you just need the expensive ones.

[–]the_mods_are_idiots [スコア非表示]  (1子コメント)

an expensive one. In some cases. Budget decks still exist and can be reasonable competitive if you know what you're doing. Problem is every kid here thinks they need to play whatever their favorite streamer is doing.

[–]Bluntmasterflash1 [スコア非表示]  (0子コメント)

For $50 you should get most all the cards. That's what a game costs, it's not even a game it's a DLC pack at a price point to make train simulator jealous.

Don't get me wrong I'm 100% for getting money, but I ain't gonna buy shit off them when they are playing people like fools. Too many other good games out there.

I think the larger issue is how Blizz is turning everything into gambling. You can't buy hardly anything you can only buy a chance to maybe get what you want, but don't worry they always have a mechanic in place where you can get it at the x times the cost if you blow enough dough/time.

I think that model is going to kick them in the ass in the long term, but that's just like my opinion man.

[–]elveszett [スコア非表示]  (3子コメント)

What? We are getting an extra expansion each year and the adventure is becoming another expansion. On top of that, more Epics and Legendaries are needed than ever before.

Your point goes directly against what you are trying to defend: Prices are the same than vanilla even though you need to purchase a lot more content per year now.

[–]Worldofbirdman [スコア非表示]  (2子コメント)

You don't need to purchase anything, you can grind gold for packs. You can complain about the adventure leaving and being replaced by another full expansion, but I don't see how ungoro's release has affected this (as this was always going to be a full expansion). Also, we don't know if the summer set will be a full expansion or a small one, like how mtg has a large set followed by a smaller set. We just know that it isn't an adventure, and that we'll need to buy packs.

[–]elveszett [スコア非表示]  (0子コメント)

you can grind gold for packs

How? You won't get a full collection by grinding gold, and you won't by buying a pre-order and grinding either.

And the summer set should be a full expansion. Makes no sense to quit adventures "because they introduce fewer cards" and then make an expansion with fewer cards.

[–]regollyek [スコア非表示]  (0子コメント)

Yeah, but you'd end up needing like 4x as much gold now, that's the problem. Adventures were good dust to gold ratios. Expansions with tons of legendaries and epics needed aren't.

[–]Maple1029 [スコア非表示]  (1子コメント)

The number of cards has gone up.

[–]Worldofbirdman [スコア非表示]  (0子コメント)

There are 135 ungoro cards vs 132 msog cards. So you are right, they have increased.

[–]anderssi [スコア非表示]  (1子コメント)

i took a break from hs sometimes after the old gods expansion, till then i had pretty much all of the cards, just missing a unusable legendary here and there. Coming back the game now, with 2 new expansions and karazhan and half of my cards having being rolled out of standard, seems very very expensive. most decks out there use at least a few karazhan cards, so that's a 20€ right there, add to that two whole expansions worth of cards...

I wasn't f2p before, but now i will be, the cost is just too damned high. i have enough dust to craft maybe one gimp deck that is somewhat viable, only missing the uncraftable karazhan cards and that will have to do for now.

[–]Sandwiches_INC [スコア非表示]  (0子コメント)

this is insane. A couple of my buds have done the same thing. Now most of thier cards are unusable. is this how Blizzard wants to keep players? By alienating them from standard if they dont want to pay both a large time investment and money investment to even keep up?

And now its 3 expansions a year? So if i stop playing for 4 months, im entirely behind and will essentially never catch up unless i spend 100 bucks.

been a player since beta....this is just frigging wrong and predatory.

[–]Niller1 [スコア非表示]  (0子コメント)

I still think we should be allowed to complain on normal threads. It is not like blizzard care anyway though.

[–]scott3387 [スコア非表示]  (0子コメント)

The vanillia comparison is really on point. Also many of the vanilla legendaries were either terrible or jokey fun types. These days most legendaries are usable and many are 'essential'.

To me it's like if the legendaries in wow continued the same as vanilla (took months to get) and then one day they made legendary equipment for every slot and required that you earn them for high end content. Few would be happy having to grind for months to advance in content.

[–]PsYcHoSeAn [スコア非表示]  (3子コメント)

I wonder if one idea could be to implement a tokensystem for epic and legendary cards.

Example: You open 150 Un'Goro packs and end up with 9 Primordial Drakes.

That's annoying.

So instead you end up with 2 Primordial Drakes, since that's the maximum you can play in one deck, and get 7 tokens instead. Those 7 tokens can then be used to craft other epics (only the normal version ofc). So you end up with 2 Primordial Drakes and 7 epics of your choice.

Same for Legendaries. 3x Warrior Quest? Nah. 1x Warrior Quest and 2 tokens for legendary cards.

At this point i'm not sure they would even lose too much money because we're at a point where they lose more money if they don't think about something cause people will simply stop buying or playing at all cause it's impossible to have the collection needed to be competitive right now unless you spend a fortune.

[–]elveszett [スコア非表示]  (0子コメント)

Not even tokens are necessary. Just make it so you don't get dupes. That would be enough. And they wouldn't lose money. People would preorder the same, whales would go full golden if they aren't already and casual players would drop $10 here and there. The difference being you have happy customers.

[–]systm117 [スコア非表示]  (0子コメント)

You have to think generally and compare this to other in-app purchase games; games like Clash of Clans and Mobile Strike make so much money because of impulse control and ease of purchase.

Generally, people are going to be willing to spend a little bit periodically and not really think twice about it. Blizz models their purchases the same way and until people are thinking more realistically about their habits and apply new behaviors to cut back against Blizz's bottom line for HS, they won't change their practices because it makes them far too much money. They don't have a need to make big changes because they've not been pressured financially.

[–]iShapeshift [スコア非表示]  (0子コメント)

That would straight up kill the game.

2 tokens = 1 card of the same rarity would be far better, tho.

[–]fraccus [スコア非表示]  (2子コメント)

I got wayy more lucky this round of pack opening. Ive gotten 4 legendaries in 40 packs now, two awaken the makers (one golden), one lakkari sacrifice, and one hemet. 9 epics. It makes me sonewhat wary to spend money and then finally get fucked by bad RNG.

[–]elveszett [スコア非表示]  (0子コメント)

Just search for one of the many simulators out there (like this one) and think if you are happy with the average result.

[–]iShapeshift [スコア非表示]  (0子コメント)

You're a lucky dude, I opened 60 packs and only got 2 legends, Sunkeeper and The Voraxx, both horrible Legends and none of them golden.

[–]movingtarget4616 [スコア非表示]  (0子コメント)

While I wont pretend that I understand the economics of the profit margins Blizzard's department in charge of any of these things knows, I can list a number of metrics I see that could be altered in any single or combination thereof to help alleviate this issue:

  • The amount of packs per dollar for each tier of purchasing.
  • The amount of dust for disenchanting.
  • The dust cost of cards.
  • The amount of free pack opportunities per week (up from x<1 from Tavern Brawl)
  • Increase of quest rewards (including full arena runs, more "free pack" quests, a quest for just Dust that amounts to more than the average pack, among other things).
  • The ability to test run decks (and a new deck each week on tavern brawl release, similar to "f2p character rotations" other games have.
  • The ability to get the same rares/epics/legendaries in packs (institution of a "more than runable" pity timer*).

The "More than runable" timer would generate a cooldown for each card you would elsewise dust based on its rarity. For example: if you pull a non-golden Warrior Quest, you wouldnt be able to get the same card 22 packs later (at least when you have a majority of other cards not obtained). Since this would affect the total packs purchased, I doubt this would be implemented, but I argue that while "whale customers" would become less lucrative, each individual player is more likely to purchase, and thus increase the success of the game overall.

[–]pigJUSTAman [スコア非表示]  (1子コメント)

It's just more and more expensive and currency is both money and time. I want to spend money.

For good value.

[–]movingtarget4616 [スコア非表示]  (0子コメント)

I'd suggest phrasing that "you want to spend a reasonable amount of money for a reasonable amount of content".

[–]Worldofbirdman [スコア非表示]  (1子コメント)

People whine every expansion, there are less neutral legendaries, just twice as any class legendaries which is an issue for cards being used in a variety of decks. Quests aren't even that big of an issue as only a few classes even have competitive ones, and the meta hasn't even settled out so who knows if quests are going to end up being all that viable in the end anyways.

Day 2 hunter quest was used in a lot of posted lists, now people aren't including it as much.

[–]movingtarget4616 [スコア非表示]  (0子コメント)

Just because people whine every expansion, doesn't mean their whines aren't or wont be valid.

[–]MoldyandToasty [スコア非表示]  (0子コメント)

Haven't spent any real money yet on Un'goro, although I have thrown a couple hundred bucks at the game through various expansions and adventures, So I'm by no means purely f2p. Went through about 20ish packs at launch, no legendary, and out of gold. Didn't really save for this expansion mostly because I kept opening packs to get the last couple legendaries I wanted from MSoG.

Anyways, long story short, I only crafted 1 legendary, and that was Kalimos, because shaman seems like a safe bet, and I wanted to be able to at least play one new deck! Flash forward to today, just got my very first legendary from this expansion in a pack, the expansion with the most legendaries, and can you guess which one it was?! No it wasn't one of the quests I could try having fun with, nope it was Kalimos, the one and only legendary I had. GG, I think I might just quit, it's been fun, but this is just absurd..

Rather than start up a random thread that'll be ignored, a comment here seemed more apt. If nothing else I just needed to vent some frustrations and disappointment.

[–]ravjjjkkk [スコア非表示]  (7子コメント)

STOP BUYING THE FUCKING PACKS IF YOU WANT SHIT TO HAPPEN!

[–]VampireSaint [スコア非表示]  (3子コメント)

I quit playing a little after MSOG came out but came back after UnGoro came out. I dropped $70 on packs, got 1 legendary, and now I have 3 quest decks(rogue, warrior, mage) and a deck for each other class that is at least semi-competitive. I don't see how this is too expensive.

[–]movingtarget4616 [スコア非表示]  (2子コメント)

It's priced like a game that has to spend money on distribution, materials, and other such things CCG's have. People then use that as an excuse to punish anyone complaining, because cudgelling complainers is what reddit does best.

[–]VampireSaint [スコア非表示]  (1子コメント)

People 100% have the right to complain if they are unhappy but I don't see this as deserving of as much hate as its generating. I would never think that $70 dollars would be enough to make even a single meta deck in any paper ccg. I've been playing card games for about 15 years...maybe I'm just jaded.

[–]movingtarget4616 [スコア非表示]  (0子コメント)

This isn't a paper CCG, and comparing it to one that has real limitations in distribution, materials, facilities to print cards, and etc is disingenuous.

I've been playing CCG's since Tempest in MTG, swapped to yugioh when it came out and dabbled in a myriad of games since then. The one thing that never changes is the eternal struggle between "I don't have the cards to enjoy the game" players, and "you can't re-release these rare cards that I spent a fortune to get" players.

People told me without fail, that every Ultra Rare reprinted as a common in constructed decks would be the end of the game. It's the CCG version of "I have mine, so screw you".

[–]Gankdatnoob [スコア非表示]  (1子コメント)

It really sucks that such a fantastic expansion has been overshadowed by a terrible f2p model.

I've been ok so far because I had a lot of dust but one more expansion like this one and I will be tapped out. At that point it's hard to justify spending anymore money on it.

I am cool spending $50 an expansion but I gotta see at least 3 legendaries or what's the point?

[–]systm117 [スコア非表示]  (0子コメント)

56 packs. About 115 commons were dupes and still missing a decent portion, part of the problem is the value distribution and it needs to be addressed.

[–]WhatTheHex [スコア非表示]  (1子コメント)

Think a big deal why this is coming up now is because they replaced the Adventure cycle with a full exp again. Adventures were cheap and felt great to buy.

[–]systm117 [スコア非表示]  (0子コメント)

And you could play them and be challenged, Karazhan "Challenges" were not hard at all and it makes sense when they announced that there weren't going to be any more new Adventures.

[–]lunch0guy [スコア非表示]  (1子コメント)

Many of the people who say "I can't see how people can complain about the cost of this game (former/current mtg player btw)" Don't seem to get that many of the people who play this game do it from the perspective of a person who is accustomed to the prices of video games, not physical card games. The thing is that compared to various other f2p CCGs, Hearthstone is considerably more expensive/less generous. One could argue that those other CCGs are only generous to their playerbase as an incentive to play their game instead of hearthstone, but the way I see it is that if I can be competitive in the other game without spending that much, then it is a better game for competitive play than hearthstone is.

Of course, Hearthstone isn't a competitive game, so they're never going to change their business model unless they start making less money.

[–]systm117 [スコア非表示]  (0子コメント)

This needs to be higher up and the players of HS need to understand:

If you're not satisfied with the state of a game, stop spending money on it; businesses are only influenced by revenue

[–]sumoboi [スコア非表示]  (11子コメント)

I really want to try this game but all these posts deter me from downloading it.

[–]neverreadnames [スコア非表示]  (0子コメント)

Don't play this game if you haven't already as it's insanely difficult to have a collection without paying. People who are saying they didn't have to pay are not being honest. it's easier to build a collection of important cards in the beginning but now when you have 3+ expansions in the rotation, you have to spend gold on each or..craft them which is like 50x more expensive.

Gwent is new (still in beta) but just as fun imo the art style is on par. deeper mechanics and has better rewards which im enjoying right now. You could try Shadowverse but i can't say much about it.

[–]prusswan [スコア非表示]  (0子コメント)

I didn't pay at all for two years. Then I bought some when I had some spare cash and my time became too valuable to spare.

[–]Fiximol [スコア非表示]  (0子コメント)

Honestly, complaining is what the subreddit does best. Take it with a huge dose of cynicism or visit one of the other subreddit such as /r/competitivehs or /r/thehearth

[–]talos707 [スコア非表示]  (0子コメント)

It's a free game and it is fun. If you want to become competitive, you need to either play for a while or spend a bit of money to get a meta deck. people are bitching because they want every card and can't get that cguaranteed

[–]Yarr0w [スコア非表示]  (0子コメント)

Now is not a good time to join. I would wait until Blizzard starts doing promotions to help incoming new players. With that said, if you REALLY wanna play just go for it, couldn't hurt

[–]DarkEclipse9705 [スコア非表示]  (5子コメント)

/r/hearthstone is overreacting, you can get really good as a total f2p. Definitely download it.

[–]regollyek [スコア非表示]  (4子コメント)

Haha, wow. Good luck playing right now with a new account as F2P. What the hell deck are you even going to make? What are you going to play, just Tavern Brawl?

[–]talos707 [スコア非表示]  (1子コメント)

Have you considered that the game can be played casually? Not everything in this game needs to be the bleeding edge of the meta. If you play for free you need to accept this. It blows my mind that people want a free game to be fully accessible for free as well.

[–]Zidgia [スコア非表示]  (0子コメント)

but some people dont like to get stomped by the funny meta decks( i dont wanna imply that you need all the key cards, but starting with the basic colection and star playing with you boulderfist ogre and ogre magi with basic spells.. well it sound more like a suffering) . ive played on new accounts this past expansions and if the idea of fun is to play a game that you lose from 10 games 7 or 9.. well i dont think thas fun especially if the daily quest says that you ve to win to earn that gold.

if Id not played since beta, im 100% sure i wouldnt be here till this day.

[–]DarkEclipse9705 [スコア非表示]  (1子コメント)

Um, you start with the basic deck. Then you get matched with other people, also using basic decks. Then you build up your collection by doing your dailies and buying classic packs and those from the newest expansion. Eventually you will get enough stuff to make a good deck. Then repeat.

[–]MonorailCat187 [スコア非表示]  (0子コメント)

That works until rank 20. Then you meet full on complete netdecks. Good luck having fun against that.

[–]Breetai_Prime [スコア非表示]  (4子コメント)

Many posters correctly mentioned 2 fundamental points.

  1. The sources of the problem is that the economy of the game was made for vanilla.

  2. The new expansion has many more viable legendaries and epics.

The second point I actually thing is a good thing and I would like Blizzard to continue doing this in the future. I hate it when a cool card comes out (like say Major Domo) but it is just too weak to be played, so I can't enjoy it.

Therefore I believe the solution should revolve around the first point - the economy. Many good points have been raised in that direction. However, I think most of them are not broad and encompassing enough. One that I haven't seen so far, is increasing epic and legendary drop rates in packs significantly (by 100% for example). It is just too common to open 5 x 40 dust packs in a row. I think this will be a very elegant solution that will address both F2P and paying players.

Alternatively, they can make make packs cheaper, but if they do that, they have to make it both for F2P and both for paying customers. And again I think a drastic change is needed, like cutting down cost in half. Anyone saying this isn't reasonable, just think of what little % of the expansion you are getting now for 50$, maybe 10-20%. Kripp paid 1000$ and still didn't get all of it, so I think the spot that we are at now is so extreme that cutting prices in half is very reasonable.

As a retroactive solution for Unguro I think they should give all players one free quest card [Edit: that they don't already own], and another one [Edit: that they don't already own] upon opening your 50th Unguro pack (obviously if you already opened 50 packs you would get this immediately). Edit: note this will still leave you with 21 legendaries to collect, not less than any previous set.

[–]Chimerus [スコア非表示]  (3子コメント)

Just to include numbers:

I opened 58 Un'Goro packs and got 4 legendaries; 13 epics; 800 dust from excess cards and another 800 dust value on golden cards.

My brother opened 58 packs. He got 4 legendaries, 11 epics and a little more dust than I did.

I would reconsider this to be an average result. Roughly, 1 legendary every 15 packs and 1 epic for every 5.

Is this too little?

[–]Breetai_Prime [スコア非表示]  (1子コメント)

The average is 1 legendary in 20 packs. So you were both luckier than average by about 33% on legendaries. Your epic luck was about average, you should expect 13.5 epics per 58 packs.

And per your question, yes I think this is too little. 3 Legendaries is 13% of the set, 13 epics is 25%. You should remember that for 50$ you can buy a FULL A class game. And here you are getting about 20% of a 4 month subscription of a game! That means that the full game will cost about 750$ per year!!! I don't think any other computer game exists that requires such an investment to get the full version. Cutting it in half to 375$ per year will still leave it expensive enough.

[–]LabKeith [スコア非表示]  (0子コメント)

Perhaps I'm missing something, but I know people who have spent thousands of dollars on Clash of Clans within less than a year. While technically F2P players have access to all the content in those games, it takes too long to make that true in any practical way.

And isn't that the reason why these F2P games are able to make so much more money than premium games? It allows different players to play the game at whatever level of completion they are willing to purchase. It seems like there are enough players who are willing to spend the $750/year to make it worth basically selling a version of the game at that price.

There's also a version of the game that is playable for people who want to spend zero dollars, although it's a very incomplete version. And then there are countless other versions of the game that cost anywhere between those amounts.

I don't spend money on Hearthstone for the same reason I don't spend money on a yacht. It's too expensive compared to my budget and how important it is for me to have it. It sounds like you think Hearthstone is priced too high for what you think it is worth too. But that doesn't mean that it is priced too high in some general or universal sense.

[–]regollyek [スコア非表示]  (0子コメント)

Normal is 1/20, with pity timer on 1/40. I've gone like 38 packs without a legendary before.

[–]infinitetesticles 4 ポイント5 ポイント  (0子コメント)

I have nothing much to add, but I just want to say that I agree this game is so fucking expensive now. I really don't want to play it anymore, but it's the only thing my brother and I have in common. But I'm really not enjoying it like before anymore.

[–]EliRed 4 ポイント5 ポイント  (0子コメント)

If you'd like the perceptive of a Greek guy with not a lot of disposable income (for obvious reasons), the changes in release structure and prices have completely killed any remote thought of straight up buying packs, both for me and for all my friends.

We used to be able to grind the gold and dust needed to get a few netdecks going and we bought the adventures, because 20 euros is a reasonable price for getting all their cards and it offered us a respite between major expansions to be able to do dailies and grind. By the end of an expansion+adventure cicle, we were generally able to build almost any deck. Of course we couldn't participate in the extremely fun deck-trial phase that comes at the release of a new full expansion on day 1, but that's a price we were willing to accept for being semi-f2p users (we bought the adventures as I said).

Since the changes, we're starting to give up on the game I think. We could play cheap pirate decks forever, but that's not exactly fulfilling, and all the "fun" decks are extremely expensive. Realistically, now with the number of essential high rarity cards, and the reasonably priced adventure respite having been pulled from under our feet, we're looking at 3 major expansions a year where you "might" be able to build 3 fun decks by the time the next expansion comes along and invalidates them, while you're trying to play endless catch-up. Getting your foot in the door seriously, and enjoying yourself while playing this game, would to my estimate require an investment of at least 100 packs with each expansion.

For us, that's not even an option. Even if I had that kind of money, I'd feel pretty bad spending it on the same game over and over when I can buy 2 brand new AAA games on release and enjoy some variety instead. I didn't preorder Ungoro. I opened 12 packs with gold and got the Priest quest. I made a quest Priest and a pirate Warrior and will only be playing casually when I have nothing else to do. For me (and my friends) this is not worth the huge investment anymore.

(Sorry for the wall of text).

[–]misopolemical 6 ポイント7 ポイント  (12子コメント)

A megathread is a really amazing way to ensure this never gets traction and all the complaints are herded into a small little area. They also completely go against the entire point of Reddit.

Thanks mods! I'm wondering which Blizzard CM contacted you to get this made.

[–]Wangchief [スコア非表示]  (2子コメント)

All the complaining turned this sub into a literal page full of cancerous whining children. I used to visit the sub every day, see cool videos of plays people made or what have you, now it's just bitching and complaining, I get enough of that at work from my customers, this sub is turning into a cesspool.

And before you tell me to "not visit the sub anymore", take some of your own medicine, and stop playing hearthstone if you don't like it anymore. No one is forcing you.

[–]misopolemical [スコア非表示]  (1子コメント)

Nice job putting words into my mouth. If you think the subreddit is turning into a cesspool then use the downvote system to change it.

Again, that's literally the entire point of reddit. People vote for the content they want to see. Sometimes that's twitch clips of Reynad being salty, sometimes that's discussion about price increases.

Would you be happy if they made a "twitch clips megathread"?

[–]Wangchief [スコア非表示]  (0子コメント)

Hey thanks, I work hard at what I do. Nice to be appreciated for it from time to time. I'll just tag you next time I put words in someone else's mouth to see if I did good there too. How's your family?

[–]Heatwave5 [スコア非表示]  (3子コメント)

Good.

[–]misopolemical [スコア非表示]  (2子コメント)

No, not good. Go to some other website if that's how you like your discussion. Reddit has an upvote and downvote system for a reason.

[–]Heatwave5 [スコア非表示]  (0子コメント)

When a mega thread is made it's because people just spew the same shit over and over. There have been multiple threads about this topic to hit r/all. We do not need more of the same old stuff. Having a mega thread is traction enough after those massively popular posts.

[–]iam413x [スコア非表示]  (0子コメント)

Just make your own subreddit if you dont like it.

[–]talos707 [スコア非表示]  (3子コメント)

when all of the threads on /r/hearthstone are bitching about getting bad rng in an rng system, really makes me dislike the subreddit in general. You know the rules of the game, it's up to you to pay money or not. Don't complain afterward that you got bad rng. It's rng, you knew what could happen.

[–]misopolemical [スコア非表示]  (2子コメント)

That's a great strawman. If you really think all these complaints are about "rng in an rng" game then I really don't know what kind of reality you live in.

But you're just here to incite controversy. You've replied to virtually every post in this thread saying how much the community doesn't care about this stuff, when your own interest and the amount of posts in this thread prove otherwise.

[–]talos707 [スコア非表示]  (1子コメント)

I'm here for a reality check. I'm tired of people whining after the fact; you knew the rules, and spent the money.

[–]misopolemical [スコア非表示]  (0子コメント)

Who says I spent the money? Also the rules changed. This expansion has far more class specific legendaries than any before it.

In Gadgetzan I could craft either Patches, Aya, or Kazakus and create a ton of different decks from any one of them. In Un'Goro the moment you want to try anything at all you are immediately hit with a 1600 dust tax on the first card.

[–]Gomreo 4 ポイント5 ポイント  (10子コメント)

Primarily a Magic: the Gathering player here. I still can't see the expensive part of HS. Can someone help? When did the cost of a single HS deck spike to ~400$? Cuz that starts breaching the realm of "expensive for a hobby".

[–]WhatTheHex [スコア非表示]  (0子コメント)

in MTG you can trade, MTG you can hold your cards. If you quit you can sell your collection. Not quite the same is it?

[–]regollyek [スコア非表示]  (1子コメント)

Good thing I've spent 150 bucks on cards that were rotated out of standard and also have no real world value. At least if I spent 150 on Magic I'd have actual.... cards....

[–]talos707 [スコア非表示]  (0子コメント)

did you hear there was this crazy thing called dust

[–]talos707 [スコア非表示]  (0子コメント)

People don't just want one deck or legendary... they want every single one. You need to pay money for this to happen, but people are unwilling to accept that fact and think the system is just unfair. It's not unfair.

[–]iam413x [スコア非表示]  (0子コメント)

For a lot of people this is the only CCG they've played. HS is a lot cheaper than magic. I remember when Jace defined the game and to get 4 copies of him would run you $500. That's just to fill one card slot.

To be fair, you can turn around and sell the cards you get in Magic.

[–]Forest-G-Nome -3 ポイント-2 ポイント  (2子コメント)

When did the cost of a single HS deck spike to ~400$?

You can pay over $4000 and not get the card you want.

That's not the case in Magic where you can acquire cards by means OTHER than paying the developer cash and grinding for 7 months. If you can't see that difference, you're a fucking idiot.

I'd say you're comparing apples and oranges but it's more like comparing apples to the columbia record company.

[–]Fiximol [スコア非表示]  (0子コメント)

Yes. Cos you cannot just create any damn card you want in hs.

[–]iam413x [スコア非表示]  (0子コメント)

But you can just craft the card you want. It takes about 15 packs to get enough dust to craft a legendary.

[–]ceredwyn 1 ポイント2 ポイント  (0子コメント)

60 packs cost 70€ and you are probably not gonna get a full competitive deck with those packs, mostly duplicate commons and rares, and 2-3 legendaries if you are lucky.

[–]pownabix 3 ポイント4 ポイント  (0子コメント)

You're not accounting for the fact we don't actually own anything that were buying. You can sell your MTG Deck for close to what you paid if it's still meta. HS you can DE for barely anything

[–]redxblood 8 ポイント9 ポイント  (4子コメント)

I'm okay with megathreads if need be, but DON'T also delete threads.

It's the fact there are many threads about it that shows visibility. If people want to talk about this, let them.

[–]talos707 [スコア非表示]  (3子コメント)

For the first time in a week, the subreddit isn't swamped by "bitching threads". That is the point of the sticky and I'm glad it exists.

[–]redxblood [スコア非表示]  (2子コメント)

If you don't like what the majority of people are saying and upvoting, maybe you're in the wrong subreddit.

[–]talos707 [スコア非表示]  (1子コメント)

I want to talk about the game, and see videos about the game, not bitch about the rng system of the game that has been in place since its creation. Tired of the bitching. This is a dumb subreddit.

[–]Kuftubby 7 ポイント8 ポイント  (16子コメント)

Questions from an outsider;

Correct me if I'm wrong, but this is a digital trading card game correct? What is the issue with having to pay money for booster packs like any other card game (e.g. Magic The Gathering, Pokémon, and Yu-Gi-Oh)? At least this game allows you to "craft" cards for essentially playing the game.

Once again, I'm just an outsider who's only ever played the game once. Just extremely curious what the uproar is about.

[–]Fiximol [スコア非表示]  (0子コメント)

This is a collectible card game and not a tradable card game. Trading would be fairly easy to abuse with new accounts and bots and what not.