+Immortal super's best animations such us Shida's cut on ep 57, ep 47, ep 14, or even ep 38 (that had bad art) are on par with Z's best animation, that idk if it would be this scene or Goku vs Cell, but idk if it's Fair to use Goku vs Cell because it was made by Studio Cockpit? I can't spell it, but then again that would mean that i should ignore part of the RoF arc because it was made by Toei Philipipinas and there's no way that's going to happen (it would be ignoring super's flaws and that would mean that i would be in denial and biased).
Then again, Z's still better in Music and sound effects, something that i'm saying because one of the reasons super lack impact is because this exact reason.
For example, that scene with Goku punching Beerus energy ball, felt powerful but it lacked the impact that any scene had.
Then again, here we were talking about animation and Super's standards, while overall Z is better than super in animation (it has more consistency) Super's standards balance between something great or something pretty terrible. We had ep 24 for example, that is the worst piece of animation in this franchise, but then again in the same arc, we had Tate's cut in ep 26 wich was pretty well made and had some impact.
In the tournament we had ep 38 (yeah, not 39 because while the kaioken part was pretty good, the first half was entertaining, had tension, but average, still not bad ) and at the same time we had Goku vs Botamo or the Dragon summoning, that was bad CGI with an extremely good design but still bad in motion except for Maybe some scenes.
So that's why i find the "super standards" thing funny, because while super has downs, it's ups are actually pretty good, with a lot of fluidity and movement, in fact, recently in ep 63, there's a scene with Trunks vs Black that had a lot of expression and movement and that could be on par with Z.