cuix asked:
A lot of the DoG stuff you're mentioning so far seems pretty straightforward, though the overall design is rather self-aware. For suggestions, do you want to keep things relatively generic (Gnoll claims to be nice guy, let tag along y/n?) or are you interested in some surreal (Intermission: You find yourself!), meta (As in the player!), possibly silly (Literally!) stuff?
So far, pretty generic is easier for me to slot right in. I haven’t really fleshed out the world that much, so I don’t know how much ‘fantasy’ to include. After you’ve seen the Alpha release, it’ll be much easier for you to see what kinds of things will fit in.
Thanks for the help!