上位 200 件のコメント全て表示する 354

[–]AwakenMirror 351 ポイント352 ポイント  (12子コメント)

It would be interesting to know if the quest counter of Skyrim includes all those filed under "miscellaneous" or only the named sidequests.

303 Quests for Skyrim seem to be somewhat low if we are talking about all Main, Side and Misc Quests, including of course that those Misc Quests are basically your random "kill that bandit leader"/ "bring me 10 of those" things.

[–]JonestheOwnerTeam Yennefer 129 ポイント130 ポイント  (5子コメント)

I would assume that anything that is part of the 'radiant' quest system that randomly generates quests, such as any of the guild jobs, are not counted, as there are potentially an infinite amount of those.

[–]Coruscated 72 ポイント73 ポイント  (4子コメント)

More likely they're just counted once. Kill an animal for Aela? 1 quest. Rescue a kidnapped citizen? 1 quest. Steal an item from X hold? 1 quest.

[–]Whales96 [スコア非表示]  (1子コメント)

What about Bandit lair contracts? Do you count each location as a quest or do you count all "go clear out x lair" quests as one?

[–]Coruscated [スコア非表示]  (0子コメント)

Had to look up what that was... is it "bounty: X"? That's only one quest then, yes. It can just take place in different locations, but these locations and the quest itself are sharply separated. That's the whole point of the radiant quest system - all it does is turn an already existing location into a quest target.

[–]Gandalfs_Beard [スコア非表示]  (1子コメント)

http://imgur.com/a/Mvc3i

Check out these comparisons for Fallout 4 and Skyrim. Each radiant quest is marked once, the Thieves guild and College having the most.

[–]Coruscated [スコア非表示]  (0子コメント)

Yeah, seen that before. Though I can't be bothered counting to see if that's the one they used for their number lol.

[–]grayemansam 13 ポイント14 ポイント  (3子コメント)

Seems right, if You've ever played Witcher you know how many quests 300 is. Im actually shocked Skyrim has more.

[–]DarkAnnihilator 32 ポイント33 ポイント  (2子コメント)

They didn't have as much depth. The writing was mediocre at best. I still love Skyrim but I doubt anything can beat W3 in ages. I havent played Zelda yet tho

[–]PM_ME_YA_TATTAS [スコア非表示]  (1子コメント)

Zelda isn't really trying to be the same genre as TW3 or Skyrim so comparing them all is quite silly

[–]TastyLemoncakeNilfgaard 7 ポイント8 ポイント  (0子コメント)

Miscellaneous are not counted as quests because...well...they are not proper quests. The Misc Quests that you are referring to in your 2nd paragraph are actually radiant quests that are infinite so they are not counted as well.

[–]ColdchaosTeam Roach 3 ポイント4 ポイント  (0子コメント)

I wouldn't be surprised if it was counting certain quest chains as a single. Some of the Daedric ones have 15+ quests each.

[–]christopia86 118 ポイント119 ポイント  (22子コメント)

While the numbers are interesting, I feel like they miss the point of what actually makes a gane good. A large worod means nothing if it's devoid of features, like un Mafi III. The number of quests is not important if they aren't fun, varied and engaging. The Metacritic score means very little once you get past 85. Even looking at something like the number of awards a game got becomes arbitrarily unless they are released at the same time.

All 3 games are fucking astounding in their own rights. Skyrim certainly influenced Zelda, and I'm sure it had an impact on Witcher 3, Witcher 3 likely had a lot of influence on BotW.

[–]Speech500 28 ポイント29 ポイント  (14子コメント)

Awards are not a useful metric because

(A) Often they can be caught up in the circlejerk too. Last of Us was good, but got far more awards than it deserved IMO.

(B) Awards need to be taken in account of context. A game could get 10 awards, or it could get 0, depending on what other games are competing with it at the time.

[–]christopia86 5 ポイント6 ポイント  (1子コメント)

I dunno, if a game comes out and gets a bunch of game of the year awards, it's a good sign it's worth a look at. It's pretty fitting you mention TLoU, as it's literally my favorite game, followed by Witcher 3 and currently BotW is up there, Skyrim is starting to drop down the list a bit.

For your second point, there's enough awards that a really good game will get at least some recognition out there, but yeah, overall it was kinda the point I was driving that metrics are pointless, arbitrary things people try to use to prove they are enjoying the right things.

[–]CrystalCoxBaby 19 ポイント20 ポイント  (11子コメント)

The Last of Us deserved every award it got

[–]Speech500 7 ポイント8 ポイント  (8子コメント)

I don't agree. Maybe it's just a matter of opinion. When I played it, I really didn't find anything to confirm all of the insane hype I'd heard. The plot is a pretty generic post apocalypse zombie story, the combat is good but not exceptional. The visuals are pretty but not groundbreaking, the music is good but other than the theme song, not that memorable.

[–]Stretch127 [スコア非表示]  (0子コメント)

When I played it, I really didn't find anything to confirm all of the insane hype I'd heard

Hyped up things rarely deliver. I went into that game completely blind on a whim because I liked the commercial.

They didnt do anything new but i feel the delivery was great, plus the combat wasnt complex but i enjoyed the real human brutality ( i say real human because Kratos did what he did lol)

[–]ShawntezPhillips [スコア非表示]  (1子コメント)

I disagree about the visuals actually. I think playing it on ps4 kinda dilutes it but Last of us is quite literally the best looking PS3 game, the system it initially came out on.

The fact that it looks as good as current ps4 games kinda says a lot when it predates them a couple years.

[–]matsu727 [スコア非表示]  (0子コメント)

Lol theres that context he was saying to take into account

[–]PerfectZeong [スコア非表示]  (3子コメント)

Good looking game, simple storyline but very well fleshed out characters and interplay between them. The gameplay is not revolutionary but it's expertly done.

[–]Speech500 [スコア非表示]  (2子コメント)

It's absolutely a good game. I just didn't think it was the world changing, top of the line experience which many people felt it was.

[–]JonSArt [スコア非表示]  (0子コメント)

This. It's funny, I've been having this same discussion about BotW on the Nintendo subreddit. Critic reviews and awards are great at showing whether a game is shit, mediocre, or good. But beyond that, objectivity can only do so much.

Once you get into solid 85+ territory, preference is going to dictate a lot. Small flaws are going to be graded much more harshly by someone who doesn't appreciate the game, even when trying to be objective. The opposite is also true.

Objectivity in things like games, art, movies and music can only get you so far before taste starts to take over. Most people can objectively see the difference between a Rembrandt and a college art student. Yet, compare a Rembrandt with a Sargent, and you'll have varying answers as to which is 'best'.

[–]DjentRiffication [スコア非表示]  (1子コメント)

The number of quests is not important if they aren't fun, varied and engaging.

Exactly, especially late in the game when you have nearly all of the locations unlocked for fast travel in skyrim. I would much rather have one fleshed out quest with character interaction, and the need to investigate or solve a puzzle than several "Fast travel here, kill/collect/deliver, fast travel back for a small reward" formula. I still love skyrim, and the radiant quests are actually pretty good for discovering new locations that typically offer loot, or words of power, but late in game its just not as appealing when you have most places cleared. Another huge improvement that Zelda brought was overall world interactions. Not only can you collect ingredients and hunt wildlife, but you can chop trees, move rocks and boulders, etc. By doing so you get more resources for a more fleshed out crafting/survival system, or even use fallen trees or boulders to damage enemies if you are strategic about it.

[–]ndianaHoosiers 42 ポイント43 ポイント  (5子コメント)

Little bit disingenuous to not include the shrines as quests for BotW, they're diversions from the main line and are a huge part of the exploration and general aura of the game.

[–]ShawntezPhillips [スコア非表示]  (4子コメント)

and there are 120 of them. It honestly blew my mind that there are 120 different little puzzles that never really repeat themselves although cough battle challenge, cough.

[–]ReRonin [スコア非表示]  (1子コメント)

Well, some of them are just "blessings". Shrines that give you the reward without there being an actual puzzle inside of the shrine itself. Usually there is some kind of puzzle or challenge around them though.

[–]Daschupa [スコア非表示]  (0子コメント)

Yeah the puzzle is getting to them which is pretty fun...except for the dark land place...freaked me out...

[–]Blue_crabs [スコア非表示]  (1子コメント)

I prefer the battle shrines. I love a tough fight. Its a nice break from the expected puzzle, but I do agree it should be a different enemy.

[–]Psyf3rn 21 ポイント22 ポイント  (1子コメント)

the zelda guide has less pages 0/10 worst game

[–]Qwirk [スコア非表示]  (0子コメント)

I believe the comparison is made because a larger strategy guide may mean more points need to be made to thoroughly cover the game.

No one is saying any of the three are better than the other, they are just comparing data.

[–]Coruscated 235 ポイント236 ポイント  (136子コメント)

I always find myself wishing people would include MC's userscore when they make comparisons... always feels like there's an air of dishonesty about not doing so, like the opinions of a handful dozen reviewers matters more than thousands of players. Admittedly user score is subject to rampant trolling, which hits Zelda harder than most, but I think it says something that, IIRC, TW3 is one of the absolute highest rated games by users on the entire site across all platforms. And the popularity/renown of the brand name pretty clearly plays a huge role in how reviewers judge it, speaking frankly.

Is the map size data reliable? I've tried to look up stuff about map size in the past out of curiosity and found answers so wildly different that I've kinda stopped trusting any of it. If we're supposed to trust that image, Skellige looks waaay to small.

Questwise, hmm, sounds more or less accurate. I always thought Skyrim and TW3 had a relatively comparable amount of content in that sense. I know some quests in Skyrim are terribly lazy fetch this kill that in this random location, but TW3 also has its share of 30-second quests like some of the Treasure Hunt stuff.

[–]Zook024 82 ポイント83 ポイント  (21子コメント)

most map comparisons are terrible with scaling and this one is no different.

[–]mayobutter 49 ポイント50 ポイント  (10子コメント)

This image doesn't even get the relative size of areas in the same game (White Orchard and Skellige) right.

[–]Zook024 23 ポイント24 ポイント  (9子コメント)

that cannot even be consider a size comparison, it's laughably wrong.

[–]MyXthAccountThisWeek 9 ポイント10 ポイント  (8子コメント)

Even more laughable when you consider the insane amount of tunnels and underground areas in Skyrim. Witcher 3 did not have anywhere as many dungeons as Skyrim or even something comparable to Blackreach.

[–]grayemansam 2 ポイント3 ポイント  (7子コメント)

Right.. but you realize its still waaaaaay bigger even with.... tunnels.

[–]Nightfold 6 ポイント7 ポイント  (9子コメント)

I feel like they never take account of how much time it takes to traverse. I can't believe Skyrim is that small compared to the witcher, because you can cross all the map in the witcher in just a few minutes, but it is way harder to traverse in skyrim. This is very important to the feel of the size of the map.

[–]Coruscated 26 ポイント27 ポイント  (7子コメント)

Roach moves faster than Skyrim horses. Skyrim also puts a lot of mountains in your way, forcing you to take inefficient routes to get around, while TW3 usually lets you take a straight line from point A to B.

[–]Super_Pan 5 ポイント6 ポイント  (3子コメント)

Skyrim also puts a lot of mountains in your way, forcing you to take inefficient routes to get around

Unless, you know, you have a horse. Fun fact, the horses in Skyrim are cross bred with goats and can climb at angles up to 90 degrees!

[–]Coruscated 2 ポイント3 ポイント  (2子コメント)

Haha, yeah. I rarely use horses in Skyrim though, for some reason the camera angles you get really bug the hell out of me (and the mounted combat is even worse than the on-foot combat).

[–]Super_Pan 0 ポイント1 ポイント  (1子コメント)

Unless, you know, you have mods. :D Mods make everything better...

[–]Nightfold 2 ポイント3 ポイント  (2子コメント)

Yeah, that's it, witcher is almost flatlands, and skyrim is mountain.

[–]cyberslashy 13 ポイント14 ポイント  (1子コメント)

Except the skellige isles, ard skellige is a pain to traverse.

[–]neilarmsloth 1 ポイント2 ポイント  (0子コメント)

Idk how you've been moving around but without fast travel it takes me 10-15 minutes to cross skellige, let alone velen

[–]ExO_oQuen 139 ポイント140 ポイント  (80子コメント)

witcher 3 is not the most awarded video game of all times by a HUGE margin for no reason. i don't fell like skyrim or the new zelda are on par with TW3

[–]jiggymaster24 116 ポイント117 ポイント  (55子コメント)

I agree. I would even argue that The Witcher 3 is a benchmark of what the modern RPG should be.

[–]Speech500 174 ポイント175 ポイント  (4子コメント)

That said, we are on /r/witcher, so I feel like there's a certain amount of bias to be taken into account.

[–]senkichi [スコア非表示]  (1子コメント)

I'm pretty sure the Witcher 3 is objectively the greatest most prettiest funnest game ever made, regardless of the subreddit. It has the most quest and the biggest tracts of land. No bias here, no sirree

[–]ShawntezPhillips [スコア非表示]  (0子コメント)

I agree, im sure its not an exaggeration when I say Witcher 3 ruined Gran Turismo for me, after witcher 3 horse racing I can never play a traditional racer again.

[–]kerrrsmack 22 ポイント23 ポイント  (0子コメント)

God damn I wish every game was that good.

[–]MrMeltJr 13 ポイント14 ポイント  (48子コメント)

I disagree. You have very little control over the player character and I feel that is essential for an RPG.

[–]GlassBoxes 3 ポイント4 ポイント  (25子コメント)

What sort of control do you mean?

[–]GhostriderFlyBy 39 ポイント40 ポイント  (6子コメント)

I believe he means making a character be whomever you want, imagining a backstory, etc. In the Witcher you're playing as Geralt, who is an established character.

[–]Book_it_again 23 ポイント24 ポイント  (2子コメント)

Oh. You are playing a role tho. Creating a character is not a core part of an RPG. Customize your character is. Are the final fantasy games not RPGs?

[–]ShawntezPhillips 4 ポイント5 ポイント  (0子コメント)

To be fair RPG is kind of a broad term anyway.

Technically going by generic definitions the NBA2k games are also RPG games. Usually RPG is also defined with something like action or Turn Based.

[–]GhostriderFlyBy 5 ポイント6 ポイント  (0子コメント)

I'm not arguing with you I'm just clarifying what I think he/she meant. Anyway, I think it could be argued that creating a role IS what makes an RPG for some people. And those people may not see Final Fantasy as true role playing. I don't know I can't speak for them.

[–]plplplplomg 0 ポイント1 ポイント  (2子コメント)

Well imho even if you make your own character then you are still forced to play the role predetermined by the plot of the game, however hard you try to make it up by yourself. ¯\_(ツ)_/¯
I don't get the point this guy is trying to make... That games like baldur's gate or planescape torment are rpgs because you can choose the way your character is named and how it looks like? sorry but you are still playing as the spawn of bhall or the nameless one (actually you cant change nameless one's appearance and name, so torment can't be an rpg game according to his concept.... mkkkey).

[–]Karmalizer 9 ポイント10 ポイント  (7子コメント)

I think he means that you can't really define Geralt in your own way. Sure there are a few quests where you have some choice, but they don't really shape Geralt's personality at all. He's always got this sort of middle ground stance.

I do however disagree with OP, and believe that the Witcher should be a standard for modern RPG's.

[–]GlassBoxes 8 ポイント9 ポイント  (3子コメント)

Yeah that's sort of what I assumed, and I thought it a bit of a weird comment in this discussion at least since the Zelda games to my knowledge allow basically zero character customization (admittedly I haven't played any Zelda games in many years so maybe I'm wrong).

[–]Karmalizer 3 ポイント4 ポイント  (0子コメント)

No I'm pretty sure you are correct there. I think his point is a little odd also, but I guess people can hold their own opinions no matter the situation.

[–]Mr_Olivar [スコア非表示]  (0子コメント)

Zelda isn't RPG, it's open world adventure. There are barely any RPG elements in Zelda. Breath of the Wild has the most RPG elements of any Zelda game, and it still barely anything.

[–]badgarok725 1 ポイント2 ポイント  (0子コメント)

Well he's taking the discussion somewhere else to the topic of modern RPG's. Even in context with this post comparing the three games, no one would call Zelda an RPG even with the way the definition of RPG is pretty vague now

[–]ArcadessAard [スコア非表示]  (0子コメント)

To me immersion > control
Skyrim, to me, doesn't feel immersive. My character is a non voiced ugly as f dude with no backstory. NPCs barely react to your choices and will keep treating you as a nobody even if you are the master of 4 different guilds.
TW saga is, to me, the perfect mix of immersion and control over your character. The only other games that managed something similar are the Mass Effect and Dragon Age trilogies.

You play as Geralt but you can make choices and act against his personality. In a rpg you play a role, and I've never felt limited in the choices the TW serie allows you to make.

[–]Tilman44 [スコア非表示]  (0子コメント)

That is what I like about The Witcher. I was always kinda of underwhelmed by the Bethesda way. 'you're the chosen human cat wizard thief warrior mage yada yada' I really enjoyed playing as Geralt.

[–]MyXthAccountThisWeek 2 ポイント3 ポイント  (4子コメント)

Yup. All the things that FO4 gets criticized for are present in W3. I love both games and have almost 600 combined hours in them, but it annoys me that W3 gets a pass in so many respects. The treasures were boring and not worth getting, the quest rewards were always underpowered, the enemies were repetitive (drowners and road pirates all the time), and the question marks spread around the maps were on the same level as Assassin's Creed 4 question marks. It is not a perfect game and is more similar to FO4 than most people would admit.

Edit: AC4 specifically

[–]Coruscated 9 ポイント10 ポイント  (2子コメント)

All the things that FO4 gets criticized for are present in W3.

They really, really, really are not. The most damning criticisms on Fallout 4 are toward a poorly voiced, overly set in stone protagonist in a game where you were SUPPOSED to have choice (it's Fallout remember) in character creation and dialogue, and toward its lackluster quest content that barely has any depth to it at all, just one killfetch mission after the other. Witcher 3 is on the complete opposite end of the spectrum. Yes you can only play as Geralt, but unlike Fallout that's the whole point of the Witcher games. They're about Geralt, he's the role you play as. The game is doing what it's supposed to be doing while Fallout 4 screwed up its own premise. The sidequest content is probably the single most praised aspect about TW3, which of course is one of the most praised games of all time, so I don't think I even need to go into much detail on why that's miles beyond the terrible quests in Fallout 4.

The things you pointed out (which are largely valid criticisms) are just minor stuff, it's filler content, which is just... well it's filler content, it's not important in judging the game in the grand scheme of things unless it interferes with the primary content, which never happens in Witcher 3. The primary content is mostly wonderful and packed chock full of great writing and attention to detail in the world and characters. But in Fallout 4 the primary content, except exploration, is often of such poor quality that you could mistake it for filler content.

[–]MrMeltJr 5 ポイント6 ポイント  (0子コメント)

I think a big part of it is that Witcher fully embraced the fact that the main character is always Geralt, allowing them to have a much better story since they didn't have to write generic stuff that could apply to different types of characters.

Fallout 4 still tried to pretend you could make your own character, but really it all came down to changing your sex and appearance, and how sarcastic you are when you help people.

That being said, I had a lot of fun with Fallout 4, they made a lot of gameplay improvements that I loved.

[–]aleen93 0 ポイント1 ポイント  (12子コメント)

If the witcher isnt an rpg then neither is fallout 3, 4, skyrim, and mass effect

[–]ShawntezPhillips 21 ポイント22 ポイント  (8子コメント)

Honestly it has to do with timing also. Not to mention Zelda hasn't actually got to the point where awards are given out yet (usually the end of the year).

I mean if gaming was a big as it was before you can damn sure bet that stuff like Zelda, Chrono Trigger, Morrowind, etc would have a lot of awards also.

Honestly saying people like w3 better is one thing but I honestly feel like saying W3 is above and beyond recent games feels like a disservice to other devs. Zelda and Horizon Zero Dawn are amazing games that in many ways hold up to the standard of Witcher 3. Horizon in particular is a game I feel like stands toe to toe in W3 in most aspects (with W3 having the better story imo but thats because I feel like witcher had 7 books and 3 games for people to get invested in geralt & crew that witcher 3 didn't need to introduce things and concepts as much as it had to cap them off so it had more room to play with its narrative.) Zelda is the first open world game imo that makes the open world feel like its actually open and not just a place that serves as a canvas for quests. From Software has been pushing level design and visual storytelling for years now. Hell MGSV has one of the most polished engines period and actually used its gameplay mechanics in a way that promotes creativity and outside thinking.

All these games have flaws, even W3 and I get opinions exist (hell im on a witcher subreddit, of course people are going to be bias towards witcher...i certainly am) but gaming in general has been making strides with the rpg genre, big ones, and I feel like witcher 3 isn't the only game that has set high bars over the last few years.

[–]antantoon 8 ポイント9 ポイント  (3子コメント)

As an rpg the witcher has horizon zero dawn beat. On gameplay and especially combat then horizon zero dawn is better.

[–]Borchers34 9 ポイント10 ポイント  (1子コメント)

That probably has to do with Horizon not being an RPG. Yes, it has RPG elements like the skill-tree but I consider it more of an open world action adventure.

Just my 2 cents.

[–]antantoon 1 ポイント2 ポイント  (0子コメント)

Yeah, the quests are quite linear and while they introduce the dialog options they're only used a handful of times and seem quite meaningless. Not that I'm complaining, I loved every minute of it and I regularly turn it on and go kill a stormbird and thunderjaw or get one to kill the other. Also the photo mode is absolutely gorgeous, I've been using them as my backgrounds for the ps4 and they look like official promo pics.

[–]R2D2U2 2 ポイント3 ポイント  (1子コメント)

I agree with much of what you said. Zelda is a great game (not a 10/10 for me no game with weapon break will ever be a 10/10 for me) so we shouldn't discount that. Horizon is bloody amazing, I love Witcher 3 probably my favorite of all time, but Horizon is just amazing with the world, lore, and story it is all just really well done.

[–]StellewindTeam Yennefer 2 ポイント3 ポイント  (1子コメント)

Witcher 3 has a better story than Horizon and it's not only because it has 7 books and 2 previous games. It's just about general writing of dialogues, characters and quest lines, Witcher 3 is all leagues above Horizon.

[–]ShawntezPhillips 2 ポイント3 ポイント  (0子コメント)

IDk, I think its debatable. Horzion likes to fall into super cliche main story traps but ill be damned if I didn't love how it played with sci fi tropes and mixed it with really well done post apocalyptic lore. How the game gradually brings you towards what exactly happened to humanity only to basically pull the rug from up under you by going the completely opposite direction, how it subtly hints at where the game takes place without making it a huge plot point, how the data logs give character development and depth to characters that are quite literally dead and still manages to make then important, etc. Plus it has a lot of the same highs as witcher 3 like side quests with meaningful, fleshed out characters and plotlines. The sci fi nerd in me really dug horizon.

WItcher 3 isn't exactly a slouch either, character interaction is top notch. The way Gerelt interacts with situations and characters is masterfully done and the overall weight you feel when even the most mundane of dialoge is happening is just amazing. I do think a lot of W3 hinges on playing W1-2/reading the books though, its basically where most of the side characters development is like yen, triss, zoltan, dandelion, etc. If you go in without any knowledge of that I feel like a lot of things get lost in translation like why yen is a great character, why the dandelion quests hold so much weight with him and zoltan, the stuff with Dijkstra and Roach, leto, etc. Although stuff like the Tower of Mice and Bloody Baron work as standalone still.

Character wise I really do think it boils down to time. Geralt can be seen as on par with Aloy from Horizon until you remember all the development of geralt is quite literally so extensive that Aloy doesnt hold a candle to Geralt in anyway. Thats a given though, although as far as how interesting the characters are while I like Alot and her snark Geralt is still probably the most interesting of the two.

Ugh honestly I love both games so much im just going to chalk it up to one being sci fi at heart and the other grounded fantasy.

EDIT: Forgot the H in letho but I now have a mental picture of Jared Leto so now it stays.

[–]psychosikh 2 ポイント3 ポイント  (3子コメント)

After a quick google apparently the last of us is the most awarded video game of all time with 195 nomination and winning 122 of those .

[–]Fitzzz 25 ポイント26 ポイント  (14子コメント)

I find user score to be utterly empty of any real meaning.

Someone kinda likes a game? They'll rate it 10/10.
Someone likes a game but not some things about it? 0/10.
Simply don't like a game? 0/10.

And of course the I-don't-own-this-game-but-I-hate-the-series 0/10.

I actually despise user scoring for this very reason. The overall score can never, ever be trusted.

[–]RoggvirTeam Triss 19 ポイント20 ポイント  (4子コメント)

While map comparison between different game generations produce awe like between gta vice city vs gta 5, I find comparison like skyrim vs witcher 3 very pointless.

There's more dungeon/inside area in skyrim than overworld area. There's also the underground which spans about third of the overworld and number of other "worlds" that's beyond the mapped state of skyrim. So, why does only the outer world matter? Also, the maps aren't square. We can't just measure the width/height of the maps and pretend like that's the size.

It's just too complex to measure as side by side.

[–]grayemansam 1 ポイント2 ポイント  (3子コメント)

Bro... dont even try to make the argument that Skyrims map is bigger because tunnels. Get on a horse and sprint across Witchers map and come say the same thing.

[–]ShawntezPhillips 3 ポイント4 ポイント  (0子コメント)

Actually im not sure. I feel like Skyrim's map just kinda feels bigger due to geralt moving faster and being entirely set in the overworld but Skyrim probably has more interiors that W3 that make it "bigger".

Skyrim also reuses a lot of assets, has a slower walking/running speed, etc.

Still blackreach isn't usually put in any of the maps for skyrim but its huge, not to mention the world map for dragonborn is also big, and coupled with the fact that almost every house in the game can be entered you could make the argument.

The argument is stupid though, its a non issue how big the map is anyway. Like someone else said, deus Ex has an amazing overworld and its just a few streets.

[–]Please-Panic 7 ポイント8 ポイント  (2子コメント)

Userscores are fine but sometimes people brigade them. Just take a look at a lot of games when they first launch, you'll see a bunch of nonsensical 1 star reviews

[–]wOlfLisK [スコア非表示]  (0子コメント)

Yeah that's why I'll never take Zelda's score seriously until I actually play it. I know it's obviously a good game but Zelda is a series with a lot of fanboys and a lot of hype. People are going to overlook flaws because it's a Zelda game and rate it 100/100 because they've been waiting for it since Skyward Sword. I'm sure it's great and one of the best games to come out this year but I don't think the rating is quite that accurate.

[–]fushuan 7 ポイント8 ポイント  (1子コメント)

Consider that it is not accounting for all the dungeon spaces and even the underground in skyrim nor the second dlc, and the first dlc underworld. So it's completely unaccurate

[–]Curlybrac 4 ポイント5 ポイント  (1子コメント)

Metacritic user scores are so shitty. Theres hundred of zeros from angry fanboys just for nothing.

[–]Coruscated 0 ポイント1 ポイント  (0子コメント)

And for every zero from a determined hater there's probably half a ten from a blind fanboy... big aggregates like this will always have examples of the best and the worst on all sides, but as long as they are large enough they'll still provide a meaningful indication of fan reception so long as they're looked at with a critical eye.

[–]MrMailbossTeam Roach[🍰] 8 ポイント9 ポイント  (5子コメント)

Honestly I almost clicked off because of the metacritic score. It doesn't matter, at all.

[–]Coruscated 7 ポイント8 ポイント  (3子コメント)

It certainly doesn't but it can be interesting as an aggregate nonetheless. I just wish more people would talk about the user score aggregate which I find just as interesting if not more so.

[–]TastyLemoncakeNilfgaard 6 ポイント7 ポイント  (0子コメント)

Metacritic score matters to give you a general view of how well a game is received. Of course it shouldn't be taken literally but you can use it to avoid garbage.

Critics giving scores on the other hand is pointless because you can't possibly know how their scale looks like. And in general, art isn't a number on a scale so it's shit anyways.

[–]Dannyharris6969 66 ポイント67 ポイント  (10子コメント)

I think the map comparison between BOTW and the others isn't necessarily accurate because of how vertical Zelda is. I found myself actually spending time climbing mountains and towers and shit for hours on end. You also were constantly on roach in the witcher whereas you had to put more effort into catching a horse in BOTW so I always just walked.

My point being it's hard to directly compare areas and get an accurate idea of the size of maps. It might also have something to go with how small link is

[–]mckinneymd 10 ポイント11 ポイント  (3子コメント)

Isn't BOTW's map ~360 sqkm?

It's listed here as 60...

[–]SgtTyler7 19 ポイント20 ポイント  (2子コメント)

It's also worth mentioning that BOTW's map is much more varied. There's mountains, ravines, plateaus, volcanoes and more. Link's also much more versatile since he's able to climb, jump, and use his various runes.

Witcher 3 has a lot of flat land with large forests and small camps, treasures, etc dotted here and there. Don't get me wrong, I love Witcher 3, and it's fine that the landscape is much less interesting (although still much better than Ubisoft's shit "open worlds"). Witcher 3 doesn't focus as heavily on exploration. It's about combat and telling interesting stories with each quest, while BOTW focuses a lot more on exploration and discovery. They're both very different types of games.

So sure Witcher 3 might have a bigger map(?), but it doesn't feel bigger since most of your time traversing it is through paths on a horse, with almost no verticality.

MonolithSoft is just very good at designing varied and interesting worlds, they don't worry about realism and care more about breathtaking landscapes.

[–]Mimical [スコア非表示]  (1子コメント)

Another part for the map/quest differences might be related to the hardware they are designed to run on. I would imagine that you could fit more things into BoTW if the game devs were imagining hardware more powerful then the Switch.

Furthermore BoTW has tons of little puzzle area's and regions you get though doorways, im sure all the area from the puzzle temples would add up for another 10% to 15%

[–]DjentRiffication [スコア非表示]  (0子コメント)

Also there are a crazy amount of mini puzzles, like collecting the korok seeds. Its nice that as you travel or explore if you keep an eye out and pay attention you can find Koroks in any given inch of the massive world.

[–]ArmoredMirage 12 ポイント13 ポイント  (3子コメント)

There are also a lot of underground/underwater locations in Witcher 3 (maybe botw as well?) not taken into account.

Also considering the DLC comes packaged with new versions of W3 now i think Toussaint should be counted.

[–]Coachpatato 5 ポイント6 ポイント  (2子コメント)

I don't think it's fair to include toussaint considering botw hasn't even been out a month.

[–]motdidr [スコア非表示]  (1子コメント)

you mean because botw might have expansions that also add areas? I didn't know xpacs were planned for Zelda, is that true? pretty cool if so, and in that case you're right it wouldn't be fair to include toussaint.

[–]Daschupa [スコア非表示]  (1子コメント)

Not to mention the loads of secrets in BOTW, it's like a scavenger hunt. Makes it feel like you are constantly discovering new things.

[–]BellsBeerBestBeerTeam Triss 100 ポイント101 ポイント  (19子コメント)

Ah yes another SEE SEE it's better than skyrim SEE post

[–]Shezarrine 94 ポイント95 ポイント  (9子コメント)

The circlejerk lives on. It's honestly a testament to Skyrim's greatness that a nearly 6 year old game is still cried about and compared to brand new ones.

[–]DjentRiffication [スコア非表示]  (2子コメント)

It's honestly a testament to Skyrim's greatness that a nearly 6 year old game is still cried about and compared to brand new ones.

I mean, regardless of the age its an open world western RPG with a fantasy setting from a generally similar era. They all revolve around sword/bow and magic for combat. It totally makes sense that its compared to games with similar features and setting despite its release date.

[–]Shezarrine [スコア非表示]  (1子コメント)

They're both open-world fantasy RPGs. That's pretty much where the similarities end. Skyrim is 6 years old, TW3 is 2, Breath isn't even a month old.

[–]jgoette [スコア非表示]  (0子コメント)

Meh. It's an opinion, but I couldn't even finish Skyrim. Morrowind was probably the best TES in story terms. Oblivion was pretty good too.

[–]IAmNoodles [スコア非表示]  (1子コメント)

man, I still remember the almost universal acclaim when Skyrim came out

[–]Shezarrine [スコア非表示]  (0子コメント)

To be fair, even upon release there were lots of Souls fanboys crying about how Dark Souls was so much better (even though I love both and they're completely different things in almost every sense). But yeah, like all popular games after a few years, the internet decided it hates it now.

[–]brennanw1996 42 ポイント43 ポイント  (2子コメント)

New to this sub because I just recently played tw3. All this skyrim bashing is really pretentious and off-putting. Let good games be good games and stop comparing apples to oranges.

[–]BellsBeerBestBeerTeam Triss 11 ポイント12 ポイント  (0子コメント)

I play both regularly I love them both be like me please PLEASE

[–]Lookoutbehind [スコア非表示]  (0子コメント)

You should've been around when fallout 4 came out. The sub went from a witcher 3 sub, to a "fallout 4 sucks circlejerk." Unsubbed from this sub for a LONG time after that.

[–]IckGlokmah 2 ポイント3 ポイント  (2子コメント)

Wtf it's literally comparing raw data, not forming any opinion about which game is better.

[–]frostbird 12 ポイント13 ポイント  (1子コメント)

I think we all know what the creator of this image was trying to get across, though.

[–]IckGlokmah [スコア非表示]  (0子コメント)

According to the image, Witcher 3 is only the "best" in map size. The other comparisons show that Skyrim has more quests and was rated better in metacritic. It seems pretty objective to me.

[–]ItsBabySheep 3 ポイント4 ポイント  (0子コメント)

Honestly, it says something that I'm still interested in Skyrim even after 1k hours in and I haven't started Witcher 3 yet, even though I got it for free with my 970 purchase, since I prefer to finish one game before moving on to the next.

[–]KoloHickorySkellige 6 ポイント7 ポイント  (7子コメント)

Off topic but why is the file size for witcher 3 so small considering the quality and scale of the game?

[–]ArmoredMirage 3 ポイント4 ポイント  (5子コメント)

It doesn't seem accurate to me. It was like 50+ gigs on my PS4 and Including the DLC's it went up to like 90 gigs.

[–]cyberslashy 1 ポイント2 ポイント  (0子コメント)

This is just the games file size on release, it doesn't take in all the updates, besides, whether you buy the dlc or not the game is still updated with them, you don't need to separately download them.

[–]CitizenOfTheRedditQuen 0 ポイント1 ポイント  (3子コメント)

Wtf. I have every W3 dlc downloaded an it's 40gb total

[–]Doveen 5 ポイント6 ポイント  (0子コメント)

They had no obligation to make the game poorly optimised so that hardware manufacturers can make a sale thanks to the high sys-req.

[–]Robo123abc 13 ポイント14 ポイント  (5子コメント)

This is a horrible comparison. For one, rating is only an indicator of how good a game is to a certain degree: all 3 of these games are legendary in terms of game quality, rating doesn't matter here. Second, those map size comparison are not telling the whole story as the Witcher 3's map is not fully open world and the scaling of those maps are definitely inaccurate. Lastly, while all of these games are open world adventure games, they are too different to compare apples to apples. As someone who has played 100+ hours in all 3 games, I can say confidently that all 3 are equally great for different reasons.

Skyrim was the first of the bunch to fully immerse a player in a huge world. You could genuinely do whatever you wanted in Skyrim; want to murder everyone in said town and join a cult of murderers? Go ahead. You can't do that in either the Witcher 3 or Zelda.

The Witcher 3 is amazing because of its story and characters. The writers for this game were brave enough to make the world absent of black and white, good and evil, and make every person flawed and three-dimensional. There are quests and stories that can play out in multiple ways, and some are more bittersweet than the player may want. Neither Zelda nor Skyrim come close in this aspect.

Zelda on the other hand has the best gameplay, hands down. When it comes to mobility and how Link can traverse the world, there are multiple ways to do so; climbing, paragliding, riding on horseback, and even using octo balloons on a boat to make it fly (still experimenting). When it comes to combat, there are a lot of different ways to go about fighting something. You can freeze time on an enemy's weapon, paraglide into a fight with your bow, shield surf into the enemy, etc. Skyrim's gameplay is vastly outmatched here, and the Witcher 3's is also inferior.

These games are all amazing for their own reasons, but you can't compare them without having played all of 3 extensively.

[–]frenchy2111 4 ポイント5 ポイント  (1子コメント)

Map size is a bit shady if it only counts the map as a whole and not the dungeons, caves, towns and other areas skyrim is full of huge places like blackreach.

[–]CpntBrryCrnch 20 ポイント21 ポイント  (5子コメント)

See, it is difficult for Skyrim to be judged 'vanilla-only' if you are asking a PC audience. So I hazard TESV results are skewed upwards significantly due to mods and modding. cool post

[–]Doveen 3 ポイント4 ポイント  (0子コメント)

I'm pretty sure I'm biased. Mods make skyrim hella enjoyable, and in a roundabout way, the modding maddnes's results made me associate dragons with my grandpa

[–]Orfez 4 ポイント5 ポイント  (0子コメント)

I never felt like TW3 has bigger map than Skyrim. There's just a lot more to do in Skyrim if you just wonder around and encounter things.

[–]Edestark 75 ポイント76 ポイント  (40子コメント)

What a shame Skyrim has higher score than TW3, when it is soo far from his quality in almost every aspect of the game.

[–]KidCopper 287 ポイント288 ポイント  (26子コメント)

Makes sense when you consider that Skyrim came out in 2011, the same year as the Witcher 2. The fact that we can even hold TW3 and Skyrim to the same standards means Skyrim is a pretty remarkable game.

[–]Tashre [スコア非表示]  (1子コメント)

Lol, this sub is going to be comparing Witcher 4 to Skyrim and still not realize the significance of this.

[–]zorokvillion 13 ポイント14 ポイント  (9子コメント)

well skyrim can be modded too which appeals to many players.

[–]Robo123abc 7 ポイント8 ポイント  (0子コメント)

....Skyrim came out in 2011. It definitely deserved the ratings it got.

[–]braedizzle 3 ポイント4 ポイント  (0子コメント)

Skyrim is a much more user friendly game than Skyrim was, it had mass appeal. Witcher 3 is a bit more of a niche style with a more vocal audience.

[–]mahthrowaway7 2 ポイント3 ポイント  (0子コメント)

I'm surprised that there's only a few quest gap between the two, to me Skyrim always felt like it had much more quests. But unlike Skyrim, in the Witcher I don't just leave some random side quest for later unless I'm on deathmarch and it would take hours of dodging.

[–]SavageWaffles 2 ポイント3 ポイント  (1子コメント)

After at least 300 hours on each, between Skyrim and the Witcher III, I'd say the latter. While I personally felt Skyrim has more breadth, Witcher III definitely has more depth. The quality and stories told in The Witcher and voice acting completely eclipses those of Skyrim. The sheer number of "fetch quests" in Skyrim feel lazy in comparison to The Witcher's deliberate effort to make every quest a unique story, each evoking different emotions and demanding varied approaches. The characters in the Witcher III are also so much more alive and complex. The writing put into each character, even those barely central to the plot is truly commendable. The Witcher definitely had me more emotionally invested.

That being said, Skyrim offers way more freedom in crafting your own avatars story and individuality, as opposed to the other game's concept of giving you a character with a rich story behind him before the game begins to unfold. I also love the ability to murder just about every other person that pisses me off in Skyrim, as compared to the Witcher III's irritating idea of having CITY GUARDS as the strongest little shits in the entire game, and nearly every other NPC invulnerable to attack attempts. The whole "I'm always poor" thing quickly got frustrating in the Witcher, but I feel like it was exactly those things that made the game so much more immersive and genuine. Skyrim made me feel like a Multi-millionaire Demi-God after awhile, but the Witcher III consistently made me feel like a real part of another world and I love it.

I feel like I betrayed Bethesda in this comment, but considering the amount of money I've thrown at them, (and will definitely continue to throw at them) I think I'm entitled. :P It is so cruel to compare any game to the third instalment of the Witcher Franchise! Amazing games and developers, both.

[–]npvnpv [スコア非表示]  (0子コメント)

I always feel that Skyrim is shallow but on a second thought i would argue the opposite. The writting in Skyrim is short but it's concise, most dialogues are quality over quantity.

I have no problem with people saying that Skyrim's NPCs are lifeless, but there is something about it that provoke some hints of emotion and it seem to work for many people who play Skyrim.

The civil war questline is easily criticized, but it creates a huge disscussion on Skyrim subreddit even until today.

[–]StellewindTeam Yennefer 8 ポイント9 ポイント  (7子コメント)

I have seen several versions about BotW's map size, some say it's bigger than TW3 and Skyrim combined, some say it's slightly smaller than GTAV, and this one says it's a bit bigger than Skyrim. Who should I trust?

[–]SlothBling 15 ポイント16 ポイント  (1子コメント)

Whenever someone makes a map comparison, it's​ almost always a baseless claim. Measure virtual maps require endless amounts of guess, as most games don't have any system of measurement, and the ones that do can have wildly different scales.

[–]Tranzilla345 [スコア非表示]  (0子コメント)

It also doesn't take into account dungeons in Skyrim or the verticality of BoTW

[–]Speech500 4 ポイント5 ポイント  (2子コメント)

I don't think map size really matters in the long run. Deus Ex Mankind Divided had one of the most engrossing maps I've ever played, and it was a few streets.

[–]CopperCactusTeam Roach 4 ポイント5 ポイント  (1子コメント)

Most of those comparisons were assumptions from pre release footage, this one is more accurate

[–]imariaprimeQuen 12 ポイント13 ポイント  (0子コメント)

Though that map overlay at the bottom is nonsense, given that the W3 map doesn't work like that. It's multiple (large) zones, but whoever put this together used the whole international map. That's not all playable space, nor to any relevant scale.

[–]Bara_Chat 2 ポイント3 ポイント  (0子コメント)

I wonder why people get offended that a game they liked scored lower than another (or is behind in some statistical measure), as if it was a terrible insult to them as persons. Love and play the game(s) you want to. It's kinda simple, isn't it?

Interesting stuff, though, OP.

[–]WiiCraft 5 ポイント6 ポイント  (0子コメント)

Any bug counters? (Skyrim, cough cough)

[–]bongokhrusha 3 ポイント4 ポイント  (0子コメント)

Map size is definitely bs

[–]Iberion88Axii 4 ポイント5 ポイント  (2子コメント)

Open World size is so overrated. Nothing more then a dick measuring contest. That's why we end up with so many medicore Open World games these days, where designers don't know how to fill them properly. I'm not saying Witcher 3 is all space and empty, there is a reasonable amount of good side-content in the game. I just hope CDPR takes a step back with Cyberpunk and thinks if they want to participate in that contest, because bigger is not always better.

[–]WRFinger [スコア非表示]  (1子コメント)

I think you're right, but setting plays a part too. The Witcher 3 takes place in a mostly rural setting with low population density. Cyberpunk could be half the size and 1000% more dense because of the urban setting.

[–]ShawntezPhillips [スコア非表示]  (0子コメント)

Im legit hoping cyberpunk has a shit ton of interiors and verticality over a big map.

[–]Tankninja1Team Roach 2 ポイント3 ポイント  (10子コメント)

I'm surprised BotW is beating both Skyrim and W3 on metacrtitic.

[–]KipsandDip 6 ポイント7 ポイント  (3子コメント)

I don't think it's too big of a surprise, considering Zelda has one of the greatest legacies in gaming.

[–]Tankninja1Team Roach [スコア非表示]  (2子コメント)

People say that for every game franchise.

[–]KipsandDip [スコア非表示]  (0子コメント)

I don't know man, it's one thing to make a great game, but it's another to pioneer an entire genre in the 80s and then to still be innovating that genre nearly three decades later.

[–]gibsonL5 6 ポイント7 ポイント  (1子コメント)

As someone who has put hundreds of hours in Skyrim and W3 and probably 80-100 into Zelda by now, I'm not. But that's just my opinion. The W3 circlejerk gets crazy sometimes, but I think BotW is at the very least every bit as good as W3 and is better than Skyrim.

[–]Tankninja1Team Roach [スコア非表示]  (0子コメント)

That is something of my point. W3 and Skyrim are something of endlessly re-playable or at least as re-playable as closed single player games can be. Zelda seems more like Fallout 4, except Zelda has satisfying endings (or so I have been told).

[–]lickmydicknipple 3 ポイント4 ポイント  (1子コメント)

It's not even just that it's beaten them, some critics are calling it The best game they've played.

[–]Tankninja1Team Roach [スコア非表示]  (0子コメント)

Yeah, you can find people who say that about every game.

[–]pat_skelly 0 ポイント1 ポイント  (1子コメント)

Pretty much none of these things listed are useful in regards to rating.

[–]Tankninja1Team Roach [スコア非表示]  (0子コメント)

Depends on what you find valuable in a game.

[–]ItsZSquirrel 0 ポイント1 ポイント  (0子コメント)

I wonder how Ghost Recon: Wildlands map compares to the others. The game play seems a little repetitive, but I've only just started.

[–]TheGreyMage 0 ポイント1 ポイント  (1子コメント)

Holy shit Witcher 3 is huge. I knew it was big but I had no idea it was so vast.

[–]Thatoneguy3273 2 ポイント3 ポイント  (0子コメント)

It's even bigger than this map suggests. The little map of Skellige in the bottom left is actually much smaller than it shows. It's actually about half the size of the Northern Realms area. Add White Orchard and Toussaint, which together add up to about the other half, and you have definitely one of the biggest open worlds ever.

[–]Speech500 0 ポイント1 ポイント  (0子コメント)

I would love to see Just Cause 3 and Horizon Zero Dawn included here.

[–]cptnmurphy30 0 ポイント1 ポイント  (0子コメント)

Someone add World of Warcraft into this mix. I want to the size and quest comparisons.

[–]UUtch [スコア非表示]  (2子コメント)

Has Nintendo conformed that there won't be DLC? I thought I heard it was quite possible.

[–]dannypvg [スコア非表示]  (0子コメント)

Considering they are selling a season pass for the game I would say it's a safe bet

[–]304rising [スコア非表示]  (0子コメント)

They're all 3 great games. How about that??

[–]physickfester [スコア非表示]  (0子コメント)

Does the map size include all of Skyrims dungeons, and especially Blackreach? Because that easily doubled the map size.

[–]darksoldier57 [スコア非表示]  (0子コメント)

No way that Hyrule is just a little bit bigger than Skyrim. Maybe my memory just sees Skyrim as being smaller than it actually was but each little section of Hyrule feels like its at least a third of a skyrim large. Maybe I only feel that way because BotW has way more actually accessible area than any other open world game.

[–]asdfgeez [スコア非表示]  (0子コメント)

The Witcher 3 will always be considered, to me, the best game ever made. Having said that, Ocarina of time is my favourite game of all time. Skyrim would be a very close second. And Witcher 3 would definitely take 3rd place on the favourites list. I can't wait to play BotW and see how it stacks up to those giants in gaming.

[–]olioster [スコア非表示]  (1子コメント)

Always amazed me how small the file size for Skyrim was.

[–]Pawel95Team Roach[S] [スコア非表示]  (0子コメント)

I mean the graphics are just on another level, the textures take probably 1/4 of space than what texturs from a similar game in 2017 would take.

Just install a graphics mod and it's not that small anymore :D

[–]puppy_monkey_baby__ [スコア非表示]  (0子コメント)

Give me my nostalgia goggles and plug me into Oblivion. Still my favorite open world, probably because it was my first

[–]Rab_Legend [スコア非表示]  (0子コメント)

I am enjoying Witcher 3 but BOTW has filled me with more wonder than I have ever experienced in a game