上位 200 件のコメント表示する 500

[–]no1dead[S] 328 ポイント329 ポイント  (37子コメント)

From CEMU Developer /u/exzap

Extra info:
Video was recorded on following specs: i7-4790K, GTX 780, 8GB RAM. I choose to not alter the speed of the video to best represent how it actually runs. But I did prepare a shader cache so there is no extra suttering. Audio is muted because it is just white noise.

Lots of bugs that make the game unplayable. Physic glitches, rune abilities that require object selection don't work, no water collision, etc. Essentially it's impossible to leave the tutorial area without using a save.

[–]WaifuBeforeLaifu 142 ポイント143 ポイント  (24子コメント)

So what you're saying is, I should just keep playing it on my Wii U.

[–]Bloated_Plaid 286 ポイント287 ポイント  (7子コメント)

The point is it's bloody impressive considering the game has been out for 2 days!!

[–]WaifuBeforeLaifu 11 ポイント12 ポイント  (3子コメント)

True, but by the time it's playable, I'll have put in way too much time to restart on PC.

[–]Bloated_Plaid 101 ポイント102 ポイント  (2子コメント)

You dont have to restart the game. There are actually tools that can help you transfer the Saves from WiiU to the PC and play it. /r/WiiUHacks can help you if you have any questions. This doesn't work with the Switch version obviously.

[–]WaifuBeforeLaifu 11 ポイント12 ポイント  (1子コメント)

I didn't even think about that. I might do that.

[–]Gyossaits 14 ポイント15 ポイント  (0子コメント)

As many have said here, there's also the potential mods and performance improvements through Cemu.

[–]acondie13 3 ポイント4 ポイント  (3子コメント)

I wonder how much better it would do on a 7700k

[–]Demadeag 5 ポイント6 ポイント  (1子コメント)

Probably not at all. There isn't that much of a performance gap, and BOTW was made for a low power console like the Swich and WiiU.

[–]loozerr [スコア非表示]  (0子コメント)

and BOTW was made for a low power console like the Swich and WiiU.

But emulation makes it taxing for the CPU, and especially single-core performance is important. It would probably run around 15%-20% better, considering 7700K is a better overclocker as well.

[–]teerre 184 ポイント185 ポイント  (37子コメント)

Is this the fastest the game was emulated in some minimally functional way? I don't remember anything like this before. Afaik usually games don't even open, let alone actually let you play it in any capacity

[–]KHlover 252 ポイント253 ポイント  (21子コメント)

You could play Skyward Sword from start to finish before it had officially launched. Wii emulation was already pretty good in 2011.

[–]amanitus 149 ポイント150 ポイント  (17子コメント)

That's because we had good Gamecube emulation and the Wii was basically an amped up Gamecube.

[–]TSPhoenix 24 ポイント25 ポイント  (7子コメント)

We didn't have good GameCube emulation until after the Wii was out though, there just wasn't that much interest until the popularity went up.

[–]semperverus 13 ポイント14 ポイント  (6子コメント)

wasn't that much interest

Er... what?

[–]TSPhoenix 32 ポイント33 ポイント  (5子コメント)

GameCube emulation was pretty quiet until after the Wii launched. The GC wasn't that popular, so the emulation scene was far smaller. Dolphin really only exploded post-Wii.

[–]Charwinger21 37 ポイント38 ポイント  (3子コメント)

Dolphin's development took off after it went open source in 2008, which allowed for collaborative development of it.

It took off quite a bit after the Wii came out.

[–]TSPhoenix 2 ポイント3 ポイント  (2子コメント)

Thanks for the clarification. I wasn't aware of the time frame that it went open source.

Do you know why they decided to open source the project?

[–]Charwinger21 [スコア非表示]  (1子コメント)

Thanks for the clarification. I wasn't aware of the time frame that it went open source.

Do you know why they decided to open source the project?

The announcement did not say, however the project had been fading in and out of development since 2004 (when the developer announced that it was discontinued, although it was later revived), and only really took off once other people were able to contribute.

We've seen similar things happen with emulators for other platforms as well.

It's extremely hard to develop a project like this without outside help.

[–]MrPringles23 6 ポイント7 ポイント  (0子コメント)

Also PC's at that time struggled with that generation of emulation GC/PS2/Xbox etc.

Once the Wii launched, the average PC could was more capable of achieving playable standards.

[–]mjmax 6 ポイント7 ポイント  (0子コメント)

That's the weird side effect of Nintendo releasing consoles with last gen hardware.

[–]anupsetzombie [スコア非表示]  (1子コメント)

I could never get skyward sword to work because it required a motion plus controller and the emulator seemed to not support that anymore.

[–]THE__DESPERADO 24 ポイント25 ポイント  (0子コメント)

Don't know about fastest, but probably the most high profile to be this fast.

[–]jansteffen 25 ポイント26 ポイント  (6子コメント)

iirc pokemon sun/moon were playable on PC before the games were even officially released thanks to leaked roms and insane update speed from the devs

[–]panix199 5 ポイント6 ポイント  (5子コメント)

what? there is a 3DS emulator avaible? So what do people have to do to play it when they bought the game?

[–]webbie602 18 ポイント19 ポイント  (4子コメント)

Citra is the name of the emulator. Still a work in progress- nothing godlike or incredible. Think older Dolphin- popular games work, and quite a few are completely playable, but there's still graphical errors and such.

As for the roms.... legally, what you'd do is take a digital copy you have on a hacked 3ds (plug /r/3dshacks) and dump it using a program called Hourglass9. From there, you can convert the .CIA to .3ds in a few ways, and use the .3ds with Citra. There are other ways to get roms, but this is the most legit.

I'd link you to Citra's homepage, but I'm on mobile, so I'll link /r/emulation for the general stuff, and /r/citra for Citra specifically.

[–]MumrikDK 9 ポイント10 ポイント  (2子コメント)

I suspect Dolphin being a very developed emulator and Wii being "Two-gamecubes taped together" made for a pretty unique environment where the emulator mostly just was ready for whatever was coming down the pipeline.

[–]Raitzeno 3 ポイント4 ポイント  (0子コメント)

Maybe so, but there was a shitload of work put into Dolphin to make it as good as it is now (or even was at the time Skyward Sword came out). It's come a LONG way, and has been improved even further (pretty significantly so!) since then.

[–]KwyjiboGhoul 7 ポイント8 ポイント  (0子コメント)

You mean Zelda specifically, or games in general? We had good quality N64, PS1, Wii, and DS emulators while those consoles were active, we had pretty good GBA emulation before the GBA had even been released. Wii U emulation isn't quite good yet but you've been able to play things like Twilight Princess HD and Wind Waker HD for a while, when it was the currently-active platform. Nintendo stuff has always been the first to get emulated because they use very low-power hardware comparatively and have the highest exclusivity rate. (That's why Wii U emulation is way ahead of original Xbox emulation despite being much more complex and powerful -- of the 21 >1mil selling games the console had only 2 were exclusives and they were both sports games, so you might as well spend time emulating other stuff.)

[–]noisethisis 11 ポイント12 ポイント  (0子コメント)

It's a testament to the work done by the developer. Looking forward to playing this on my PC in a few months hopefully.

[–]Donkeytesticles 98 ポイント99 ポイント  (67子コメント)

Never going to happen but I would love to play BOTW legitimately on the PC. They could charge £70 - £100 for it and I would still pay it

[–]calcology 49 ポイント50 ポイント  (36子コメント)

There's always the issue of legality vs morality. I see nothing ethically wrong with playing BOTW in an emulator if you bought it for Switch or WiiU.

[–]QuestionsEverythang 0 ポイント1 ポイント  (7子コメント)

I believe legally you're in the clear too. If you own a copy of the game, it is completely legal to have a ROM of it for emulation purposes.

[–]xCookieMonster 26 ポイント27 ポイント  (6子コメント)

Nope. If you don't dump your own games, it's not legal. Even if you own the game, you are not allowed to download someone else's dump, because that's still piracy or whatever.

It might be a grey-area and not strictly illegal, I can't remember. It's definitely not just straight up "legal" though.

[–]ras344 5 ポイント6 ポイント  (1子コメント)

Yeah I think it is legal to make a copy of your own game, but not to download someone else's copy.

[–]BigWhiteClock [スコア非表示]  (0子コメント)

Welcome to zero tolerance society. Actually it is like 0.1 tolerance, but still.

[–]MrPringles23 2 ポイント3 ポイント  (1子コメント)

I thought it was the Bios (for older systems also) that you had to dump to be legally in the clear?

[–]xCookieMonster 5 ポイント6 ポイント  (0子コメント)

Yeah, you can't download a bios either. Most newer emulators don't require a bios though, so you don't have to worry about that one as much.

[–]leronjones [スコア非表示]  (0子コメント)

I think there's something ethically wrong with not releasing it to PC when some random dudes can do it for free.

I get the drive to sell consoles, but if that's the core drive then the business isn't in it to give the customer the best experience anyways.

[–]lowleveldata -2 ポイント-1 ポイント  (26子コメント)

Why don't you play it on the console if you bought it? I always think playing as how it was designed to would provide the best experience

[–]zieleix 60 ポイント61 ポイント  (7子コメント)

If they can really emulate it well, then some computers could run it over the native 900p 30fps at maybe 1080p 60fps, or in Magical Christmas Land, 4k 144fps, although either of these would be difficult to achieve in any foreseeable future with current emulation

Really though for some people its largely the fps and resolution.

[–]JaceXAnders 31 ポイント32 ポイント  (3子コメント)

Higher FPS will be the big one. It's constantly in the low to mid 20s on both consoles, from what I've read/seen, so just to get a stable 30fps would be nice. I don't know if you could go much higher than that, as some games tie their physics to the FPS.

[–]zieleix 12 ポイント13 ポイント  (1子コメント)

If the fps fluctuates on the switch I don't imagine they tied the fps to the physics. People would have found some glitches/errors by now. If they did maybe we'll find some cool exploits.

[–]LavosYT [スコア非表示]  (0子コメント)

Even 720p 30 fps without drops would be an improvement to start

[–]JoeyKingX [スコア非表示]  (0子コメント)

But that makes no sense, often games are designed with compromises due to hardware limitations or other limitations that can be fixed by fan modifications or emulators. Higher framerate is a massive improvement that doesn't hurt the design of the game in any way

[–]xCookieMonster 5 ポイント6 ポイント  (0子コメント)

Because my PC will actually be able to get 30FPS at all times, and possibly even higher, assuming the physics and shit aren't tied to the frame rate. It will also look prettier.

That's just how emulation works.

[–]Pomguo 2 ポイント3 ポイント  (2子コメント)

I think they're suggesting that someone who doesn't own the console just buys the game to morally justify emulating it on PC to themselves.

[–]panix199 5 ポイント6 ポイント  (0子コメント)

you could use the argument that on the console the game runs way worse than on a pc, on which you can have a higher resolution and more stable fps. Who doesn't want to have a better experience during playing...

[–]Can_You_Feel_It_MrK [スコア非表示]  (0子コメント)

If you have beefy hardware BOTW 1440p > 900p anyday.

[–]Willasrulz10 [スコア非表示]  (0子コメント)

Higher resolution and frame rates. Imagine playing it at 4K 144Hz (though I'd take 60 over the 20-30 that we have) Or even 4K downscaled to 1080p, would still make the game look incredible. Plus you could play with different inputs, like mouse and keyboard if you wanted. Or you could rebind your controller's controls (something which is seriously lacking in console games these days).

[–]calcology 6 ポイント7 ポイント  (3子コメント)

I disagree. I have played BOTW for a couple hours on a friend's Switch and I really wasn't impressed by the frame rate issues. Emulated Wii and Wii U games can run in 60 FPS at 1080P or 4K. It will take a while to get to that for BOTW, but that is clearly a better way to play in my mind.

[–]Bloated_Plaid 4 ポイント5 ポイント  (0子コメント)

It plays like shit on both, severe frame drops. The game is fantastic though.

[–]turtlespace 1 ポイント2 ポイント  (0子コメント)

I dunno the blurriness and jaggies are really distracting even though I'm loving the game so far.

I think it's art style especially would really benefit from extremely clean edges and great texture filtering which the console version really doesn't have.

[–]xxfay6 22 ポイント23 ポイント  (10子コメント)

The list of playable games is actually quite large, and emulation as a whole has improved a lot on those fronts.

I never thought my dual-core i7 no-dGPU ultrabook could emulate a PS3, and yet I've been able to finish a couple of Project Diva songs. It's not perfect, but considering I expected nothing at all it's pretty fucking amazing.

[–]MumrikDK 18 ポイント19 ポイント  (2子コメント)

I suspect the poster means as in simply buying a Nintendo published PC version.

[–]SerpentDrago 3 ポイント4 ポイント  (2子コメント)

wait the ps3 is emulated now worth a shit ? ? i think you mean the ps2 ?

[–]xCookieMonster 7 ポイント8 ポイント  (0子コメント)

Nah, they got a patreon or something like that so they could do full time development. It's been making some pretty crazy progress.

[–]xxfay6 [スコア非表示]  (0子コメント)

94 games considered playable as of today. Most of those games are simple games though, but there's stuff like Catherine, Disgaea 3 / 4 / D2 and Virtua Fighter 5.

[–]CzarSquid 5 ポイント6 ポイント  (6子コメント)

I would love to see their games on PC too. So much wasted potential when it's limited to a weak consoles.

[–]dlm891 13 ポイント14 ポイント  (0子コメント)

Nintendo's more likely to port Zelda to Pachinko machines than PCs.

[–]Haynekhtnamet 1 ポイント2 ポイント  (2子コメント)

.. they want to sell the Switch. If Zelda came out on PC, there are quite a lot of people who wouldn't buy the Switch to play it.

[–]jschild 3 ポイント4 ポイント  (5子コメント)

IDK, maybe buy the game only, then emulate it on pc. Ease up the guilt a bit?

[–]AlphaPot 80 ポイント81 ポイント  (160子コメント)

Knowing absolutely nothing about CEMU what is the chance that the entire game will be playable with at least Wii U performance in the near future? As someone who has neither a Wii U or a Switch this is very interesting to me.

[–]e_d 117 ポイント118 ポイント  (20子コメント)

depends on how you define "near future"

you currently can't leave the tutorial area without the game breaking

[–]2_bit_encryption 67 ポイント68 ポイント  (6子コメント)

for a game that hasn't even been out a week yet, and which will have a MASSIVE amount of people wanting to emulate it, this is not a bad place to be.

[–]internetlurker 24 ポイント25 ポイント  (5子コメント)

Three days. The game has been out for three days. They get the first 5 minutes in that time is ridiculous to me.

[–]RscMrF 23 ポイント24 ポイント  (1子コメント)

I mean, it's the emulator. It already exists. It's not like they created an emulator in 3 days. I don't know the details, but it could be that very little work was required to get the game running to the point it is on the current build of the emulator.

[–]Klynn7 [スコア非表示]  (0子コメント)

Seriously. A brand new SNES game could come out today and I guarantee higans would run it nearly perfectly out of the box. If the emulator is good, the game will work. The fact the game barely works is more a testament to how far cemu has to go than to how much progress was made in the past 3 days.

[–]pancak 43 ポイント44 ポイント  (11子コメント)

I thought that the game was stuck at the home screen yesterday? If so that's pretty good progress right there.

[–]HappyZavulon 44 ポイント45 ポイント  (4子コメント)

I think it was more of a quirk that shouldn't have happened in the first place, now we are getting in to bugs that actually come from it not being a perfect emulation and are not that easy to fix.

[–]zuneTEN 6 ポイント7 ポイント  (3子コメント)

Where / how can people follow along with the progress of this project?

[–]westphall 17 ポイント18 ポイント  (5子コメント)

Up until this post. Every day over the last 4 or 5 days a little more progress has been made. Now the game is actually playing. If you haven't seen cemu's youtube channel, their progress on other games has been the fastest I've ever seen for any emulation ever. One week a game can't get past its menu, the next it's playable but glitchy, and we week later it's damn near perfect. I have no doubt that 30 days from today the cemu team will have made signifigant progress on this.

[–]the-nub 14 ポイント15 ポイント  (4子コメント)

I've yet to see any intensive Wii U games be anywhere near perfect, let alone acceptably playable.

It's incredible the speed at which they're working but it's far from being a viable choice right now.

[–]SaladWithHotDogsInIt 12 ポイント13 ポイント  (0子コメント)

I played through most of Mario 3d world. There's some hitching, but it's pretty decent for the most part.

[–]jerrrrremy 5 ポイント6 ポイント  (0子コメント)

Your info is a little out of date, my friend.

[–]stationhollow 7 ポイント8 ポイント  (0子コメント)

They did a good job with Xenoblade Chronicles X I think.

[–]tlh053 12 ポイント13 ポイント  (0子コメント)

Considering how far CEMU got in just the last year and how much of a priority this game is going to be over other Wii U games, I would say fully playable by the end of the year. Maybe even sooner.

[–]Bloated_Plaid 3 ポイント4 ポイント  (0子コメント)

Possibly a few months, the devs of CEMU are actually crowd funded and supported(using Patreon) so I wouldn't be surprised if it is even faster.

[–]Jarenien 8 ポイント9 ポイント  (46子コメント)

Without motion controls, I don't believe you'll ever be able to finish the game as I've heard that there are certain non-passable parts that require you to use motion controls. I could be wrong as I haven't gotten that far in the game yet, but that's what I've heard.

[–]serosis 14 ポイント15 ポイント  (0子コメント)

Motion controls can be emulated as well.

[–]xxTheGoDxx 50 ポイント51 ポイント  (3子コメント)

Without motion controls, I don't believe you'll ever be able to finish the game as I've heard that there are certain non-passable parts that require you to use motion controls.

Gamepads like the Steam Controller have a gyro included otherwise you just emulate the motion controllers by other means, for example mapping the tilt to a thumbstick.

[–]iConiCdays 16 ポイント17 ポイント  (2子コメント)

Cemu doesn't have motion controls built Inna's it stands

[–]xxTheGoDxx [スコア非表示]  (0子コメント)

I have no time or the right games to test it myself, but according to this post there is at least partial motion control support (but no tilt support yet) so expanding it shouldn't be to complicated now that there is actually a motivation to do so: https://www.reddit.com/r/cemu/comments/5psnvk/is_there_a_way_to_input_motion_controls/dctpw03/

[–]Max_Powers42 2 ポイント3 ポイント  (0子コメント)

It's true, and it's annoying, but (so far) they are sparse 2-3 minute controller tilt puzzles that should have just been mapped to right stick in the first place. Motion could probably be mapped that way on a controller in the emulator.

[–]ZsaFreigh 3 ポイント4 ポイント  (16子コメント)

This is true for Skyward Sword (you need an actual physical Wii Motion+ to play on Dolphin Emulator), but as far as I know you can play Breath of the Wild with JoyCons attached to the Switch, or even completely on Pro controller, which doesn't have motion controls.

[–]The_Quinn 35 ポイント36 ポイント  (8子コメント)

The Pro Controller does indeed have motion controls for the Switch, as does the entire switch with the joycon attached. I'm 20 hours or so in and even after turning off motion controls in menu, there have been multiple shrines where I've needed to use the gyroscope to solve puzzles. Apparently for the Wii-U, where the Pro Controller doesn't have gyro, the game instructs you to use the gamepad for these sections.

[–]Ubiquitous_Cacophony 17 ポイント18 ポイント  (7子コメント)

I have the WiiU version and that's accurate. I play with a pro controller and got a bit salty about having to use the game pad, but alas.

[–]Lippuringo 2 ポイント3 ポイント  (1子コメント)

What's the problem? Buy Pro controller and use it on PC. At worst it would be Xbox controller with weird mapping after you finish with WiiU games.

[–]ColsonIRL 3 ポイント4 ポイント  (0子コメント)

The Wii U Pro Controller doesn't have gyro afaik. You have to use the GamePad for the gyro sections on BOTW.

[–]Corsair4 1 ポイント2 ポイント  (3子コメント)

I'm not sure if the switch itself has a gyro, or if the game was just using the joycon's gyros for those portions, but I have done multiple trials that needed gyro input in handheld mode.

[–]punktual 1 ポイント2 ポイント  (0子コメント)

I'm not sure if the switch itself has a gyro, or if the game was just using the joycon's gyros for those portions, but I have done multiple trials that needed gyro input in handheld mode.

gyro is in the Joycons. The pro controller also has a gyro.

[–]ReegsShannon 0 ポイント1 ポイント  (0子コメント)

It uses the gyro in the right Joycon for those segments.

[–]Shugbug1986 1 ポイント2 ポイント  (0子コメント)

I wonder if the DS3 or DS4 could remedy that.

[–]capnjack78 2 ポイント3 ポイント  (12子コメント)

That's what I want to know. I don't have experience with Cemu to know how good it is.

[–]no1dead[S] 23 ポイント24 ポイント  (11子コメント)

Here's a quick video showing what 1.7.2 had done in terms of improvements. As it stands right now you can play Super Mario 3D World, Mario Kart 8, and a bunch of other games at 4K, 1080p, fullspeed with very minor hitches.

https://www.youtube.com/watch?v=2ldJ9OpAKWw

Here's their compatibility list to see what works well and what doesn't work at all with CEMU.

[–]BradBradMaddoxMaddox 2 ポイント3 ポイント  (6子コメント)

Wait, you're telling me I can download CEMU and play Super Mario 3D World? I don't need motion controllers or anything? I can play with an xbox one controller hooked up to my PC?

[–]no1dead[S] 3 ポイント4 ポイント  (4子コメント)

Yes that's exactly what I'm saying. You can also throw ReShade on it to make it look better, and if you're really up for it you can set it at 4K.

[–]absolutezero132 1 ポイント2 ポイント  (0子コメント)

Why would you need motion controllers? Those games don't need any special controllers on wiiu either, you can play them with the pro controller

[–]Dunge 5 ポイント6 ポイント  (3子コメント)

Quite surprised to see Bayonetta 1&2 and Captain Toad on the playable list. I think I'm gonna have to try this now. Any other Wii/WiiU exclusives worth playing I'm missing that are functional?

[–]Nanaki__ 3 ポイント4 ポイント  (1子コメント)

Bayonetta 1&2

Dunno about bayo 1 but watch your ears in 2 because witch time fucks the audio into a high volume (much higher than the rest of the game audio) static mess.

[–]mrjackspade 1 ポイント2 ポイント  (0子コメント)

1 is effectively unplayable for me until they fix the bloom issues.

I can't even see the damn screen

[–]no1dead[S] 1 ポイント2 ポイント  (0子コメント)

Well your usual mario kart, splatoon, super mario 3d world. Really whatever you've been missing out on.

[–]Aggrokid 5 ポイント6 ポイント  (1子コメント)

Stupid question. Would emulating the Switch's Tegra be easier than Wii U hardware?

[–]no1dead[S] 1 ポイント2 ポイント  (0子コメント)

One it gets broken into maybe because ARM is a much easier thing to emulate. I'm pretty sure that since it's such a widely used processor and that there are already ARM emulators available for phones and the likes.

That it shouldn't be that hard. The Wii U has had it's insides ripped out just like the 3DS and the Wii mainly the reason it was so easily emulated in the first place.

[–]Bloated_Plaid 10 ポイント11 ポイント  (0子コメント)

If anyone is interested in supporting the Emulator's development, you can donate through their Patreon. It is fantastic that they have achieved this in basically 2-3 days.

[–]nothis 26 ポイント27 ポイント  (23子コメント)

Ok, this is crazy: We're technically seeing a system launch title being emulated like the day after it was released. I mean, it's the Wii U version, but still. The Switch is the "BotW console", and will be until at least the holiday season. This is pretty amazing, lol. It doesn't even look buggy or anything! I assume it's not playable start to end, but this is way beyond some flickery colors and an intro screen.

[–]Webemperor 57 ポイント58 ポイント  (7子コメント)

Developer itself says that it's impossible to leave the tutorial area due to bugs.

[–]ChillinFallin 26 ポイント27 ポイント  (5子コメント)

For now. The work seems to be very promising so far and in a matter of months this could become a fully working emulated game.

[–]pueojit 50 ポイント51 ポイント  (3子コメント)

I wouldn't hold your breath. Xenoblade X still has a long way to go and that's has a less advanced open world compared to BOTW

[–]Indoorsman 8 ポイント9 ポイント  (0子コメント)

Yeah if it was some how running great I would buy the game, give Nintendo their money for their hard work, but play the emulator if it was running well and had better resolution and AA.

[–]SkyrimsTree 1 ポイント2 ポイント  (0子コメント)

I'm willing to give it some credence.

I can't imagine his patreon backers are keeping quiet about what could be the most popular Zelda game since OOC.

[–]nothis 4 ポイント5 ポイント  (0子コメント)

I figured, but emulation success standards are rather low for current or last-gen consoles. This is still a huge success.

[–]RadiantSun 7 ポイント8 ポイント  (0子コメント)

I mean, it's the Wii U version

Then it's not "the" system launch title in question

[–]Mista_Wong 32 ポイント33 ポイント  (6子コメント)

It's not a Switch launch title, it's a Wii U end of life title. Switch is just a straight up Wii U port.

[–]xChris777 -5 ポイント-4 ポイント  (4子コメント)

Did it come out on the Switch? Yes. Did it come out on the same day as the Switch? Yes. So it's a Switch launch title.

[–]Unexpected_reference 8 ポイント9 ポイント  (2子コメント)

It is but it's not a true Switch title, it's a last gen game ported to a "next gen" console, like Last of us was to Ps4. Hence it's a launch title but it's not a "next gen" title any more then Last of Us HD were.

[–]xChris777 1 ポイント2 ポイント  (1子コメント)

Last of Us HD didn't come out on the same day as the PS4. I get what you're saying totally, all I was saying is that BotW is a Switch launch title. Not that it's a game designed for "next-gen", although really the Wii U is part of the PS4&X1 "gen" of consoles so it's really hard to qualify a gaming generation now anyways.

[–]Mista_Wong 12 ポイント13 ポイント  (0子コメント)

Right, but this person is acting as if this is some sort of spectacular thing when it's no different to any other game. Not sure what the relevance of the Wii U emulation is to the Switch version. Whether it's a launch game or not, the Wii U version is still a game for a 5 year old console which has been emulated for the past few years.

The relevance of the Switch version is comparable to how relevant Windwaker HD is to gamecube emulation. Not very relevant at all.

[–]Bloated_Plaid 0 ポイント1 ポイント  (0子コメント)

Agredd, and what a fantastic way to end the life of WiiU.

[–]KwyjiboGhoul 2 ポイント3 ポイント  (1子コメント)

If you think that's crazy: the first GBA emulator was released six months before the GBA itself was. It was built against dev tools and demos and was only confirmed to boot commercial games ~30 hours after the console was released in Japan and people could properly dump them to test. By the time you could buy a GBA in Australia, good emulators had been available for over a year.

[–]nothis [スコア非表示]  (0子コメント)

Ha! Didn't know that, that's truly amazing!

[–]dangertom69 32 ポイント33 ポイント  (51子コメント)

I mean I'm not complaining but isn't this advocating piracy or something? Thought the sub was against that?

[–]kontis 58 ポイント59 ポイント  (4子コメント)

  1. It can be done legally (you can dump the game from the console).

  2. Even if it was piracy-only thing it still wouldn't be against this sub rules. With this thinking news outlets wouldn't be able to inform and talk about any crime at all (including software piracy...).

[–]Spork_the_dork [スコア非表示]  (0子コメント)

Also the rule says exactly "No enabling or linking to piracy". A video of a game running on an emulator is hardly either of those.

[–]ThatParanoidPenguin 34 ポイント35 ポイント  (0子コメント)

I think it's very much gaming news that a portion of this game is able to be emulated. Also, this sub comprises a lot of different type of people, and it's undeniably some support piracy.

[–]Bloated_Plaid 17 ポイント18 ポイント  (0子コメント)

Emulation is completely legal and you can dump the game from your disc, which is legal as well.

[–]ksdu2849 47 ポイント48 ポイント  (27子コメント)

Emulation doesn't necessarily mean piracy.

[–]Haynekhtnamet 11 ポイント12 ポイント  (4子コメント)

99% of the time, it does.

[–]ksdu2849 10 ポイント11 ポイント  (2子コメント)

Given that you can buy official emulators from Nintendo, Sony, and Sega, just off the top of my head, I think you're severely overestimating.

[–]CptSalsa 8 ポイント9 ポイント  (0子コメント)

There's no links to the game, just the emulator, and if you do own Wii U games you can dump Wii U disc images (WUDs) to run on the emulator.

[–]GensouEU 8 ポイント9 ポイント  (4子コメント)

It definetely is passively. But a lot of people (especially in this sub) seem to have the attitude that it is more acceptable to pirate emulated games than lets say regular PC games

[–]64fanatic 35 ポイント36 ポイント  (3子コメント)

Nobody is stopping people from buying the actual game and making an image file of your own copy.

I did. CEMU isn't far enough along to actually play BOTW, but I'm playing it on my actual Wii U, and made an iso copy for later use when CEMU is more mature.

Emulation isn't illegal.

[–]Bangersss 4 ポイント5 ポイント  (1子コメント)

I've done that with plenty of games. Any of my old PS1/2 games that I want to play now, I still have the discs and consoles but I'll play on PC instead. I bought Breath of the Wild for Wii U but I'd play on PC if the performance/graphics were better.

[–]PedanticPaladin 0 ポイント1 ポイント  (0子コメント)

That's the hidden subtext. The people making the emulator may have the noblest of intentions (preservation) but there are a lot of people only interested in CEMU, and emulation in general, for "gimme free games".

[–]HollowmanNapkin 8 ポイント9 ポイント  (26子コメント)

What is CEMU?

[–]no1dead[S] 9 ポイント10 ポイント  (24子コメント)

It's one of the 2 Wii U emulators being worked on the other being Decaf. This one is not open sourced, but Decaf is.

[–]Cell91 3 ポイント4 ポイント  (23子コメント)

why isn't Cemu open sourced?

[–]no1dead[S] 32 ポイント33 ポイント  (15子コメント)

As it stands they didn't want to open source it without stating reasons, and said that it's just not what they want to do as of right now, but later down the line they'd think about it. Personally if it's going to happen at one point then I'm fine with it not being open sourced right now.

Most people speculate that they are using Nintendo's own code, and because of it they don't want to risk a takedown by open sourcing it. It's that or someone at Nintendo is helping them out and that might jeopardize their position there.

But it's a lot of speculation, and no facts.

[–]myrightarmkindahurts 10 ポイント11 ポイント  (13子コメント)

they don't want to risk a takedown by open sourcing it.

Not only being taken down, but also getting their asses sued, because that is really fucking illegal.

[–]Cell91 5 ポイント6 ポイント  (0子コメント)

oh okay they should probably keep it closed-source for now.