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過去 2 週間: 0.0 時間 / 記録時間: 911.0 時間
投稿日: 1月20日 14時18分

A Review by some die hard, old "Fallout Fan", after more than 900 Hours of gameplay.

Spoilers included. Swearing included. Truth included.

Lets get right into it.

_______________________


1: Special Perks/Skills:
They don't influence anything! In previous Fallout titles, every perk, every skill you've achieved, no matter if it was for charisma, strength, intelligence and so on, influenced your game experience with unique dialogue options and other things. Its gone now!

2: Engine:
The fact you guys still use this old, heavily modified morrowind-engine, not only shows how you guys are unable to evolve as a game development studio, it also shows that you guys probably don't want to evolve, because you think your games are the pinnacle of open world RPG's - well hear the news - THEY ARE NOT.

3: Karma-System:
The karma-system is missing! Despite the fact someone have thought that this won't be a problem afterall, it's a huge problem and another step downhill for a once great game ! While FO3/NV had a karma system. Fallout 4 does not have it, and it takes away the feeling that the world is reacting to your actions! It takes away the soul and everything else which gave immersion for the choices you made ingame! Cause nothing actually really matters now! "Eradicate Diamond City? Who cares, go on, you lost your stupid son so I will forgive you!"

4: Popularity-System:
This one was also cut, or was never planned to be ingame because Bethesda didn't want to spend time on this! FO:NV greatly introduced this system, and it was absolutely awesome having the choice to be friends with nearly EVERY faction present ingame, depending on the choices you made!

5: Building-System:
Depsite the fact I've spend tons of hours building settlements - which at the end didn't served any real purpose than being cosmetic crap like everyhing else in this game, this system is so unbeliveable broken and almost unusable, that the easiest constructs sometimes made you grind your teeths of frustration! Thankfully to your community, all the mods helped eradicate the undone stuff you left over!

6: DLC's:
Excluding Far Harbor and Automatron, all the other DLC's are an absolute joke, and an underwhelming experience, and not worth their money. Too much workshop stuff, which wouldn't be so bad if settlements - like I said before - would serve more than just an cosmetic purpose.

And Nuka World ... Holy fu**, how I hate it! I even prefer the horse armor! I wouldn't even mind it, if it just was some small addon in the middle of other DLC's, but the fact that it really is the last DLC, is such an complete disappointment, I have no words left for it. The quests, the raiders, the wasteland - everyhing is mediocre at it's best, probably much worse.

7: Special-Items:
None of them actually has some special design or some special "enchantment", nothing feels unique, everything is just the same stuff! At least in Skyrim some of the special items were unique, not all, but some, but in Fallout 4 nearly every special item isn't special! Copy paste at it's finest! Every reward is just underwhelming. Think it's not important? Well, maybe it ain't imported for some kiddos with low standards, but for true fans - IT IS IMPORTANT!

8: Mainquest:
Probably the most miserable mainquest I've ever saw in a game, and the fact that I really don't have another choice than blowing up this or that faction at the end, is just lazy writing and lazy development.

GIVE ME SOME REAL ALTERNATIVE!

THATS THE PROBLEM WITH PRE-DEFINED CHARACTERS IN AN PSEUDO-RPG. YOU DON'T REALLY HAVE A CHOICE TO MAKE IT "YOUR" CHARACTER. YOU ARE BOUND TO A BACKGROUND STORY. FO:NV DID A GREAT JOB WITH THE COURIER! THATS WHAT I CALL AN RPG-ELEMENT.

9: THE LORE:
Some big problem with Fallout 4 !

WHAT THE **** WERE BETHESDA THINKING WHEN MAKING THIS LORE ******* X-01-Quantum-Power-Armor and put it into Nuka world? The X-01 - Advanced Power Armor - Was made by the enclave in the year 2215, put into duty in 2220, served until the year 2270 !

YOU CAN'T PUT THIS ARMOR INTO NUKA WORLD! NUKA WORLD IS PRE-WAR! IT MAKES NO SENSE! YOU CAN'T JUSTIFIE IT! EVEN IF BRADBERTON HAD TIES WITH PRE-WAR GROUPS OF THE MILITARY, THE ADVANCED POWER ARMOR NEVER WAS INTENTED TO BE A PRE-WAR PROTOTYPE ! IT NEVER EXISTED PRE-WAR! IT WAS MADE ABOUT 150 YEARS LATER BY THE ENCLAVE!

IT ALSO NEVER MADE SENSE THAT THIS MANY PARTS OF THE X-01 ARE SCATTERED AT PRE-WAR MILITARY-CHECKPOINTS! WHY WOULD THEY! IT'S ENCLAVE... IT-MAKES-NO-SENSE!

AND WHAT THE **** IS THE T-60 POWER ARMOR SUPPOSED TO BE!? I COULD UNDERSTAND IT'S EXISTENCE IF IT WOULD BE MADE BY THE BROTHERHOOD OF STEEL AFTER THE EVENTS OF PROJECT PURITY AND THE ADAMS AIR FORCE BASE, IT WOULD MAKE SENSE IF IT WAS AN UPDATE OF THE BROTHERHOODS T-45 POWER ARMOR. BUT IT ISN'T!

THE T-51 WAS THE PINNACLE OF PRE-WAR POWER ARMOR! NOT THE T-60! IT'S PRE-WAR EXISTENCE IS OBSOLETE! AND THIS MAKES NO SENSE! IT'S ANOTHER FAILURE AT RESPECTING YOUR OWN WORLD!

AND WHAT ABOUT THE GHOUL-CHILD LIVING IN A REFRIGERATOR FOR 200 YEARS! GHOULS ALSO NEED FOOD AND WATER! THEY ALWAYS DID!

IT'S NOT ABOUT REALISM, IT'S ABOUT THE CONSISTENCE OF YOUR WORLD! YOU JUST CAN'T CHANGE THIS CONSISTENCE! BECAUSE IT WILL END IN A NON-LOGICAL MASH-UP!

J.R.R TOLKIEN ONCE SAID YOU HAVE TO RESPECT THE RULES OF THE WORLD YOU CREATED! OTHERWISE YOUR WORLD IS DOOMED!

10: Mapdesign:
Excluding Far Harbor AGAIN, the overall Mapdesign is just terrible and horrible boring! Even the mojave desert is far more enjoyable - AND IT'S A DESERT!

And nuka world's wasteland... Just some flat piece of dirt with mutated inhabitants and a theme park! And the locations, well, most of the time they don't serve any real purpose than being cells for loot! I can't remember one cave, one location which awarded me with some real special gun or armor, or quest!

AND THE MAP IS SMALL! ♥♥♥♥! NEARLY 1/3 OF THE COMMONWEALTH IS WATER! IGN 2/10 - TOO MUCH WATER!

11: Dialogue-System:
PROBABLY EVERY GAMER AROUND THE WORLD IS ON MY SIDE AT THIS ONE!

THIS CATCHPHRASE-DIALOGUE-SYSTEM IS SO MESSED UP! DESPITE THE FACT THAT IT ANYWAY DOESN'T MATTER WHAT YOU ARE GOING TO SAY IN THIS GAME, YOU DON'T EVEN KNOW WHAT YOU ARE GOING TO SAY EXACTLY! ITS QUICKSAVE AND RELOAD EVERYTIME, UNTIL YOU GET AN ANSWER THAT FITS YOUR STYLE!

WHY ARE YOU ******* GAME-DEVELOPERS ALWAYS TRY TO FIX SOMETHING THAT AIN'T BROKEN!

AND COMPARED TO OTHER FALLOUT TITELS, WHICH OFFERED DOZENS OF ANSWERS, THIS NEW SYSTEM LIMITS THOSE OPTIONS TO A TOTAL OF 4! WHICH IS SO ♥♥♥♥♥♥♥♥! YOU MUST BE A REAL OBSCURE PERSON TO COME UP WITH SUCH AN IDEA!

BUT THATS THE TYPE OF GAME WE ARE FACING TODAY! KEEP IT SIMPLE, MAKE IT EASIER, BECAUSE MORE PEOPLE WILL BUY AND PLAY IT THEN!

12: Copy-Paste-Quests:
You recycle quests from previous titles. What is going on with your writers?

13: Factions:
The Factions. They all are somehow boring. Esspecially since the most epic nemesis - the enclave - doesn't even get more than two mentions in Fallout 4 - like they've never ever existed.

Institute: Canon-Died-Pseudo-Enclave-Replacer.

Railroad: PETA of the wasteland.

BoS: Technology hording troglodyts.

Minuteman: Faction you are somehow bound to without any other choice.

14: Nuka-World-Raiders:
Again nothing more than cosmetic trash. I can't progress with them in the mainquest. It doesn't matter that I joined them. Preston says kill them - EVERYHING IS GOOD AGAIN.

_______________________


While there are still many things I'd like to mention, I guess it's enough if I say that Fallout 4 is an absolute waste for every true fallout fan. It's nothing more than a cosmetic silhouette, an outline of a once great game.

If theres any hope for Fallout, than it's name is
Obsidian Entertainment.
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22 件のコメント
CERVIXpounder 1 時間前 
Seriously the Fallout 1&2 didn't have a karma system and none of the games need it. On a side note about the fallout canon: fallout 3 had nothing to do with 1&2 (in terms of canon) it was still fun and like a stand alone story in the fallout world. Fallout NV was technically fallout 4, feel free to google "fallout van buren" if you don't believe me. I don't think any of the writers from 1&2 are still around, I'd really just like to see fallout 1,2, NV's story seen to the end.
Bubs 13 時間前 
So you absolutely dreaded the 911 hours you put into the game. Why do I feel like that's absurd? I'm an 'old die-hard Fallout fan,' and I like the game, does that make your opinion obsolete?
pookey 2月2日 7時07分 
I don't think he hated it all the way through. Instead, I think he desperately was trying to familiarise himself with the past fallout games he loved, that he tried to reconnect with that passion he had for the old.

Could be he didn't know how he felt at the time. I've played HOI:IV for two hundreads hours and I didn't know how to feel about the game, I wasen't sure if I was midly enjoying or not. If you asked me now, would you reccomend it? I'd would point you elsewhere.

I think this is a common case for those game that just ''flop'' in a series or go under alot of change, needed or not. (FO:3/4, RE:6, HOI:IV, COD, ME3 etc, etc.)
You think and hold onto the old titles previous image and state so much you don't know how to feel about something that is plainly just not up to standard... or otherwise just plain bad.
Meme Machine 2月2日 5時56分 
His hours aren't actually at all relevant here. It is definitely strange that he has 911 hours in a game he hates, but it doesn't invalidate the review. In fact, having more hours just means he has more experience to talk about.
lostinspace 2月1日 22時31分 
alot of caps you have put into your writing but good job on writing you seem to know your stuff but i agree with max power because it just does not make sense when your put 38 days into it
Max Power 2月1日 20時41分 
For some perspective, 911 hours is 38 days. After that, you're going to tell people its a waste and not to bother playing it? Thats absurd. I'm not saying Fallout 4 is perfect or anything, but you liked it enough to dump 911 hours into it... seems disingenuous to tell people not to play it after that.

Oh, and when it comes to the engine, studios rarely build a new engine from scratch when they already have one. Unreal 4 for example, is just a modifieed version of Unreal 3 which was a modified version of Unreal 2 and so on. It cost a lot of money/time to build an engine from scratch, so devs just update their existing code. Call of Duty for example uses an engine called IW Engine, which is actually based on the 17 year old Quake 3 engine. They've never built a new engine for COD, they just keep updating the old one. So I'm not sure why you're so obsessed with the idea Bethesda needs a new engine., the current one works fine... and you never actually state your issue with it.
Rudenappyboy 2月1日 18時41分 
cry baby
Windy5000 (Az) 2月1日 14時46分 
Valid points and usually when game developers do this kinda thing it kills off a large portion of the fan base like R6. However, i very much liked FO4 and enjoyed every second of gameplay. Doing a second run through with the DLC.
Turok... Vaulty? 2月1日 9時45分 
This is a great review. What people are failing to understand is that just because I played say 100 hours of a game, it doesn't necessarily mean I had fun all those 100 hours. I may have been pushing through the game, desperately searching in all nooks and crannies to find where the game I love went. I could have played 20 hours of some other game, and had more fun than I did in 100 hours of Fallout 4. Also, I imagine many Fallout fans are flat out not recommending the game, because they don't want Bethesda to be rewarded for the piece of shit they gave us. Just send them the message that we don't like the current formula of RPGs they make.
Turin son of Hurin 1月31日 23時46分 
Hit the nail slap bang on the head - FO4 fell flat in terms of the Fallout series usual RPG elements and like you said lore was scrambled just to suit the 'quests'.

As a story driven shooter with a side of open world carnage though, it did ok.