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[–]C1t1zen_Erased 1861 ポイント1862 ポイント  (164子コメント)

You can't have a poor release if your game never comes out of beta.

[–]TheCheesy 1068 ポイント1069 ポイント  (89子コメント)

Why even go into a beta when you can stay forever as an alpha.

dayz

[–]AltimaNEOi7 5930K G1 Gaming GTX 1080 571 ポイント572 ポイント  (76子コメント)

Rust

[–]6559 485 ポイント486 ポイント  (53子コメント)

H1Z1

[–]M1PY2-SLI 980Ti + i7-5930K WaterC - MSI X99 GODLIKE - DDR4-3200 16GB 598 ポイント599 ポイント  (49子コメント)

Ark: Early Access Devolved

[–]Famixofpowerhttp://steamcommunity.com/profiles/76561198105225985 177 ポイント178 ポイント  (41子コメント)

Postal 3

[–]ballsack_man8GB | R7 260X | Athlon II X4 640 3.00 GHz 94 ポイント95 ポイント  (24子コメント)

Such a shame. :(

[–]Famixofpowerhttp://steamcommunity.com/profiles/76561198105225985 70 ポイント71 ポイント  (21子コメント)

After seven years in development, we blame the Russian economy.

Fun fact, the Postal movie released the year after the game started development. They planned on a 2008 release. If Akella were successful in developing the game in that time, Postal would probably have been more relevant in that time :/. Now it's just a hidden gem on the steam library, with an 8 bit isometric shooter, a fun HD remake of said shooter, then a fun first person sequel.

[–]TheKaijuSlayerAthlon X4 880K | GTX 950 | 8 GB RAM 41 ポイント42 ポイント  (13子コメント)

TIL there is a Postal movie

[–]The_Duke_Letoi5 6600K@3.5Ghz/XFX RX480 8GB/16GB GSkill Trident Z DDR4/Arch 40 ポイント41 ポイント  (7子コメント)

It's actually really funny if you have any appreciation whatsoever for cheap, low-brow, irreverent, pretty damn offensive humor... So basically, if you like Postal 2, you'll like the movie.

[–]Jw_321123Dell XPS 15 (4k display) 11 ポイント12 ポイント  (1子コメント)

Portal 3

You can't have a poor release if no one makes it

[–]VersaceDrugs 57 ポイント58 ポイント  (3子コメント)

I can't believe they had the balls a to release a PAID DLC for a game still in early access.

[–]bgrumps603 13 ポイント14 ポイント  (0子コメント)

I got sucked into hours of watching dr disrespect lose his mind over H1Z1.

[–]gattagofasteri5-4690k, GTX 760 x2 11 ポイント12 ポイント  (0子コメント)

It's actually in development though.

[–]Reanimationsi5 6500 | 16GB RAM | EVGA GTX 960 4GB (Steam: reanimatee) 8 ポイント9 ポイント  (0子コメント)

Rust gets numerous updates, so at least they're updating their game in Early Access unlike some games. They added and removed XP, updated graphics, and adding stuff like caves and harbors.

[–]Sanc7 20 ポイント21 ポイント  (16子コメント)

Regardless of being in alpha, rust is hands down the best 20 I've ever spent. I have over 1500 hours in it, the devs update the game every week and the game is freaking beautiful.

[–]guto8797 18 ポイント19 ポイント  (15子コメント)

I just couldn't find the appeal. No friends to play with, and rather than a wilderness survival I got downtown Manhattan with all the bases lying around and getting shot at by assault rifles in poor fps

[–]Nuinethiri5-4670 3.4GHz | EVGA GTX 970 1216MHz | 16GB CAS8 | LG 34UM65 124 ポイント125 ポイント  (14子コメント)

[–]dragon-storytellerAthlon X4 860K | R7 360 | 8GB 1600MHz RAM 373 ポイント374 ポイント  (12子コメント)

I'm afraid that doesn't apply here, we are talking about games, not tech demos.

[–]krostybati5 3470 / 8GB / 850pro / R9-280 99 ポイント100 ポイント  (10子コメント)

Look at all that salt

[–]dragon-storytellerAthlon X4 860K | R7 360 | 8GB 1600MHz RAM 91 ポイント92 ポイント  (5子コメント)

Oh, I'm just having fun, I didn't buy the game.

[–]jimmysaint13 95 ポイント96 ポイント  (4子コメント)

No Man's Sky is the best game to not buy. I've gotten hours of entertainment just from watching the fallout.

[–]Reason-and-rhyme 23 ポイント24 ポイント  (1子コメント)

I don't even think i realized it was a full-price aaa title until after it launched, at which point the "controversy" suddenly made sense.

[–]jamestwerk 22 ポイント23 ポイント  (0子コメント)

The twist of the knife is the fact that it's still $59.99 on Steam.

[–]chateau86 13 ポイント14 ポイント  (0子コメント)

hours of entertainment just from watching the fallout.

Proceduraly-generated salt

[–]dragon-storytellerAthlon X4 860K | R7 360 | 8GB 1600MHz RAM 4 ポイント5 ポイント  (0子コメント)

Congratulations, that's already more than you would have gotten out of the game!

[–]SlowMindPleaseAdvise 119 ポイント120 ポイント  (0子コメント)

Well deserved salt at that

[–]ThisRuinsMyLifei7 5920K | Titan X SLI | Asus X99 Deluxe | 32Gb DDR4 = 4k Glory 9 ポイント10 ポイント  (0子コメント)

Gotta love it. The banter (bashing) hasn't gotten old for me yet.

[–]Yolanda_be_coool 36 ポイント37 ポイント  (26子コメント)

Warthunder or Armored Warfare?

[–]SmilingPinkamenaintel i5-4690K, MSI GTX 970, MSI Z87-G45, HyperX Fury Black 8gb 30 ポイント31 ポイント  (17子コメント)

If we still talking about Ubisoft - Ranked matchmaking in Rainbow Six Siege.

[–]bennyhillthebestI5-3570k GTX 770 40 ポイント41 ポイント  (2子コメント)

Is it still in beta? Whatyearisit.jpg

But seriously it's a great game, the only problem is that the higher ups of Ubisoft probably don't want to let go of a little bit of income for better servers and better online service. I'm only sorry for the development team that pulled one of the greatest comebacks in videogame history.

[–]zen933k 5 ポイント6 ポイント  (0子コメント)

Seemed pretty evident from there dev talks that the company didn't take the game seriously until season 3 in terms of resources. Which is also the same time they talked about their "Health pack" (or whatever) initiative which is a long road of fixing the nonsense we deal with weekly. Getting rid of the P2P VoIP and MM lists is a start but more dedotated servers seem to be needed.

[–]WarlordofRenSpecs/Imgur here 21 ポイント22 ポイント  (5子コメント)

War Thunder is out of beta now

[–]maxout2142-404- 21 ポイント22 ポイント  (1子コメント)

The game has felt like a full release game for years, why they never called it past beta till now is beyond me as I believe the community is already past its prime.

[–]_OP_is_A_7700k@4.5, MSI RX470 4GB, 16GB, 500GB SSD 5 ポイント6 ポイント  (0子コメント)

This is what bothers me with Alphas and Betas... We end up seeing lots of success early it pulls more people in and the game either never gets fully released or the community just dies out. I've stopped playing betas. I don't want to get burned out before the game is released. Plus I'd like a finished product. DayZ has led me to be very wary of betas and early access.

[–]AverageMerica 2 ポイント3 ポイント  (1子コメント)

Rust?

[–]SilkyZHam, Turkey, Lettuce, Onion, and Mayo on Italian 7 ポイント8 ポイント  (0子コメント)

Ark

[–]foXiobv 7 ポイント8 ポイント  (0子コメント)

ark ? oh wait its alpha

[–]LeminskiTankscori7-4820K 4.5Ghz, 32GB DDR3, ASRock Extreme6, JetStream GTX1080 3212 ポイント3213 ポイント  (278子コメント)

Gameplay can't be bad, if it's literally unplayable.

[–]rootbeerfetishi7 4790k @4.8ghz 980Ti 1473/502 pcpartpicker.com/list/9LnRYr 293 ポイント294 ポイント  (4子コメント)

Impossible for me to hate the game... If I don't buy it.

[–]Waswathttps://puu.sh/tSsMJ/aa5aa28b1f.png 86 ポイント87 ポイント  (2子コメント)

I don't think it's impossible, but i still laughed.

[–]SimplyAdepti5 4670k @ 4Ghz | GTX 660 492 ポイント493 ポイント  (239子コメント)

Ah no need to worry about unplayable, this is Ubisoft we're talking about. Just look at their E3 trailers. Amazing /s

[–]KevinWalteri5 6600k | R9 390 69 ポイント70 ポイント  (24子コメント)

Having played For Honor, I wouldn't worry about the game being unplayable. This is my favorite Ubisoft game since... AC Brotherhood...

[–]NonFrizzante 312 ポイント313 ポイント  (209子コメント)

Ubisoft may be turning a corner, though. RB6 Seige is fantastic and Watch Dogs 2 was also much, much better than the first game.

[–]Jim_Nills_Mustache 380 ポイント381 ポイント  (147子コメント)

R6 was broke as fuck when it released. It's why the game nearly died to begin with.

[–]tehaceFX-8320 / GTX 980 FTW / Corsair 2x8 GB Ram 157 ポイント158 ポイント  (61子コメント)

Siege actually has double the amount of players now than it had since launch.

It's pretty rare for a game's population to rise over the years instead of decrease.

[–]littlestminish 129 ポイント130 ポイント  (17子コメント)

That's because now it is a good game worth supporting, but it wasn't 1 year ago.

[–]MnawabSpecs/Imgur Here 7 ポイント8 ポイント  (0子コメント)

Back then we would barely stay in a game

[–]DivideByZeroDefined 9 ポイント10 ポイント  (10子コメント)

Have they fixed all of the cheating and shit going on? I played it, but one too many wallhack auto aim deaths and I raged out of there.

[–]littlestminish 11 ポイント12 ポイント  (3子コメント)

I've not felt it. But I am not good enough to play MP at any level where I could tell you definitively it doesn't happen in Competitive.

[–]Mysta02i7 2600K, Win10, GTX980 Strix, 16GB RAM 18 ポイント19 ポイント  (2子コメント)

Unsure if wallhack/aimbot, or just a better player than me.

[–]Luder714 22 ポイント23 ポイント  (31子コメント)

My kids plays it, so that means a lot. Seriously though, he is picky with his games and was just trying to sucker $30 out of me for the season pass, which is cheap as season passes go.

[–]sirixamo 39 ポイント40 ポイント  (19子コメント)

Uh I think that is about as normal as season passes get. Aren't they almost all $30? Someone is trying to trick you into buying it :)

[–]Bonghaettei5 4690K, R9 390, 16GB, tons of SSD's and HDD's \ o / 97 ポイント98 ポイント  (44子コメント)

So much optimization and 64 tick servers later finally made it playable. It was a disaster at launch, and their dreams of ever making a dent in the competitive scene with their game was pretty far fetched at the time.

Unfortunately the game kind of suffered in attempts to make it more balanced. You can't explode your way through any floor or ceiling, only designated points. Same with walls. Compared to the initial reveal trailers it's much more tame now. I hate "competitive balancing", wish it was more explosive and fun. They already tarnished the Clancy and Rainbow Six name anyway, I don't understand why they don't go all out.

Og well

[–]SjettepetJRI5-4670k@4,3GHz | R9 290X (reference) | Asus Z97 Maximus VII her 62 ポイント63 ポイント  (30子コメント)

It would indeed be a lot more fun if it was possible to litterally tear the map apart with the right explosives in the right places. But especially the way they showed bullets could go through almost any surface is really toned down.

I think the game would be a lot worse for more tactical play, as there would be a big risk of just becoming an explosion-fest.

[–]LuntiXPervert 18 ポイント19 ポイント  (3子コメント)

as there would be a big risk of just becoming an explosion-fest.

The other thing that comes to mind is optimization for lag. If it were to turn into an explosion fest with being able to blow holes in everything, if it were to happen all over the map at once it could (probably) cause a good amount of lag for some people.

[–]Hamburglar88 11 ポイント12 ポイント  (4子コメント)

balance? or the fact that consoles couldn't keep up?

[–]Zer0DotFive 2 ポイント3 ポイント  (0子コメント)

Kind of like ConsoleWatch is way different than Overwatch?

[–]Globalnet626i5 2400 @3.10 RX 470 OC 21 ポイント22 ポイント  (0子コメント)

I disagree completely. A game with explosive everything would make the game fun for all of a month. When you get people who will grieve your team by opening a hole for your defending spot to be a killbox or when you just get your wall broken in and sniped by a Glaz it will most likely get old fast.

Current RB6 Siege is quite fun. Its the best multiplayer shooter of recent years, its got a pool of depth, hundreds of small cool interactions, its slow and tactical yet gunfights are explosive and heart pumping. Ive been playing for 200+ hours and i STILL get moments of adrenaline pumping, often times round ends i spend breathing and relaxing from what transpired.

[–]JustRefleXMSI 780 TI / i7 4770k 39 ポイント40 ポイント  (13子コメント)

Watch Dogs 2 was also much, much better than the first game.

Oh! WD1 was tough to beat!

[–]go_go_gadget88 21 ポイント22 ポイント  (11子コメント)

I think I'm one of 5 people who didn't think WD1 was that bad (other 4 must be Ubisoft employees). But I just recently played it, so maybe they patched the fuck out of it since it came out?

[–]JustRefleXMSI 780 TI / i7 4770k 2 ポイント3 ポイント  (4子コメント)

I think it would've been a great game in the E3 2013 State. The Protagonists were different, so were some missions and story elements, let alone the graphical benefits/advantages over the final version.

[–]Covalency22i5 2500k @ 4.0 / GTX 970SC 7 ポイント8 ポイント  (6子コメント)

Well they certainly haven't learned about open world games, if the Wildlands closed beta is any indicator.

[–]Syreus 4 ポイント5 ポイント  (5子コメント)

Having played the beta I can say absolutley nothing good about Wildlands. Anyone reading this should take heed.

[–]Covalency22i5 2500k @ 4.0 / GTX 970SC 4 ポイント5 ポイント  (3子コメント)

I've heard nothing but bad come from Wildlands, and the only good thing about it was that it looked nice at times.

Poor optimization, and just generally not at all any care went into the game.

[–]mingkonng 4 ポイント5 ポイント  (13子コメント)

Glad they turned RB6 around. Yet they have been dealing with the division at the same time. Uhg what a botch job haha

[–]ExoticIslei5 6600K | EVGA 1070 FTW 2 ポイント3 ポイント  (0子コメント)

And GR:W is incredibly flawed, expect For Honor to be a bit repetitive and probably have a short singleplayer campaign.

[–]McGregor96Steam ID Here 5 ポイント6 ポイント  (1子コメント)

There was actually a graphical comparison between the first gameplay footage of For Honor from like E3 2015 and the beta/alpha tests and the game actually looks better now

[–]IDontWantToArgueOK 31 ポイント32 ポイント  (20子コメント)

I didn't have any trouble with the Beta, ran great for me on my OK machine. What's the problem?

[–]LeminskiTankscori7-4820K 4.5Ghz, 32GB DDR3, ASRock Extreme6, JetStream GTX1080 36 ポイント37 ポイント  (14子コメント)

More a stab at Ubi in general. Memes > Actual facts :)

[–]Truhlsi5-3570k @4ghz XFX 480 BE GTR 16 gigs ram 28 ポイント29 ポイント  (13子コメント)

Yeah its not like the game uses Peer2Host, which should of died a decade ago. There will ALWAYS be problems because of this decision.

But its not Ubis problem anymore, its the players so LUL.

[–]NonFrizzante 553 ポイント554 ポイント  (227子コメント)

I doubt that's their thinking going into it. No game development company uses peer to peer just to avoid server issues for the 1% concurrent numbers.

It's a cost-cutting measure, that's it.

[–]SharpShooterPOR6600K MSI GTX 1070 16Gb 2800MHz 269 ポイント270 ポイント  (202子コメント)

For Honor is peer-to-peer?

[–]Jim_Nills_Mustache 316 ポイント317 ポイント  (187子コメント)

Yea sadly there's no dedicated servers, I've seen a few reasons for it but I still don't agree with the move. Although I think the max number of players in a game is like 8 at a time in the largest game mode.

[–]RaestlozFX-6300/R9 270X/768p 529 ポイント530 ポイント  (172子コメント)

What the actual fuck....? A game that relies in good timing relies on fucking peer to peer?

[–]Bonghaettei5 4690K, R9 390, 16GB, tons of SSD's and HDD's \ o / 366 ポイント367 ポイント  (88子コメント)

With a toooon of client and server side inter and extrapolation, prediction, verification and correction to boot. You can find loads of videos of the closed beta where people kill their opponent on their screen, only to be back stabbed moments after. Think Dark Souls 1 lag glitching all over again.

It's great.

[–]RaestlozFX-6300/R9 270X/768p 185 ポイント186 ポイント  (32子コメント)

That sounds like what an overpowered anime villain would do

[–]DalekBeni5 2500k GTX 1070 112 ポイント113 ポイント  (22子コメント)

ZA WARUDO

[–]carlfartlord 11 ポイント12 ポイント  (9子コメント)

I was thinking more King Crimson

[–]Arkzoraid: dr_pacoman 12 ポイント13 ポイント  (0子コメント)

Dude no one reads the manga so it's not something most would get :( Hope VA anime gets announced this year

[–]metal079A8-6410 procesor with an R5 gpu and 4GB of ram 4 ポイント5 ポイント  (4子コメント)

I still have no idea what the fuck his power does.

[–]Nerdburtoni5 6600k 4.2GHz GTX 1070 2 ポイント3 ポイント  (2子コメント)

Does he have any relation to the band, King Crimson?

[–]PianoTrumpetMaxi5 6600, GTX 1080 FTW, 16GB RAM 87 ポイント88 ポイント  (4子コメント)

teleports behind you
"Sorry kid..."

[–]BioDefault1080 / 4790k / 32GB RAM /SSD+5TB WD Black 77 ポイント78 ポイント  (1子コメント)

Nothing personnel..

[–]Chewyquaker 5 ポイント6 ポイント  (0子コメント)

Does the villain work for HR?

[–]KRSFiveSpecs/Imgur here 100 ポイント101 ポイント  (22子コメント)

God dammit. I was actually interested in For Honor. Oh well, saved me some money.

[–]WasabicannonSpecs/Imgur Here 55 ポイント56 ポイント  (5子コメント)

Same here. Thank you No Man's Sky for teaching everyone an important lesson.

[–]AdumbroDeusa10 7800k r7 370 41 ポイント42 ポイント  (4子コメント)

Being the latest in a long line of games to teach an important lesson*

[–]Myrkur-R 53 ポイント54 ポイント  (4子コメント)

Play the open beta this week and decide for yourself. Don't listen to people that haven't even tried the game because of the boogeyman P2P system. If you're not into fighting games, you may not like it though.

[–]Solarbro 14 ポイント15 ポイント  (0子コメント)

The problem wouldn't be with release, but with longevity, I imagine. I plan to try it out with the beta, since I was hyped, but this isn't great news

[–]KevinWalteri5 6600k | R9 390 27 ポイント28 ポイント  (1子コメント)

I don't doubt their existence, but after having logged over 30 hours in the game myself so far, I can say that kind of scenario has never happened for me.

The worst for me was being unable to block Orochi spam moves way back in the closed alpha even though I should have been blocking every one.

[–]flappers87i7 4790k, 16GB 1600, GTX970 Strix 36 ポイント37 ポイント  (8子コメント)

Yes, and unfortunately you get uneducated fans claiming how P2P works for LAN Fighting Tournaments (cough key word... LAN), and that P2P is somehow better for this game than dedicated servers.

Let's ignore the security aspects, that all IP addresses are open to the host player to see.

Let's ignore that hackers will absolutely destroy this game, as there has never been and never will be any decent P2P anti cheat.

And let's ignore the fact that there will always be 1 player in a match who has full control over the experience of the other players.

A few minutes in Net Limiter... you're winning every single game.

[–]The-ArtfulDodgerCore i5 2500k @ 4.5ghz | 8GB @ 2133mhz | GTX 1070 18 ポイント19 ポイント  (6子コメント)

"Just play it bruh.. me and my friends played and we liked it, P2P is FINNEE brah give it a chance."

Clueless people defending this games ragingly obvious flaws are really annoying me.

I was part of the closed beta and can confirm it's bullshit.

[–]randomuser8765 9 ポイント10 ポイント  (1子コメント)

I believe GTA V is P2P in multiplayer, and hacks aside, there's not too many networking issues with...

ugh, nevermind, you're right.

[–]completely_blind 7 ポイント8 ポイント  (0子コメント)

Yeah imagine dark souls pvp but even worse (from a problems due to network perspective)

[–]Jim_Nills_Mustache 4 ポイント5 ポイント  (1子コメント)

It's basically a more open fighter, so yea it's pretty insane because whoever the host is gets a huge upper hand since everything is about timing.

[–]LegatusDivinaei5-6600k, 16GB RAM, R9 280xVapor X, 850 Evo 250GB SSD,WDBlack1GB 17 ポイント18 ポイント  (56子コメント)

MW2 was P2P.

[–]SjettepetJRI5-4670k@4,3GHz | R9 290X (reference) | Asus Z97 Maximus VII her 72 ポイント73 ポイント  (28子コメント)

IIRC almost all CoD's are P2P. and that can already fuck you over pretty bad. in a game like For Honor it is even more important to have a similar connection to your opponent, as it requires even more precise timing.

[–]ikwtif 18 ポイント19 ポイント  (27子コメント)

Precise timing has not that much to do with P2P tough. It's mostly bad lag compensation and other network aspects affecting it, not just P2P. The issue with P2P is that there is host advantage, unreliable network performance, and easy to use cheats because there are no server checks. Precise timing is the least of your worries

[–]SjettepetJRI5-4670k@4,3GHz | R9 290X (reference) | Asus Z97 Maximus VII her 5 ポイント6 ポイント  (17子コメント)

what exactly is 'lag compensation'? is it the reason for the stupid advantages people with low-ping have to make it more 'even'?

[–]TechieWithCoffee 9 ポイント10 ポイント  (0子コメント)

Typically it's the opposite. If a player is lagging (ie has a high ping) the game will compensate knowing that their input will be delayed. It will do this by decreasing the timings between certain actions. Effectively speeding up the lagging player and making it more difficult to time counter for their opponents

[–]ikwtif 7 ポイント8 ポイント  (4子コメント)

Lag compensation tries to help relieve the issue of people having different pings. Basically it tries to sync the data and make descisions (i.e. who killed who first) based on it. lag compensation

[–]Truhlsi5-3570k @4ghz XFX 480 BE GTR 16 gigs ram 5 ポイント6 ポイント  (5子コメント)

Actually in most games people with lag have all the advantage. thats why you hear about "lag hacks" and people complain about lag lol.

[–]Im_new_so_be_nice69 2 ポイント3 ポイント  (3子コメント)

Fucking kids running torrents and closing ports to throttle their own connection to have a lag advantage.. Why even play the game?

[–]yakri 2 ポイント3 ポイント  (4子コメント)

It's not exactly true that there are no server checks. The host acts as server so in some cases it is possible to exploit when you are the host in ways that wouldn't be possible with dedicated servers. However you can still perform the same kinds of checks as with dedicated hosting, it's just done on the host side.

Also it depends on the game of course, but selecting client side authority for who gets hit is fairly common for p2p hosting since it screw over the host sometimes but mostly looks more "fair" to all players in the game. For example in fps games like say, halo 2, seeing bullets hit an enemy near their back relative to the direction they are moving and not damage them is a clear sign the title does have host side advantage. Not every game with p2p does though.

[–]JarekBloodDragonyoutube.com/Jarekthegamingdragon 10 ポイント11 ポイント  (8子コメント)

and cod has always had really shitty netcode

[–]saikronfuck off steam spamming parasites 18 ポイント19 ポイント  (5子コメント)

A game that revolves around timed blocking/dodging is more like if MW2 was a game about using super accurate long range LMGs in trench warfare. The whole game would be people bitching that they died 1.5 seconds after they ducked in their trench while the host would be 30-0.

It also helps a lot that you can't see every bullet. If COD were played in slow mo I think you'd find that people die to the wrong number of bullets about as often as they die after getting behind cover, because the host decided you took an extra bullet that you didn't see on your screen.

In For Honor, I predict people are going to see the sword swing, see their block indicator come up, and die anyway - increasing salt to dangerously high levels.

[–]Tansut 15 ポイント16 ポイント  (0子コメント)

In For Honor, I predict people are going to see the sword swing, see their block indicator come up, and die anyway

This actually happens a lot. Played all of the Closed Betas. I was so excited for this but I won't be buying it after playing with the atrocious P2P issues. Host discos, the whole game goes down. Host is playing from Europe? Well now so is everyone. Hope you like getting killed by a guy you are currently performing an execution on as he gets back up after being confirmed dead on your screen. Happens once every couple of games, entirely too often. Oh, and the big one, the one that keeps me from even considering buying; Blocking an attack, seeing the confirmation for blocking, hitting the heavy-attack button to parry them so they lose more stamina, getting hit even though you got the confirmation, and then automatically throwing a heavy attack because this games garbage fucking "input queuing" system.

If you're a fast clicker like me you will suffer unendingly because of this. I will click two to three times for one command because the animations are slow (that's not a complaint, just an observation) and then after the swing that I wanted to perform completes a second one will happen even if I'm inputting different commands.

This is the typical Ubi title for me. So much potential wasted for the sake of saving a few bucks....on a $60 title.....one that barely feels like it's worth $40 for the amount of content.

[–]Hash43 8 ポイント9 ポイント  (0子コメント)

And the host advantage was obvious as hell.

[–]The_Capuleti5 2500k @5.2 Ghz, 16GB 1600 Mhz Ram, AMD R9 290X, Xonar DX 5.1 4 ポイント5 ポイント  (1子コメント)

MW2 MP was an absolute shitshow too. It should have been named LagFest2: CoD minus Vinnie Z (So not CoD at all)

[–]doreatoi5-2400 @3.5GHz | GTX 970 | 8gb 1600 MHz DDR3 4 ポイント5 ポイント  (0子コメント)

And the host had a massive advantage back then too. I remember playing games where it felt like no one was even trying, only to realise I was probably host at that point.

[–]NeverEnufWTFDusty first-gen i7, 660ti 20 ポイント21 ポイント  (4子コメント)

MechWarrior 2 didn't have multiplayer.

[–]MrBubles01i5-2500 @ 3,3GHz, R9 290, HyperX 8GB 1600MHz @2560x1080 (21:9) 6 ポイント7 ポイント  (1子コメント)

I can barely play 1v1 in P2P games. Now imagine 8 people...

[–]SgtTittyfistGainward GTX1060 Phoenix | i5-6600 27 ポイント28 ポイント  (8子コメント)

It's based on a system called "Lockstep protocol" apparently, which is a bit different than regular P2P connecting.

[–]Aemonyi7-4790K OC'd | 2x GTX 980 SLI | 16 GB RAM | 1.75 TB SSD 26 ポイント27 ポイント  (2子コメント)

Lockstep sounds much more typical P2P than what is commonly referred as P2P in relation to gaming.

"Common" P2P in gaming is in fact a basic server/client solution where one player is the server and the other players connect to him as the server. The P2P aspect from it comes from that the server designation and role can migrate to another player in case of connectivity issues or disconnections.

However the Lockstep protocol doesn't seem to have a server per se. Instead every player acts both as a server and a client in the P2P swarm that results. The name seems to come from the fact that every client needs to be up-to-date in their role as a server before the swarm can continue unto the next step. Otherwise it seems the simulation will lock until everyone is in line. It makes sense in a turn-based RTS setting where the parameters and algorithms are well known and predefined where there's enough time remaining every second to keep the clients synced.

In a real-time third-person action game? Eh, I don't know... The seeminly worst aspect of the Lockstep protocol in real-time games is probably the fact that the clients must be synced before the simulation can proceed.

  • Dedicated server: The user is at the mercy of his connection to the server (resides in a datacenter with state of the art fiber connections) and to a low degree the lag compensation the server does.

  • "Common" P2P in gaming: The user is at the mercy of his own connection as well as the connection of the player currently designated as the server, including every minor thing such as jitter, lousy router, wireless Internet, bandwidth-stealing siblings, etc. And to a higher degree the lag compensation the "server" does.

  • Lockstep protocol: The user is at the mercy of EVERY players in the match, INCLUDING every single factor that can affect the connection of a player. But hey, look at the bright spot! There's really no need for lag compensation as every client is already and always in sync...

I hope I misunderstood the post because the Lockstep protocol actually sounds worse than regular P2P in gaming.

[–]pm_me_memes_good_sir 27 ポイント28 ポイント  (8子コメント)

Peer 2 peer still has huge issues.

See GTA online. Still unstable connections after 3 years

[–]djpokeboyi5 3570k, 8GB, GTX 770 9 ポイント10 ポイント  (1子コメント)

Same time as Siege is confirmed to be getting dedicated servers too. Shame.

[–]Chron300p 11 ポイント12 ポイント  (0子コメント)

Cool so we only have to wait 1 year to get For Honor dedicated servers

/s

[–]ConspicuousPineapplei7 3770K / GTX1080 8 ポイント9 ポイント  (5子コメント)

Not to mention there are still login and listing servers that can crash just as well.

[–]NonFrizzante 14 ポイント15 ポイント  (4子コメント)

Oh yea. It's almost guaranteed that uPlay shits the bed on launch.

[–]zackline 143 ポイント144 ポイント  (58子コメント)

P2P? Couldn't you cheat then? o.o

[–]CrypticDNSi7 6700K@4.3 GHz | EVGA GTX 1080 FTW GAMING | 32 GB DDR4 158 ポイント159 ポイント  (43子コメント)

Tell that to Rockstar. GTA V Online was literally unplayable for a while due to all the cheaters.

[–]jeffwhatVideo Editor || i5 305 ポイント306 ポイント  (28子コメント)

you mean "Loading Screen Simulator Online"

[–]ShatterNLGTX970 | i7 950 | youtube.com/shatternl 136 ポイント137 ポイント  (27子コメント)

"Ahh yes, I finally got into a Heist with 4 people."

"Oh damn one died and we have to start over, no problem"

player left the lobby

"NOOOOOOOOOOOOOOOOOOOOOO"

[–]EroSennin78 50 ポイント51 ポイント  (26子コメント)

You think making money should be easy and not a huge pain in the ass grind? Then how will they sell all those wonderful Shark cards?

[–]Brandon23zGTX 760, Intel i5, 8 GB Ram 20 ポイント21 ポイント  (21子コメント)

I hear that it's faster to get a minimum wage job and buy shark cards than it is to play the game and make money.

Like, let's say you can make $200k an hour at the fastest, shark cards would cost $10 for like $500k.

I don't know the numbers, but essentially you are better off buying shark cards.

[–]piedude3Eh, it's pretty good 18 ポイント19 ポイント  (15子コメント)

Or better off hacking once, adding hundreds of millions to your account, hack to a high level, and buy everything. If you have leftover then buy the most expensive car as much as you can. Take the one month ban for a first offense, then sell all of the clones of expensive cars at mod shops. You lose all the money you added when you get caught hacking, but not your items. Once you sell all of the clones back, you will have a few million to fuck with.

Hacking is still the best way to get money in the game, pretty sad tbh. When a maxed out yacht costs 10 million and you make 1.25/4 million for the Pacific standard heist, you got a problem. You'd have to do that heist 32 times to get 10 million, assuming you are on hard difficulty, take no damage once you get the money bags, you are not hosting the heist, you have a team of 4 friends who are willing to do that, and have the time it takes, usually about 32 hours total after you take load times and the like into account.

So, if you did the heist once a day for a month, you would just be short of buying a yacht. That's fucking ridiculous.

If you meet hackers in lobbies like I have, it takes about 10 minutes to get much more than that with 0 repercussions if they drop 20000 at a time.

Rockstar is begging for hackers with their current system.

Edit: u/Ohh-i-member informed me that there are reprecussions, and your account may be reset completely. This was not the case a few months ago for some of my friends, but this has most likely changed since then. Hack at your own peril.

[–]LurkMorePlease 23 ポイント24 ポイント  (5子コメント)

Bought gta V last month on sale. Loaded up multiplayer, within 10 minutes I saw a dude flying around and another guy shooting briefcases of money out of a minigun.

[–]piedude3Eh, it's pretty good 11 ポイント12 ポイント  (0子コメント)

Hacking is the only efficient way of getting money in GTAV. Pls tell me you got some breifcases lol.

[–]slowest_hour 5 ポイント6 ポイント  (0子コメント)

sounds like cheaters are just turning GTA into Saints Row

[–]Skeletal738PC and x220 Hackbook 3 ポイント4 ポイント  (0子コメント)

my first experience was the camera freezing on the intro cutscene while it played, and when i finally got control of my character he was stuck in a bin spawned there by some dipshit

[–]Hollowbody57ASUS GTX 1070, i7 6700K, 32GB DDR4 3200 Mhz 30 ポイント31 ポイント  (0子コメント)

Was?

[–]Jim_Nills_Mustache 214 ポイント215 ポイント  (71子コメント)

Looking forward to the open beta since I won't be buying, been down this road with ubisoft too many times. Game has a lot of potential too

[–]AsmotronSeventide 81 ポイント82 ポイント  (61子コメント)

It has a ton of potential, but honestly the game play is really boring. They manage to make the maps LOOK like busy battlefields, but it feels flat. And the combat system is a great idea, but just handles really poorly.

Imo, of course.

[–]BabyRingtailSteam ID Here 183 ポイント184 ポイント  (9子コメント)

Yep, see I got into closed beta and had a great time. Different strokes.

[–]AzlianAMD FX 9590 | AMD R9 390X | 16GB DDR3 56 ポイント57 ポイント  (0子コメント)

Same here. Probably the most satisfying kills 1v1

[–]mmm_doggy 39 ポイント40 ポイント  (1子コメント)

Ill just say that I had no problems with the P2P shit during the last beta. That being said, it will never be as consistent as a server.

[–]SerialExperimentsAmyGTX 970, i5 4690K 57 ポイント58 ポイント  (13子コメント)

I hate ubisoft as much as the next person but after playing R6:Seige this weekend and buying it, I feel like I found Ubisoft's diamond in the rough. There are optional microtransactions but youll naturally accumulate those points through play anyway so I'm having a blast. I still distrust Ubisoft but even they can turn out a great game.

[–]RiffyDivine2i7 6800K 128gb MemoryEVGA GTX 1080 Hybrid 56 ポイント57 ポイント  (9子コメント)

No you are finding an ubisoft game after all the shit was fixed. Launch was awful.

[–]TinOwlJohni7 5820k @3.30GHz || GTX 980 || 32GB VENGENCE 258 ポイント259 ポイント  (95子コメント)

For Honor is a Ubisoft game?

Thanks guys, I thought about buying it for a second there.

[–]kingfish1027 43 ポイント44 ポイント  (25子コメント)

The division and steep are the only two games that I've truely regretted purchasing in the past few years. Ubisoft has shown that they really don't care what you think as long as it seems polished enough. Weeks go by and the real problems start to emerge and Ubi does nothing. Ive learned my lesson.

[–]The-ArtfulDodgerCore i5 2500k @ 4.5ghz | 8GB @ 2133mhz | GTX 1070 21 ポイント22 ポイント  (3子コメント)

Bought the Divison recently..

I can't believe how much content I cannot access in this full price AAA game.. It's like most of the daily assignments at max level are only for DLC buyers.. disgraceful.

[–]Azagorath 19 ポイント20 ポイント  (4子コメント)

To my surprise this didn't happen with Rainbow 6 Siege. They keep making the game better and are working on it constantly. It's my favourite game for more than a year now and it does not look like this is going to change soon. I can only recommend it right now, If you like this sort of games.

[–]InstincthrKurwa 10 ポイント11 ポイント  (1子コメント)

Yeah, I dropped CS for Siege. It feels a lot more rewarding.

[–]CenturionV 5 ポイント6 ポイント  (0子コメント)

I did the same. Even bad games with hackers and bullshit aren't as bad in R6S because games are short just report and move on. Counterstrike is only good in competitive and you get one hacker or smirf and kiss an hour or so of your life goodbye and you'll be raging the whole time. Not worth IMHO.

[–]RickyLakeIsAman 3 ポイント4 ポイント  (8子コメント)

I almost picked up steep. Whats wrong with it? Shallow? THat was my concern

[–]ViciousSkittlei5 6500 - RX 480 8GB - 16GB RAM 11 ポイント12 ポイント  (2子コメント)

Well good thing an open beta is happening in a couple of days.

Whilst Ubisoft have had garb releases that deserved no ones money, this is actually pretty damn rare in the current industry. A full demo (beta xd) the weekend before launch? They must be mad... unless the game is actually good

[–]NiltiacSifSpecs/Imgur here 129 ポイント130 ポイント  (54子コメント)

The Ubisoft hate circlejerk in this subreddit is real, holy shit. How about you decide for yourself whether the game is worth buying than letting a meme decide for you? I'm not saying Ubisoft did nothing wrong, but their games are far from trash. People shit on them without ever playing them, it's ridiculous. Form your own opinions.

[–]Liverpool934I7 6700K MSI GTX 1070 7 ポイント8 ポイント  (3子コメント)

Eh Ubisoft destroyed Redlynx, haven't liked them since.

[–]Mdogg2005mdogg 54 ポイント55 ポイント  (21子コメント)

It's retarded, honestly. I get that this is basically an echo-chamber kind of sub but it's a bit ridiculous at this point. Rainbow Six: Siege is doing very well and that's also a Ubisoft game.

Neither Uplay nor Origin are close to the quality of Steam but they've been consistently getting better.

I've had a lot of fun with the game despite it being from Ubisoft and really look forward to seeing it do well.

[–]MattOfJadeSpeari5 6600k | EVGA 980Ti 42 ポイント43 ポイント  (10子コメント)

Rainbow Six Siege is the only real example of an actual good Ubi game recently and it was still a total shitshow when it first released, which is why it has more players now than it did on release.

[–]TheHero_RedditNeeds 17 ポイント18 ポイント  (2子コメント)

I'd argue that this is an echo-chamber website. Very few people are coming here to have their opinions challenged or to think (the voting system in its current form facilitates as much) and if you even insinuate this, you get down-voted into oblivion assuming whoever is reading your post doesn't just immediately stop reading it and go search out some dopamine on tap that confirms their already established opinions. That means you need to basically appeal to the "hive mind" of Reddit or get down-voted, assuming you even care about that. I don't personally. That also means the most unique/provocative opinions will probably be the most controversial or down-voted. At the same time though, trolls and psychopaths get down-voted too, so the game becomes sifting through everything to get a broad strokes idea about any particular thing, then going and making up your own mind anyway.

This game is going to have an open beta. That is the most critical thing about this in my opinion. I'm going to use that to inform my decision making on whether or not this game is worth $60 to me. If it is, I'll buy it, if it isn't I won't.. That being said, a critical marketplace is a good thing because it incentivizes developers to ideally not pump out shit. It encourages them to do open betas to showcase the quality of their product and if they fail to provide something adequate enough for the market, they will fail as a company and another company will ideally take their place. What doesn't do anyone any favors are fanatical fanboys that think their favorite thing is beyond reproach or constructive criticism AND people that are completely averse to making up their own minds and letting collective sentiment dictate what they think.

[–]insaknaFX-6300 / 970 23 ポイント24 ポイント  (2子コメント)

Why does the banner say no memes if we have a flair dedicated to memes

[–]ServerOfJustice 49 ポイント50 ポイント  (1子コメント)

No memes at the top is a button that filters out anything flaired 'Meme/Macro' - it's not a rule.

[–]insaknaFX-6300 / 970 6 ポイント7 ポイント  (0子コメント)

Oh well I need to use that more often

[–]saikronfuck off steam spamming parasites 45 ポイント46 ポイント  (59子コメント)

I was actually much more excited for it when I thought it would be an Ubisoft funded Chivalry clone.

I might get it after watching somebody good play, because the IGN gameplay video makes the gameplay look like trash. In a game called "For Honor" it seems the game winning strategy is to get dudes in a man sandwich and spam attacks on their backs.

[–]CyberTorque 59 ポイント60 ポイント  (9子コメント)

They are just horrible at the game. Pretty common from game journalists, right? please, don't judge it based on that.

[–]nearingdear 22 ポイント23 ポイント  (0子コメント)

If people plan on having a personally accurate litmus on games around release, they need to stop listening to these incompetent big-journalism game writers with a conflict of interest on their shoulders. For me, I found Rich and Jack from PreviouslyRecorded on Youtube, or any handful of streamers I follow on Twitch.

A person can spend a few minutes each day looking around and find people with similar tastes but easier access to video games. Let them do the work for you, not some rushed journalist employed under IGN's quantity-over-quality tactic who would call a learning curve an "unnecessary barrier to entry" or some shit.

[–]MmEeTtAai5-4690k, GTX 780 16 ポイント17 ポイント  (9子コメント)

if you 2v1 somebody who knows how to block you will ALWAYS lose thanks to the revenge mechanic.

[–]Ennyish 21 ポイント22 ポイント  (5子コメント)

That is NOT true lmao.

It's true it's super easy to pop revenge, but just having it is absolutely no guarantee that you'll win the fight, or even kill a dude

[–]soulard 67 ポイント68 ポイント  (37子コメント)

P2P wasnt bad in the beta, I only ever experienced issues a few times and it's when the host left the game.

Edit: didn't mean to say I was disconnected

[–]YouAreUnoriginal 138 ポイント139 ポイント  (5子コメント)

haha

"P2P isn't bad."

names super bad aspect of p2p

[–]thisremindsmeofbaconi74720HQ - GTX965m - 16GB 33 ポイント34 ポイント  (3子コメント)

Mark my words, p2p is going to be the new 30fps

[–]YouAreUnoriginal 63 ポイント64 ポイント  (1子コメント)

the human eye can't even detect dedicated servers

[–]Swatbot1007FX-6300, GTX 970 10 ポイント11 ポイント  (0子コメント)

Dedotated*

[–]The-ArtfulDodgerCore i5 2500k @ 4.5ghz | 8GB @ 2133mhz | GTX 1070 4 ポイント5 ポイント  (0子コメント)

As a long term competitive gamer.. P2P is worse.

[–]sassysecondsI5-6600k, GeForce 1070 34 ポイント35 ポイント  (25子コメント)

Disconnected when the host leaves.....what fucking year is it? That's archaic bullshit.

[–]soulard 27 ポイント28 ポイント  (0子コメント)

Sorry, I didn't mean to say I was disconnected, I edited my comment. When the host disconnected, it would give me connection issues, but I wasn't ever kicked out of a game.

[–]Troggie42i5 650, 8GBDDR3, Radeon HD 7800, SSD+HDD 4.2 TB 9 ポイント10 ポイント  (7子コメント)

Does anyone know the "official" name for this meme? Been trying to figure out where it came from and who that dude is, but it's hard to research when you don't know the name of it.

[–]JoshTMyers 5 ポイント6 ポイント  (2子コメント)

His name is Roll Safe, basically went a bit viral for his videos as they strike a chord with his audience and the humour is reminiscent of The Office, his work got picked up by the BBC and now it's very average.

Give it a search and YouTube and you'll find him!

[–]Lucki_XIV 2 ポイント3 ポイント  (0子コメント)

Hopefully they learned from their mistakes with Rainbow 6 and make a great game from launch. And not a year later.

[–]ChuckS1171080 Amp Extreme! 10 ポイント11 ポイント  (3子コメント)

Man, I'm on the fence on this game. I loved the gameplay but I have no patience to learn how to properly fight. Hell, the AI was kicking my ass. I was watching a Youtuber who knew what he was doing, it looks amazing.

[–]Fire_Wulf 8 ポイント9 ポイント  (0子コメント)

The AI is just insanely good, don't let that get you down. The majority of real people you play against are way worse than AI

[–]-Snow- 5 ポイント6 ポイント  (0子コメント)

If it was a level 3 bot, those are better than most players, not just in combat either.

[–]penguinswithagun 10 ポイント11 ポイント  (10子コメント)

So I just bought Rainbow 6: Siege, and I'm wondering what he netcode is like. Ive heard its bad and good.

[–]faintedsquirtlei5 4590k, GTX 1070, 1080p 60hz monitor :( 25 ポイント26 ポイント  (2子コメント)

It works 98% of the time. That 2% will piss you off to no ends.