全 103 件のコメント

[–]Uncle_HydroMoira, will you marry me? 314ポイント315ポイント  (9子コメント)

Yes I absolutely think that. I saved it for so long in anticipation of it being something way more than it turned out to be.

[–]alordoftimeCappy[S] 99ポイント100ポイント  (7子コメント)

Me too, I waited like... two months I think? I was expecting it to be horrifying. I'm hoping someone will make a really good story mod, I would if I could.

[–]MercWi7hAMou7h 97ポイント98ポイント  (2子コメント)

I wish Salem had been a decent sized settlement. Nothing with witches, but still do the Witch Trials as your mission. You get there and the entire town is pointing guns at each other... they KNOW they've been infiltrated and someone or someones have been replaced with Synths. You have to either escalate it into a full on shootout, or diffuse the situation and help them figure it out. It could have been a main story mission given by any faction, and the 3 people who are Institute Synths replaced 3 Railroad agents, and they were the only real humans in the town (Institute knows this, Railroad, Minutemen, and Brotherhood do not).

Institute- you help them stay hidden by framing 3 randoms

Railroad- The agents have gone dark, they send you to investigate and you find the RR Synths accusing the Institute Synths of being spies. You Have to find evidence that they are replacements before the Agents they send with you (Glory or Tom and Deacon if he's not already with you) will let you kill anyone.

Minutemen and Brotherhood- send you alone because of a suspected Institute operation being made very public, and they want you to just "Check things out without getting too involved" but when you get there shit has come to a head.

[–]TheBestBarista 19ポイント20ポイント  (1子コメント)

This would be the best way to handle it, but at the very least, they could've put some terminals or notes or something with diaries of the townspeople talking about the event. That would've been better than nothing.

[–]MercWi7hAMou7h 5ポイント6ポイント  (0子コメント)

Best case scenario, you get there before the mission and it's not a Railroad Safe house, it's a stronghold and a synth safe haven. They do their memory wipe and as far as the townspeople know it's just a new person moving to town. Even have some of them talk about hating Synths, and very few of them know what they are or that they're under RR protection. To the Commonwealth it's just a well fortified town that is mostly Railroad friendly

[–]Inthepaddedroom 0ポイント1ポイント  (3子コメント)

I heard the cannibal in concord mod is pretty good. Haven't tried it yet though

[–]serpentsevensixBig Iron 146ポイント147ポイント  (17子コメント)

What if it was synths who thought they were people burning people who they thought were synths?

[–]MyNamesNotDave_ 48ポイント49ポイント  (3子コメント)

Or synths convincing people to burn people under the suspicion that they are synths.

[–]FlamingWingsSynths are dumb 19ポイント20ポイント  (0子コメント)

Or just a town full of non quest related and non essential synths

[–]oneDRTYrusn 0ポイント1ポイント  (0子コメント)

I was actually expecting some sort of story along those lines for Salem. I thought there'd be a settlement where the settlers would burn and crush suspected synths, with an M. Night Shyamalan meets Battlestar Galactica twist ending--The ones orchestrating it all are synths.

At the very least, we could have gotten a few Monty Python references out of it.

[–]bbenz 21ポイント22ポイント  (7子コメント)

Wow that would have been absolutely incredible. Really dissapointed Bethesda didn't use that.

[–]Gremzero 37ポイント38ポイント  (6子コメント)

That pretty much sums up my opinion of Fallout 4

[–]killtocuretokill 11ポイント12ポイント  (5子コメント)

I thought for sure Nick Valentine would be taken over by what's his face.

[–]Dixnorkel 2ポイント3ポイント  (1子コメント)

Every single person I've talked to about the game, including myself, has thought the same thing. Hopefully someone mods it in, there's just so much they could have done with that.

Imagine playing through some of the events in Kellogg's life on the West coast using the memory den, then finding the memory of where he stored everything once he got to Boston.

Or using the Memory Den for pretty much anything DLC. I feel like it was really wasted, too.

[–]killtocuretokill 0ポイント1ポイント  (0子コメント)

lol playing through as a super mutant in the memory den.

[–]Neutralgray"Take care, it's a big wasteland." 0ポイント1ポイント  (1子コメント)

It would have been fascinating to make his companion questline more about who he is now as opposed to dealing with all these old memories that weren't his. Don't get me wrong, that wasn't necessarily a bad story but... the gangster involved in Nick's memories just so happens to be alive after 210 years? And he's done NOTHING in that timeframe except sit in a safety bunker?? Ridiculous.

Maybe have Nick be sort of a conduit. Depending on your actions, you end up with good ol' Nick as your companion... or you allow Kellogg's influence to take over, effectively allowing you a synth Kellogg.

I shouldn't dwell on it, though. I could spend all day nitpicking hundreds of things I think Fallout 4 could have done "better."

[–]Jupiterswrath 0ポイント1ポイント  (0子コメント)

Yeah, thought for sure if I took him on the quest to meet Father, he would end up as a rampaging Kellog.

[–]DarkPhoenixMishima 0ポイント1ポイント  (0子コメント)

What if synths that thought they were human were burning humans they thought were synths?

[–]MisanthropeXWe're the Funnel Cakes. And we rule. -1ポイント0ポイント  (2子コメント)

Wouldn't you be able to tell if someone was a synth or not after burning them? Synths have a metal skeleton.

[–]8-bit_Wanderer 0ポイント1ポイント  (0子コメント)

Only gen 1s and 2s are robots. Gen 3s are indistinguishable from humans accept from the synth component. They're literally flesh and bone.

[–]serpentsevensixBig Iron -1ポイント0ポイント  (0子コメント)

Yes, but they'd only know if someone was a synth after they'd burned them; if there wasn't a skeleton, then they'd have murdered a human.

[–]TheRealMe99 103ポイント104ポイント  (4子コメント)

As soon as we knew Boston was confirmed I was hoping for the Salem Synth Trials. Shame it never happened

[–]uniqueguy263Supreme Leader of the Mojave 48ポイント49ポイント  (2子コメント)

That would actually make sense in the context of the game too, not just be a shoehorned reference. At least they should've moved Covenant to Salem.

[–]DrunkenRobot7Drinkin' Buddy 22ポイント23ポイント  (1子コメント)

When I first heard of Covenant, before the game came out (can't remember where/how, might've been related to the trophies/achievements list), I actually thought it would be a settlement built at what used to be Salem, and that we'd get a questline related to the Salem witch trials.

Or, you know, have Salem be an inhabited settlement at the very least.

Lot of missed opportunities in the game, and that's one of the biggest ones.

[–]BuckRampantWhat armor 0ポイント1ポイント  (0子コメント)

Yeah, it was a sketch of a town. That's not the worst thing in the world, but it was still disappointing.

[–]InkMercenary-17 points 9ポイント10ポイント  (0子コメント)

Looks like a job for modders!

[–]Koalasonfire 48ポイント49ポイント  (5子コメント)

Museum of witchcraft should have been a fucked up mutant, a centaur or something. All of that buildup for a deathclaw was disappointing for sure.

[–]crazedpickles 20ポイント21ポイント  (2子コメント)

Especially since all you had to do was shoot him with a rocket launcher, run back to the closet, shoot him again and rinse and repeat

[–]scinfeced2wolf 9ポイント10ポイント  (1子コメント)

Or do what my buddy and did and use a gun with kneecapper and watch it crawl around.

[–]camelFace 2ポイント3ポイント  (0子コメント)

Righteous Authority + drugs, it was over so fast.

[–]TaldoableVault 21 3ポイント4ポイント  (1子コメント)

Wait, are there even any centaurs in the game??

[–]CrochetedKingdoms 2ポイント3ポイント  (0子コメント)

No. Imagine those fuckers in FO4 graphics. -shudder-

[–]Phreak_of_NatureWasteland Junkie 25ポイント26ポイント  (1子コメント)

The Covenant plot should've been in Salem. Killing anyone they deem a synth via trials (SAFE test).

[–]leondrias 0ポイント1ポイント  (0子コメント)

That would've been a bit too obvious, though, wouldn't it? Everyone would go into Salem waiting to see a witch hunt story and ruin the surprise for themselves. It would've been a better use of the location itself, sure, but in the end I'm glad they put it somewhere where people wouldn't immediately think "synth purging!"

[–]Calaban007 42ポイント43ポイント  (12子コメント)

And Dunwich Borers. Both places had so much potential and both wasted for the most part.

[–]WateredDown2>1>NV>4>3 48ポイント49ポイント  (7子コメント)

I actually liked the borers. Felt on par with a FO3 vault.

[–]gh0stmach1ne 18ポイント19ポイント  (6子コメント)

It mirrored the dunwich building well

[–]lastcowboyinthistown 20ポイント21ポイント  (1子コメント)

Especially the flashbacks, i was genuinely expecting a dlc that explored further into it

[–]gh0stmach1ne 20ポイント21ポイント  (0子コメント)

I was genuinely expecting a DLC that explored further into everything

[–]naimina 0ポイント1ポイント  (3子コメント)

I disagree so much with this. The Dunwich building was actually scary and the flashbacks were more creepy and the tapes were better. The Borers were just some ghouls and terminal entries that mostly was about worker efficiency and the foreman meeting. The pay off was just a hole in the ground with nothing spooky about it.

[–]gh0stmach1ne 1ポイント2ポイント  (0子コメント)

I liked the random flashbacks. Pretty unsettling as you descend into the earth.

[–]PM_ME_MEADOW_RAINESYes Man 0ポイント1ポイント  (0子コメント)

I'll agree DBo wasn't as good as DBui but I still think it was very good, leagues ahead of a lot of other places in FO4.

[–]Gromas 0ポイント1ポイント  (0子コメント)

And that sweet sweet blade of course

[–]DethRaid 17ポイント18ポイント  (2子コメント)

Dunwich Bores was super cool to go through for the first time. I carefully turned every corner, anticipating what ghost of the past would rear its head next. I carefully kept every light on to drive away whatever horrors were lurking in the fog. Then I got to the end, and... there were four ghouls, and a pit full of water. I thought it was pretty underwhemling.

I visited it again on my second playthrough. This time I left the lights off, hoping to see some eldritch horrors. Problem is, there weren't any horrors. Just the raiders and the fog.

I guess that was kind of the point, that what few ghosts there were drove the residents insane, that it was all in their minds? Problem it, it just felt cheap. There were so many hints pointing towards something bigger, then there was almost no payoff. It's like half the team wanted more stuff, and half wanted less, so they compromised and we just got the promise of something that could have been really cool

[–]MyNameUsesEverySpace 5ポイント6ポイント  (0子コメント)

I was wearing my nice power armor when I tested out how deep that water was. I wasn't doing all of that place again, so I left it. Some say it's still down there, an avatar to the evil spirits and visions.

Or it would be, but that was two play thoughs ago.

[–]hello3pat 2ポイント3ポイント  (0子コメント)

I was disappointed with it until I found the altar underwater, mininukes and an old ones face.

[–]C-Dub1980 1ポイント2ポイント  (0子コメント)

I wasn't expecting it when I went through it. I was doing a settlement quest, killed the raiders and thought I'll get what's behind this locked door then move on. Nearly shit myself when that first flashback occured. I was so confused. Didn't help that I had the lights off and my headphones on. Two hours later I decided I was never coming back. Unfortunately, I had to delete that save due to updates breaking mod support.

[–]mkerv5 7ポイント8ポイント  (0子コメント)

I wish the Children of Atom moved in after you cleared it out. They could have spun the Salem Witch Trials as a sort of test to prove you're worthy of Atom's glory, which could have opened up some sweet quests. Loot could be similar to what we found in Fallout 3 during the Lincoln Memorial quest line.

[–]gh0stmach1ne 8ポイント9ポイント  (0子コメント)

Moving through that church with the deathclaw was fun but waaaaayy too quick and felt like a haunted house ride

[–]JohnQAnon 11ポイント12ポイント  (4子コメント)

Wait, there were witches?

[–]alordoftimeCappy[S] 2ポイント3ポイント  (2子コメント)

I can't tell if this is sarcasm or not...

[–]JohnQAnon 7ポイント8ポイント  (1子コメント)

No. I am aware of real world trials, but I didn't think that there would be witches in fallout

[–]One_nice_atheist 22ポイント23ポイント  (0子コメント)

There's the museum of witchcraft.

[–]Kanep96 4ポイント5ポイント  (2子コメント)

Yes! I definitely did. I think Fallout 4 is amazing, the only issue I had with it was the dialogue, really, but the fact that a lot of the bigger towns, other than Diamond City, had little unique substance, imo, was a tad bit disappointing.

[–]GearsthecoolG.O.A.T. Whisperer 0ポイント1ポイント  (1子コメント)

Still better than Freeside and New Vegas being cut up into load zones, and Freeside being full of big unused buildings, though.

[–]Elsbokk 2ポイント3ポイント  (0子コメント)

If new vegas being split into load zones bugs you and you play on pc, you'll definitely want The Strip Open. It's a simple mod, but it adds so much.

[–]Hockeymoose26 4ポイント5ポイント  (0子コメント)

Salem Synth Trials. 'Nuff Said.

[–]devilbones 4ポイント5ポイント  (2子コメント)

No Beverly either.

[–]talahrama 0ポイント1ポイント  (1子コメント)

Wooo, an art college.

[–]devilbones 0ポイント1ポイント  (0子コメント)

Birthplace of the American Navy.

[–]Runningturtle1I just want to fuck an assaultron! 14ポイント15ポイント  (1子コメント)

Seems like a lot of stuff in F4 was underwhelming.

[–]Gothic_BananaGotta get me some of that sweet jet. 2ポイント3ポイント  (0子コメント)

Combat and looting is fun, and so is survival mode, but as soon as I have to deal with friendly NPCs I get a sinking, disappointed feeling. This is why I've only built up sanctuary enough to not get raided, why I rarely visit diamond city or goodneighbor, why I usually travel with dogmeat or by myself, and why I'm not very far into the main story.

[–]Ncusa17Preston Gravy 7ポイント8ポイント  (0子コメント)

I think this has been stated a lot by this point.

[–]Meatsim1 1ポイント2ポイント  (0子コメント)

I think FO4 is a symphony of wasted potential

[–]PenakotoVault 13 1ポイント2ポイント  (9子コメント)

Honestly, I hate the paranormal stuff in Fallout and I'm glad they didn't turn Salem into some hub for radiation witches or whatever, like I imagine they could've.

I hated the quest with the immortal people and the eldritch artifact, it felt so out of place, and Salem had the potential to be that again, or more.

[–]HodorTheDoorHolder 1ポイント2ポイント  (3子コメント)

I hated the quest with the immortal people and the eldritch artifact

What quest?

[–]nate2010 2ポイント3ポイント  (1子コメント)

I think that's the Cabot house quest

[–]The_frozen_one 1ポイント2ポイント  (0子コメント)

The one where you have to go to the insane asylum. I think that's the one, can't think of the family's name.

[–]thepathofwisdom8978 points 4 hours ago 0ポイント1ポイント  (4子コメント)

If you hate immortal people in fallout games, you're gonna hate ghouls

[–]PenakotoVault 13 3ポイント4ポイント  (3子コメント)

Last time I checked Ghouls aren't empowered by a relic of an old one.

[–]Neutralgray"Take care, it's a big wasteland." 3ポイント4ポイント  (2子コメント)

But they can survive without food and water and sunlight in a fridge without severe muscular atrophy now, apparently. Might as well say they're powered by relics.

[–]PenakotoVault 13 6ポイント7ポイント  (1子コメント)

That Ghoul was powered by bad writing.

[–]Neutralgray"Take care, it's a big wasteland." -1ポイント0ポイント  (0子コメント)

Heh. Definitely agree. I'm thinking whenever I eventually get it on PC to mod it I'm disabling any and all NPCs that deal with that small quest. Especially the kid.

[–]jster05 0ポイント1ポイント  (0子コメント)

If new vegas being split into load zones, and Freeside being full of non quest related and non essential synths.

[–]frosty_scar 0ポイント1ポイント  (0子コメント)

I hated the quest with the immortal people in fallout games, you're gonna hate ghouls.

[–]GingoldNCR and Proud. 0ポイント1ポイント  (0子コメント)

A lot of people did

[–]VlankinatorWe have Power armor and such 0ポイント1ポイント  (0子コメント)

You mean the brotherhood?

[–]th30be[Insert your favorite faction here] 0ポイント1ポイント  (0子コメント)

I was so disappointed that there wasnt a sync trial.

[–]Mimssy 0ポイント1ポイント  (0子コメント)

I had a lot of moments like that in the game. There were so many great elements and potential but they missed that last step to be really exceptional.

[–]MattTheFreeman 0ポイント1ポイント  (0子コメント)

I wanted at LEAST a witches hat. They gave us a busted teddy bear head, we could have at LEAST GOTTEN a little hat. Not "oh no spoopy death claw"

Oh yea I've killed like 50 walking here. Nvm this is easy

[–]sl1mman -1ポイント0ポイント  (0子コメント)

I was really expecting a supernatural story, like the vampire in 3.

[–]AppaTheBizonArcade Ganondorf -1ポイント0ポイント  (1子コメント)

I feel like the Dunwich location for this game should have been in or near Salem. Maybe the retirement home is specifically retired Dunwich employees?

[–]CrochetedKingdoms 0ポイント1ポイント  (0子コメント)

Would any of them have lasted that long?

[–]thespadekiller -1ポイント0ポイント  (0子コメント)

There is some lovecraft stuff going on nearby.

[–]VakaryanTwo heads are better than one -1ポイント0ポイント  (0子コメント)

Yea it was a bit of a let down. As soon as I heard someone in the game mention Salem I got excited because I know Bethesda likes to take locations with significant events that are in their games and put a post-apocalyptic twist on it. I think they did a good job with their museum of witchcraft though.

[–]PortableDinosaur -1ポイント0ポイント  (0子コメント)

Totally agree, I remember thinking the same thing as I was walking through. I mean, they failed to do a bunch of really interesting and cool ideas in FO4 imo.

Paul revere's ride was begging to made a mission like bunker hill was, (enemy faction of your choice is invading) one if by land or two if by sea!

Or a good old benedict arnold reference. A cultural and historical treasure trove to make jokes and the writing team really squandered it.

[–]GregSchlect96Welcome Home -1ポイント0ポイント  (0子コメント)

Definitely missed a 'Salem Synth Hunt' opportunity. It seems like such an obvious idea to have. Definitely feel as though the ball was dropped on this one.

[–]SlamminAss -1ポイント0ポイント  (0子コメント)

The witchcraft museum was SUCH a disappointment. I was hoping for something really creepy in the vein of Pickman's gallery but we just got a slightly scarier Deathclaw fight

[–]CheesyPoofs94 -1ポイント0ポイント  (0子コメント)

The whole game was wasted

[–]Snake64 -1ポイント0ポイント  (0子コメント)

I wish Plymouth was in it.

[–]Cheeseypoofs123 -1ポイント0ポイント  (0子コメント)

This whole game was fairly lackluster. They could have put a bit more effort into everything (At least it felt that way)

[–]Shatteredhawk -1ポイント0ポイント  (0子コメント)

I think Fallout 4 was full of wasted potential