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Ridesh
Member
(Today, 09:38 PM)
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http://www.gameinformer.com/b/featur...-new-race.aspx







shinobi602
Daddy Goggles Group™
Member in good standing
(Today, 09:39 PM)
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*One of the new races :)
etta
my hard graphic balls
(Today, 09:40 PM)
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Creepy.
Looks like their skin is actually just bone.
Aztechnology
Member
(Today, 09:40 PM)
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Javik 2.0

I kid, I'm excited.
Darryl M R
Member
(Today, 09:41 PM)
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You ugly, you your daddy's son



Cool. I'm excited.
Bits N Pieces
Member
(Today, 09:41 PM)
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Coming from the UK, the Kett has a whole other meaning.

Suppose it is kinda out of this world as well though, lol.
DylanEno
Member
(Today, 09:42 PM)
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Edgy/10
The Dear Leader
Member
(Today, 09:42 PM)
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Looks like a Promethean and a Krogan got freaky and made that.
selo
Junior Member
(Today, 09:42 PM)
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Don't remember very well, but don't they look a bit like that "Assuming CONTROL!' guy in ME2?
Slammin_Hammon
Member
(Today, 09:43 PM)
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Those eyes.
Trup1aya
Member
(Today, 09:43 PM)
It would be nice if they'd ditch the humanoid bipeds.

There are so many alien races, but when it comes to action, we are only involved with the less imaginative . For example, I was so excited to see where things went with the Rachni, but outside of conversations, there was nothing.

That's one of my main gripe with a series i otherwise adore.
SoundLad
Member
(Today, 09:43 PM)
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Nice, love me some exoskeleton-featuring alien races :)
bigmac996
Member
(Today, 09:43 PM)
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Ah I wish they wouldn't always default to humanoid bipedal characters. Would love to see them mix it up and get more creative. I do understand the need to do this for motion capture and all, as hand-animating convincing villain characters could look bad.
The Flash
Member
(Today, 09:43 PM)
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The Kek
giant_frying_pan
Member
(Today, 09:43 PM)
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Originally Posted by Bits N Pieces

Coming from the UK, the Kett has a whole other meaning.

Suppose it is kinda out of this world as well though, lol.

I'm oot mah nut on ket.
Graphics Horse
graphics horse
graphics horse
does whatever a
graphics horse does
(Today, 09:43 PM)
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Originally Posted by Trup1aya

It would be nice if they'd ditch the humanoid bipeds.

There are so many alien races, but when it comes to action, we are only involved with the less imaginative .

The human teeth bother me more tbh.
rucury
Junior Member
(Today, 09:44 PM)
I just wish more Sci-Fi games embraced the fact that alien species are highly unlikely to be so similar to human beings. I like Mass Effect's own Elcor race for that reason, and even that sort of resembles a human-beast thing.
John Kowalski
#mybreak
(Today, 09:44 PM)
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no dicks or vaginas?
5taquitos
Member
(Today, 09:44 PM)
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WTF is up with the way the suit covers the butt??
Hellraider
Member
(Today, 09:44 PM)
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Did it have to be another humanoid? Sigh
Maximo
Member
(Today, 09:45 PM)
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New fuckable race?
LegalEagleMike
Member
(Today, 09:45 PM)
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I dont know, I look at it and I think Halo. But i suppose that is ok lol.
Tovarisc
Member
(Today, 09:45 PM)
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Protheans + Collectors + blender == Kett vibe is real.
pizzacat
Member
(Today, 09:46 PM)
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cant wait to fuck
AtkO
Junior Member
(Today, 09:46 PM)
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The first artwork is miles ahead of what was actually made out of that artwork. Fuck, the former idea reminds me of the Dahaka, the actual model reminds me... of well... a generic enemy. Why are game developers so afraid to take details away from an enemy instead of adding useless ones? (the armor, the colors, the bones + flesh - I guess)..
ArgyleReptile
Member
(Today, 09:47 PM)
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But it wasn't a rock. It was a rock lobster!

Seriously though, I think I liked the concept art better. The ones with the more elongated heads would have definitely looked better. These guys still look to humanoid.
Floody
Member
(Today, 09:47 PM)
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I like it, kinda look like a more "handsome" version of The Collectors.


Edit: I'm assuming the ship in the PS4 Pro footage is theirs, because that was also similar to the Collectors.
Last edited by Floody; Today at 09:52 PM.
Newlove
Member
(Today, 09:47 PM)
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This is the race of the villain from the looks of the trailer.
LuuKyK
Member
(Today, 09:47 PM)
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Are they genderless?

Or are they all mono-gendered like the Asari?
Bits N Pieces
Member
(Today, 09:47 PM)
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Originally Posted by giant_frying_pan

I'm oot mah nut on ket.





OT, looking forward to more Mass Effect goodness in the new year :)
Poodlestrike
Member
(Today, 09:48 PM)
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Was kind of worried from the snippets we'd seen before that they'd be too similar looking to the Collectors, but looking at them here aside from the chitin they don't look the same. Really digging the designs.

Originally Posted by Hellraider

Did it have to be another humanoid? Sigh

Humanoid enemies make more sense from a game design and storytelling perspective. This way, they can convey emotions in ways more recognizable to the audience, and you have more options in terms of workable stories. Nonhumanoid enemies don't have that kind of flexibility.
ElBoxyBrown
Member
(Today, 09:48 PM)
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They look like the Protheans.
carlsojo
Member
(Today, 09:49 PM)
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Can't wait to bring them some freedom. :')
SargerusBR
Member
(Today, 09:49 PM)
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Collectors 2.0

I'll take it.
Trup1aya
Member
(Today, 09:50 PM)

Originally Posted by Graphics Horse

The human teeth bother me more tbh.

Too much human everything.

I mean these aliens come from environments where natural selection would favor different traits, right?

I think they need to approach these new species by asking "what features would It have had to develop to be come the dominant species on its home planet"

Originally Posted by Poodlestrike


Humanoid enemies make more sense from a game design and storytelling perspective. This way, they can convey emotions in ways more recognizable to the audience, and you have more options in terms of workable stories. Nonhumanoid enemies don't have that kind of flexibility.

This is only true because no one ever bothers with trying to figure out how to generate empathy using non-humanoid characters.

Video games, more than any other medium provide an opportunity to teach the user how to relate to a character who operates using completely different displays of emotion.

It's just "lazy" to suggest that a alien from a completely different galaxy would not only look similar to humanity, but would also express emotion in a relatable way.
Last edited by Trup1aya; Today at 09:53 PM.
nocturnalis
Member
(Today, 09:50 PM)
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Am I supposed to believe that these aren't some Collector looking motherfuckers? Just like I wasn't supposed to believe Brutes weren't Reaperfied Yahg?
Servbot24
Member
(Today, 09:50 PM)
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Considering new galaxies will be explored I would hope to see a lot of new races. Most of them should be non-humanoid as well.
Schlorgan
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(Today, 09:50 PM)
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Originally Posted by Poodlestrike

Was kind of worried from the snippets we'd seen before that they'd be too similar looking to the Collectors, but looking at them here aside from the chitin they don't look the same. Really digging the designs.



Humanoid enemies make more sense from a game design and storytelling perspective. This way, they can convey emotions in ways more recognizable to the audience, and you have more options in terms of workable stories. Nonhumanoid enemies don't have that kind of flexibility.

A lot of Mass Effect alien designs seem like things that, if it were live action, could mostly be done with prosthetics/animatronics/guys in suits. I think it's part of the aesthetic.
N7Commander95
Member
(Today, 09:51 PM)
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Originally Posted by Bits N Pieces

Coming from the UK, the Kett has a whole other meaning.

Suppose it is kinda out of this world as well though, lol.

Maaaate, passing around a Key right now.

God I hate dealing with people on kett on a night out
Acquiescence
Member
(Today, 09:51 PM)
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Oh hey, the clickers from TLoU are wearing armour now.
RecRoulette
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(Today, 09:51 PM)
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Originally Posted by Poodlestrike

Was kind of worried from the snippets we'd seen before that they'd be too similar looking to the Collectors, but looking at them here aside from the chitin they don't look the same. Really digging the designs.



Humanoid enemies make more sense from a game design and storytelling perspective. This way, they can convey emotions in ways more recognizable to the audience, and you have more options in terms of workable stories. Nonhumanoid enemies don't have that kind of flexibility.

Also fuckable.
Asd202
Member
(Today, 09:51 PM)
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Originally Posted by pizzacat

cant wait to fuck

Should have been the first post :(
nocturnalis
Member
(Today, 09:51 PM)
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Originally Posted by Poodlestrike

Was kind of worried from the snippets we'd seen before that they'd be too similar looking to the Collectors, but looking at them here aside from the chitin they don't look the same. Really digging the designs.



Humanoid enemies make more sense from a game design and storytelling perspective. This way, they can convey emotions in ways more recognizable to the audience, and you have more options in terms of workable stories. Nonhumanoid enemies don't have that kind of flexibility.

Expressing outrage, this is bullshit.
Aztechnology
Member
(Today, 09:54 PM)
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Originally Posted by Bits N Pieces

Coming from the UK, the Kett has a whole other meaning.

Suppose it is kinda out of this world as well though, lol.

Originally Posted by N7Commander95

Maaaate, passing around a Key right now.

God I hate dealing with people on kett on a night out

In the U.S we call it K-holing.
Lashley
Member
(Today, 09:54 PM)
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One ugly son-of-a-bitch

Can't wait!
Poodlestrike
Member
(Today, 09:54 PM)
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Originally Posted by Schlorgan

A lot of Mass Effect alien designs seem like things that, if it were live action, could mostly be done with prosthetics/animatronics/guys in suits. I think it's part of the aesthetic.

Also a part of it.

Originally Posted by nocturnalis

Expressing outrage, this is bullshit.

Tired patience, Elcor are funny but not really flexible.
Jakoo
Member
(Today, 09:55 PM)
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Originally Posted by Trup1aya

It would be nice if they'd ditch the humanoid bipeds.

There are so many alien races, but when it comes to action, we are only involved with the less imaginative . For example, I was so excited to see where things went with the Rachni, but outside of conversations, there was nothing.

That's one of my main gripe with a series i otherwise adore.

Yep. I love the design of Hanar, and I wish that Mass Effect would do a better job of making the aliens seem a bit more, well, alien.
Jumeira
Member
(Today, 09:56 PM)
Look like Prometheans
Pandora012
Member
(Today, 09:56 PM)
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Originally Posted by Hellraider

Did it have to be another humanoid? Sigh

Yeah was hoping it wouldn't be, but there are other races so maybe they won't be.
sjay1994
Junior Member
(Today, 09:56 PM)
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Those look like Prometheans