上位 200 件のコメント全て表示する 295

[–]Gondile [スコア非表示]  (102子コメント)

This is incredibly funny considering the controversy around Polygon's DOOM gameplay that showed the player controlling the game like a toddler.

[–]Piemonkey [スコア非表示]  (88子コメント)

So what, though? It's not like that video means they hate the game. It just means they were lazy about getting some content about the game up.

Then again, it's probably become one of their most profitable videos of all time thanks to people refusing to let it go so maybe we'll see more of them just because of how much revenue they'd get.

[–]throwawaygg_7 [スコア非表示]  (85子コメント)

Polygon are far too obsessed with being seen as smart and being taken seriously as "journalists" to go down that road. Their awful Doom video was less self-aware puppetmaster and more incompetence.

[–]TheStills [スコア非表示]  (0子コメント)

Polygon has a video series that is entirely based around a grown-ass man putting amiibos into his mouth, I don't think they are "obsessed" about being seen as smart.

[–]ngwoo [スコア非表示]  (78子コメント)

Why is it so controversial that the person who played the game was bad at the game? Literally millions of people play and enjoy games they're bad at.

[–]supercore23 [スコア非表示]  (40子コメント)

It's as if the book review section of the Times recorded themselves struggling to read the first chapter of a book as an intro to their review of said book. It's the kind of thing that would make you go, "I'm not sure these book reviewers know how to read...".

[–]gubbinsmcgee [スコア非表示]  (14子コメント)

Honestly, it just looks like someone that's not used to playing an FPS on a controller. I'd probably be about that bad if I was forced to do the same.

[–]Gondile [スコア非表示]  (5子コメント)

For sure dude, staring at a health pack and unloading your ammo into it for 10 seconds is just a side effect of playing with a controller.

[–]gubbinsmcgee [スコア非表示]  (4子コメント)

Or it was incidental footage that was shot while he was discussing the game with a colleague and the main demo footage was lost/corrupted. Not sure if anybody plans to offer any other guesses beyond "lel Polygon hate games"?

[–]Gondile [スコア非表示]  (3子コメント)

It's absolutely ridiculous how far you're trying to reach to protect the sanctity of what was a ridiculous video that never should have been released.

[–]supercore23 [スコア非表示]  (3子コメント)

For sure. I honestly don't care how good someone is or isn't at any one particular game. It's the fact that they captured the footage, reviewed it, edited it, reviewed it again, and uploaded it without stopping and thinking, "Man, This footage is terrible. It doesn't accurately represent the pace and flow of the game at all. Maybe we should go back and have someone else record this again..."

It just reeks of laziness, poor planning and project management, or both. They deserve to be laughed at for it.

[–]TossIt_12345 [スコア非表示]  (0子コメント)

Sometimes the pressure to put out content is higher than the pressure of your intuition telling you the video sucks. I'm a pro video editor and sometimes shitty content gets put out simply because it has to. Deadlines are in effect and clients have paid. It's not ideal, but it happens.

[–]gubbinsmcgee [スコア非表示]  (0子コメント)

Possibly, or they only had one chance to record it at a preview event and the person who played was a M+KB gamer and/or amputee. I can't imagine everybody completely missing the fact that the gameplay was garbage, so presumably there's a reason beyond Polygon's wilful desecration of a sacred franchise.

[–]YoungZer0 [スコア非表示]  (0子コメント)

That too, but then you see him use the pistol instead of the shotgun, struggling to use the most obvious mainstream elements in a FPS game.

[–]MrTastix [スコア非表示]  (0子コメント)

I'm not used to playing with a controller and I'd be nowhere near as fucking bad as that.

It's more like they got the random secretary who has never played a game in their life to do the video.

[–]merrickx [スコア非表示]  (0子コメント)

Imagine the new Tesla were demonstrated by Motor trend, by the driver constantly scraping up against other cars whilst trying to park for 15 minutes.

It just looks like someone who's not used to driving motor vehicles with a steering wheel.

[–]popcar2 [スコア非表示]  (3子コメント)

Have you seen the gameplay video? We're talking "I don't know how to move the camera while walking" levels of bad. A professional journalist which is their JOB to play video games has no idea what the controls are and how to use them.

[–]throwawaygg_7 [スコア非表示]  (18子コメント)

the main reason is because those millions of people aren't doing it for a living so there's no expectation of basic competency. a regular person has no obligations (outside maybe not ruining a game for their team in multiplayer) and their play is solely for their own enjoyment.

the guy who played it for Polygon didnt play it for himself, he played it for a video. That video was produced in a professional capacity and its goal for the company was to make money. along with that there's a level of expectation that the game is played well enough to make the video suitable to watch. you can argue there's a certain level of responsibility that the person recording it has to the audience and to the makers of the game to show it in a fair light. Polygon failed to do that and it was the extent of the failure that got the attention. It wasn't merely not played well, it was played so poorly that some people have difficulty understanding how its possible to be that incompetent. the internet is full of people with unrealistic expectations, you see it whenever somebody streams. some people expect pro-gamer, top-tier gameplay from everyone. this isnt the case here though, its not unreasonable to expect the person recording a game for their professional videogame coverage company to be able to play it.

Think about it in another way. If someone who worked for say, a car coverage company like Car and Driver was assigned a new vehicle to drive for a video, you would expect that person to have a driving license and not crash the car into a tree within the first few seconds. You dont expect them to drive like Schumacher but you do expect them to know how to handle a vehicle and keep it on the road.

[–]Dontshootimgay69 [スコア非表示]  (1子コメント)

You do know that a company like Polygon don't just hire people who play video games right. There are probably 50 people behind the 5 guys you see in every video whose jobs have nothing to do with video games. Because some people actually have to run the company. As for the video that everyone complains about, maybe they asked an intern to get the footage.

[–]nnneeeerrrrddd [スコア非表示]  (0子コメント)

And should they have had this intern play the game for the video? Nobody's asking for perfection, just basic competence. If you're going to show an action game, get someone who's held a controller before to play.

[–]tovivify [スコア非表示]  (0子コメント)

Because those millions of people don't get paid to suck at games as their profession. People expect a certain level of competence if you're doing something as your job, and presenting yourself as an authority on a given topic.

[–]tinwooki [スコア非表示]  (0子コメント)

i'm awful at games, but i wouldn't start reviewing them professionally and declare myself an authority unless my website name was something like reallyshittygamer.biz

[–]FillionMyMind [スコア非表示]  (0子コメント)

Like seriously, Reddit loves Angry Joe but have you seen him play video games? It's disastrous. Just watch him play Halo 5 in his review or his live streams before that. Literally just as bad as the Doom video, if not worse.

I'm not exactly a super fan of Polygon, but this circlejerk is definitely one of the dumber ones on Reddit.

[–]merrickx [スコア非表示]  (0子コメント)

They weren't bad at the game. The gameplay demonstrated that the player was seemingly, entirely unfamiliar with the input device. It'd be like an auto journalist going to test drive the new 2018 Mustang and never having driven before.

In any case, was it not Polygon writers that abhorred fan reaction to the violent reveal of the game, or was that another, similar outlet?

[–]twomongsmakearight [スコア非表示]  (0子コメント)

"Literally millions" aren't paid to be professional critics though. Polygon are supposed to be an authority on video games, yet the guy playing DOOM lacked even entry-level ability with a games controller. It's pretty hard to take them seriously after that.

[–]CaptainCupcakez [スコア非表示]  (0子コメント)

Do film reviewers struggle to concentrate and wrote poorly? No.

A basic level of skill is to be expected.

[–]Mista_Wong [スコア非表示]  (4子コメント)

Because why would you let someone review a game if they know absolutely nothing about gaming?

[–]ngwoo [スコア非表示]  (3子コメント)

It wasn't a review, it was a First Look video.

[–]Mista_Wong [スコア非表示]  (2子コメント)

Still, it's supposed to be first impressions. Why would you get first impressions from someone who doesn't even know what they're doing?

[–]RaoulDukeff[🍰] [スコア非表示]  (0子コメント)

Because they're supposed to be professionals?

[–]merrickx [スコア非表示]  (0子コメント)

A professional news and media outlet put that out as a professional showcasing of one of the years largest releases within the industry.

Why is criticism of this so controversial. If motor trend proudly broadcasted a video of a new Tesla sutter-stopping across alarming lot from 15 minutes, with n occasionally fender bender or two, with the employee shirggin at the end of the video, criticism would no be controversial.

Polygon is allowed to suck at games, especially the ones they hate, and jalopnik drivers don't need to know how to race a car, or even shift a manual, but if motor trend showcased a new, yet to be released car by fucjing crashing it 3 times at 15 miles an hour due to the driver being completely unfamiliar with the basics of user input, then that is an entirely different situation altogether.

We're not watching some YouTuber kid's let's play. Just because the player might be havign fun means this drivel from a professional outlet get a pass on their initial demonstration of a game?

I've never seen so much hand waving.

[–]Piemonkey [スコア非表示]  (4子コメント)

Yeah, I'm pretty sure the only thought Polygon had behind this video was: "Hey, intern. Record yourself playing the first level of this game and upload to our YT channel, please."

[–]shah138 [スコア非表示]  (2子コメント)

It wasn't an intern who was playing, it was Arthur Gies. If you head over to their website you can see that he's one of the main staff over there and his job title is Reviews Editor.

[–]throwawaygg_7 [スコア非表示]  (0子コメント)

which makes polygon shit at their job, thats worth criticizing.

[–]Omeutnx [スコア非表示]  (0子コメント)

So what, though? It's not like that video means they hate the game. It just means they were lazy about getting some content about the game up.

Oh you mean they were too lazy to do their job? Or perhaps they are unqualified for their job? In what world is this defensible?

[–]merrickx [スコア非表示]  (0子コメント)

They were "lazy..."

They were irresponsibly unprofessional. This was an impression of a product, of a work, and Polygon is a professional news and media outlet.

If this happened in almost any other industry, criticism of it would hardly be controversial. Imagine motor trend completely botching a showcase of one of the biggest auto launches of the past few years. Imagine a 15 minute video of a Tesla stutter-stopping across a parking lot, and MOTOR TREND branding proudly flashing across at the start and end of the video.

Not only would criticism not be controversial, but there's be a ton of other outlets writing about it. Instead, we get the opposite here, because this is gaming, the fucjing laughing stock of every 10 minute slot on every mainstream news network.

[–]Firvulag [スコア非表示]  (3子コメント)

Am I wrong in remembering the video was only meant for graphics purposes?

The actual playing of the game was not important at all. Maybe had one hand on the controller and the other in a note book.

[–]westborn [スコア非表示]  (1子コメント)

No, it was to show gameplay. There's the Nvidia "graphics" video that often gets brought up as example of proper gameplay along the Polygon video, maybe you got them mixed up.

[–]Gondile [スコア非表示]  (0子コメント)

I'm pretty sure it was just a basic gameplay video. Even then, there's no excuse for someone on payroll at a games journalism company to be so fiendishly bad.

[–]Snatch1414 [スコア非表示]  (35子コメント)

I don't know if I would want to play it through again all the way but it was pretty awesome in general.

On a related note, I've seen Super Hot on a lot of these lists. I was aware of it before but I might have to get it given how unique it is and how much praise it's gotten lately.

[–]mrgeologyguy [スコア非表示]  (28子コメント)

I feel the same way. I definitely enjoyed DOOM, but there are some seriously boring stretches of the game that I can't see myself going through again.

[–]Snatch1414 [スコア非表示]  (3子コメント)

I keep thinking I'm going to play through it again one day, but what will probably happen in reality is I'll boot it up, bash some heads for 20-30 minutes, and not go back to it.

[–]HappierShibe [スコア非表示]  (0子コメント)

Have you tried it on the new arcade mode they added with the lost content drop?
Removing the collectible/progression element has completely revitalized the game for me.

[–]mrgeologyguy [スコア非表示]  (1子コメント)

Exactly what happened to me. I got a Gtx 1080 a few weeks ago and booted it up all excited...but I quit playing after probably 20 minutes

[–]JarJarIamyourfather [スコア非表示]  (0子コメント)

It starts out too slow. I was really bored in the beginning of the game, it gets better once the enemies and the levels and weapons get more interesting. Its kind of a slog to get to the good parts though.

[–]gamerexq [スコア非表示]  (0子コメント)

I feel the same way. I definitely enjoyed DOOM, but there are some seriously boring stretches of the game that I can't see myself going through again.

yup, it overstays its welcome in my opinion :/

[–]FlyBlahTim [スコア非表示]  (3子コメント)

I'm already bored and I'm like, 2 hours into the campaign. I get it's supposed to just be a killing spree but to me just running around killing to music is boring I guess.

[–]jabba_the_wutt [スコア非表示]  (2子コメント)

Sounds like you've just outgrown shooters. That's what happened to me with this game. Spending tens of hours doing nothing but shooting shit in the same 10 second gameplay loop just doesn't do it for me anymore.

[–]FlyBlahTim [スコア非表示]  (1子コメント)

I still enjoy Overwatch, and the mainline of stuff like Battlefield. Something about Doom is just boring and I don't understand the praise.

[–]SomePithyGuy [スコア非表示]  (0子コメント)

I think a lot of its praise comes from how well Bethesda was able to preserve a lot of DOOM's classic elements while still making it a modern game.

[–]Baloobadooby [スコア非表示]  (11子コメント)

I think I'm near the end, but I can't bring myself to finish it. Nothing new has happened in so long, all it does is throw more and more enemies at me like it has for the last 3 levels. The game just leads you to an arena to fight in over and over and I'm sick of it at this point

[–]fiduke [スコア非表示]  (5子コメント)

Some new settings and continuation of story is all you'll be playing for. But yea if you're over the arena-based destroy-it-all fast-paced gameplay, by all means stop playing, because that's the main reason it's a good game.

[–]jayrocs [スコア非表示]  (2子コメント)

Get to the end, you start fighting bosses and that really changes things up a bit.

[–]PaarlVinland [スコア非表示]  (0子コメント)

Yeah I've killed 2 bosses so far, they definitely stand out

[–]Baloobadooby [スコア非表示]  (0子コメント)

I killed the dudes with the slugs in them, but all I did in the fight was jump around and shoot like every other time. Don't get me wrong, the gameplay is fun, I just have no desire to play after 10 hours of it already

[–]Aleitheo [スコア非表示]  (0子コメント)

Just last night I beat the game. The last few levels do feel a bit odd in that I thought I was already near the end by that point. Those levels were basically padding at that point, some spots feeling like it.

I recommend you focus on completing the mastery challenges for your weapons. That pushes you to use weapons you may not have used for a while because you got comfortable with something else. It also encourages different methods of play that can help keep things fresh. Same thing for the runes.

Also make sure you are exploring too, that kind of moment of gameplay often differs a good bit from the arena fights.

[–]ngwoo [スコア非表示]  (0子コメント)

I'm playing it to see where the story goes but have no interest in going back for collectibles or playing custom maps.

I've definitely noticed that I've started becoming increasingly reluctant to pick out a shooter from my games list and play, despite most likely having some fun while doing it. I've been spoiled by puzzle games like the Witness that require me to solve problems or creative games like Stardew Valley. There's just no desire to play brainless twitch shooters anymore, I want something that lingers in my mind for a while after playing.

[–]ExortTrionis [スコア非表示]  (6子コメント)

That's why you play arcade mode, it gives doom the replayability it needs. Ultra nightmare or bust. This is the most fun way to play the game.

[–]Aleitheo [スコア非表示]  (3子コメント)

What does Arcade do besides give you all weapons maxed out?

[–]ExortTrionis [スコア非表示]  (2子コメント)

It's designed to compel you to run through the map as fast as possible. There's no cutscenes, you have all perks, the weapons you have available to you at that level have every upgrade, no lore pickups, no doom guy dolls to pick up, no secrets. It's nothing but pure gunfighting from start to end. The new bombs add another fast way to kill demons in a large aoe, and keeping that combo multiplier up at 32x requires you to constantly keep moving.

You'll find yourself running through maps that took you 30 minutes the first time in less than 5. It basically distills Doom down to purely what everyone loves most, the super fast gunplay. And now being able to compare yourself against other players with how much points you got is a nice new addition.

Also not sure why someone downvoted my original post.

[–]Aleitheo [スコア非表示]  (1子コメント)

I wasn't aware of the whole score attack nature of it. I do recall replaying Halo with skulls often like that and enjoying it.

A lot of the time you can't figure why someone downvotes a post anyway. Most people who do that don't stay around to explain why.

Do you still have to do objectives and keycards though?

[–]ExortTrionis [スコア非表示]  (0子コメント)

You do, but they're all highlighted on the compass, so they don't add much downtime. If you decide to play I highly recommend you try on ultra nightmare, the amount of points you can achieve is based on the difficulty and you don't need to worry about permadeath like you would if you went ultra nightmare in the campaign. I think my favourite gaming moment I've had in the past few years is trying Kadingr Sanctum over and over again to get a gold level score ( before you start a run you can see how many points you need for bronze, silver and gold). When I finally managed to do well enough for a gold, I found I did well enough to unlock a hidden medal ABOVE gold. That was ridiculously satisfying.

[–]Optimus-Maximus [スコア非表示]  (0子コメント)

I haven't finished my second playthrough, but giving it another go on Nightmare has been extremely challenging and plenty of fun.

[–]Pylo_The_Pylon [スコア非表示]  (0子コメント)

There's the old 2013 version of Superhot on the game's website for free. The level design and polish is a lot stronger in the retail release but the basic mechanic is present and established in that version. If you want to give it a spin that's one option.

[–]BlueArmistice [スコア非表示]  (0子コメント)

Super Hot is pretty insanely good with Oculus Touch. Basically it is, you are Neo in the matrix simulator. The feeling of exhilaration isn't something that can be accomplished in non-VR games. I want someone to make a movie stuntman simulator using a similar concept, just show you the end result as an awesome movie clip afterwards. Would be amazing.

[–]MindOnTheBlink [スコア非表示]  (0子コメント)

I just beat Superhot the other day after picking it up during the Steam winter sale.

Absolutely loved it and would highly recommend it. It's a bit short, but I might play through some of the post-game challenges because of how fun the gameplay is.

[–]merrickx [スコア非表示]  (0子コメント)

Super Hot in VR is basically a Keanu Reeves simulator.

[–]Concrete_Cows [スコア非表示]  (0子コメント)

Superhot is the most innovative shooter I've played in years!

[–]Whodog [スコア非表示]  (92子コメント)

Ah yes, the same polygon that released this footage: https://www.youtube.com/watch?v=d3pQ0oO_cDE

[–]Spacekatzen [スコア非表示]  (0子コメント)

It looks like they recorded it playing one handed with a controller whilst on the phone.

[–]Snatch1414 [スコア非表示]  (62子コメント)

I don't particularly like the site, but we're still on about this?

[–]don_leno [スコア非表示]  (1子コメント)

This sub and most of reddit basically universally hates Polygon, so they'll take any "discussion" possibility and turn it into a way to bash everything they've ever done.

[–]TheGasMask4 [スコア非表示]  (12子コメント)

Yeah, you're going to be hearing about it for years basically. Everytime something Polygon related happens someone will bring up this video.

[–]4THOT [スコア非表示]  (10子コメント)

I mean if you're a games journalism site and you put that video up (let alone make it) I think that says a lot.

[–]Kibblebitz [スコア非表示]  (6子コメント)

Does it? Gametrailers constantly and consistantly put out gameplay clips that would even put this one to shame with how bad they were, and the entire site was literally about showing off trailers and preview clips of games.

Some intern was told to record some gameplay, that's pretty much the start and end of it.

[–]merrickx [スコア非表示]  (1子コメント)

So? GT did it too... what's the point?

Also, didn't GT die, and wasn't GT basically just used as a place for trailers for a vast majority of its life anyway?

I can't actually recall GT gameplay in which it seemed the player seemed entirely unfamiliar with the input device. In other words, "GT had worse instances," to me, sounds bogus.

[–]Kibblebitz [スコア非表示]  (0子コメント)

I guess my point was it's not a big deal or reflective of the things people are bitching about? Then again I'm really not that invested in it either way so maybe I'm biased in thinking the whole thing is really stupid.

[–]4THOT [スコア非表示]  (0子コメント)

I don't really consider Gametrailers great either. I have some minimal standards for games coverage and if you can't be bothered to reach that very low bar I think that says a lot about the people in charge. I'm not asking for a Danny O'Dewier documentary, but just make sure the intern playing has actually played videogames in this decade.

[–]ImMufasa [スコア非表示]  (2子コメント)

Have they actually said it was an intern or are you just making it up? The reviewer has to play the game so why wouldn't he be the one to record while he does?

The main issue is why would I trust a review from some one who obviously doesn't even understand basic concepts about the game or shooters in general?

[–]waiting_is [スコア非表示]  (0子コメント)

The reviewer has to play the game so why wouldn't he be the one to record while he does?

It wasn't video from a review. It was unrelated to a later review.

[–]Kibblebitz [スコア非表示]  (0子コメント)

The main issue is why would I trust a review from some one who obviously doesn't even understand basic concepts about the game or shooters in general?

You're kind of assuming it's the reviewer's gameplay clip. Did they actually say an intern recorded the video? Probably not. I don't know, I don't follow Polygon drama. It's a big site with a lot of reviews and articles that are constantly made by a large number of people. Not everything about a review from it's creation, submission, upload to the site, and further dolling up of the page with images and videos is done by one person. You should go by what the reviewer actually wrote instead of a filler video they probably didn't make given the contents and review score they gave the game.

[–]GroovyBoomstick [スコア非表示]  (0子コメント)

I don't think it actually really says anything, since their video content is generally excellent.

[–]TinynDP [スコア非表示]  (0子コメント)

No. All it says is the internet game outrage machine is fucking idiotic.

[–]shaggy1265 [スコア非表示]  (0子コメント)

Everyone do your part. Downvote it so the dead horse can rest in piece.

[–]merrickx [スコア非表示]  (0子コメント)

Why not? It's hilarious. And what do you mean "on about this"? They merely referenced it. You say it as if it's adaily or weekly topic.

[–]CynicalEffect [スコア非表示]  (27子コメント)

I mean, it's especially relevant if they're giving game of the year to a game they can't actually play.

And if you actually click through to the article they write a few paragraphs on how speed is so important to the game. Which while true, is something I can only assume they have copied from other peoples opinions because speed is not the word I'd use to describe their gameplay.

[–]Drive_By_Body_Pierce [スコア非表示]  (17子コメント)

You say "they" like it's every employee at polygon can't play doom. I mean, yeah, that video made them a laughing stock, but I'm sure they have other people that play console shooters.

[–]CynicalEffect [スコア非表示]  (0子コメント)

To quote myself from elsewhere.

I struggle to believe some place that can produce that level of quality footage has a ton of people that can actually play the game. And as the site as a group chose it as their goty, it either means that they were just going with popular opinion or they went out of their way to find somebody who couldn't play it to create the footage. Either way is hilarious to me, so I'm not really bothered which is the reality.

[–]CynicalEffect [スコア非表示]  (14子コメント)

If you have somebody that can play the game, why do you get somebody that looks like it's their first time holding a controller to create the footage for it?

[–]morax [スコア非表示]  (10子コメント)

Any one of many possible and legitimate reasons? They were on a deadline and only one person was available, or same situation and only one person with a capture card was available. Like the video is laughably bad, granted, but I can imagine reasons that could possibly have led to its creation and posting, and at the end of the day it was a chuckle and an eye-roll at most, the way it is being bandied about is just ridiculous

[–]CynicalEffect [スコア非表示]  (0子コメント)

I wish sometimes when I'm busy at work I can just have the cleaner take over my stuff, results be damned.

[–]ngwoo [スコア非表示]  (7子コメント)

In all likelihood, they asked around the office for someone willing to take some time to play the game and the person who came forward first was bad at shooters. It implies absolutely nothing about the quality of the site's journalism. Games are not only allowed to be played and enjoyed by people good at them.

[–]CynicalEffect [スコア非表示]  (4子コメント)

Games are not only allowed to be played and enjoyed by people good at them.

Played by? No.

Covering and providing footage of? Then yes, they should be at least competent enough for the very basics (Moving and shooting in this case)

[–]Zapf [スコア非表示]  (3子コメント)

Certainly saw some moving and shooting, bud. Why would you look at a "first look" vid for anything in depth?

[–]merrickx [スコア非表示]  (0子コメント)

You saw someone that knew how to work a controller? I wouldn't put send someone to test drive for jalopnik if they demonstrate that they don't know how to drive.

It's one thing to suck at a game, it's another to be seemingly unfamiliar with one of the most fundamental components of video games as a whole- interaction and basic input.

[–]MysticalSock [スコア非表示]  (1子コメント)

It like if the first look review of a book was a person struggling to read. It doesn't fill you with confidence about their opinions.

[–]Coldara [スコア非表示]  (0子コメント)

It implies absolutely nothing about the quality of the site's journalism.

Yes it does. "Fuck the quality of the gameplay and thus the presentation of the game, we have to meet the deadline so our video gets views before other sites get them."

[–]GrimKaiker [スコア非表示]  (0子コメント)

It's not the audiences job to make up excuses or reasons for Polygon.

It is Polygon's job to release a competent video because they have a responsibility to their audience to show all games in a fair light.

Despite that, even if we spend this entire thread on making up reasons for Polygon's incompetent video that doesn't change the fact that Polygon fucked up. And knowing that they made a "mistake" doesn't provide anything meaningful for us.

[–]Lobster_Design [スコア非表示]  (2子コメント)

Because everyone else was busy/didn't want to do it? DOOM is a big title but that doesn't mean it was a priority for the staff at hand, thus it's given to the new guy/freelancer instead.

[–]morax [スコア非表示]  (0子コメント)

Not to mention that pre-release the buzz around it was that the game was likely to be horrendous garbage and most likely no one wanted the job

[–]Dawestruction [スコア非表示]  (0子コメント)

DOOM was not a big title. Almost a decade of development, a terrible multiplayer beta, no review copies, everyone knew DOOM was going to be a piece of shit.

[–]Hoser117 [スコア非表示]  (7子コメント)

And if you actually click through to the article they write a few paragraphs on how speed is so important to the game. Which while true, is something I can only assume they have copied from other peoples opinions because speed is not the word I'd use to describe their gameplay.

Do you think one dude works at Polygon or something?

[–]Firvulag [スコア非表示]  (0子コメント)

Gamers on reddit have NO IDEA how game sites work or businesses in general.

[–]CynicalEffect [スコア非表示]  (5子コメント)

I struggle to believe some place that can produce that level of quality footage has a ton of people that can actually play the game.

And as the site as a group chose it as their goty, it either means that they were just going with popular opinion or they went out of their way to find somebody who couldn't play it to create the footage. Either way is hilarious to me, so I'm not really bothered which is the reality.

[–]Hoser117 [スコア非表示]  (4子コメント)

Or they needed video and only had it on console and the only dude there at the time was somebody who is used to playing PC games?

If you honestly struggle to believe these things are possible then I wonder what else you struggle to understand.

[–]CynicalEffect [スコア非表示]  (3子コメント)

If the only person there is somebody who has never held a controller before, you either need to plan a lot better or just wait until somebody can actually do the job properly.

Not sure where you're going with this...but all roads lead to them being horribly incompetent.

[–]Hoser117 [スコア非表示]  (2子コメント)

Or maybe when running a big ass website with lots of employees sometimes things go wrong and it doesn't mean your entire organization is horribly incompetent... Have you not held a job before or something? Not trying to be a dick, honestly, but every business makes mistakes. It's part of reality.

[–]CynicalEffect [スコア非表示]  (1子コメント)

Yes, I have. With things this public, everything is triple checked before going out. And like, this wasn't a hard thing to catch. It's not like for example somebody swearing half way through it. Anybody taking a quick glance at the video should have realised how off the gameplay is.

For this to happen, the following needs to happen.

Somebody decides to hand the work for this person to record footage. The person has to accept the task. The person then has to shoot the video without realising that perhaps it's a mistake. Somebody then needs to edit the video. Somebody then needs to authorise and upload the video.

This isn't a mistake, it's a whole chain of them.

[–]Hoser117 [スコア非表示]  (0子コメント)

You're making a whole lot of assumptions about their process of uploading 30 minutes of uncut and unedited footage. The fact is you have no idea what actually happened to lead to that going up yet feel justified in calling the entire site "utterly incompetent", which is pretty ridiculous.

[–]TheGasMask4 [スコア非表示]  (0子コメント)

And if you actually click through to the article they write a few paragraphs on how speed is so important to the game. Which while true, is something I can only assume they have copied from other peoples opinions because speed is not the word I'd use to describe their gameplay.

The guy playing the game wasn't that good at it, but someone else wrote about how speed was essential to the game.

Clearly plagiarism must be the only reason this happened.

[–]throwawaygg_7 [スコア非表示]  (8子コメント)

do bad things stop being bad just because it happened a while ago?

[–]RushofBlood52 [スコア非表示]  (7子コメント)

No, but irrelevant things never stop being irrelevant either.

[–]voneahhh [スコア非表示]  (6子コメント)

But this is relevant, the topic is Polygon and their praise of a game they were comfortable showing people they had no idea how to play.

[–]Devasaurus [スコア非表示]  (5子コメント)

You don't have to be good at something to enjoy it.

[–]merrickx [スコア非表示]  (1子コメント)

Sounds dismissive. It would not be controversial to criticize a Jalopnik employee going out to test drive a new prototype, and being completely unable to drive a car, and then Jalopnik just putting out footage of the car stutter-stopping across a parking lot.

I can't imagine there would be any significant amount of philosophical hullubaloo being spilt about how it's unfair criticized, in this scenario.

[–]Devasaurus [スコア非表示]  (0子コメント)

The video wasn't a review, though. If it was I would completely agree.

But, it was not.

[–]voneahhh [スコア非表示]  (2子コメント)

They published a review video which showed the player repeatedly shooting at a health pack and seeing nothing happen. I'm sure they enjoyed it, but I'll take their opinion as credibly as a baseball publication talking about how fun scoring a goal is on the baseball court.

[–]merrickx [スコア非表示]  (1子コメント)

The video wasn't a review, but it was an impression.

[–]letsgoiowa [スコア非表示]  (0子コメント)

And it sure as hell failed hard at giving you an impression of the game.

We aren't discussing what impression it gave us, except how distracting and horrible the player was. If they have no idea how to play games, then why are the "games journalists?"

[–]randomgoat [スコア非表示]  (0子コメント)

Yes. This is the butt fumble of games journalism.

[–]Braids_ [スコア非表示]  (4子コメント)

Tbf if you handed me a controller and told me to play an fps with it it'd probably look like this.

[–]Itstheusual [スコア非表示]  (1子コメント)

Good job you don't work for a professional video games review site then. Honestly, it's not about the fact that the person playing sucked (though it does raise some serious questions), it's about the fact that their interest and/or standards were so low that they uploaded it anyway.

[–]merrickx [スコア非表示]  (0子コメント)

It's not that they sucked. We see that all the time with the initial reveals of games. It's that they seemed to be entirely unfamiliar with the input device. It seemed as though they were hitting every button to learn what they do.

I'm guessing the shit was intentional, one way or the other.

[–]merrickx [スコア非表示]  (0子コメント)

TBD, if you handed my 12 year old Brice the keys to a BMW, she would probably showcase the car in a similar light.

The difference being that this is a professional news and media outlet, putting out their initial impressions of one of the biggest industry launches of the year, or past few.

[–]Yutrzenika1 [スコア非表示]  (5子コメント)

Don't need to be MLG Pro to like a game.

[–]merrickx [スコア非表示]  (1子コメント)

You kind of do need to know how to operate a motor vehicle, even slightly, to have any modicum of professionalism or worth if you're going to be informative and impression a new auto launch though.

That people be so vague in dismissing criticisms of that laughable video is a bit fucjing hilarious. If it happened in almost any other industry, wide criticism would hardly be as ridiculously controversial as it is here. The player didn't even know how to operate the one equalizer, and single constant of the entire industry and similar industry and markets: the user input device.

Imagine Jalopnik put out a video of the newest Tesla, and the driver just stutter-stopped across a parking lot for 15 minutes. Then, Jalopnik puts it up on their avenues, broadcasts it with their brand and all.

In fact, it would be so ridiculous in other industries that most people could probably not get past it being a joke.

It's like if criticising FUCKING THIS...... we're a controversial thing. The thing itself being less controversial than merely criticising and mocking it.

I don't even get this shitty argument in the first place. Enjoy? This is a company. Where's even an ounce of professionalism with something like that? I didn't realize we were watching some YouTube's let's play. I wouldn't have criticized their impressions and informations Ifni had known that.

It's also just such a disingenuous stretch. Asking for an information, review and advertising platform to demonstrate at least a tiny bit that they know their way around the singlemost important, constant component of a few decades of an entire medium, is somehow the same as requiring that they be "MLG".

It's so disingenuous of you- you turn a valid criticism into some irrational call to arms. Nobody's saying they can't suck at the game; we've been seeing game showcases like that for years, especially with first coverages at conventions. What they're saying is that, perhaps before a professional news outlet puts out a game impression like this, on one of the biggest products if the year, maybe they should be a little more professional about it.

To specify, maybe they should know how to drive a car before they showcase driving a car to their viewership.

Oh, but they don't need to know how to do a 7 minute lap or the nordschliefe to have fun driving? They're a professional platform. That wouldn't be a particularly relevant, even if it wasn't a disingenuously hyperbolic one.

[–]crapmonkey86 [スコア非表示]  (0子コメント)

Is that video real, or a parody? It's literally the exact same problem as the Polygon video, what a fucking joke lol.

[–]Matthew94 [スコア非表示]  (2子コメント)

Need to be more than donkey-brained to enjoy it though.

[–]Free_rePHIL [スコア非表示]  (7子コメント)

Yes, we get it. There are 5 comments here and two are about their gameplay capture.

I like this response: https://www.reddit.com/r/Games/comments/5mfvrl/polygons_game_of_the_year_is_doom/dc3atjl/

[–]Piemonkey [スコア非表示]  (6子コメント)

It's been deleted by the poster, unfortunately.

[–]Gondile [スコア非表示]  (5子コメント)

[–]Aleitheo [スコア非表示]  (1子コメント)

As someone who has played FPS games on both PC and console I can say with certainty that when I play a console FPS, I don't forget how to play video games.

There's not being used to moving and aiming at the same time with a controller and then there's not knowing that it's in your best interest to move when enemies are in front of you and attacking you. There's not knowing not to stare at the empty space a foot away from the enemy right in front of you before firing at nothing. There's not knowing not to walk right past a group of slow moving enemies in front of you to look at nothing before firing. There's not knowing not to walk in a straight line through enemy fire until you are at low health.

Whoever was playing the game in that footage had not only not played a console FPS before, they hadn't played a PC one either. In fact I think it's safe to say based on a lot of the decisions made that they don't play games all that much at all. If you play a few video games, unless you are not a very good learner, you pick up on some basic things.

[–]letsgoiowa [スコア非表示]  (0子コメント)

That was clearly not the case. They shot at health packs. That goes beyond "just getting used to controls" and into "never played a shooter...or any game with health packs. Ever."

[–]MrTastix [スコア非表示]  (0子コメント)

I struggled to play Dark Souls with a controller but I didn't struggle this fucking much. Most of the problem with learning a controller is controlling the camera, not unloading your entire clip into a fucking dead corpse.

[–]Darth_drizzt_42 [スコア非表示]  (0子コメント)

Just...Wow. I payed CoD one time on a controller with a broken thumbstick, this is about what it looked like.

[–]crookedparadigm [スコア非表示]  (0子コメント)

I never this the first time around, but this reeks of someone playing the game one handed while eating/doing something else.

[–]bucherman7 [スコア非表示]  (4子コメント)

I'm a bit surprised at the love DOOM has been getting this awards season.

Not that it's a bad game by any means, just that I felt the reception to it all year has been, "It's a good game with a solid campaign, and crappy multiplayer"

That to me doesn't scream GOTY, but here we are.

[–]Coldara [スコア非表示]  (0子コメント)

Then i have no idea what reception you have been paying attention to. All i read was "best singleplayer FPS in YEARS, please more of that, and multiplayer is there as well, but who cares.

[–]Naxela [スコア非表示]  (1子コメント)

There also just weren't many great games this year. This year definitely felt like a step back from 2015.

[–]Mr_Schtiffles [スコア非表示]  (0子コメント)

Really? Dark souls 3, battlefield 1, Titanfall 2, overwatch... I feel like we had it pretty good this year.

[–]LeMAD [スコア非表示]  (0子コメント)

That's simply because there wasn't much competition this year.

[–]ImBakinBacon [スコア非表示]  (1子コメント)

Wow, I'm surprised, but also looking at their list, Uncharted didn't even crack their top 10 whereas for me it was at least top 3. Opinions, man.

[–]as-wichita-falls [スコア非表示]  (0子コメント)

They're not big on Naughty Dog games, they gave TLoU a 7.5/10. After that I learned to take their opinions with a couple grains of salt.

[–]SynysterBear [スコア非表示]  (37子コメント)

Oh thank god it's wasn't Overwatch again. Seems like every other outlet was picking that a their GOTY.

[–]lecheesesammich [スコア非表示]  (14子コメント)

Maybe because it's an original and creative IP that was well-made and offered enough content for people to keep coming back to it.

[–]letsgoiowa [スコア非表示]  (3子コメント)

I can't deny it's well made, but it just isn't for everyone. All my friends and I have kind of just dropped it because it's just run out of things to do. Each match basically plays out the same and the combat is really unenjoyable for us.

[–]lecheesesammich [スコア非表示]  (0子コメント)

I completely understand. One of my biggest complaints when I first got the game (and even now) is the lack of different game modes. Although I still find the combat very interesting and fun to play with, it sometimes does end up being a bit repetitious.

[–]Dawwe [スコア非表示]  (1子コメント)

Cool. As a side note, it's now the second largest game on reddit.

[–]mitchmalo [スコア非表示]  (0子コメント)

Yeah and Donald Trump is soon to be President. Just because something is popular doesn't mean it's better...

[–]poochyenarulez [スコア非表示]  (3子コメント)

Its an online first person, we have hundreds of those.

[–]Fuzzdump [スコア非表示]  (0子コメント)

Hundreds, yet none of them are like Overwatch. (Except for TF2, obviously.)

[–]lecheesesammich [スコア非表示]  (0子コメント)

You can put it in whatever category you want but it's still impressive nonetheless. I get if it's not for everyone but it has definitely made its mark.

[–]nameless19 [スコア非表示]  (2子コメント)

I'll be honest, if I read your description on its own, it does not sound like you're talking about a GOTY. No dissing Overwatch, I'm sure it's great, but there must be something more than it just being well-crafted with a positive feedback loop and cool characters, no?

[–]anoff [スコア非表示]  (0子コメント)

I don't like using the word perfection, but the attention to detail in that game is incredible. Not so much the graphics, but just how well balanced the heroes are, how amazing the maps are and just all the little things. It borrows liberally from other genres and games, but the care in which it is all melded together is outstanding.

That doesn't make it the best game period, or even everyone's cup of tea, but from a balancing perspective, overwatch is one of the best, possibly ever.

Doom as goty feels uninspired to me. A game without really any plot, sense of progression or real replayability seems like an odd choice. It was fun and cool, but in a lowest common denominator sense. It modernized a few out dated mechanics, which was nice, and the "crank the metal and blast away" was a nice throw back, but it didn't really seem like anything more than a 10 hour diversion. Goty should be moving the genre forward, not a play-and-forget side show

[–]lecheesesammich [スコア非表示]  (0子コメント)

True, my lack of words doesn't give the game fair justice. Also to be honest, no. As long as a multiplayer game has just enough different hooks in it, it will thrive.

[–]st3v3n [スコア非表示]  (1子コメント)

Really? I feel like every other outlet has picked DOOM. I tried playing it, I'm like an hour in, and it's really boring so far. Looks pretty, though.

[–]anoff [スコア非表示]  (0子コメント)

I got to the last few levels and just wanted to be done with it... Weapons got boring, enemies got boring, levels kind of all blended together. I honestly would've liked it more if it only took 8-9 hours, instead of the ~12 it took, and I think that says a lot about why it shouldn't be goty

[–]baconator81 [スコア非表示]  (6子コメント)

Polygon is a very strange site.

They gave Titanfalll 2 a 7 but list as one of the top 10 game of the year. While BF1 and COD both got higher score (that's right. .Polygon gives COD:IW better score than Titanfall 2) but they are not in top 10.

[–]justouttoday[S] [スコア非表示]  (1子コメント)

Maybe because the Titanfall 2 ranking was chosen by an array of people and the review was done by only one person? Not necessarily agreeing with the practice but I think it's common as I've seen other sites such as Pitchfork do it

[–]Free_rePHIL [スコア非表示]  (0子コメント)

Yes. Top 10 GOTY lists are generally done as a group or via concensus. See Giant Bomb's GOTY podcasts for example. Reviews are generally done by one or two people and they generally have their name and date attached to indicate this.

[–]TheKeysToTheZeppelin [スコア非表示]  (1子コメント)

Not sure it's general policy, but they seem to award individual reviewers quite a lot of leeway, rather than have them adapt to an editorial line. I listen to their editor-at-large, Justin McElroy's "Quality Control" podcast from time to time, in which he interviews individual reviewers about reviews they've given, and they always seem to describe the review process as rather subjective.

This top 10 is very clearly a collective, editorial effort though, in which reviewers and editors vote on their favorite games. So it makes sense that individual reviewers' voices may not sound through in a collective voting process.

[–]FinaleD [スコア非表示]  (0子コメント)

What you've described makes perfect sense to me - I don't know if they include it but games themselves will change and improve (generally) throughout the year too.

[–]JarekBloodDragon [スコア非表示]  (3子コメント)

About time. I've seen very few people give DOOM the GOTY which is silly because nothing else even came close to doom this year for me.

[–]lecheesesammich [スコア非表示]  (0子コメント)

I don't see why people want big publication websites to agree with them constantly. I find it way more interesting to see a different opinion on top games of the year so I can read about why they chose those specific games.

[–]anoff [スコア非表示]  (0子コメント)

I feel like you don't try enough video games...I didn't even think Doom was better than Shadow Warrior 2, let alone OW, TF2 or BF1, and that's just the fps genre

[–]jabba_the_wutt [スコア非表示]  (3子コメント)

DOOM was really well made but playing it I realized I'm not that interested in single player FPS games anymore. Its just boring to me. The gameplay is super tight and satisfying but after playing for an hour or so I lost interest and never felt the desire to pick it back up.

[–]shaggy1265 [スコア非表示]  (0子コメント)

This might be a good place to ask.

So I tried to get into this game but kinda got bored because the only weapon I could find was the shotgun for a long while. I got to the part where it gives you the chainsaw but I never saw any other guns.

Did I miss some other weapons or do I need to keep going to get more? I meant to go back to it but got caught up in other games.