上位 200 件のコメント全て表示する 227

[–]AJUdale 103ポイント104ポイント  (14子コメント)

Which seems like a real fucking shame, because apparently, from everyone, even those having performance issues, it's actually a great game. Hopefully it gets fixed soon.

[–]reymt 27ポイント28ポイント  (10子コメント)

Yeah, this is a bit disheartening. Got an older GPU atm, so I will absolutely feel every bit of bad optimization. :/

And mouse controls are apparently bad too. Which is gonna suck even more at lower framerates. >_>

Going to wait a bit on this one. DE:MD already had incredibly annoying stutter and mouse lag/accel for me.

[–]Jeyne [スコア非表示]  (9子コメント)

And mouse controls are apparently bad too.

Mouse controls are awful, easily the worst I've encountered in the recent years. Not only have the X- and Y-axes different sensitivities but the sensitivity also seems to be tied to the framerate, so it just fluctuates randomly depending on what you look at.

[–]HeavenAndHellD2arg [スコア非表示]  (3子コメント)

Tied to the frame rate? How the, how the fuck does that even happen, how does someone programs that shit...

[–]reymt [スコア非表示]  (0子コメント)

One of the mouse axis in Skyrim is as well. Explains to a degree why that game always had bad mouse controls.

But that one at least had limited and very slow-paced shooter mechanics (even bullet time for bow). In an action stealth game like Dishonored, you want to be able to take out enemies very fast and precisely, because every mistake is punished.

[–]procrastinating_atm [スコア非表示]  (0子コメント)

That was even the case with the first Titanfall, which is a competitive multiplayer shooter for fuck's sake. It's sad that proper, precise KB+M controls are often overlooked in PC ports.

[–]wcscmp [スコア非表示]  (0子コメント)

while (true)
{
    getInputs();
    processInGameInteractions();
    draw();
    waitUntilNextFrame();
}

[–]reymt [スコア非表示]  (0子コメント)

WHAT THE FUCK. AGAIN.

I just learned Skyrim has the same, utterly moronic issue. There, the Y-sensitivity is coupled to the framerate...

[–]timmyoseaton [スコア非表示]  (0子コメント)

Yup, it really is. I've had 4 hours into it and I love it tremendously. I've pulled past the FPS issues (it's hard though, I've had to put everything on very low, turn everything off, and put my reso to 720) so it's not the most beautiful game for my rig, but it's working. And the gameplay is a lot of fun, so if they ever fix this FPS crap...

I'd recommend it :)

[–]wllppr [スコア非表示]  (5子コメント)

The original ran like a dream - really well optimized. Too bad that seems to have changed for the sequel.

[–]Jeyne [スコア非表示]  (3子コメント)

The sequel runs on a different engine, so that's probably the core of the problems. IdTech sucks.

[–]DonRobo [スコア非表示]  (2子コメント)

I think a lot of the bad performing PC ports this generation come down to engine choice.

Last generation most games used UE3 which ran really well on PCs (with a few more heavily modified exception). This generation most games seem to have their own badly optimized custom engines.

Examples: Hitman, Dishonored 2, Deus Ex, Xcom 2 (afaik)

I really appreciate the work Dice obviously put into their Frostbite engine. It's one of the best looking engines around at the moment and scales fucking beautifully.

Even my laptop with its 770M doesn't dip below 60 most of the time.

[–]HamsterGutz1 [スコア非表示]  (1子コメント)

I really appreciate the work Dice obviously put into their Frostbite engine. It's one of the best looking engines around at the moment and scales fucking beautifully.

I wish every game could be made on the Frostbite engine. :(

[–]paralite [スコア非表示]  (0子コメント)

Not everything is about the engine, the Frostbite engine seems so good because Dice knows how to use it well. It mostly comes down to the developers in the end.

[–]Sevryn08 [スコア非表示]  (0子コメント)

I was about to say, I remember the first running beautifully, kinda weird that they'd get a worse sequel. I understand it's a different engine, but it shouldn't be so much worse.

[–]calibrono 23ポイント24ポイント  (17子コメント)

So far fps is decent for me (i7-920, GTX 970, 12 GB RAM), but the fucking input lag is horrendous. Friction (wtf is that even?) turned to 0, still feels like I am struggling with my mouse and keyboard to do anything.

Edit: scratch the thing about fps. It's bad on any settings, can't hit 60 stable. Looks worse than Dishonored 1 on all low and performs several times worse too.

Edit2: OKAY, I've gotten further into the game and the performance is just broken. All fixes and suggestions applied, here's what I get on "Auto" settings: https://streamable.com/mgs2 (some spoilers, obviously) All low settings still don't fix it all and fps is still below 60 (and it looks like its 2007). Done with Dishonored 2 for now, switching to Tyranny.

[–]Lolawalrus51 [スコア非表示]  (1子コメント)

You can disable mouse smoothing in a config file. I'm at work so I forget exactly where it's located. I think it'd C:Drive/users/[your user name]/save games/arcane studios/dishonored 2/base

[–]calibrono [スコア非表示]  (0子コメント)

Set mouse smoothing there to 0, it somewhat helped, thanks!

[–]askthepro 6ポイント7ポイント  (3子コメント)

disable Vsync.

[–]calibrono [スコア非表示]  (2子コメント)

I disable it in every game. Also Nvidia Control Panel global settings prerendered frames is 1 (made sure it's 1 for Dishonored 2 too). Still very much bad.

[–]askthepro [スコア非表示]  (1子コメント)

Fuck. I was counting on a great Friday. God dammit Arcane!

[–]contrabandwidth [スコア非表示]  (1子コメント)

Try setting variable resolution to "100", it's been fixing a lot of the fps problems elsewhere in this thread

[–]Kuppontay [スコア非表示]  (8子コメント)

So far fps is decent for me (i7-920, GTX 970, 12 GB RAM)

With those specs I should fucking hope so.

[–]calibrono [スコア非表示]  (7子コメント)

While GTX 970 is still somewhat decent an i7-920 is fucking ancient by now.

[–]Kuppontay [スコア非表示]  (2子コメント)

I don't really keep up with Intel CPUs, so when I see 'i7' I just assume 'good'. :P

Thank you for correcting me though.

[–]icyjiub [スコア非表示]  (3子コメント)

It's perfectly fine if you've got it overclocked. Got an Rx480 paired up with mine.

[–]calibrono [スコア非表示]  (1子コメント)

In CPU intensive games it really shows it's age. Doom and The Witcher 3 are fine, but Hitman or Civ VI (late game obv) are struggling.

[–]Sugioh [スコア非表示]  (0子コメント)

I also have a i7 920 and it isn't so much "CPU intensive" as "single thread intensive". Games that spread their load well over multiple cores still run well (GTAV or Overwatch for example) but games that rely heavily on one or two threads (DXMD is very bad for this) chug.

[–]Eymm 70ポイント71ポイント  (8子コメント)

Well I guess we need to hold off. So many games to play at the moment anyway, I'll just pick it up later for cheaper

[–]snakedawgG 4ポイント5ポイント  (7子コメント)

If you're looking for a great first-person game, try out the recently-released Brutal Doom 64, which is available at ModDB.

It's a total conversion of the 1997 N64 title Doom 64. Improved atmosphere, textures, weapons, levels, sounds, gameplay and gore, alongside the inclusion of content that was cut from the original N64 cartridge due to lack of space.

Best of all, it's all entirely free. And like any classic Doom games, it can run on just about any potato.

It's completely awesome and well worth your time. Here is the trailer.

[–]Eymm 1ポイント2ポイント  (5子コメント)

Thanks for the suggestion ! I also have to finish Deus Ex : MD, Doom 2016, try out the beta for STEEP this weekend and try out the last Mirror's Edge that just released on EA Access. Oh and more Titanfall 2 multiplayer yee! Pretty good year for games so far :)

[–]Wild_Marker 1ポイント2ポイント  (4子コメント)

Wait, there's a beta for Steep?

[–]Eymm 0ポイント1ポイント  (1子コメント)

Yeah they sent some keys for this weekend. Open beta is next weekend I think

[–]not_an_island [スコア非表示]  (0子コメント)

Thanks, you got me checking my inboxes and I found the invite. Open beta early access starting at 11am

[–]Incubacon [スコア非表示]  (1子コメント)

Early access Beta or something starts today, I managed to get a key a few hours ago from www.steepgame.com/redbull. Worked for me, but I saw on Reddit that you can get potentially get another link from www.steepgame.com/beta-codes.

[–]scuzzlebutt07 [スコア非表示]  (0子コメント)

And all you need is the .wad file doom2.wad. It doesn't matter how you got it, I got my file off of my doom 95 disc from 1995.

[–]AwkwardInputGuy 16ポイント17ポイント  (20子コメント)

So couldn't the Day 1 9gb patch potentially fix a lot of these performance errors?

[–]MrLucky7s 17ポイント18ポイント  (18子コメント)

Pretty sure that's console only, could be wrong though.

[–]Cognimancer 15ポイント16ポイント  (4子コメント)

Either it's console only or the PC patch was rolled into the pre-load. Either way there hasn't been a patch today.

As another data point, though, it's been running fine on Highest settings on my GTX1070.

[–]MrLucky7s 8ポイント9ポイント  (0子コメント)

I too heard mixed reports from friends who preordered on performance, but judging by overall data it seems the game has performance issues, sadly. And in situations like these, what the majority reports is much more valuable data than a case by case basis.

[–]Radulno [スコア非表示]  (1子コメント)

Either way there hasn't been a patch today.

We're at day 0, not day 1 though.

[–]NakedSnakeCQC [スコア非表示]  (0子コメント)

Day 1 patches usually go live before the game comes out. Happened recently with 2k17 not that it fixed anything though

[–]lvk96 [スコア非表示]  (0子コメント)

A lot of people are reporting that there is like a 4-5 frame difference between the highest and lowest settings. Its just that the frame rate fluctuations are much higher at the highest settings when compared to the lower settings it seems.

[–]arhedee 3ポイント4ポイント  (11子コメント)

No, I downloaded it about 5 hours ago and can confirm there was a large required update before it could be launched. I can also say that it runs horribly on my rig (i7-4770K, GTX 980, 16GB DDR3). Framerate tanks randomly even when running just high/med settings @1080p. Sub 30s at times.

What's even worse is it has the worst input lag I've ever experienced in my life, even with vsync disabled. It may be due to it having adaptive resolution like Titanfall. Seeing how it still dips sub-30s, even with the target Framerate set to a reasonable 60, this feature is either a complete gimmick, or performance is so unstable that adaptive resolution is actually counter-intuitive. In a few hours I'm going to test it out at like a <40fps target and see if that helps. Right now though, it's bad, and I mean really bad.

EDIT: Looks like variable resolution is just a numeric value from 50-100, so it seems to be a percentage based factor as Pepper stated below.

Edit 2: Please let me know if incorrect, but if it's a percentage based factor, it means setting '50' would allow the display to go to no 50% of normal resolution for additional performance? I just set it to 100 in an attempt to disable it, and I've noticed not only have my frames not dipped below 65, but massive amounts of input lag have disappeared (although that may because I disabled mouse friction as well)

[–]the_pepper 1ポイント2ポイント  (3子コメント)

I'm pretty sure the adaptive resolution setting in this game corresponds to the minimum percentage of your playing res the game is willing to go to compensate for performance issues (probably sub-60 fps?), not target framerate.

[–]arhedee 0ポイント1ポイント  (2子コメント)

I'll have to check that again in a few minutes when I get back on. Titanfall 2's adaptive resolution was influenced by a target fps you directly specified in the settings, so I may have misread the measurement unit.

[–]the_pepper 1ポイント2ポイント  (1子コメント)

To be fair, if I'm right and assuming the lowest resolution isn't insanely low, I much prefer Titanfall's way. Or maybe both at the same time.

[–]arhedee [スコア非表示]  (0子コメント)

Yep, I'm fairly certain you're right here. While the option doesn't specify it as a percentage, seeing that the slider only goes between 50-100 it's a more than safe assumption.

I think that both methods are appropriate for the genres. I'm much more particular about how high I can get my framerates in fast paced, PvP, games like Titanfall, and because of that I can set 144 as the target. But in a single player campaign I just want consistency, without having to sacrifice too much in terms of appearance.

[–]tobberoth 1ポイント2ポイント  (1子コメント)

Have you tried changing the pre-rendered frames setting to 1 in your nvidia control panel? This seems to be a massive improvement for nvidia people having issues.

[–]arhedee [スコア非表示]  (0子コメント)

That was enabled already. I was actually able to stabilize everything by just changing some in-game settings which I listed in the edit. I set adaptive resolution to 100, which I believe turns it off, and disabled friction.

[–]Alinosburns [スコア非表示]  (3子コメント)

I downloaded it and had no such update, it all downloaded in one hit.

[–]arhedee [スコア非表示]  (2子コメント)

They install literally right after each other. The only reason I know is because I installed the initial game to 100%, but ran out of disk space, so it stood there waiting to be updated until I cleared my drive a bit.

[–]Alinosburns [スコア非表示]  (1子コメント)

Sounds more like you downloaded the game files.

But because the game files then unpack, and you had no room to do so, the game got annoyed and then much like it does when you "re-install" by dropping game files into the steamapps/common directory it makes it seem like it's downloading.

It didn't download any more than what steam originally told me it would.

Since I actually have to keep track of my downloads, yay limits on my new place.

[–]arhedee [スコア非表示]  (0子コメント)

I've been there lol, I lived off of a mobile hotspot with a 10GB plan for a year.

The game actually said "Installation 100% Complete", "An update is required to play this game" when it was paused waiting for me to make room. Not really a big deal though. The game is actually running really well now after tweaking it a bit.

[–]smile_e_face [スコア非表示]  (0子コメント)

I had the same experience on my system (i5-2500k @ 4.3, 1070 @ 2.0, 8 GB DDR3-1600). With the dynamic resolution at the default, I got shit tier performance and software levels of mouse lag. The moment I cranked it up to 100%, I got a stable 75-85 FPS with no lag. I'd obviously prefer being able to make the most of my 144 FPS monitor, but I'll take what I can get.

[–]Radulno [スコア非表示]  (0子コメント)

I think it's still 1,6 GB on PC. AMD and nVidia should also release drivers for the game.

[–]reymt 2ポイント3ポイント  (0子コメント)

The D1 patch on pc is already out (necessary to launch the game), I think console is gonna get another patch tho.

D1 Patch size isn't necessarily an indicator of anything. Might just be big to combat pirates, because the disc is too small, or cumbersome file organization.

In this case it is probably a sign of the game being hot in the works until release. And hopefully still is after release, so the game gets patched. Seen too many modern games being released with issues and never patched. :/

[–]the_time_quest 104ポイント105ポイント  (67子コメント)

The gaming is sitting at Mixed (486 reviews) on steam so it appears to be a pretty crappy port. Good thing is has Denuvo though wouldn't want people pirating a bad port.

[–]Alinosburns [スコア非表示]  (0子コメント)

Mixed (486 reviews)


pretty crappy port


Denuvo


unfortunately you've just highlighted two possible reasons for why it could have a mixed rating.

Mixed isn't really indicative of a crappy port either though.

It could simply be that people overhyped shit and now aren't enjoying it as much

[–]MosquitoSenorito 42ポイント43ポイント  (28子コメント)

The gaming is sitting at Mixed [on its first day]

literally every new AAA release this year. Steam reviews are getting progressively less informative

[–]Reutermo 25ポイント26ポイント  (0子コメント)

This year have been a long parade of me trusting the masses opinion less and less. I am getting really tired of a big mob yelling angry things.

[–]reymt 16ポイント17ポイント  (6子コメント)

Because almost every AAA game was released in a not great state, from MD, over CoD (although that one is fine for many) up to dishonored 2.

Battlefield 1 was in a good state, and hence didn't get hate either.

[–]Vhin [スコア非表示]  (5子コメント)

I do wonder how many people actually go back and update negative launch reviews if/when the issues get fixed.

[–]Tiffany_Stallions [スコア非表示]  (2子コメント)

Very few, if any. Most people don't "waste" time reviewing products, unless they have issues/problems and want to complain. Good news just don't get as many views, same for reviews.

[–]imGlitch [スコア非表示]  (1子コメント)

Don't get many views ? Lol Totalbiscuit's entire channel is dedicated to complaining about FPS and FOV sliders

[–]Treyman1115 [スコア非表示]  (0子コメント)

Good news afterwards is pretty commonly ignored.', TB has that size after years of being around, most other reviewers online don't get much

[–]reymt [スコア非表示]  (0子コメント)

Steams showing the recent reviews solves that problem.

Even a plus to have both, really, considering the all time review can be a good reminder not to buy a publishers games at launch.

[–]TheKharmeleon[🍰] [スコア非表示]  (0子コメント)

Probably not even in the double digits percentage wise.

[–]beeprog [スコア非表示]  (0子コメント)

This is why Steam has an overall review score and a recent review score.

[–]MadEyeButcher 47ポイント48ポイント  (13子コメント)

That's a very warped views of the system. They are all mixed because these games all run like a complete fucking ass and are filled to the brim with issues, nothing more, nothing less. It's even forgiving to have a game with such a travesty for its optimization to only have "mixed" reviews. It doesn't deserve any postiive point when even top tier systems can't run it properly.

[–]TaiVat 8ポイント9ポイント  (10子コメント)

They are all mixed because these games all run like a complete fucking ass and are filled to the brim with issues

Do they really though? Doom runs great, overwatch runs great, TW:WH, dark souls 3, Titanfall, CoD, Bf, forza, Gears - the vast majority major releases this year run fine with minimal issues. Only exceptions i can think of are xcom2 and maaabey deus ex. And i guess mafia too, not sure, havent played it.

[–]reymt 16ポイント17ポイント  (1子コメント)

Most of those games also didn't get steam reviews, because they aren't on steam. And Wild Hunt+Doom got positive reviews, didn't they?

Also, deus ex is very much a bad port, which you gonna notice as long as your GPU doesn't overpower the games issues. And even then it has horrible mouse acceleration that can't be disabled.

As for CoD? People are tired of the conservative, pedestrian multiplayer, that's no surprised at all. Compaign is actually lauded in the top review!

[–]Benskien [スコア非表示]  (0子コメント)

witcher barely got any negative reviews, the only reason that a game gets low reviews day1 is alsmot always bad optimization. people will give it a bad review if they cant even start the game, wich seems to be a problem with dishonored2

[–]tobberoth 26ポイント27ポイント  (0子コメント)

Can't speak for all of those, but Dark Souls 3 and especially Xcom 2 had major technical issues on release. DS3 was fixed fairly quickly, but XCom 2 was still not fixed when I stopped playing it quite a while after release.

[–]Overlai 5ポイント6ポイント  (0子コメント)

I can run BF1 and Doom 2016 on ultra without issue and dishonored 2 runs like shit. The reviews are right.

[–]freakydrunk 4ポイント5ポイント  (0子コメント)

Dark souls, xcom, forza, and doom all had issues at launch. Doom was the best of that bunch, but a lot of people still had random crashes to desktop with no error. Mafia still runs quite badly. Deus ex was fine for me personally.

[–]cutt88 -2ポイント-1ポイント  (1子コメント)

Doom runs great

Has been 90% positive since launch on Steam, runs super smooth.

TW:WH

Has been 96% positive since launch, runs great.

dark souls 3

Has been above 80% positive since launch, runs good

CoD

Shit game.

Titanfall 2, Bf, forza, Gears

Not on Steam.

Your point?

[–]Dee_tawb [スコア非表示]  (0子コメント)

Infinite Warfare was a lot of fun to play through, it was quite easily better than Battlefield 1 and it's attempt with war stories.

[–]Benskien [スコア非表示]  (0子コメント)

didnt doom have some problems day1? im not entierly sure about this tough

but ds3 had problems, Cod has problems. gears+forza had a few iirc, that they are on windows store is the reazon im not even considering getting them

[–]HamsterGutz1 [スコア非表示]  (0子コメント)

CoD? Seriously? Both IW and MW Remastered have terrible stuttering and crashing issues on PC. Where did you get the idea that they run great?

[–]Treyman1115 [スコア非表示]  (0子コメント)

Dark Souls 3 had a number of issues at launch IIRC. The game ran pretty badly for me too

[–]TheKharmeleon[🍰] [スコア非表示]  (0子コメント)

This is why people buy consoles. Or I guess I should say, stop bothering with PC gaming.

[–]reymt 7ポイント8ポイント  (0子コメント)

Because most AAA games also run terribly. ;)

Outside outliers like Battlefield 1. Aside from some bugs, that game has a very solid foundation, and also has been received very positively. It's also not on Steam, so no reviews.

[–]Otis_Inf [スコア非表示]  (0子コメント)

Steam reviews are getting progressively less informative

Dunno, negative reviews based on performance are IMHO very informative: if a game runs like shit, people shouldn't buy it, they'll have a bad experience, and more importantly: a lot of negative reviews means the publisher will learn they can't get away with a shoddy port anymore.

[–]theEmoPenguin [スコア非表示]  (0子コメント)

What? every game who got mixed reviews deserved it. tell me one game, who didnt get high enough reviews but deserved it?

[–]shizfest [スコア非表示]  (0子コメント)

I don't think so, Dark Souls 3 came out this year, and I'm pretty sure it's mostly positive. Not certain whether it qualifies as AAA though.

[–]Chilli_Axe [スコア非表示]  (0子コメント)

literally every new AAA release this year.

dark souls 3?

[–]Seanspeed 13ポイント14ポイント  (8子コメント)

Ah yes, people 'reviewing' the game having barely played it. Gotta love Steam reviews.

[–]Benskien [スコア非表示]  (1子コメント)

some of them claims they give it a bad review even with low playtime becasue they cant get past some loading screens.

[–]scratchmellotron [スコア非表示]  (2子コメント)

At least they're reviews from people that actually own the game, which is a lot more than you can say for other public review sites.

[–]Alinosburns [スコア非表示]  (1子コメント)

Yeah and if you were to visit the steam forums for basically every game released in the last decade you would see that they almost always instantly go towards "This game is broken as shit" within the first couple of days.

Because those who can play the game, go and play it. Those who can't head to the forums

A) for help

B) to bitch

unfortunately that often snowballs into a bunch of people incapable of using the search function and a clusterfuck of angry people who then rate the game down


And you have people like me who 900+ games in have never rated a single game on steam.

But i can pretty much tell you the day I do it's probably not going to be because the game was good.

[–]badfontkeming [スコア非表示]  (0子コメント)

The best heuristic you can use is to keep track of about how coherent and, well, smart the complaining posters sound. If people complaining about the game are making incomprehensible posts that are just mindlessly complaining, there's a fair chance it's an error on their end. Likewise, if there are well-written posts complemented with videos, there's probably a problem with the game itself.

[–]timmyoseaton [スコア非表示]  (0子コメント)

I've put 4 hours into the game so far (not much, I know.) and have been dealing with the FPS issues. Currently, I have everything set to very low and everything turned off. My reso for the game is 720. If you can get past the blurry graphics of these settings and the FPS fluctuations, you're in for a treat. I already love this game, even with the FPS crap.

If they ever fix the frames, this game will be a masterpiece. I plan on finishing it with or without the framerate problems. Wish me luck :/

[–]Pedropz [スコア非表示]  (0子コメント)

Skyrim SE reviews consist of people complaining that nothing has changed from the original release, besides graphics. They are literally complaining that they got the game they've been promised.

[–]mariusg -4ポイント-3ポイント  (14子コメント)

Good thing is has Denuvo though wouldn't want people pirating a bad port.

The irony ....is dripping :)

Buy yeah, good point. They invested the time in implementing a invasive DRM instead of actually doing a solid game (the technical part at lest).

[–]Rolling_Tomassi 22ポイント23ポイント  (13子コメント)

That's bollocks. The people designing the game and bug checking aren't the same guys in charge of DRM.

[–]mariusg 4ポイント5ポイント  (9子コメント)

The people designing the game

I never mentioned anything about the game design , only the technical part , so why are you even mention this ?

and bug checking aren't the same guys in charge of DRM

Actually, let me clear you confusion about this. Implementing Denuvo specifically requires roughly :

  • implement support for Steam (reference steam_api64.dll and invoke the authentication in the relevants parts).

  • implement the Denuvo authentication checks (obviously on starting the game and the custom triggers). The amount of work done here differs dependently on the number of custom checks they want to add. More checks = more development time and more testing time.

  • implment the Denuvo binary obfuscation . This is usually done as a post build trigger.

  • test and fix the whole charade.

While the whole thing described above does NOT take a significantly amount of time, it does require both development and QA time to implement it. And the whole point was that maybe this time would have been put to better use.

Hope this clears your confusion.

[–]ninjyte 3ポイント4ポイント  (0子コメント)

Obviously it's the same people implementing Denuvo, but they're forced to by the publisher.

[–]Treyman1115 [スコア非表示]  (0子コメント)

I believe he was saying they don't have a choice and the publisher tells them to use it

[–]TaiVat 0ポイント1ポイント  (2子コメント)

Sure they are, atleast the technical ones. Or do you think there is a special "drm specialist" profession? Or maybe that WA doesnt need to test drm implementation?

[–]tehdelicatepuma [スコア非表示]  (0子コメント)

I've played a little bit this morning.

I've got a 480 8gig, 16 gigs of ram and an i5-4460. Game runs really well on my system. Solid 60fps at 1080p with everything other than shadows on ultra, which is really all I ask from a game.

[–]TheVGamer [スコア非表示]  (0子コメント)

So games don't demos nowadays, they have Denuvo which prevents people from trying the game out before buying, publishers are pushing pre-ordering more and more along with season passes without any information what they actually get you and now Bethesda has a policy of not sending out early review copies. Truly, what a time to be playing video games!

Even if Valve started regulating these things, most publsihers already have their own digital platforms so that's not going to fix anything. Only government regulatory agencies in publishers' countries could fix this shit and stop anti-consumer practices.

[–]TheSwaguar 8ポイント9ポイント  (3子コメント)

The game is also suffering from the SSE 4.1 issue, where certain CPUs can't even run the game. The same thing also happened with Metal Gear Solid V, No Man's Sky, and Mafia 3. The first two games received patches adding support for those CPUs while Mafia didn't, so it's unclear if support for those CPUs will later be added.

[–]Otis_Inf [スコア非表示]  (2子コメント)

They do list i5 2400 or amd fx-8320 as minimum, CPUs with 4.1, so using a CPU that's released before these is perhaps not going to work, that's not bethesda's fault in this case, as they did list the minimum spec.

[–]Arakha [スコア非表示]  (0子コメント)

Well, system specifications are supposed to be in terms of power, not date. If they release "GeForce 760" as a minimum spec and it doesn't work with my 690 which is far more powerfull but older, I'd be pissed...

[–]dimo2 [スコア非表示]  (0子コメント)

The other ones he mentioned did this as well (at least NMS did, not so sure about MGS 5), but they patched it regardless due to backlash and the popularity of AMDs Phenom II series. People just assumed that the minimum spec was simply a performance measurement rather than an actual feature set requirement. The Phenom II X4 955 still holds up surprisingly well considering its age and most games are generally GPU bottlenecked rather than CPU, (I still use it on my secondary PC and it still does its job, at least for lower-end gaming).

[–]MalcolmtSpruce 51ポイント52ポイント  (37子コメント)

The amount of people blaming Denuvo is pathetic. Yes we get it, you don't like DRM. But many games, such as Deus Ex MD, DOOM and Tomb Raiders ran it, and they all have great performance. Denuvo does not impact performance, it's just shitty DRM. Wait for release, don't preorder and we shall see if the game gets a day one patch.

Edit: someone pointed out that, from the video, GPU utilisation seems to be the bottleneck. If that is the case, pointing the finger at Denuvo doesn't make sense.

[–]Thesausagez 30ポイント31ポイント  (6子コメント)

Isn't it pretty good DRM? It does a pretty good job of preventing piracy, at least during the all-important first couple of months, and it barely impacts performance.

[–]belgarionx [スコア非表示]  (3子コメント)

That's why you see all those people crying.

I can't steal this?
Well fuck you I'm not buying it!

[–]IritantIguana [スコア非表示]  (2子コメント)

Nah but spout anti piracy rhetoric more.

It's more the online checks that fuck you over if you're not connected to the internet once in a while. Bye bye game you bought. Total warhammer had this issue severely where it wouldn't run at all due to the checks if you were offline prior to extensive patching.

[–]belgarionx [スコア非表示]  (1子コメント)

If you update GPU driver or the game itself; it needs reactivation. Guess what genius; if you can update those, you can surely reactivate the game itself right?

Otherwise, you can stay in offline mode forever. How do I know? I own Denuvo games, and brought my laptop with me on vacation.

[–]Wolframuranium [スコア非表示]  (0子コメント)

I have a disk for flashing all my drivers after a system wipe.

If my internet goes offline I'm fucked.

[–]MalcolmtSpruce [スコア非表示]  (0子コメント)

It does the job. I just don't agree with how it affects people who don't have internet connection.

[–]Danthekilla [スコア非表示]  (0子コメント)

I hate Denuvo, it has gotten me to buy multiple games that I would have otherwise just pirated. Seems to be the case for most people I know.

I think this makes it extremely good DRM.

[–]Eymm 5ポイント6ポイント  (10子コメント)

Deus Ex and Tomb Raider are both pretty demanding and not really well optimized, and they are not the most gorgeous looking games (even though the art direction is wonderful). See this article and this one for reference. I have a 970 and an I5 6600k and I struggle to keep Deus Ex on very high at 45 fps at 1080p. I can run GTA 5 with every thing maxed (yes, maxed, and MSAA x4) at 1080p with a steady 60fps.

EDIT: Added a source, and adding for clarity : I mean that those games are more demanding than they should. They are good looking games with great art direction, but there is nothing that should make my configuration unable to run the game better than 45-50 fps on very high at 1080p.

[–]Otis_Inf [スコア非表示]  (6子コメント)

Deus Ex and Tomb Raider are both pretty demanding and not really well optimized, and they are not the most gorgeous looking game

Not really well optimized? I'm pretty certain the fine people over at Nixxes use almost every trick there is to get things as fast as possible. (Ex-)demosceners are like that.

[–]zarif98 [スコア非表示]  (5子コメント)

Yeah wtf is Eyym on about? Nixxes is an amazing developer and their games run well graphically and performance wise.

[–]Eymm [スコア非表示]  (4子コメント)

I'm definitely not the only one, just look at this article : Deus Ex is kind of a mess on PC. And if you take a look at the steam reviews, they are mixed, mostly pointing at optimization issues.

[–]ifandbut [スコア非表示]  (3子コメント)

Really? I thought Mankind Divided ran rather well. I was not running it on ultra because I dont have 4 1080s in SLI and some of those settings really looked like they were overkill. But my 980TI ran things on High and 60 or higher most of the time iirc with the expected drops in the really wide open areas.

[–]Eymm [スコア非表示]  (2子コメント)

I think that with a high end card like a 980TI you should expect to run a game better than an unstable framerate on high settings. But I'm glad you still managed to enjoy the game :).

[–]ifandbut [スコア非表示]  (1子コメント)

Forgot to mention I was also running it at 1440p. So if I was at 1080p I expect the FPS would have been much better. I expect lower frame rates at 1440p.

[–]Reggiardito [スコア非表示]  (2子コメント)

Deus Ex and Tomb Raider are both pretty demanding and not really well optimized

Well optimized does not mean what you think it means. They are wonderfully optimized, but you said so yourself, they are very demanding.

[–]RareBk [スコア非表示]  (0子コメント)

I have an extremely high end computer, and even with the openly broken graphics settings off (Which will basically half your FPS for no reason) there are areas that drop your FPS to nearly 30 FPS. This includes a massive section of the final area in the game, where, despite being tiny, will hard lock your FPS to 40

[–]N4N4KI 7ポイント8ポイント  (9子コメント)

Denuvo does not impact performance

until we have a copy of a game from before they run it through the process and one from after, you cannot make that statement.

You can point to well optimized games all you like that does not prove that there is no overhead introduced by using Denuvo.

[–]not_american_ffs [スコア非表示]  (2子コメント)

Look at the upper right corner. It shows that the GPU is the bottleneck. If it was a Denuvo problem, the bottleneck would be the CPU.

[–]vir_papyrus [スコア非表示]  (0子コメント)

You're like the only person in this thread even mentioning this. There's no reason for speculation or vague eyeballed guesses on performance. It's clear as day the game absolutely is hammering GPU utilization, while he has low CPU core, memory and vram usage.

If anyone has the game this should be easily replicable. Download afterburner, turn on rivaturner OSD with those elements. Play the game and watch it spike GPU usage outside in these areas, with a real framerate measurement. Take a few screenshots, easy.

[–]N4N4KI [スコア非表示]  (0子コメント)

I never made a statement about this game, my point was that you cannot say "Denuvo does not impact performance" with any sense of credibility until independent tests are run.

[–]seregrail7 10ポイント11ポイント  (3子コメント)

And no one can prove there is an overhead. ¯_(ツ)_/¯

[–]N4N4KI 7ポイント8ポイント  (0子コメント)

you dropped this.

\

And no one can prove there is an overhead.

that's my point until a publisher hands off a copy for comparative testing to somewhere like Digital Foundry we won't know.

[–]Alinosburns [スコア非表示]  (0子コメント)

I mean aside from the fact that if there is a single line of code running at any time during the game. Then there is an overhead.

Whether the overhead is relevant, is a completely different question.

[–]Milky1985 [スコア非表示]  (0子コメント)

And no one can prove there is an overhead. ¯(ツ)

Actually you can, you just can't prove how MUCH of a overhead.

There is extra code running that does the checks, we know this because of how it works, therefore there is 100% some degree of overhead since any additional code that needs to run is by definition overhead.

Its the amount that is up to debate, based on how it works with apparently VM calls and sandboxing technology (and the alleged decree from the denovo devs to NOT use the calls on anything that gets called frequently) does imply a non trival level of extra work.

[–]MalcolmtSpruce [スコア非表示]  (1子コメント)

Well if the games that use it run well, you can't point to this one and say it's Denuvo

[–]teerre 4ポイント5ポイント  (3子コメント)

You don't really know that. The games you mentioned might run well despite Denuvo, we can't know either way cuz of the obfuscated nature of Denuvo

[–]MalcolmtSpruce [スコア非表示]  (2子コメント)

Well of the games that run it, I have played many. They run well. So saying they all run well despite it and this one just doesn't isn't accurate either. People are just blaming Denuvo because they don't like DRM.

[–]teerre [スコア非表示]  (1子コメント)

What I said was that we don't know either way, we can't know by design, since that's the whole point of Denuvo

Making a comment on either direction is just speculation

[–]soggit [スコア非表示]  (0子コメント)

Deus Ex MD did NOT have great performance. It ran like shit for a lot of people

[–]Danthekilla [スコア非表示]  (1子コメント)

I hate Denuvo, it has gotten me to buy multiple games that I would have otherwise just pirated. Seems to be the case for most people I know.

[–]MalcolmtSpruce [スコア非表示]  (0子コメント)

Well there you go. A lot of the negativity seems to be people hating Denuvo, and they only hate it because it's very hard to circumvent. I don't agree with it, but there is no indications that it's to blame.

[–]Treyman1115 [スコア非表示]  (0子コメント)

Arkham Knight used Denuvo but was a shit port, MGSV used it but ran like a dream

There's not really proof what performance reductions it causes but I'd say he performance issues are caused by other reasons

[–]Toasterthegamer [スコア非表示]  (0子コメント)

I see some misconceptions about what Denuvo is. Denuvo isn't actually DRM. It's just a protection system to keep the games executable from being changed. The actual DRM that keeps people from pirating is inside of the executable and is developed by the games developer. This means that some Denuvo games have terrible DRM systems. Tomb Raider is a good example of this where people who didn't have an internet connection had problems playing the game.

[–]unluckychilli 16ポイント17ポイント  (12子コメント)

https://youtu.be/K0blYWYHGQo?t=2m49s Found on the dishonored sub. If the game is actually this choppy, that is an appalling state. There had better be a quick patch.

Don't pre-order, people.

Edit: Poster also claims to see stutters, https://np.reddit.com/r/dishonored/comments/5c35oy/dishonored_2_questionsperformancecan_i_run_this/d9thm8m/ Not sure how reliable, but I'll leave it here anyway.

[–]solidpenguin 17ポイント18ポイント  (3子コメント)

He's talking of the game dropping to 30's and 40's, but he barely mentions anything about the game being choppy besides for saying it's stuttering at the end. And it looks to be very VERY choppy. So I'm kind of inclined that the chop has to be with his recording software or the upload itself.

[–]reymt 3ポイント4ポイント  (2子コメント)

Edit: Nope, he is using OBS and Shadowworks fps counter.


So I'm kind of inclined that the chop has to be with his recording software or the upload itself.

It's NVidia shadowplay, shouldn't cause any performance issues.

[–]Alinosburns [スコア非表示]  (1子コメント)

It says he used OBS, he only used shadowplay for frames.

Anyway, i'm yet to see stuttering of this sort. but you know that's the

[–]Overlai 2ポイント3ポイント  (0子コメント)

I'm an Nvidia 980 / i4770 and the game runs like shit, framerate fluctuates wildly and mouse is hard to control regardless of settings, I usually don't complain about framerates but I basically can't play stealth because it's hard to aim or perform basic tasks sometimes. For comparison, BF1 and Doom 2016 run maxed out with no issues.

[–]NotARealDeveloper 4ポイント5ポイント  (2子コメント)

It's only that choppy because of the youtube upload. He is dipping below 60fps and even sometimes to 30fps he says - which will show as stutter on youtube.

[–]reymt 2ポイント3ポイント  (0子コメント)

That's not a 30/60fps stutter, they should be much smaller. In his case the game seems to hang for almost half a second at some points. Looks more like memory leakage?

At least as long as youtube isn't completely screwing up the video. His (probably 30fps-) facecam works fine.

[–]swains6 1ポイント2ポイント  (0子コメント)

It's not. Ive been playing it and despite a solid frame rate. The game stutters awfully. Most people on the dishonored subreddit are complaining about it.

[–]HolePlotter [スコア非表示]  (0子コメント)

This exact same thing also happens in Forza Horizon 3. It never drops below 40 but it stutters like it's 10 fps.

This is happening since the launch of the game it's still an issue. No fix in sight.

Let's hope this will not be the case for Dishonored 2.

[–]arhedee 1ポイント2ポイント  (0子コメント)

I actually per-ordered this one. I'm normally against it, but my sister actually works in QA at Bethesda and was taking part in testing the game. I took her word for it and got let down hard. It still is fun at times, but performance can be horrendous.

[–]ConorTheBooms 1ポイント2ポイント  (0子コメント)

The numbers the guy is calling out really aren't matching with the gameplay that's on screen. There's times when he's calling out north of 40 and the actual game looks like its sub 20. But I guess he says in the description that the stuttering is present. It's just strange is all.

[–]timmyoseaton [スコア非表示]  (0子コメント)

I've played the game through the FPS crap (4 hours in currently) and I've yet to see "chops". Sure there's FPS lag, but no chopping once so ever.

[–]HyperMegaMuffin [スコア非表示]  (0子コメント)

I'm running it on a i7 4470k (I think it's about 3 years old now was about as good as I could get when I got it) gtx 770 4gb card with 16 gb of ram it is stored on a Solid state drive. And I'm running it on high with pretty much no problems, i had one really bad frame drop entering the city on the boat it when down to 40 fps since that I've had a steady 55-60 and no noticeable lagging or anything. The only issues I have is with the mouse in the menus being really laggy. I think I've adapted to the In game shitty mouse.

[–]Jindouz [スコア非表示]  (0子コメント)

Did they announce any plans for Vulkan with this game? Looking how amazing it was with their other titles regarding PC performance and compatibility it's strange they didn't went with it on launch for this one.

[–]camycamera 1ポイント2ポイント  (0子コメント)

I was never going to buy the game until it goes on sale for a while anyway (and when it gets patched), but of course, this is why Bethesda's new "policy" is dumb. No Bethesda, we don't trust you, and this is why.

[–]mmm_doggy 3ポイント4ポイント  (6子コメント)

Why would anyone buy any Bethesda game on launch day (or preorder for that matter) after they stopped giving review copies to the press early? Just wait before you buy

[–]Seanspeed 20ポイント21ポイント  (0子コメント)

Because it's a game I was going to buy regardless of reviews. And I got a good deal on it.

[–]AgroTGB [スコア非表示]  (0子コメント)

Because they bought it on steam and know they get a guaranteed refund? Like I did?

[–]DancesCloseToTheFire [スコア非表示]  (2子コメント)

Because I got a free copy of dishonored 1 for free, which I had pirated previously and wanted to own legally, and so far Dishonored 2 has been really enjoyable.

[–]as521995 [スコア非表示]  (1子コメント)

Same for me. Luckily I can run the game with 60fps min on Medium.
It's pretty weird though, in Dunwall I had 100+ fps

[–]DancesCloseToTheFire [スコア非表示]  (0子コメント)

I'm between 30 and 50 frames on med, my problem isn't with the framerate, but with the fact that the antialiasing doesn't seem to work very well, the game seems to be a bit blurrier than it should and I can't turn motion blur off.

Only thing that really bothers me is motion blur tbh.

[–]Nntw [スコア非表示]  (0子コメント)

It doesn't really matter anymore because of Steam refunds.

[–]surface33 -1ポイント0ポイント  (10子コメント)

Recently gaming in pc is a pain, seems like companies don't care about ports and focus on the console version. Glad i bought a ps4 too

[–]UncleverAccountName 6ポイント7ポイント  (8子コメント)

The PS4 version runs like ass too

[–]f0rsale 3ポイント4ポイント  (6子コメント)

According to one user who got the game early it runs pretty smoothly, don't spread bullcrap without evidence.

[–]UncleverAccountName 0ポイント1ポイント  (3子コメント)

[–]Schwarzengerman [スコア非表示]  (0子コメント)

I'm playing on ps4 and it runs fine for me also.

[–]f0rsale 4ポイント5ポイント  (1子コメント)

Yeah, except 2 users in the same thread you linked claim it is running perfectly for them.

[–]Radulno [スコア非表示]  (0子コメント)

So 1 user claiming bad and 2 claming fine. Basically anectotical evidence isn't evidence at all.

[–]Milky1985 [スコア非表示]  (0子コメント)

According to another user in that thread they also had the issue and lots of lag, so thats another case in the "might be bad" side.

You may want to put your own muckspreader down.

[–]mobiuszeroone [スコア非表示]  (0子コメント)

And how are you not "spreading bullcrap" by mentioning one person that said it runs smoothly?

[–]surface33 -1ポイント0ポイント  (0子コメント)

Lol, its running perfect for me, and since the ps4 has only one configuration i asume it will run fine for most people

[–]Tonkarz [スコア非表示]  (0子コメント)

Recently? That's always been the story, right back to the very first cross platform games like Deus Ex: Invisible War. Which coincidentally was also headed by Harvey Smith.

[–]carl_ZA [スコア非表示]  (0子コメント)

Got 1080 and 4790 with 32GB ram playing at 1440p. Game has some performance issues for me and that will be worse as you go down the list of rigs but besides that it's a joy to play. Fix the performance and it might compete for GOTY. Despite the performance I am already stuck in this game and loving it.

Fully understand the negative feedback but the game is good, the graphics is the problem. Here's hoping for a speedy fix and also for Nvidia and ATi to release some optimisation so everyone can play ASAP.

[–]TheBlueEdition [スコア非表示]  (0子コメント)

Even when the game is running at 60 fps+, it feels really jittery and just not smooth. Something with the games frame pacing, I presume.

[–]Bloodrot [スコア非表示]  (0子コメント)

See, this is why piracy exists. Developers shaft us PC gamers with shitty-ass ports and expect us to drop $80 on a piss-poor game.

[–]ptb4life [スコア非表示]  (0子コメント)

This was the game I was looking forward to this Fall/Winter. I held off on pre-ordering simply because I have too many games that i still need to finish. Hopefully by that time, it'll be better optimized.

[–]scuzzlebutt07 [スコア非表示]  (0子コメント)

Anyone know how it handles on an R9 390 card? I recently built a pc and over built it where possible partly to help account for this sort of thing.