上位 200 件のコメント表示する 500

[–]Shmeeeee 905ポイント906ポイント  (84子コメント)

The 2016 side is clearly just a futuristic version of sprint+tactical knife

[–]comfyHat 334ポイント335ポイント  (64子コメント)

Don't forget commando and lightweight to complete the enemy rage trinity.

[–]Fyres 91ポイント92ポイント  (23子コメント)

You mean care package

[–]aR4ndomblackguy 23ポイント24ポイント  (11子コメント)

Care package glitches was the greatest thing

[–]Chubbstock 5ポイント6ポイント  (10子コメント)

I missed that, what were the glitches?

[–]aR4ndomblackguy 16ポイント17ポイント  (8子コメント)

I dont remember exactly how u would perform them but one was u could get infinite care packages and the other (my favorite) is that care packages gave u a super fast run so stack that with lightweight and tactical knife you were basically sonic on the feild. It was the for i wanna say the first two months of mw2 launch.

[–]spendinbig 13ポイント14ポイント  (3子コメント)

I liked the Javelin glitch where if you got knifed there was a huge explosion that killed everyone in a 10 meter radius

[–]Redneckmuslim 3ポイント4ポイント  (1子コメント)

came here to say this. The amount of rustling that caused along with the visual of it happening had me laughing hard

[–]janspek 20ポイント21ポイント  (36子コメント)

Ninja over commando for me every day

[–]Arab81253 119ポイント120ポイント  (31子コメント)

Sprint, marathon, sleight of hand, akimbo 1887s.

[–]janspek 81ポイント82ポイント  (17子コメント)

Oh fuck those fucking things

[–]SevenUsers 69ポイント70ポイント  (0子コメント)

What? You didn't like getting killed across favela with dual 1887s?

[–]choldslingshot 34ポイント35ポイント  (15子コメント)

I remember when MW2 actually had to nerf them. I can't think of another time they actually went in and nerfed a weapon in any COD multi

of course i stopped playing cod after BO:1

[–]LadyRenly 8ポイント9ポイント  (0子コメント)

black ops had balance tweaks to the famas and 74 at the very least

[–]bluebaron201 4ポイント5ポイント  (1子コメント)

p90 was nerfed in competitive play for COD4 (MW1). It had a built in lightfoot into the gun in stock.

[–]BalancedHippie 2ポイント3ポイント  (0子コメント)

I remember the maps where rushing with this and wiping out a team at the start was fun to do :D.

[–]CAPTAIN_FUCKER 6ポイント7ポイント  (3子コメント)

Marathon, sleight of hand, scavenger, akimbo uzi. Mm yes.

[–]Slayer1973 6ポイント7ポイント  (0子コメント)

Oh man, before they nerfed the 1887's, this was so crazy fun.

[–]ForeverUnclean 4ポイント5ポイント  (1子コメント)

The "I'm not actually good at this game" starter pack.

[–]gamma55 3ポイント4ポイント  (0子コメント)

I loved the rage 1887s into nuke induced in people. Spend a few minutes dying over and over, and then the round is over.

[–]JefferyRs 3ポイント4ポイント  (0子コメント)

1887's pre-nerf were so op lmao you could just shoot anybody on rust from any location.

[–]jccreszMinecraft 6ポイント7ポイント  (0子コメント)

Warframe

Gotcha, high-tech ninjas.

[–]TobyQueef69 0ポイント1ポイント  (2子コメント)

Scavenger, cold blooded and ninja were how I rolled. M21 as my primary and m10 shotgun as secondary. That setup was so sick.

[–]__boneshaker 65ポイント66ポイント  (12子コメント)

And the left side isn't showcasing all the bullshit 360 noscopes. Let's not pretend MW2 was a serious and gritty vision of war. A very brown vision of war, to be sure, but it's not a milsim.

[–]ixione47 18ポイント19ポイント  (11子コメント)

every fps has trickshotter. mw2 happenend to had the best handling for great trick shots at the time. i never understood the appeal since im a diehard snd fan but i knew many people who wanted to ride the faze train to fame and lobbied 5hours a day doing nothing but trickshots.

[–]IHaveADeadDick 9ポイント10ポイント  (10子コメント)

Game is damn near unplayable now because of those dudes. Still trying to get trickshots for their YouTube channels that no one will ever see.

[–]shane727 5ポイント6ポイント  (0子コメント)

Except that thing has double jump, runs on walls, and I believe has a bit more hp making it infuriating.

[–]Lifeguard4Life 1ポイント2ポイント  (0子コメント)

Marathon+lightweight+commando+tac knife/care package. ZOOM ZOOM MOTHERFUCKER!

[–]PropaneSalesman7 398ポイント399ポイント  (38子コメント)

If you want real contrast between games in a series, look no further than MGS.

On one side of the lore, there's brown-haired, blue-eyed, gravelly-voiced American soldiers saving the world from terrorists, communists, and nukes using stealth, expert abilities, and battlefield sense.

On the other side, there's white-haired cyborg ninjas saving the world from other cyborg ninjas using swords and high-heels.

[–]Arkadii 91ポイント92ポイント  (9子コメント)

To be fair, it's not quite as futuristic in the Cold War settings, but there's a lot of the same futuristic absurdity in MGS III and V; the eponymous metal gears, a man perpetually on fire, so on...

[–]NeoDammarung 86ポイント87ポイント  (4子コメント)

a autotrophic stripper with a rifle, a dog who can slit people's throats, VIKI from I, Robot as a cylinder, Stephen Hawking as an asshole, and two traitorous cowboys.

[–]shawnisboring 55ポイント56ポイント  (0子コメント)

Stephen Hawking as an asshole

I can't stop laughing.

[–]Lesbian_Seagall 15ポイント16ポイント  (1子コメント)

autotrphic stripper

Hey man! She needs to be nude because she breathes through her skin. Now be ashamed of your words and deeds!

[–]chasethatdragon 1ポイント2ポイント  (0子コメント)

Dogs can slit throats in RL

[–]MacDerfus 16ポイント17ポイント  (2子コメント)

I thought metal gear was the guy with the crocodile hat.

[–]ElagabalusRex 23ポイント24ポイント  (17子コメント)

As somebody who doesn't play Metal Gear, I have no idea what happens in those games. It has everything from "the truck have started to move" to a guy with no lower lip cutting open robots with a sword to The Selfish Gene.

[–]liptonreddit 18ポイント19ポイント  (16子コメント)

The introduction of the last MGS has the enemy boss send you flying a blue wale on fire. Yes it makes no sense, but it happens.

[–]deadwire 16ポイント17ポイント  (11子コメント)

And it's sooooo good at being great and absurd. I never played a MGS when I heard about V getting released, I then decided to play through most and read the plot of the ones I didn't play. It was the greatest binge I've ever done, and holy fuck was V disappointingly unfinished, but it also is one of the greatest things I've ever played.

[–]Danny_2109 11ポイント12ポイント  (5子コメント)

r/neverbegameover was a busy thread in the first few months after release. People were so disappointed that they thought the real ending to the game was hidden somewhere and we had to find it. Mental, but people really did suffer a phantom pain with that game.

[–]deadwire 2ポイント3ポイント  (3子コメント)

Not going to lie, I spent a lot of time there. Part of me still believes there is more ):

[–]Danny_2109 2ポイント3ポイント  (2子コメント)

I thought there was for a while, but not anymore. :/

[–]deadwire 0ポイント1ポイント  (1子コメント)

Has anyone gotten the nuclear ending yet? I know for a while we got the numbers pretty low, but they started to spike back up.

[–]Danny_2109 0ポイント1ポイント  (0子コメント)

I believe it was done, but I have seen the video on youtube, but I couldn't say if it was hacked from the core files or done legit.

...Or even the right video, I lost hope with that game months ago!

[–]Juicebox-fresh 4ポイント5ポイント  (4子コメント)

In the same boat as you bud. I always loved the idea of metal gear solid but by the time I was old enough to properly play and understand them (played 1 as a kid and a bit of 2) I was on the xbox 360 and 4 was only released on ps3. Anyway, hearing about the release of MGS V I read up on all of the metal gear lore and the previous games stories and then went ahead and bought V. What a fucking incredible game that was, easily makes my top 5 games of all time, somewhere between Bioshock Infinite and Fallout New vegas.

[–]ask_why_im_angry 3ポイント4ポイント  (0子コメント)

But you meet a cyborg ninja in Metal Gear Solid. MGS has always been weird.

[–]rebuilt11 1ポイント2ポイント  (0子コメント)

yeah but MGS got better or atleast stayed good.

[–]LIFTSHIT 2ポイント3ポイント  (0子コメント)

Terrible example. Every game in the series has crazy shit. There really isnt a big jump in ridiculousness between the games

[–]ElPendejoGrande 0ポイント1ポイント  (0子コメント)

Does the future hold blue eyed transvestite ninja soldiers performing acts of fashion terrorism?

[–]Mr_unbeknownst 274ポイント275ポイント  (45子コメント)

I wasn't the biggest fan of camping snipers in MW2. I would make myself as light/fast as possible, run with the magnum and knife, flank, and take the snipers out!

[–]DangerPotato 438ポイント439ポイント  (4子コメント)

I could hear you getting more excited as this sentence progressed

[–]mrvolvo 60ポイント61ポイント  (9子コメント)

tact knife, unlimited sprint, ninja

booyah

[–]n0remack 22ポイント23ポイント  (7子コメント)

Getting tactical nuke on knife only?
always a sure-fire way to piss off everyone.

[–]iGuess69 4ポイント5ポイント  (0子コメント)

I've done it. Ran around with a mini Uzi and tac knife. Shits fun

[–]perona13 5ポイント6ポイント  (0子コメント)

Why use a tac knife when you can use akimbo USPs with the fast knife animation? So much slaughter on Favela.

[–]NDIrish 41ポイント42ポイント  (18子コメント)

I think what you have said here is the beauty of MW2. There really isn't a dominant strategy on the whole. There are counterparts to each style. It is about adapting your playing style and classes to work with matchups, maps, and other factors. Very fond memories of playing that game freshman and sophomore year of college. The more recent games seem to try to bring everyone to the run and gun style through a variety of methods such as map design, perks, and killstreaks.

[–]FragdaddyXXL 56ポイント57ポイント  (13子コメント)

So many cheese strategies in MW2 though.

  • The unlimited grenade launcher spam loadout,
  • the knife runner loadout,
  • the stopping power 1 shot FAMAS loadout,
  • the more damaging danger close grenade launcher loadout,
  • riot shields,
  • death streaks,
  • ugh.

My favorite was the "join my game and we'll boost for weapon skins and killstreaks in some far off corner using the spawn insertion flares".

[–]MikeyMet 12ポイント13ポイント  (0子コメント)

Noob tube danger close all day

[–]nightwing2024 5ポイント6ポイント  (5子コメント)

They're ALL cheese though. That is why it was so fun.

Everything was fucking broken and it was the best game.

[–]ZomNomNomBeeZ 6ポイント7ポイント  (2子コメント)

Personal favorite was the anti-runner noob tube spam kit. Using one man army on 2 classes you could place a claymore then switch to a class with c4 and put that in front of the mine. Then just spam noob tube shots out the window to lure in the runner and pick up an occasional kill.

Most lightweight runners could trip a claymore but get outside of the blast radius by the time it actually exploded. But the claymore would detonate the c4, doubling the size of the blast and ensuring the kill. It would take 3 or 4 deaths before they gave up.

[–]eggsaladactyl 3ポイント4ポイント  (0子コメント)

Akimbo 1887. I doubt I was the first to realize it's potential but after using it for a while it got very popular. That and tac knife shield were my favorite cheese builds.

[–]SuperSaiyan5wag 4ポイント5ポイント  (1子コメント)

Hey, i did that too and then I gave it a shot with desert eagle, but got my ass kicked because of that recoil.

[–]shifty_coder 2ポイント3ポイント  (0子コメント)

Sniping is a legitimate strategy, and is not camping. You wait for opportunities to make precise shots. Camping involves hiding around a corner or inside a doorway, so you can spray and pray everything that walks in.

[–]_StarWars_ 1ポイント2ポイント  (0子コメント)

MW2 had the most aggressive snipers in the game...

[–]theinfamous99 1ポイント2ポイント  (0子コメント)

Same here. MLC with silenced ump45. I would spend all of a match finding that one sniper hiding. I would crawl the whole match just to flank that asshole.

[–]NoReallyImFive 27ポイント28ポイント  (2子コメント)

People still complain it's the same game every year

[–]leetsniped33 183ポイント184ポイント  (68子コメント)

i miss when everyone complained about the lack of change and how serious all these games took themselves.

[–]KuroKitty 108ポイント109ポイント  (49子コメント)

Let's just face it, call of duty will never be liked, no matter what they do, no matter what setting they choose, or how the gameplay is, everyone on the internet is going to complain about it.

[–]adamks 45ポイント46ポイント  (21子コメント)

Yup. That's how it works. It's become cool to hate it, and that means people will do that no matter what. It could be the best call of duty game of all time, and reddit would still hate it. I don't play CoD, but I don't mindlessly hate it either.

[–]hosertheposer 14ポイント15ポイント  (10子コメント)

Thank you for not joining the massive CoD hate bandwagon. It's getting stupid how many people (mostly non cod people) will hate on the game every year. I've played and enjoyed every CoD since CoD2 except for CoD3 and WaW. And MW might be one of the best games but BO3 and IW are fantastic games if given a chance. It's a new learning curve, which didn't exist in other cods, which people act like still doesn't exist(always see people saying cod takes no skill.. try getting good with 3d movement and you will love the new style, be stubborn and set in old ways and you wont enjoy or get good at the new games) because they're to angry about change

[–]LOrdStilton07 6ポイント7ポイント  (6子コメント)

I used to play CoD, but I gave up with Ghosts. It just accentuated the 'first person to pull the trigger wins' game, which is not fun for me. I moved on to Halo but didn't get Halo 5 after the Master Chief Collection was unplayable for months. I now play MOBAs, so the opposite of CoD.

[–]chadpatrick 2ポイント3ポイント  (0子コメント)

I used to play CoD, but I gave up with Ghosts. It just accentuated the 'first person to pull the trigger wins' game

TTK in this game was insanely low. It is the same release and this very reason that also made it my last CoD.

[–]Schizodd 2ポイント3ポイント  (2子コメント)

It just accentuated the 'first person to pull the trigger wins' game, which is not fun for me.

Personally, this is how I liked playing fps games. It just shifts the focus from mechanical skill to map knowledge and movement tactics.

[–]xdeadzx 9ポイント10ポイント  (8子コメント)

call of duty will never be liked,

I would say that as a best seller for multiple entries in the series, this is not true. Someone will complain about anything, but generally being a best seller multiple years in a row shows you're liked.

[–]Cessno 3ポイント4ポイント  (0子コメント)

Insert any video game besides a chosen few like the witcher and your comment describes large parts of online discussions about video games

[–]astrozombie2012 14ポイント15ポイント  (2子コメント)

You'll never make people happy... everyone cried so they changed it up... now its too different. People can't make up their minds...they want it exactly the same but different.

[–]Bluepleduple 1ポイント2ポイント  (8子コメント)

Yeah that's what happens when you make a game every single year. Give it a rest, otherwise no ones gonna be happy.

[–]GTOfire 7ポイント8ポイント  (7子コメント)

The millions of people that buy their games every year seem to be happy tho.

Even when half the internet was complaining about the lack of change, the fans of the series loved the evolution of their game. They kept the core gameplay that everyone loved and made improvements that let you enjoy it even more, while also adding changes to the systems to ensure you felt refreshed.

Going from MW2 to Infinity warfare looks like a ridiculous leap, but when you consider the steps they took to get there, each individual one isn't that big.

If people dislike the new style, that's fine, play something else? Plenty of people like, buy and play the new CoDs every year, so they'll keep making them.

[–]Polskidro 1ポイント2ポイント  (6子コメント)

A lot of people started hating COD since ghost. Atleast a lot of people that I know.

[–]GTOfire 1ポイント2ポイント  (5子コメント)

Oh a lot of people already hated MW3, and before then a lot of people hated MW2 because it wasn't MW1.

Every year they alienate a number of people with the changes they make, while ensuring the continued loyalty of the rest of their fanbase with those same changes that are hailed as improvements and refreshments. Maybe even attract some new players who are just starting off their FPS interest or who like where the game is at now even if they didn't care for the previous games.

It happens every year, and it's as silly now as it was when it happened from MW1 to MW2 and from 2 to 3, from 3 to Ghosts, and from ghosts to advanced. Shit changes, some people like it, others complain. It's the way of the world and if 'everyone hated CoD from this version onward' was true, they wouldn't still sell so many copies to justify making them every year.

[–]tigranater 30ポイント31ポイント  (0子コメント)

"Don't buy Call of Duty, it never changes"

"Ew, why did they change Call of Duty?"

[–]scottyb83 54ポイント55ポイント  (14子コメント)

Is this really a fair comparison though? Comparing sniping to run and gun style of play makes no sense. I remember plenty of people running around in MW2 with SMGs and shot guns. Is there no sniping at all in the newer COD games? Compare similar types of play on both.

[–]wntrsrdflm 17ポイント18ポイント  (9子コメント)

I thought the same thing. I'm pretty sure that robot is just a really weird killstreak.

I mean, it's not shooting anything, so I guess it's a little different from the usual 'pull out moniter' streaks.

[–]scottyb83 10ポイント11ポイント  (7子コメント)

It definitely looks like a kill streak. I did a quick google and I assume it's this:

R-C8 (1450 Points) – an armored mech with a shield and high-powered rifle. Can be controlled manually or left to operate on its own.

So you are comparing sniping with a killstreak. That's even worse.

[–]Ch33k0 18ポイント19ポイント  (5子コメント)

It's not a killstreak, it's a specialist payload (payload is another word 'super' in IW.) Can only use it ~2 times in a 100 kill deathmatch game.

[–]scottyb83 6ポイント7ポイント  (3子コメント)

So a super killstreak basically?

[–]Ch33k0 9ポイント10ポイント  (1子コメント)

Kinda I guess, you'll get it eventually in a match whether you're getting kills or not but someone that is getting points will get it quicker/more often than someone who isn't. It's a bar that fills up gradually on its own but fills up quicker when you gain points for kills/flag captures/etc

[–]Korten12 2ポイント3ポイント  (0子コメント)

Yeah. Also should be noted that while it's strong if you see it coming it's very easy to kill since it has no more health than a normal player. (I know you probably know that but just in case someone sees this post.)

[–]Splinterman11 0ポイント1ポイント  (0子コメント)

It's not a super killstreak, it's more of a "special ability" every character gets. You can choose between 3 abilities for each character. Some are offensive like this, some are defensive like Rewind which is like Tracer's rewind ability.

[–]NextArtemis 1ポイント2ポイント  (1子コメント)

Sniping in MW2 and the following games was fundamentally different though. MW2 had significantly longer sight lines and actual concealment and. It static cover. The newer games took on the "fancy stacked boxes" approach of environment and sniping was mostly mid range at best. Even Ghosts which was supposed to revive the MW2 feel did a poor job establishing correct sight lines for sniping in their default game

[–]sotopheavy 65ポイント66ポイント  (51子コメント)

Sometimes developers just want to work on a futuristic project.

[–]theoccassional 37ポイント38ポイント  (41子コメント)

It would have made more sense to give it and all new name. That's like CDPR calling Cyberpunk 2077 The Witcher 4. If it's a new, unrelated setting, characters, timeline, etc. why does it have the same name? I know the answer is cash, but it's still lame.

[–]Glitch198 50ポイント51ポイント  (32子コメント)

Infinity Ward tried that. They wanted to do a futuristic shooter that wasn't a Call of Duty game. Activision got really pissy, made them make MW2, then didn't give the developers the proper bonuses/paychecks they earned and fired the lead developers. Then almost all the developers left and now we can have great things like Titanfall.

[–]boximusprime10 9ポイント10ポイント  (3子コメント)

Iw takes place in same timeline as the mw games, just sayin

[–]Coleossal 4ポイント5ポイント  (1子コメント)

If anything that helps his point because they can just say it's the same universe so people think there is some sort of connection

[–]Douchebucketchamp 1ポイント2ポイント  (0子コメント)

They don't just say they're connected. They have references in game to prior moments that happened in the modern warfare universe. There's no connection between any of the events, but it is in the same universe. It's like hating wolfenstein and doom because blaskowicz is the ancestor of doom guy. So I don't understand that point.

[–]BD_CrickIV 1ポイント2ポイント  (0子コメント)

If it's a new, unrelated setting, characters, timeline, etc. why does it have the same name?

You ever heard of Final Fantasy?

[–]RulesOfRejection 1ポイント2ポイント  (1子コメント)

But they've been working on a futuristic project for the past 3? games now. I can't remember exactly because they've all sort of blurred together in my mind. I love the new COD campaign. But the online is just absolutely bonkers in the worst way possible. Combine your traditionally terrible COD spawns with the ability for the other team to consistently know where you are and to get to you within a half second makes the new COD nearly impossible to get your bearings straight. And then you have the nutty double jumps, wall running super sprinting parkour going on and anyone new to the recent games will have an almost impossible time enjoying them selves getting used to the nuances of the game.

[–]GySgtPanda 1ポイント2ポイント  (0子コメント)

this is one of the reasons I haven't purchased the new games (besides the constantly regurgitated content). I just can't get used to the new movement and it always puts me at a disadvantage in a fight, it also really bothers me that you can get to the middle of the map in less than a few seconds add on top of that the quick time to kill and it feels like it isn't cod to me. Add to that that my favorite game mode, zombies, is nearly impossible to play casually and get above round 10, its WAY too complicated. I miss being able to play a map with only 3 rooms and get to round 30+ almost every time, frankly its very disappointing.

TLDR: I miss the simpler days of WAW, MW, MW2, and Blops 2. and the newer games are too convoluted to enjoy.

[–]Esiq 3ポイント4ポイント  (1子コメント)

They did, that's why the best ones quit their job, made Respawn Entertainment and published Titanfall. A way better game then the new CoD.

[–]IIeMachineII 1ポイント2ポイント  (3子コメント)

I'm all for that. Make a dank ass futuristic campaign with flying dogs if you want, but don't fuck with multi-player like that. Call of Duty used to have a learning curve. At a certain point after playing for so long you're simply a better player (more accurate, learn the best routes, weapons, etc.) Now though, there is no chance at being at least somewhat tactical. You get in a gun fight and before you know it, they've flown over you and knifed you in the back. Fuck that. I used to defend CoD in middle school and early high school but they never fucking listened to what the community wanted. I paid 80 fucking dollars for COD4. I did it because that game is WORTH THAT. I want Activision to know that I played one fucking match of infinite warfare and I was fucking dun. and also that I made those sneaky bastards richer but that's besides the point. The only way you'll keep making money is by re-releasing the good shit, but that stops at Blops2.

[–]rune2004 1ポイント2ポイント  (0子コメント)

If you played one game, you didn't give it a chance. The boosters aren't even that great in this game. If you try and boost behind people all the time, they're going to kill you. No one does that. It's more for map traversal in this game as the boosters don't last long at all.

[–]880cloud088 1ポイント2ポイント  (1子コメント)

Make it more abundantly clear you haven't even tried IW. Aside from the occasional bit of bullshit the gun on gun gameplay is VERY similar to MW2. People also tend to stick on the ground more often in this game.

[–]ScruffMacBuff 33ポイント34ポイント  (11子コメント)

Their choices were to keep making the same damn game in the same damn setting with the same damn weapons until the end of time, ooooorrrrr make something with different mechanics, weapons and settings. Either way they alienate half the fan base. At least they are trying new stuff.

It's also worth noting that mobility in shooters today is kind of a common thing to change. How players move around was the same for a long time, and that made sense given the modern or historical settings. And then with weapons....let's be honest, how many more truly creative weapons are there to be made? So if a developer wants to create gameplay variety and shake things up from previous entries in the franchise they have to change the player him/herself. Adding character abilities/mobility seems like the natural progression, and to do that you need to change the setting. Hence the seven years of evolution you see in this gif.

[–]PabloJill 8ポイント9ポイント  (9子コメント)

2010: yo how come call of doody never changes

2016: yo why call of doody gotta change

[–]Trap-Chan 6ポイント7ポイント  (0子コメント)

Left not enough people jumping off roofs ballerina spinning.

[–]thearss1 5ポイント6ポイント  (2子コメント)

This is the result of everyone complaining that every CoD is the same. The internet is full of stupid people. "I don't like it, it's basically the same thing." "I don't like it, it's not the same."

[–]Haden56 9ポイント10ポイント  (0子コメント)

But games changing over time is a good thing right? I mean just look at Saints Row. First 2 games your in a gang. In the other games your in a gang running around slapping people with dildo bats or in an alien simulation because the Earth was destroyed and you're the President that runs around slapping virtual people and aliens with dildo bats or in Hell to rescue the President because he was kidnapped by Satan and you can shoot people with bees.

[–]superbob24 9ポイント10ポイント  (0子コメント)

Hey lets compare a sniper to essentially a scorestreak.

[–]nimbykiller 5ポイント6ポイント  (6子コメント)

I will say though, their campaigns have been extraordinary, I just finished infinite warfare and was completely shocked by the plot and the graphics. 10x better than recent ones.

[–]nickachu_ 0ポイント1ポイント  (2子コメント)

Yeah I actually enjoyed it too. I mean I can't imagine any campaign topping the MW one, but it was a jolly good ride.

[–]BlondeFlip 8ポイント9ポイント  (0子コメント)

If this is suppose to show the "bullshit CoD has become" circlejerk, its convenient that the op used a sniper playing their role instead of one of the many many many quikscoperz with Commando Pro, Stopping Power Pro and Sleight of Hand Pro jumping off a roof 360 drop shoting

[–]kebordworyr 51ポイント52ポイント  (10子コメント)

i like Infinite Warfare ¯\ (ツ)

[–]DankeyKang11 52ポイント53ポイント  (0子コメント)

I'm sorry, you are not allowed to have a personal opinion.

[–]rune2004 3ポイント4ポイント  (0子コメント)

I'm with you, it's super solid. Fuck the haters. I've played CoD since the original on PC and IW is fucking great.

[–]Hotchkiss50 251ポイント252ポイント  (70子コメント)

Nice, so they innovated in all those years instead of keeping the same boring setting?

But I thought people were whining their fucking asses off on how each game was a carbon copy...

[–]idrinkyour_milkshake 232ポイント233ポイント  (28子コメント)

I don't think this is the innovation most people were looking for

[–]qwerto14 124ポイント125ポイント  (6子コメント)

I think running around like a robot gorilla who's territory has just been encroached upon is pretty cool.

[–]SuperSaiyan5wag 17ポイント18ポイント  (8子コメント)

What were they looking for then?

[–]Mister_Red_Bird 13ポイント14ポイント  (5子コメント)

I think that's a hard question to answer. Since Call of Duty 4 the market was so saturated with fps war shooters. Call Of Duty had decent mechanics and a huge player base so they could reliably turn out games with minor changes. But after a while it gets old. And Battlefield has the people who want a more realistic large scale war game. There's only so much you can even do at this point when your franchise runs out of wars and reasons to have new ones.

[–]Azzlanoo 6ポイント7ポイント  (7子コメント)

Well seeing as people here at /r/gaming cream their pants at the mere mentioning of battlefield 1, that statement seems a little hypocritical. Battlefield hasn't changed one bit, every new game is the exact same game but with a different skin.

[–]boredfruit 2ポイント3ポイント  (2子コメント)

Hardly man, I mean it's not like BF1 is a puzzle platformer, but it has made some tweaks to the formula, I know it will sound worse, but removing a lot of attachments and customization was a really huge game changer, operations is new and really fun, and the more analog feel to it has been nice. You can say I am creaming my pants over it, but I really feel like CoD was too slow turning the ship around this time, kept going in the wrong direction (super over the top powerups, explosions, fireworks, michael bay all the time, DAE ALL GHILLIED UP?) and ran right into a wall. It'll be the game that breaks my CoD buying streak that's been going since MW2. I really would have loved to see more ww2 (or korea, or ww1, or actual vietnam (not conspiracy vietnam), or any other non present day or futuristic setting), less specialists or death streaks or game changers or whatever their called, less attachments that are number changers (a scope vs. a foregrip), and more useful perks ( I went through BO3 on the same three or four perks), balanced guns, and varied maps, not just WE HEARD YOU LIKE RUST/NUKETOWN/HIJACKED/CONTAINERS/ETC.

[–]Azzlanoo 1ポイント2ポイント  (1子コメント)

My point has nothing to do with whether COD IW is better than Battlefield 1 or vice versa. I don't care because I have played both and liked neither of them. My point is that people here cry about innovation but will gladly swallow whatever recycled Battlefield game EA pushes down their throats. Your argument is based on subjective thought on what a good game is. I'm talking about innovation. Whatever you feel is "the right direction" of innovation is irrelevant to the discussion. At least COD has innovation.

The gameplay in Bf1 is identical to the previous games, the shooting is identical, the sounds are identical, the flying is identical, the movement mechanichs are identical, the weapons are identical but reskined (and totally historically inaccurate) etc. Removing attachments is not innovative, especially not since they didn't even take the setting of the game seriously (just as with Battlefield hardline). If you're not gonna commit fully to the setting of the game, why even bother? The game feels exactly the same as the previous ones. And don't take this the wrong way, I am not talking about realism. I don't care about realism.

[–]thevipervin12345 8ポイント9ポイント  (6子コメント)

I remember when mw2 came out and everyone was complaining how it was the exact same game/engine as mw and waw. Gamers were so pissed off at shelling out money for what was essentially some new maps and guns. How the complainers have changed lol.

[–]ALWAYS_ANGRY7 11ポイント12ポイント  (1子コメント)

I don't remember any of that complaining. MW2 was a great game, people were just extremely fond of MW and therefore would be critical of any slight in MW2. Stuff like commando, one man army noob tubing and g18s caused people to complain, not the actual premise of the game.

[–]galient5 3ポイント4ポイント  (2子コメント)

I'm pretty sure this is a commentary on the tone. One looks gritty, and sort of realistic. The other one looks downright silly.

[–]880cloud088 2ポイント3ポイント  (0子コメント)

MW2 wasn't gritty. Although I suppose when you cherry pick footage and it's one of the darkest and most colorless maps from MW2....

[–]crazyjarrod 8ポイント9ポイント  (0子コメント)

Oh look, another DAE COD is evil post, how original

[–]Harperlarp 3ポイント4ポイント  (0子コメント)

"EVERY CALL OF DUTY IS THE SAME"

[–]astrozombie2012 10ポイント11ポイント  (2子コメント)

Honestly... just don't play it if its not your style... not that hard.

[–]xAggie 1ポイント2ポイント  (1子コメント)

wait wait wait....you are saying that I can ignore games that I dont really favor? I call bullshit

[–]shaggy1265 71ポイント72ポイント  (38子コメント)

You fuckers wanted them to change and now they change and all you do is bitch about it.

Gamers are the worst.

[–]Execute-Order-66 16ポイント17ポイント  (5子コメント)

People got tired of the "futuristic" CoD's after Advanced Warfare. Most just don't like how CoD has been trying to take aspects from games like Titanfall. Most just want to go back to the modern era of warfare or the past wars- Korean War, Vietnam, hell even Operation Desert Storm or Operation Iraqi Freedom would be bad ass

[–]Nathan561 12ポイント13ポイント  (2子コメント)

They will bitch either way. If they go back to classic, all you hear is people say "oh they're just copying their old games and reselling them"

[–]Gewuerzzubereitungen 1ポイント2ポイント  (0子コメント)

It's almost as if gamers are not one single entity governed by a hivemind and each have opinions of their own.

[–]iGuess69 0ポイント1ポイント  (1子コメント)

They made desert Storm games. Conflict Desert Storm is one of my favorite games ever

[–]LIGHTNINGBOLT23 0ポイント1ポイント  (0子コメント)

I remember those games. They played like cheap SOCOM clones but they had local multiplayer, amazing fun. Seems like the series stopped because of low acclaim. Conflict Denied Ops was stupid though.

[–]ronduun 27ポイント28ポイント  (15子コメント)

maybe we wanted a positive change and not random hyper futuristic knockoffs?

[–]rune2004 10ポイント11ポイント  (1子コメント)

random hyper futuristic knockoffs

What the fuck does that even mean? You're getting your entire idea of a game from one gif of one payload? In my opinion, this is a solid change. I've played just about every CoD since the original on PC, but I mostly skipped Ghosts, AW, and BO3. I know what old school CoD is. I've played thousands of hours of it.

I fucking love IW. It's a fantastic game with fun payloads, mostly balanced weapons, and great maps. Also, the campaign is fucking crazy good and the Zombies is fresh and has a really cool theme.

[–]Enderman777 1ポイント2ポイント  (2子コメント)

maybe we wanted a positive change and not random hyper futuristic knockoffs?

You haven't even played it.

[–]youthminister 2ポイント3ポイント  (0子コメント)

If you like the old style, play the old game

[–]Nick246 2ポイント3ポイント  (0子コメント)

Sniper rifles in 2016 are strange as fuck

[–]fauxhawk1 2ポイント3ポイント  (0子コメント)

Why do people care? Play some other game. If the newest COD or BF isnt to your liking, then check out some other games. Then again if your life revolves around call of duty and battlefield, then I guess I can see why its a problem.

[–]AI221 4ポイント5ポイント  (0子コメント)

The same exact game*

[–]Jackep19 4ポイント5ポイント  (0子コメント)

Wow, a franchise evolving over time, how strange

[–]Helium_3 5ポイント6ポイント  (4子コメント)

I guess I'm the only one who likes sci-fi and thinks IW is actually cool as shit.

[–]OtakuSRL 3ポイント4ポイント  (0子コメント)

To be fair, 95% of the kids who played MW2 used the sniper entirely incorrectly to where it wasn't realistic at all and yelled over the mic at those who did not do it that way (quickscoping)

[–]kilmb 6ポイント7ポイント  (0子コメント)

It's almost like a franchise can evolve. Who knew?

[–]ZekeElite 4ポイント5ポイント  (0子コメント)

Love it or hate it, it's certainly for a different demographic now

[–]bonesknowsx 0ポイント1ポイント  (10子コメント)

hey guys does anyone think they will release the rest of the maps from cod 4 into the remaster or no?

[–]nickachu_ 0ポイント1ポイント  (1子コメント)

They are going to. They said before it was released that all the maps are coming out at some point.

[–]johnny_mclovin 1ポイント2ポイント  (0子コメント)

Yeah, CoD lost me whenever they started going the futuristic route. I was more of a fan of the old stuff.

[–]TheMangalo 1ポイント2ポイント  (0子コメント)

Vordt of the Boreal valley

[–]xIsparda 1ポイント2ポイント  (0子コメント)

"War. War never changes. But the killstreaks and specialist packages do. "

[–]vanndza 1ポイント2ポイント  (0子コメント)

"The franchise is failing, we need a new pitch!"

"Robot dogs?"

"Sweet Jesus Gary you've done it again!"

Hits button to start making it rain money and strippers

[–]Robcofounder 0ポイント1ポイント  (0子コメント)

War has changed.

War. War never changes.

[–]bluntmanandrobin 0ポイント1ポイント  (0子コメント)

War. War never changes.

[–]xCAPTAINxTEXASx 0ポイント1ポイント  (0子コメント)

Yeah, prefer older COD vs new.

[–]Cannedstrawberries 0ポイント1ポイント  (0子コメント)

What the fuck was that thing.

[–]SillyCybinE 0ポイント1ポイント  (0子コメント)

If you want a greater contrast, show cod 1

[–]DemoDimi 0ポイント1ポイント  (0子コメント)

Robo dog bs :D

[–]FaveHD 0ポイント1ポイント  (0子コメント)

MW3 was the last game I bought of that Series, I think this will continues a while

[–]zao007 0ポイント1ポイント  (0子コメント)

Just make a new affrican WW2 campaign and end it rushing Mussolini's castle.

[–]NoobDeGuerra 0ポイント1ポイント  (0子コメント)

I dont know who should take the blame, the devs or Activision.

[–]Kyser_ 0ポイント1ポイント  (0子コメント)

damn. I remember the old WW2 Call of Duty games. I used to have such a good time with them, then after Mw2, I just couldnt enjoy the huge amount of crap they had to put in there.