Motoi Okamoto's Blog
I have worked mainly as a producer and director for 18 years in the industry.
During the years I worked at EAD in Nintendo since 1999 to until 2008, I developed many game titles, like Pikmin, Pikmin2 (as a planner & scenario writer), Super Mario64DS (as a sub director), WiiPlay (as a chief director), Wii Fit (as a training & games director), and so on. Also, at first I was a graphics programmer developing JSystem, 3D graphics engine used to most EAD titles like Super Mario Sunshine, The Legend of Zelda: The Wind Waker, Pikmin2, The Legend of Zelda: Twilight Princess, and other EAD titles.
After I went indevendent from Nintendo in 2008, I started my company, entersphere,developing social media, console games and mobile games.
We released a social media "fg" -- sharing photos of prastic models, character figures, sculptuers,and others. Our team developed a hundheld game Army Corps of Hell (PSV) and some social games of "Evangelion", "City Hunter", "Card Fight Vanguard"(for GREE), and so on. We are working to develop mobile games and a VR games now.
My Twitter Account: https://twitter.com/obakemogura
My Blog: https://motoiokamoto.wordpress.com/
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