Pro Battlefield player here. One of the best in the world, played for many of the best Battlefield teams in the world. I'm saying this, because the reasoning behind why the Model 10-A isn't OP, is a bunch of illogical reasoning based on nothing. I know what I'm talking about, and if you'd like to go into detail proving how you are wrong, and the Model 10-A is OP, I'll happily do it. I'am thoroughly exhausted from the casuals who apparently know more than the experts.
And don't get me wrong, I get it. You've never been able to do anything in any Battlefield game before, until you started using this gun, and now all the sudden you can actually do work. Sorry, but you didn't earn that, so you don't deserve it. I earned the skill I have, I choose weapons based their versatility, not what is easiest. If you want to get better at the game, you'll need to adopt that mentality.
You have a far better chance of beating any of the elite classes in close range than you do against a shotgun.
"Every time there's a decent weapon people **** and cry that it needs to get changed. There's plenty of ways to defeat someone with a shotgun how about you just try being better?"
Its not possible to beat someone in point blank range if they have a shotgun... assuming they are capable of merely lining up the shot. Accuracy is irrelevant. Which should never be the case with a first person shooter.
"That is the range at which a shotgun should be op, it is a shotgun. If you are mad that you couldn't kill him at close range witb a dmr, then get a reality check."
So why is it this logic doesn't apply to any other weapons? A sniper isn't OP at long range, SMG's aren't OP at short range, and semi-auto rifles aren't OP at medium range...
"inside of 15 meters its a sure thing center mass. but its a f***ing watergun outside of about 20 meters. that gun is totally fair and shouldn't be nerf'd. If youre sprinting through a hallway with an LMG and get dropped its your own fault "
So because its designed like a shotgun its totally fair and shouldn't be nerfed...
"That gun is so satisfying to use but so frustrating to be used against."
Gee golly, I can't help but wonder why on earth you'd feel that way...
"Shotguns are supposed to one shot kill in close range - otherwise nobody would use them. So it's fine the way it is - same way as sniper rifles one shot kill in their "sweet spot"."
What sweet spot? You mean a headshot that actually requires accuracy? That doesn't make any sense. So sniper rifles are perfectly balanced because they require a headshot for a one shot kill, but shotguns are perfectly balanced because you don't even need a headshot? lmao This is embarrassing reading casual gamer's comments.
Any other illogical and not thought out at all arguments for why your crutch isn't overpowered? I'd thoroughly enjoy correcting and educating you casual Battlefield players.
The solution to this problem is simple. Unless the range is 5 meters or less, you should require a headshot. Its a shotgun, meaning you should have to use it like one. The problem that noobs don't understand, is almost all first person shooters are designed where the majority of the action is relatively close range. Making the shotguns typically the most overpowered and best weapons.
You shouldn't be rewarded for participating, you should be rewarded for accuracy, and out playing the enemy. Using a shotgun requires no skill what so ever.
Comments
"(and most likely the other shotguns too)"
I don't have enough experience with the other shotguns to be certain.
so,you have no idea how good they are and just guess they are op,okay great.
Oh snap, did I just educate an elitist?
Nope, that isn't what I said.
/facepalm
Nope. Objectively speaking wrong. The only reason you think that is the people you killed were already wounded.
An elitist is you actually, an elitist is someone who talks like a pro, but has no idea what they are talking about.
I'am literally one of the best Battlefield players in the world. I co-created a way of using comms that many pro teams still use today.
Buddy, bring in some stats from bftracker please.
Care to tell me why it says "enemy hit +100" then when it happens? If they were already hurt they wouldn't have 100 points of health to give me. You should try looking things up and actually testing things before talking out your ****.
If you think its RNG, I'm embarrassed for you lol.
It isn't. Again, objectively speaking.
I don't disagree about the A-10; however, I have to correct you about the rifle's sweet spots. They're one hit kills in their sweet spot to the body and head, which is a terrible mechanic.
I wonder what a DICE Developers feels when the read the opening paragraph. Do they shake their head and say, "Well I guess my hard work created this ego." or is it more like "I designed the game and I know the actual hard stats on these weapons." or is it they get half way through the first paragraph and click the back button on the browser?
One of the biggest mistakes you can make, is bringing up stats to a pro. lol
Rhetorical question; why do you think no pro team ever hires players based on their stats?
Your argument doesn't make any sense in the first place. Shotguns don't have zeroing.
M87 is good but not as good. It's ability to slam fire is a squad cleaner but again it suffers from 50/50 chance of doing any damage whatsoever and a potential ohk.
Auto 5. Why would you use this? It's mediocore which is good because it's a semi auto shotgun. You have the potential is squad wipe with this but you have to be precise and close whilst hopping the 50/50 chance is on your side for those shots. Top it off it can not use a bayonet; it's literally a corner camping spam cannon that's Hit 'N'Miss
I'm not making an argument about the shotguns, I don't care about them at all. The point is your head is shoved so far up your own rear that you are just ranting and telling people they don't know what they're talking about. Obviously you've still got some things to learn about the game, okay bud? Tone down the elitist BS a bit and maybe people will take you more seriously.