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Question / HelpModule question. (self.OutreachHPG)
AngryDM が 1ヶ月前 投稿
How does a radar deprivation module interact with an enemy with a target decay module? Does the deprivation work as normal or does the decay permit some lock-on persistence?
[–]ShlktSeraphim Rising Storm 4ポイント5ポイント6ポイント 1ヶ月前 (3子コメント)
They basically cancel each other out. I haven't performed exact science, but IIRC there's a small (i.e. normal) delay after LOS is broken before you lose target lock.
[–]AngryDM[S] 0ポイント1ポイント2ポイント 1ヶ月前 (0子コメント)
Thanks for the info.
[–]slownetworkHouse Marik 0ポイント1ポイント2ポイント 1ヶ月前 (1子コメント)
I think the Bonus Lock Time stays. Target decay increases the Locktime by 0.75 (Rank 1) or 1.5 (Rank 2). If your enemy has the derp you still get 1.5 seconds lock after los loss. The normal decay time is 2 sec. , that is why you only feel a small change.
[–]Desicator_CIMaybe a Adder ate your baby 0ポイント1ポイント2ポイント 1ヶ月前 (0子コメント)
Negative. There is also an audio sound and visual indicator (red light) that accompanies the derp module. If anything of a lock is retained by a mech with decay on a mech with derp after los is lost its at max .25 - .5sec
π Rendered by PID 11697 on app-534 at 2016-09-09 18:50:24.101246+00:00 running d7f280f country code: JP.
[–]ShlktSeraphim Rising Storm 4ポイント5ポイント6ポイント (3子コメント)
[–]AngryDM[S] 0ポイント1ポイント2ポイント (0子コメント)
[–]slownetworkHouse Marik 0ポイント1ポイント2ポイント (1子コメント)
[–]Desicator_CIMaybe a Adder ate your baby 0ポイント1ポイント2ポイント (0子コメント)