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doctor

Created by Anonymous on Sep 6th 2016 (Last Updated: Sep 6th 2016).
This is a private build.
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Rank 1
circle 1
Cleric
5 / 5
2
Heal
Video
Cleric12 Cleric3 Cleric10
Heal: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Heal] by 1% per attribute level.

Cleric 1st Circle required
Heal: Creating Extra
Type: Active
Adds the chance to automatically be healed at a 2% chance per attribute level when using [Heal].

Cleric 1st Circle required
Heal: Remove Damage
Type: Active
[Heal] will not inflict damage and react to enemies.

Cleric 1st Circle required
Heal

[Magic] - [Holy]
Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP.

Level 5:
Attack: (67 + INT)
Attribute Damage: 40%
Recovers HP equal to 5% of your maximum HP
Additional HP Recovery Rate: ((50 + (67 + INT)) × 1.5) × 1.1 ~ ((50 + (67 + INT)) × 1.5) × 1.3
Magic Circle Duration: 40 seconds
SP: 24

Type: Magic / Buff
Cooldown: 22 seconds
Element: Holy
5 / 5
Cure
Video
Cleric11
Cure: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Cure] by 1% per attribute level.

Cleric 1st Circle required
Cure: Damage Interval
Type: Active
Decreases the interval of [Cure]'s magic circle by 0.2 seconds.

Cleric 2nd Circle required
Cure

[Magic] - [Holy]
Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies.

Level 5:
Attack: (13 + INT × 1.2)
Attribute Damage: 0%
Number of Hits: 18
Magic Circle Duration: 10 seconds
SP: 26

Type: Magic / Buff
Cooldown: 27 seconds
Element: Holy
0 / 5
Safety Zone
Video
Cleric8
Safety Zone: Increased Range
Type: Active
Increases the range applied by [Safety Zone] to 15.

Cleric 1st Circle required
Safety Zone: Block Count
Type: Active
Increases the block count of [Safety Zone] by 1 per attribute level.

Cleric 2nd Circle required
Safety Zone

Creates a magic circle that blocks incoming attacks.
SP: 12

Type: Magic / Buff
Cooldown: 48 seconds
Element: Holy
0 / 5
Deprotected Zone
Video
Cleric13 Cleric5 Cleric7
Deprotected Zone: Enhance
Type: Passive
Adds the defense decrease effect of [Deprotected Zone] by 1 per attribute level. (This attribute applies after the stack calculation.)

Lv3 Deprotected Zone required
Deprotected Zone: Retention Time
Type: Active
Increases the duration of [Deprotected Zone]'s magic circle by 1 second per attribute level.

Cleric 1st Circle required
Deprotected Zone: Sword Attack
Type: Active
Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]. [Weakened Defense] can be stacked up to 10 times.

Cleric 1st Circle required
Deprotected Zone

Creates a magic circle that decreases the defense of enemies over time.
SP: 11

Type: Magic / Buff
Cooldown: 13 seconds
Element: Holy
Rank 2
circle 2
Cleric
10 / 10
2
Heal
Video
Cleric12 Cleric3 Cleric10
Heal: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Heal] by 1% per attribute level.

Cleric 1st Circle required
Heal: Creating Extra
Type: Active
Adds the chance to automatically be healed at a 2% chance per attribute level when using [Heal].

Cleric 1st Circle required
Heal: Remove Damage
Type: Active
[Heal] will not inflict damage and react to enemies.

Cleric 1st Circle required
Heal

[Magic] - [Holy]
Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP.

Level 10:
Attack: (107 + INT)
Attribute Damage: 40%
Recovers HP equal to 5% of your maximum HP
Additional HP Recovery Rate: ((50 + (107 + INT)) × 1.5) × 1.1 ~ ((50 + (107 + INT)) × 1.5) × 1.3
Magic Circle Duration: 40 seconds
SP: 39

Type: Magic / Buff
Cooldown: 22 seconds
Element: Holy
10 / 10
Cure
Video
Cleric11 Cleric1
Cure: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Cure] by 1% per attribute level.

Cleric 1st Circle required
Cure: Damage Interval
Type: Active
Decreases the interval of [Cure]'s magic circle by 0.2 seconds.

Cleric 2nd Circle required
Cure

[Magic] - [Holy]
Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies.

Level 10:
Attack: (22 + INT × 1.2)
Attribute Damage: 0%
Number of Hits: 28
Magic Circle Duration: 15 seconds
SP: 42

Type: Magic / Buff
Cooldown: 27 seconds
Element: Holy
4 / 10
Safety Zone
Video
Cleric8 Cleric18
Safety Zone: Increased Range
Type: Active
Increases the range applied by [Safety Zone] to 15.

Cleric 1st Circle required
Safety Zone: Block Count
Type: Active
Increases the block count of [Safety Zone] by 1 per attribute level.

Cleric 2nd Circle required
Safety Zone

Creates a magic circle that blocks incoming attacks.

Level 4:
Blocks: 8 times
Magic Circle Duration: 20 seconds
SP: 26

Type: Magic / Buff
Cooldown: 48 seconds
Element: Holy
0 / 10
Deprotected Zone
Video
Cleric13 Cleric5 Cleric7
Deprotected Zone: Enhance
Type: Passive
Adds the defense decrease effect of [Deprotected Zone] by 1 per attribute level. (This attribute applies after the stack calculation.)

Lv3 Deprotected Zone required
Deprotected Zone: Retention Time
Type: Active
Increases the duration of [Deprotected Zone]'s magic circle by 1 second per attribute level.

Cleric 1st Circle required
Deprotected Zone: Sword Attack
Type: Active
Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]. [Weakened Defense] can be stacked up to 10 times.

Cleric 1st Circle required
Deprotected Zone

Creates a magic circle that decreases the defense of enemies over time.
SP: 11

Type: Magic / Buff
Cooldown: 13 seconds
Element: Holy
5 / 5
Divine Might
Video
Cleric6
Divine Might: Devil-type Damage
Type: Active
Deals damage equal to 100% magic attack to nearby Devil-type monsters when using [Divine Might].

Cleric 2nd Circle required
Divine Might

Temporarily increases the skill levels of you and your party members by 1.

Level 5:
Applies 5 times
Duration: 60 seconds
SP: 28

Type: Magic / Buff
Cooldown: 27 seconds
1 / 5
Fade
Video
Fade

Erases the threat of monsters making them stop any attacks on you.

Level 1:
Duration: 12 seconds
SP: 20

Type: Magic / Buff
Cooldown: 40 seconds
Element: Holy
Rank 3
circle 1
Bokor
5 / 5
Hexing
Video
Bokor9
Hexing: Dark
Type: Active
Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks.

Bokor 1st Circle required
Hexing

Curse an enemy to decrease its magic defense and prevent recovery.

Level 5:
Magic Defense: -(25 + SPR × 0.3)
Hexing Duration: 19 seconds
SP: 51

Type: Magic / Attack
Cooldown: 9 seconds
Element: Dark
1 / 5
Effigy
Video
Bokor11 Bokor2
Effigy: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Effigy] by 1% per attribute level.

Bokor 1st Circle required
Effigy: Blind
Type: Active
Enemies hit by [Effigy] have a 5% chance per attribute level to become afflicted with [Blind] for 5 seconds.

Bokor 1st Circle required
Effigy

[Magic] - [Darkness]
Deals damage to cursed enemies from afar. Deals additional damage on every third casting if used in succession.

Level 1:
Attack: 185
Attribute Damage: 0%
Bonus on 3rd attack: x1.6 ~ x2.3
SP: 17

Type: Magic / Attack
Cooldown: 0 seconds
Element: Dark
0 / 1
Tet Mamak La
Video
Tet Mamak La

Lure zombies by using the skull of a monkey to attack enemies for a period of time.
SP: 22

Type: Melee / Buff
Cooldown: 0 seconds
Element: Dark
0 / 5
Zombify
Video
Bokor21 Bokor22
Zombify: Large Zombie
Type: Active
Increases the chance of creating a large-type zombie when zombifying a large-type monster by 1% per attribute level.

Lv2 Zombify required
Zombify: Wheelchair Zombie
Type: Active
Increases the chance of creating Wheelchair Zombie when creating a zombie by 1% per attribute level.

Lv3 Zombify required
Creating Zombie: Zombify
Type: Active
Increases the maximum number of zombies from [Zombify] by 1.

Bokor 2nd Circle required
Zombify

Creates a magic circle that raises a dead enemy as a zombie. The HP of the raised zombie is based on the caster's SPR.
SP: 27

Type: Magic / Buff
Cooldown: 54 seconds
Element: Dark
Rank 4
circle 2
Bokor
10 / 10
Hexing
Video
Bokor9
Hexing: Dark
Type: Active
Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks.

Bokor 1st Circle required
Hexing

Curse an enemy to decrease its magic defense and prevent recovery.

Level 10:
Magic Defense: -(41 + SPR × 0.3)
Hexing Duration: 24 seconds
SP: 77

Type: Magic / Attack
Cooldown: 9 seconds
Element: Dark
1 / 10
Effigy
Video
Bokor11 Bokor2
Effigy: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Effigy] by 1% per attribute level.

Bokor 1st Circle required
Effigy: Blind
Type: Active
Enemies hit by [Effigy] have a 5% chance per attribute level to become afflicted with [Blind] for 5 seconds.

Bokor 1st Circle required
Effigy

[Magic] - [Darkness]
Deals damage to cursed enemies from afar. Deals additional damage on every third casting if used in succession.

Level 1:
Attack: 185
Attribute Damage: 0%
Bonus on 3rd attack: x1.6 ~ x2.3
SP: 17

Type: Magic / Attack
Cooldown: 0 seconds
Element: Dark
0 / 1
Tet Mamak La
Video
Tet Mamak La

Lure zombies by using the skull of a monkey to attack enemies for a period of time.
SP: 22

Type: Melee / Buff
Cooldown: 0 seconds
Element: Dark
0 / 10
Zombify
Video
Bokor21 Bokor22 Bokor8
Zombify: Large Zombie
Type: Active
Increases the chance of creating a large-type zombie when zombifying a large-type monster by 1% per attribute level.

Lv2 Zombify required
Zombify: Wheelchair Zombie
Type: Active
Increases the chance of creating Wheelchair Zombie when creating a zombie by 1% per attribute level.

Lv3 Zombify required
Creating Zombie: Zombify
Type: Active
Increases the maximum number of zombies from [Zombify] by 1.

Bokor 2nd Circle required
Zombify

Creates a magic circle that raises a dead enemy as a zombie. The HP of the raised zombie is based on the caster's SPR.
SP: 27

Type: Magic / Buff
Cooldown: 54 seconds
Element: Dark
5 / 5
Mackangdal
Video
Bokor17
Mackangdal: Decreased Cumulative Damage
Type: Active
Decreases the accumulated damage from [Mackangdal] by 2 per attribute level.

Lv3 Mackangdel required
Mackangdal

Throw a talisman to an ally that temporarily suppresses pain. The ally is invulnerable to any damage when the talisman is active, but receives the accumulated damage at once when the effect ends.

Level 5:
Invincibility Duration: 15 seconds
SP: 51

Type: Melee / Buff
Cooldown: 67 seconds
Element: Dark
0 / 5
Bwa Kayiman
Video
Bokor18 Bokor5
Bwa Kayiman: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Bwa Kayiman] by 1% per attribute level.

Bokor 2nd Circle required
Bwa Kayiman: Zombie Defense
Type: Active
Increases the zombie's physical defense by 8 per attribute level when using [Bwa Kayiman].

Bokor 2nd Circle required
Bwa Kayiman

[Physical] - [Strike]
Instruct your summoned zombies to celebrate. The zombies will deal little damage to anything they touch. Zombie's STR stat applies as additional damage.
SP: 25

Type: Melee / Buff
Cooldown: 10 seconds
Element: Dark
5 / 5
Samediveve
Video
Bokor23
Samediveve: Increased Range
Type: Active
Increases the range of [Samediveve] to 110.

Bokor 2nd Circle required
Samediveve

Plant a glyph on the ground symbolizing Baron Samedi, the loa of death. Increases the maximum HP and movement speed of you and your zombies nearby the glyph. Only half of the effect applies to you.

Level 5:
Maximum HP: +597
Movement Speed: +8
Duration: 110 seconds
Glyph Duration: 15 seconds
SP: 55

Type: Melee / Buff
Cooldown: 51 seconds
Element: Dark
Rank 5
circle 1
Dievdirbys
1 / 5
Statue of Goddess Vakarine
Video
Dievdirbys8
Statue of Goddess Vakarine: Decreased Cooldown
Type: Active
Decreases the cooldown of [Statue of Goddess Vakarine] by 10 seconds.

Dievdirbys 1st Circle required
Statue of Goddess Vakarine

Carve a statue of Vakarine, the goddess of the Evening Star.
You may warp to other areas through the Goddess Statue.

Level 1:
Number of Warps: 1
Goddess Statue Duration: 30 seconds
Consumes 1 Oak Wood
SP: 22

Type: Melee / Attack
Cooldown: 95 seconds
5 / 5
Statue of Goddess Zemyna
Video
Statue of Goddess Zemyna

Carve a statue of Zemyna, the goddess of the earth. Decreases the SP cost and SP recovery time when using skills for nearby allies who are within the radius of the Goddess Statue.

Level 5:
Decreases 12 SP
SP recovery time decreases by 5 seconds
Statue Duration: 50 seconds
Consumes 1 Pine Wood
SP: 55

Type: Melee / Attack
Cooldown: 48 seconds
5 / 5
Statue of Goddess Laima
Video
Dievdirbys9
Statue of Goddess Laima: Home Ground
Type: Active
Increases the cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active.

Dievdirbys 1st Circle required
Statue of Goddess Laima

Carves a statue of Laima, the goddess of fate.
Decreases the cooldown of your party members' skills within the radius of the Goddess Statue.

Level 5:
Cooldown: -20%
Movement Speed: -20
Statue Duration: 50 seconds
Consumes 1 Cedar Wood
SP: 55

Type: Melee / Attack
Cooldown: 47 seconds
4 / 5
3
Carve Attack
Video
Dievdirbys11
Carve Attack: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Carve] by 1% per attribute level.

Dievdirbys 1st Circle required
Carve Attack: Chance to Obtain
Type: Active
Increases the chance of obtaining materials for [Carve] by 1% per attribute level.

Dievdirbys 2nd Circle required
Carve Attack

[Physical] - [Pierce]
Attack the target by using a carving knife. Plant-type monsters take additional bonus damage and may drop statue materials.

Level 4:
Attack: 161
Attribute Damage: 0%
Additional Damage to Plant-type Monsters: +100
Statue Materials Drop Rate: 20%
SP: 43

Type: Melee / Attack
Cooldown: 17 seconds
Rank 6
circle 1
Pardoner
0 / 5
Simony
Video
Simony

Craft your skill into a scroll that anyone can use.
SP: 0

Type: Magic / Buff
Cooldown: 0 seconds
5 / 5
Indulgentia
Video
Pardoner1
Indulgentia: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Indulgentia] by 1% per attribute level.

Pardoner 1st Circle required
Indulgentia

Use a ritual to cure allies with a Lv2 status ailment or to inflict damage on enemies.

Level 5:
Attack: (738 + ObliationCount)
Attribute Damage: 0%
Attacks 8 enemies
Cures the entire party
Cures 8 allies
Consumes 500 silver
SP: 73

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
5 / 5
Discerning Evil
Video
Pardoner2
Discerning Evil: Increased Targets
Type: Active
Adds 1 target per attribute level to the applied effects of [Discerning Evil].

Pardoner 1st Circle required
Discerning Evil

Extend the duration of harmful effects applied to an enemy.

Level 5:
Duration: +10 seconds
SP: 69

Type: Magic / Buff
Cooldown: 25 seconds
Element: Holy
5 / 5
Increase Magic Defense
Video
Pardoner6
Increase Magic Defense: Duration
Type: Active
Increases the duration of [Increase Magic Defense] by 1 second per attribute level.

Pardoner 1st Circle required
Increase Magic Defense

Temporarily increases the magic defense of you and your party members.

Level 5:
Magic Defense: +(110 + SPR)
Duration: 45 seconds
SP: 73

Type: Magic / Buff
Cooldown: 87 seconds
Element: Holy
Rank 7
circle 1
Plague Doctor
5 / 5
Healing Factor
Video
Healing Factor

일시적으로 초재생능력을 부여하는 마법진을 설치합니다. 이 마법진을 밟은 자신 혹은 동료는 피해를 입어도 마법진을 밟았던 시점의 체력까지 빠르게 회복할 수 있습니다.

Level 5:
Duration: 40 seconds
HP Recovery: 100
SP: 128

Type: Magic / Buff
Cooldown: 45 seconds
Element: Holy
5 / 5
2
Incineration
Video
PlagueDoctor2
Incineration: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Incineration] by 1% per attribute level.

Plague Doctor 1st Circle required
소각: 전염
Type: Active
스킬 [소각]으로 적이 죽을 때 다른 적에게 자신이 갖고 있던 디버프를 전이합니다. 특성 레벨당 대상 수가 1명 증가합니다.

플레이그닥터 2서클 필요
Incineration

[Magic] - [Fire]
Incinerate enemies with status ailments. The duration of [Incineration] will increase depending on the amount of status ailments on enemies.

Level 5:
Attack: 1051
Attribute Damage: 0%
Basic Duration: 5 seconds
SP: 107

Type: Magic / Buff
Cooldown: 20 seconds
Element: Fire
0 / 5
Bloodletting
Video
PlagueDoctor3 PlagueDoctor4
Bloodletting: Hemostasis
Type: Active
Increases the cycle time of the HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect.

Plague Doctor 1st Circle required
Bloodletting: Substitute SP
Type: Active
Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect.

Plague Doctor 1st Circle required
Bloodletting

Temporarily let you or your allies bleed to prevent further status ailments. This state will be invulnerable to all rank 2 or lower status ailments.
SP: 55

Type: Magic / Buff
Cooldown: 60 seconds
Element: Holy
0 / 5
Fumigate
Video
PlagueDoctor5 PlagueDoctor6
Fumigate: Prevention
Type: Active
Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level.

Plague Doctor 1st Circle required
Fumigate: Purification
Type: Active
The range of [Fumigate] becomes a purification area for 10 seconds. Increases the ally's poison resistance by 10% per attribute level.

Plague Doctor 1st Circle required
Fumigate

Spray a cloud of antidote that cures the status ailments of an ally. Allies within the effect will be cured of rank 3 or lower status ailments.
SP: 50

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
5 / 5
Pandemic
Video
판데믹: 범위 증가
Type: Active
[판데믹]이 적용되는 범위가 증가합니다.

플레이그닥터 2서클 필요
Pandemic

Spread all status ailments on targeted enemies to other enemies within the range.

Level 5:
Applies a maximum of 13 times
SP: 106

Type: Magic / Buff
Cooldown: 25 seconds
Element: Holy
0 / 5
Beak Mask
Video
PlagueDoctor8
Bird Beak Mask: Poison Resistance
Type: Active
Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask].

Plague Doctor 1st Circle required
Beak Mask

Equip the Bird Beak Mask. The front side of the mask has a special drug that prevents rank 2 or lower status ailments from affecting you.
SP: 49

Type: Magic / Buff
Cooldown: 80 seconds
Element: Holy
Rank 8
circle 2
Plague Doctor
5 / 10
Healing Factor
Video
Healing Factor

일시적으로 초재생능력을 부여하는 마법진을 설치합니다. 이 마법진을 밟은 자신 혹은 동료는 피해를 입어도 마법진을 밟았던 시점의 체력까지 빠르게 회복할 수 있습니다.

Level 5:
Duration: 40 seconds
HP Recovery: 100
SP: 128

Type: Magic / Buff
Cooldown: 45 seconds
Element: Holy
10 / 10
2
Incineration
Video
PlagueDoctor2 PlagueDoctor13
Incineration: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Incineration] by 1% per attribute level.

Plague Doctor 1st Circle required
소각: 전염
Type: Active
스킬 [소각]으로 적이 죽을 때 다른 적에게 자신이 갖고 있던 디버프를 전이합니다. 특성 레벨당 대상 수가 1명 증가합니다.

플레이그닥터 2서클 필요
Incineration

[Magic] - [Fire]
Incinerate enemies with status ailments. The duration of [Incineration] will increase depending on the amount of status ailments on enemies.

Level 10:
Attack: 1675
Attribute Damage: 0%
Basic Duration: 10 seconds
SP: 164

Type: Magic / Buff
Cooldown: 20 seconds
Element: Fire
0 / 5
Bloodletting
Video
PlagueDoctor3 PlagueDoctor4
Bloodletting: Hemostasis
Type: Active
Increases the cycle time of the HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect.

Plague Doctor 1st Circle required
Bloodletting: Substitute SP
Type: Active
Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect.

Plague Doctor 1st Circle required
Bloodletting

Temporarily let you or your allies bleed to prevent further status ailments. This state will be invulnerable to all rank 2 or lower status ailments.
SP: 55

Type: Magic / Buff
Cooldown: 60 seconds
Element: Holy
0 / 10
Fumigate
Video
PlagueDoctor5 PlagueDoctor6
Fumigate: Prevention
Type: Active
Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level.

Plague Doctor 1st Circle required
Fumigate: Purification
Type: Active
The range of [Fumigate] becomes a purification area for 10 seconds. Increases the ally's poison resistance by 10% per attribute level.

Plague Doctor 1st Circle required
Fumigate

Spray a cloud of antidote that cures the status ailments of an ally. Allies within the effect will be cured of rank 3 or lower status ailments.
SP: 50

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
5 / 10
Pandemic
Video
PlagueDoctor10
판데믹: 범위 증가
Type: Active
[판데믹]이 적용되는 범위가 증가합니다.

플레이그닥터 2서클 필요
Pandemic

Spread all status ailments on targeted enemies to other enemies within the range.

Level 5:
Applies a maximum of 13 times
SP: 106

Type: Magic / Buff
Cooldown: 25 seconds
Element: Holy
0 / 10
Beak Mask
Video
PlagueDoctor8
Bird Beak Mask: Poison Resistance
Type: Active
Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask].

Plague Doctor 1st Circle required
Beak Mask

Equip the Bird Beak Mask. The front side of the mask has a special drug that prevents rank 2 or lower status ailments from affecting you.
SP: 49

Type: Magic / Buff
Cooldown: 80 seconds
Element: Holy
5 / 5
2
Plague Vapours
PlagueDoctor9
흑사병 증기: 강화
Type: Passive
적에게 입히는 [흑사병 증기]의 대미지가 특성 레벨당 1% 증가합니다.

플레이그닥터 2서클 필요
Plague Vapours

[마법] - [독]
전방에 흑사병 증기를 살포해 지속적으로 피해를 입힙니다. 효과에 걸린 적은 주변으로 확률적으로 독을 전염시킵니다. 이 증기에 쐬인 적에게 소각을 사용하면 추가 대미지를 줍니다.

Level 5:
Attack: 1296
Attribute Damage: [?]%
Duration: [?] seconds
SP: 129

Type: Magic / Buff
Cooldown: 38 seconds
Element: Poison
0 / 5
Disenchant
PlagueDoctor11 PlagueDoctor12
디센챈트: 디버프 레벨 증가
Type: Active
스킬 [디센첸트]가 적에게 적용 될 때 적이 갖고 있는 디버프의 레벨을 1레벨 증가시킵니다.

플레이그닥터 2서클 필요
디센챈트: 장비 무력화
Type: Active
스킬 [디센첸트]가 적에게 적용 될 때 특성 레벨당 5초동안 적이 착용한 장비의 방어 능력치를 무력하게 합니다.

플레이그닥터 2서클 필요
Disenchant

일정 확률로 적의 이로운 효과를 제거해버립니다.
SP: 96

Type: Magic / Buff
Cooldown: 51 seconds
Element: Holy
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