Language:

doctor
Created by Anonymous on Sep 6th 2016 (Last Updated: Sep 6th 2016).
This is a private build.
0
Rank 1
Cleric |
5 / 5 2 Video Heal: Enhance Type: Passive Increases the damage dealt on an enemy with [Heal] by 1% per attribute level. Cleric 1st Circle required Heal: Creating Extra Type: Active Adds the chance to automatically be healed at a 2% chance per attribute level when using [Heal]. Cleric 1st Circle required Heal: Remove Damage Type: Active [Heal] will not inflict damage and react to enemies. Cleric 1st Circle required Heal [Magic] - [Holy] Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Level 5: Attack: (67 + INT) Attribute Damage: 40% Recovers HP equal to 5% of your maximum HP Additional HP Recovery Rate: ((50 + (67 + INT)) × 1.5) × 1.1 ~ ((50 + (67 + INT)) × 1.5) × 1.3 Magic Circle Duration: 40 seconds SP: 24 Type: Magic / Buff Cooldown: 22 seconds Element: 5 / 5 Video Cure: Enhance Type: Passive Increases the damage dealt on an enemy with [Cure] by 1% per attribute level. Cleric 1st Circle required Cure: Damage Interval Type: Active Decreases the interval of [Cure]'s magic circle by 0.2 seconds. Cleric 2nd Circle required Cure [Magic] - [Holy] Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies. Level 5: Attack: (13 + INT × 1.2) Attribute Damage: 0% Number of Hits: 18 Magic Circle Duration: 10 seconds SP: 26 Type: Magic / Buff Cooldown: 27 seconds Element: |
Rank 2
Cleric |
10 / 10 2 Video Heal: Enhance Type: Passive Increases the damage dealt on an enemy with [Heal] by 1% per attribute level. Cleric 1st Circle required Heal: Creating Extra Type: Active Adds the chance to automatically be healed at a 2% chance per attribute level when using [Heal]. Cleric 1st Circle required Heal: Remove Damage Type: Active [Heal] will not inflict damage and react to enemies. Cleric 1st Circle required Heal [Magic] - [Holy] Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Level 10: Attack: (107 + INT) Attribute Damage: 40% Recovers HP equal to 5% of your maximum HP Additional HP Recovery Rate: ((50 + (107 + INT)) × 1.5) × 1.1 ~ ((50 + (107 + INT)) × 1.5) × 1.3 Magic Circle Duration: 40 seconds SP: 39 Type: Magic / Buff Cooldown: 22 seconds Element: 10 / 10 Video Cure: Enhance Type: Passive Increases the damage dealt on an enemy with [Cure] by 1% per attribute level. Cleric 1st Circle required Cure: Damage Interval Type: Active Decreases the interval of [Cure]'s magic circle by 0.2 seconds. Cleric 2nd Circle required Cure [Magic] - [Holy] Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies. Level 10: Attack: (22 + INT × 1.2) Attribute Damage: 0% Number of Hits: 28 Magic Circle Duration: 15 seconds SP: 42 Type: Magic / Buff Cooldown: 27 seconds Element: 4 / 10 Video Safety Zone: Increased Range Type: Active Increases the range applied by [Safety Zone] to 15. Cleric 1st Circle required Safety Zone: Block Count Type: Active Increases the block count of [Safety Zone] by 1 per attribute level. Cleric 2nd Circle required Safety Zone Creates a magic circle that blocks incoming attacks. Level 4: Blocks: 8 times Magic Circle Duration: 20 seconds SP: 26 Type: Magic / Buff Cooldown: 48 seconds Element: 5 / 5 Video Divine Might: Devil-type Damage Type: Active Deals damage equal to 100% magic attack to nearby Devil-type monsters when using [Divine Might]. Cleric 2nd Circle required Divine Might Temporarily increases the skill levels of you and your party members by 1. Level 5: Applies 5 times Duration: 60 seconds SP: 28 Type: Magic / Buff Cooldown: 27 seconds |
Rank 3
Bokor |
5 / 5 Video Hexing: Dark Type: Active Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks. Bokor 1st Circle required Hexing Curse an enemy to decrease its magic defense and prevent recovery. Level 5: Magic Defense: -(25 + SPR × 0.3) Hexing Duration: 19 seconds SP: 51 Type: Magic / Attack Cooldown: 9 seconds Element: 1 / 5 Video Effigy: Enhance Type: Passive Increases the damage dealt on an enemy with [Effigy] by 1% per attribute level. Bokor 1st Circle required Effigy: Blind Type: Active Enemies hit by [Effigy] have a 5% chance per attribute level to become afflicted with [Blind] for 5 seconds. Bokor 1st Circle required Effigy [Magic] - [Darkness] Deals damage to cursed enemies from afar. Deals additional damage on every third casting if used in succession. Level 1: Attack: 185 Attribute Damage: 0% Bonus on 3rd attack: x1.6 ~ x2.3 SP: 17 Type: Magic / Attack Cooldown: 0 seconds Element: |
Rank 4
Bokor |
10 / 10 Video Hexing: Dark Type: Active Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks. Bokor 1st Circle required Hexing Curse an enemy to decrease its magic defense and prevent recovery. Level 10: Magic Defense: -(41 + SPR × 0.3) Hexing Duration: 24 seconds SP: 77 Type: Magic / Attack Cooldown: 9 seconds Element: 5 / 5 Video Mackangdal: Decreased Cumulative Damage Type: Active Decreases the accumulated damage from [Mackangdal] by 2 per attribute level. Lv3 Mackangdel required Mackangdal Throw a talisman to an ally that temporarily suppresses pain. The ally is invulnerable to any damage when the talisman is active, but receives the accumulated damage at once when the effect ends. Level 5: Invincibility Duration: 15 seconds SP: 51 Type: Melee / Buff Cooldown: 67 seconds Element: 5 / 5 Video Samediveve: Increased Range Type: Active Increases the range of [Samediveve] to 110. Bokor 2nd Circle required Samediveve Plant a glyph on the ground symbolizing Baron Samedi, the loa of death. Increases the maximum HP and movement speed of you and your zombies nearby the glyph. Only half of the effect applies to you. Level 5: Maximum HP: +597 Movement Speed: +8 Duration: 110 seconds Glyph Duration: 15 seconds SP: 55 Type: Melee / Buff Cooldown: 51 seconds Element: |
Rank 5
Dievdirbys |
1 / 5 Video Statue of Goddess Vakarine: Decreased Cooldown Type: Active Decreases the cooldown of [Statue of Goddess Vakarine] by 10 seconds. Dievdirbys 1st Circle required Statue of Goddess Vakarine Carve a statue of Vakarine, the goddess of the Evening Star. You may warp to other areas through the Goddess Statue. Level 1: Number of Warps: 1 Goddess Statue Duration: 30 seconds Consumes 1 Oak Wood SP: 22 Type: Melee / Attack Cooldown: 95 seconds 5 / 5 Video Statue of Goddess Zemyna Carve a statue of Zemyna, the goddess of the earth. Decreases the SP cost and SP recovery time when using skills for nearby allies who are within the radius of the Goddess Statue. Level 5: Decreases 12 SP SP recovery time decreases by 5 seconds Statue Duration: 50 seconds Consumes 1 Pine Wood SP: 55 Type: Melee / Attack Cooldown: 48 seconds 5 / 5 Video Statue of Goddess Laima: Home Ground Type: Active Increases the cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active. Dievdirbys 1st Circle required Statue of Goddess Laima Carves a statue of Laima, the goddess of fate. Decreases the cooldown of your party members' skills within the radius of the Goddess Statue. Level 5: Cooldown: -20% Movement Speed: -20 Statue Duration: 50 seconds Consumes 1 Cedar Wood SP: 55 Type: Melee / Attack Cooldown: 47 seconds 4 / 5 3 Video Carve Attack: Enhance Type: Passive Increases the damage dealt on an enemy with [Carve] by 1% per attribute level. Dievdirbys 1st Circle required Carve Attack: Chance to Obtain Type: Active Increases the chance of obtaining materials for [Carve] by 1% per attribute level. Dievdirbys 2nd Circle required Carve Attack [Physical] - [Pierce] Attack the target by using a carving knife. Plant-type monsters take additional bonus damage and may drop statue materials. Level 4: Attack: 161 Attribute Damage: 0% Additional Damage to Plant-type Monsters: +100 Statue Materials Drop Rate: 20% SP: 43 Type: Melee / Attack Cooldown: 17 seconds |
Rank 6
Pardoner |
5 / 5 Video Indulgentia: Enhance Type: Passive Increases the damage dealt on an enemy with [Indulgentia] by 1% per attribute level. Pardoner 1st Circle required Indulgentia Use a ritual to cure allies with a Lv2 status ailment or to inflict damage on enemies. Level 5: Attack: (738 + ObliationCount) Attribute Damage: 0% Attacks 8 enemies Cures the entire party Cures 8 allies Consumes 500 silver SP: 73 Type: Magic / Buff Cooldown: 30 seconds Element: 5 / 5 Video Discerning Evil: Increased Targets Type: Active Adds 1 target per attribute level to the applied effects of [Discerning Evil]. Pardoner 1st Circle required Discerning Evil Extend the duration of harmful effects applied to an enemy. Level 5: Duration: +10 seconds SP: 69 Type: Magic / Buff Cooldown: 25 seconds Element: 5 / 5 Video Increase Magic Defense: Duration Type: Active Increases the duration of [Increase Magic Defense] by 1 second per attribute level. Pardoner 1st Circle required Increase Magic Defense Temporarily increases the magic defense of you and your party members. Level 5: Magic Defense: +(110 + SPR) Duration: 45 seconds SP: 73 Type: Magic / Buff Cooldown: 87 seconds Element: |
Rank 7
Plague Doctor |
5 / 5 Video Healing Factor 일시적으로 초재생능력을 부여하는 마법진을 설치합니다. 이 마법진을 밟은 자신 혹은 동료는 피해를 입어도 마법진을 밟았던 시점의 체력까지 빠르게 회복할 수 있습니다. Level 5: Duration: 40 seconds HP Recovery: 100 SP: 128 Type: Magic / Buff Cooldown: 45 seconds Element: 5 / 5 2 Video Incineration: Enhance Type: Passive Increases the damage dealt on an enemy with [Incineration] by 1% per attribute level. Plague Doctor 1st Circle required 소각: 전염 Type: Active 스킬 [소각]으로 적이 죽을 때 다른 적에게 자신이 갖고 있던 디버프를 전이합니다. 특성 레벨당 대상 수가 1명 증가합니다. 플레이그닥터 2서클 필요 Incineration [Magic] - [Fire] Incinerate enemies with status ailments. The duration of [Incineration] will increase depending on the amount of status ailments on enemies. Level 5: Attack: 1051 Attribute Damage: 0% Basic Duration: 5 seconds SP: 107 Type: Magic / Buff Cooldown: 20 seconds Element: |
Rank 8
Plague Doctor |
10 / 10 2 Video Incineration: Enhance Type: Passive Increases the damage dealt on an enemy with [Incineration] by 1% per attribute level. Plague Doctor 1st Circle required 소각: 전염 Type: Active 스킬 [소각]으로 적이 죽을 때 다른 적에게 자신이 갖고 있던 디버프를 전이합니다. 특성 레벨당 대상 수가 1명 증가합니다. 플레이그닥터 2서클 필요 Incineration [Magic] - [Fire] Incinerate enemies with status ailments. The duration of [Incineration] will increase depending on the amount of status ailments on enemies. Level 10: Attack: 1675 Attribute Damage: 0% Basic Duration: 10 seconds SP: 164 Type: Magic / Buff Cooldown: 20 seconds Element: 5 / 5 2 흑사병 증기: 강화 Type: Passive 적에게 입히는 [흑사병 증기]의 대미지가 특성 레벨당 1% 증가합니다. 플레이그닥터 2서클 필요 Plague Vapours [마법] - [독] 전방에 흑사병 증기를 살포해 지속적으로 피해를 입힙니다. 효과에 걸린 적은 주변으로 확률적으로 독을 전염시킵니다. 이 증기에 쐬인 적에게 소각을 사용하면 추가 대미지를 줍니다. Level 5: Attack: 1296 Attribute Damage: [?]% Duration: [?] seconds SP: 129 Type: Magic / Buff Cooldown: 38 seconds Element: |
Advertisement
Comments (0)