About this project
I have created a game base on the old system in what was known as the U.S.S.R. It was a completely closed society, where it was almost impossible to get a passport and the money that you needed to travel. Why? Well, first of all, having any contact with foreigner agency could be considered treason unless it was for the "good of the State!"
So, in "Back in the USSR" you need to procure a passport, a visa, and a destination; under normal circumstances, all of these need to correspond to each other. Therefore you need a passport from the US, with a visa from the US and a destination in the US. The exception to this is if you are lucky enough to get a diplomatic passport which also acts as a visa. There is one more aspect of the game, and that is denunciation. If you suspect a player of having, contraband, you may denounce him to the KGB. However, you must be able to declare what it is and where from it comes. Therefore a proper denunciation would be thus, "Isaak has a passport, and it comes from France." "Back in the USSR" will provide hours of fun for you and your family. It will be the new monopoly and just think you can say, "I was there when it kickstarted."
Risks and challenges
The only problem that I can foresee is if we get too many orders it might take a little while to fulfill them. The game maker has promised to bring the price down if we can get a thousand orders in and that ti why I project over that.
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