上位 200 件のコメント表示する 500

[–]PlayBCL 909ポイント910ポイント  (80子コメント)

Their PR guy is on a permanent vacation, tied to a rock beneath the hudson bay.

[–]TheRealXiaphas 179ポイント180ポイント  (41子コメント)

you mean Sean isn't their PR guy? it's a small team.

[–]lumpymattress 93ポイント94ポイント  (37子コメント)

They hired a PR guy earlier this year

[–]ClockRhythmEcho 248ポイント249ポイント  (19子コメント)

Kind of telling that nobody knows the PR person's name

[–]stuntsbluntshiphop 581ポイント582ポイント  (389子コメント)

I honestly cant believe that they haven't really posted anything concrete about the game now in weeks. It's really a shame. I love the game and I want to stay intrigued...There are so many possibilities with updates they could make to the game, I just wish they would fucking say something because I feel that even people who love the game like me are starting to feel left out.

[–]Sao_Gage 271ポイント272ポイント  (308子コメント)

HG are in a very precarious position right now. If you take Steam as a representative sample, the majority are dissatisfied with the state of the game. I'd wager a large percentage of those dissatisfied feel that HG lied and/or misrepresented the game.

Coming out and stating something about why this or that was removed would only fuel the fire and accomplish nothing for them.

The time for them to have that discussion with their customers was months ago, and they completely fucked up that opportunity. Honestly, it seems like they intentionally let that opportunity pass by.

I try to remain objective about the company and would normally welcome an opportunity to understand their position, but looking at everything - I can't find much to defend them with. As far as I'm concerned they sunk their own ship, or rather Mr. Murray did by choosing to market his game with gross hyperbole instead of reasonable excitement. Nobody said a developers pre-release comments has to be 100% accurate, but come on.

[–]maccorf 23ポイント24ポイント  (7子コメント)

While you make good points, I could not disagree more that "coming out and stating something...would only fuel the fire and accomplish nothing for them." I don't see how it could possibly be a bad thing to admit all their problems and cutbacks at this point, even though yes, the proper time has clearly passed. It is never too late to be honest and forthcoming with people, sure they will be pissed off the bat but how could they be any more pissed than they already are with this radio silence?

I can't even stress how much this honesty and communication would accomplish, as someone who is completely done with the game after playing about 20 hours and fully realizing that there is minuscule depth to anything I was doing. I sold it back to Amazon for 25 bucks, but if the game received content updates AND the devs were honest about what they did and what to expect in the future, I would strongly consider picking it up again. As of right now, I have absolutely zero reason whatsoever to continue playing the game or to pick it up again in the future. I return to this reddit every couple days to check if anything has changed, because I do want this game to be fully realized, and I believe that the vast majority of the "haters" want the same thing. There are so many bad things one can say about how HG has handled this game so far...why not take one of those things off the table and actually talk to your fanbase? People don't forget things like this unless you make a solid attempt to rectify them. You read frequently on other game development discussions..."lack of communication caused huge problems but once they started talking and listening, the game is now in a good place," things of that nature. They should talk, this current approach does no good for anyone at all.

[–]Kelvets 2ポイント3ポイント  (2子コメント)

as someone who is completely done with the game after playing about 20 hours

Try mods. They can make your experience fresh again. People are already saying wonderful things about how the Big Things mod, for instance, made it a whole new game.

[–]heathy28 144ポイント145ポイント  (160子コメント)

I can pretty much guarantee that things would be completely different if this released as early access on steam, the expectation would have been controlled from that point.

but no one was going to pay $60 for early access so ¯\(ツ)

[–]Agkistro13 101ポイント102ポイント  (4子コメント)

Well of course, Early Access changes everything. Early Access is a big statement in flashing neon letters that says "This is not finished. More will be added", which in this case would mesh pefectly with the public opinion of No Man's Sky.

Releasing it as finished for 60 dollars says "This game is complete. This is all there is. If we add more, we'll probably make you pay for it." Defenders can certainly still say, "It's not finished, more will be added", but at this point that's just optimism, and besides, we judge 60 dollar games on what they have, not what they may have some day.

[–]TheSilencedScream 40ポイント41ポイント  (2子コメント)

Absolutely. No review says "10/10 based on potential!" It's always about what's presented.

And about your paid part - that's one of the few statements that Sean's supposedly* made, is that he was "naive" to say that all their DLC will be free.

*Supposedly, as it was just one article stating it, which was later picked up by a bunch of other news sources. While I personally believe it's factual, I don't want to misconstrue it as fact, like the "Sony Executive" calling people thieves.

[–]StalkerN1 35ポイント36ポイント  (4子コメント)

If you go on their website, and see about the game you can see what videos they use to "show" the game. Videos from IGN and other stuffs that literally lie to your face. To date they are still there...

[–]heathy28 33ポイント34ポイント  (2子コメント)

yes the e3 trailer is the first one on the steam store page, thats showing space combat that is simply not there and the description is blatantly misleading when you weigh up what is written vs what the game actually is.

[–]StalkerN1 22ポイント23ポイント  (0子コメント)

Exactly. Recently I posted about it and how they dont say anything, no apology on it, all the lies, and all the silence. Wish I could sue them but sadly dont live in the UK. Would have done it otherwise. You pay 60 euro for a game that advertises many cool stuffs and emphasize on reaching the center of the universe only to get a big middle finger and total silence, feels like I have been robbed and left with no way to even refund. Also to clarify I had no expectation or anything and felt disappointed and robbed which talks for it on its own. I almost buy every AAA game that comes each year and I have learnt to not get hyped and expect anything but this is just utterly terrible...

[–]DrBoomkin 19ポイント20ポイント  (23子コメント)

It was greed, pure and simple. The $60 price point simply can't be justified. $60 Games are made by hundreds of devs, so they have to be sold at that price point to justify their production costs. That's simply not the case with NMS. Sean knew perfectly well that if he was more forthcoming about the game, people would see right through that.

[–]stuntsbluntshiphop 18ポイント19ポイント  (44子コメント)

I agree with your points. They had many opportunities to come clean before release (he posted one day before on the website, but that is irrelevant in the grand scheme of things considering pre-orders had gone out weeks before). You know other studios will learn from their mistakes but I still really hope to see them come forward and discuss the game and the possibilities for improvement. People will get upset and complain whether they do it or not..

[–]WiiWynn 51ポイント52ポイント  (43子コメント)

You know other studios will learn from their mistakes...

You misspelled 'success'. They will learn from their SUCCESS. Nerd rage does not translate to sales figures. It will go down as one of the best low budget indie marketing strategies in the gaming business of all time.

The consumer will suffer.

[–]EltaninAntenna 26ポイント27ポイント  (30子コメント)

The consumer will suffer.

The consumer will hopefully learn to wait and read a few reviews rather than purchase (or worse, pre-order) on hype alone.

[–]JamJarre 15ポイント16ポイント  (19子コメント)

Thing is, most of the 'official' reviews were glowing. The gaming media creamed all over it because they hadn't really been following it. Even here, which is a user community, the backlash against people criticising the game is getting ludicrous.

It's hard to know who to trust, really, when you're trying to make an informed purchase

[–]MatteAce 16ポイント17ポイント  (0子コメント)

Thing is, most of the 'official' reviews were glowing.

that's false. IGN gave the game 6.8, and they were first on the line with all the previews and exclusive interviews.

[–]Mentos25 28ポイント29ポイント  (12子コメント)

Funny, I see a lot more negative reviews and the backlash against people who love the game (like me) is usually just as worse -if not more so- then against the haters from the fanboys.

It seems like you can't see one post about someone loving the game without a reply along the lines of "How does it feel to be lied to?".

This whole sub has lost all meaning. Haters gonna hate, lovers gonna love. There is no in between and no place for reasonable discussion.

[–]CuddlePirate420 9ポイント10ポイント  (1子コメント)

It gets to the point where all the "I love this game" posts are just as annoying and useless as the "I hate this game" posts. Other than repeating those two stances, and posting endless screenshots of Easter Egg colored worlds, what reason does this sub even have for existing?

[–]EltaninAntenna 9ポイント10ポイント  (0子コメント)

Well, then either caveat emptor, or wait a few weeks, rather than a few days, so that there's a body of user and/or independent reviews to read. Seriously, buyers only have themselves to blame if they fail to do due diligence.

The best thing to come out of this whole sorry situation is if people simply stop preordering games. Getting more realistic expectations as to what a team of 15 can achieve or what procedural content can do would be a nice bonus, but I'm not getting my hopes up.

[–]SpotNL 3ポイント4ポイント  (6子コメント)

Until the consumer wisens up and does not blindly preorder. But what about BF1 eh? Gotta start playing the moment it releases. We just have to.

[–]kushiage 25ポイント26ポイント  (28子コメント)

As a software engineer, I would have given my left leg to be a fly on the wall of the post-mortem for the NMS project. The question I want answered is "what were they thinking?" That they could get away with it by launching an incomplete game? Did Sony pushed them this far? Isn't there a person sent by the publisher to the developer's studio to evaluate the quality of the product they're publishing? Jesus Christ on a 48 slot spaceship, what were they thinking was going to happen?

[–]StrangerSin 22ポイント23ポイント  (5子コメント)

I think they underestimated how dedicated and/or smart the internet could be. They somehow didn't expect people to inspect the netcode. They didn't expect people to no-life the game to try to get to the center as fast as possible. They thought "It's an infinite universe! They can't really expect to see ALL the stuff we mentioned pre-release! We've got plenty of time to add in all the stuff later on and they'd be none the wiser!"

I dunno.

[–]kushiage 6ポイント7ポイント  (2子コメント)

yeah yeah, I was thinking about this as well. Two people meeting each other in a quintillion planets? Absurd! He probably hasn't heard about the Birthday Paradox.

[–]marr 6ポイント7ポイント  (0子コメント)

Even if it hadn't happened naturally, the mod hackers had a teleport-anywhere-in-the-universe application out within a week of PC release. I'm bemused by the degree to which HG seem ignorant of the last two decades of gaming culture. They're indies, not newbies.

[–]32768Colours 3ポイント4ポイント  (1子コメント)

I think that mindset has almost certainly played a part in it.

They probably reasoned that gamers are well-accustomed to getting unfinished games at launch these days anyway, and figured (wrongly) that they had enough goodwill and excitement in the community to tide them over while more content rolls out.

And I don't think that's a crackpot theory either; HG would have plenty of precedent to draw upon to argue the business case for releasing now and patching later. Just look at the state of games like Street Fighter V; gamers might grumble a lot online, but it's amazing how much crap we're willing to put up with when it comes to opening our wallet.

[–]babybigger 13ポイント14ポイント  (10子コメント)

That they could get away with it by launching an incomplete game?

They had an extremely profitable launch. Business choice: Make $300 million in sales and deal with the bad PR later, or make $100 million and sales and avoid disappointed fans.

Plus Sean Murray was putting money directly into his own pocket, as owner of HG. So the choice was also: put maybe 1 or 2 million in your bank account, or put $10 or more in your bank account.

Sean made a choice to be less honest and get more sales (and get more cash for himself).

[–]kushiage 5ポイント6ポイント  (0子コメント)

Makes sense. Follow the money, after all. With some smart management he's set for life.

[–]Furinkazan616 2ポイント3ポイント  (4子コメント)

Why don't you go and ask CD Projekt Red about how being friends with the consumer is a bad thing?

They're the exception of course, but they've proven that it is possible to keep your fans and stockholders happy at the same time.

[–]babybigger 2ポイント3ポイント  (2子コメント)

Of course. Sean can only do this once (con the playerbase with promises of things not in the game).

The Path of Exile devs are another example. You can definitely offer a good product and be honest with fans. I guess Hello Games could not put everything in the game, and realized they will make many more millions if they don't tell anyone that and let fake trailers sell pre-orders. There is no way they would have gotten $300 million in sales if they were open and told people exactly what was in the game. But in the long term then may have done better.

[–]sblinn 6ポイント7ポイント  (4子コメント)

.There are so many possibilities with updates they could make to the game, I just wish they would fucking say something because I feel that even people who love the game like me are starting to feel left out.

Hello from /r/thedivision, I wish you guys the best of luck with this.

[–]Agen7orange 9ポイント10ポイント  (4子コメント)

haha if you think about it, they've never posted anything concrete about the game since its revealing hahaha.

[–]Qix213 2ポイント3ポイント  (1子コメント)

I honestly cant believe that they haven't really posted anything concrete about the game now in weeks.

Anything they say, anything at all, will only re-energize the mob. Even if there are a ton of people who would prefer to hear something from them. HG is hiding unless it's to announce actual updates/releases. Not to make promises about whats coming soon seeing as nobody would believe a word until it's actually in the game and on their PS/PC.

[–]twinkberry 20ポイント21ポイント  (36子コメント)

They didn't post about it before when they could have told people what they cut out. They certainly wont be communicative now that they our money.

[–]ToneyARG 233ポイント234ポイント  (46子コメント)

I'm still waiting for an explanation on why they said people couldn't see each other due to server issues, instead of the truth: there's no code for it. Now don't get me wrong, I couldn't care less about Multiplayer, I just don't like it when anyone insults my intelligence.

[–]Noobinabox 12ポイント13ポイント  (1子コメント)

I thought it smelled fishy from before the release, when he was saying "yea, you can do it, but it will be really really tough."

From my perspective, if you're going to go through all the trouble of making multiplayer work, then you're not going to make it really really difficult for players to actually experience it.

[–]tomdarch 2ポイント3ポイント  (0子コメント)

I think the "it's rare and difficult" thing is totally in keeping with their intent for the game.

But... they clearly didn't include it in the actual release.

[–]Travesty9090 36ポイント37ポイント  (23子コメント)

They didn't say people couldn't see each other due to server issues. Sean implied it, but didn't explicitly state it, which is the exact same thing he did basically all along with the fact that there was actually no multiplayer at all in the game, and why people think he's a liar.

[–]mycelo 35ポイント36ポイント  (3子コメント)

Wasn't there an interview where Sean replies affirmatively to a question asking if players would be able to meet each other?

[–]ka0t1k 9ポイント10ポイント  (0子コメント)

there's plenty of youtube compilations that show most of the lies. one being that you cant see what you look like, but you can see what other players look like which implies at least basic multiplayer capability.

[–]devedander 89ポイント90ポイント  (8子コメント)

Yup exactly. A lie of omission is still a lie.

I'm fact it's sometimes the worst kind of lie because of its clear it was intentional.

[–]thecostly 57ポイント58ポイント  (5子コメント)

Nah man, Sean explicitly said on different occasions that we'd be able to see other players. In fact he said that the only way to get a glimpse of what your character looks like is by spotting another player. Being able to communicate, interact, or do anything co-operatively is another issue entirely, but he at least said we'd be able to co-exist and spot each other.

[–]RenegadeUberDriver 3ポイント4ポイント  (5子コメント)

Did someone discover there was no code for it? I don't remember any resolution on that issue.

[–]Twilightdusk 17ポイント18ポイント  (2子コメント)

Someone claimed that they intercepted the data being sent to the servers, finding stuff like the discoveries being uploaded but finding no evidence that the server was keeping track of player positioning or what was being harvested etc. That didn't discount the possibility of that information only being sent out if the game detected that two players were in the same star system or something along those lines.

[–]Sao_Gage 185ポイント186ポイント  (37子コメント)

I 100% believe with proper and honest communication, the backlash this game spawned could have been 90% mitigated. Sure, they may have sold less initially (probably what they were fearing), but word of mouth and reputation would have been far more generous and understanding.

This whole controversy is representative of the fact that gamers feel fucked over.

[–]TitoOliveira 25ポイント26ポイント  (4子コメント)

And right before NMS's release the same thing happened with Niantic regarding the release of Pokemon Go. They probably weren't aware of this since they must've been completely focused finishing the game. But i believe that's the kind of thing Sony should've been aware of. Part of the reason to work with a publisher is to have them work this kind of PR for you.

[–]DentateGyros 17ポイント18ポイント  (3子コメント)

Communication can solve basically anything. Jeff Kaplan is doing a phenomenal job of communicating to Overwatch players what Blizzard is doing and how they're listening to our complaints. Even if Blizz's solution isn't what we want, the mere fact that they're speaking and acknowledging the complaints goes a long way towards keeping relationships positive. I mean, that goes for any relationship period. The cold shoulder never fixed anything

[–]JohnnyMcMoney 76ポイント77ポイント  (22子コメント)

I believe that with a appropriate PRICE the backlash could have been 90% mitigated....

[–]JamJarre 32ポイント33ポイント  (11子コメント)

Cheaper price, and labelled as Early Access. It's all about managing consumer expectation. Course that way they couldn't sell it to PS4 users so that was never going to happen

[–]douchecookies 7ポイント8ポイント  (2子コメント)

Seriously, the game is fine as-is if the price was (at most) $30. That's the only real problem with this game and the backlash, a $60 expectation with $30 worth of content.

[–]glowrock 3ポイント4ポイント  (0子コメント)

Without a doubt. Look at Street Fighter V's terrible launch - it's now months later and the game still has plenty or issues (including no bloody single player mode!) but a few decent updates and a little communication has gone a long way.

[–]WykkydGaming 26ポイント27ポイント  (12子コメント)

I'm fairly certain they're in disaster recovery mode right now, which likely includes being extremely careful with what they say publicly. There may even be backlash from their publisher (Sony) over things they've said publicly, which would make any communication from them much more strictly guided and filtered.

 

While I would also love to hear more about what is, or isn't, going on I don't think we will until the dust settles.

[–]gronbek 111ポイント112ポイント  (21子コメント)

Agree 100% There simply need to be a state fo the game like most serious companies do

[–]TriggerHippie77 33ポイント34ポイント  (7子コメント)

Still playing it and enjoying it, but really feel we deserve at least a written update of what they're working on. I know they said before release they were working on bases and freighters, but it'd be nice to just hear something. Anything.

[–]stuntsbluntshiphop 37ポイント38ポイント  (4子コメント)

For all we know they could no longer be working on this...it would be great to hear anything like you said.

[–]theEnzyteGuy 23ポイント24ポイント  (3子コメント)

"Yeah guys, we're totally building freighters and bases content"

[–]Glampkoo 15ポイント16ポイント  (1子コメント)

Look at how many of us are working on new bases!

[–]Lightdroplet 11ポイント12ポイント  (0子コメント)

Amazing! My mind is blown!

[–]step1 7ポイント8ポイント  (0子コメント)

I want to know what exactly that will even bring to the game. To me it would make sense that those portals would be used to go home, but right now they've said nothing so you have people assuming they are another lie. I understand spoilers but they shouldn't be so vague (to the point of saying nothing) that people are wondering if they're skipping town with the cash.

[–]JamJarre 5ポイント6ポイント  (0子コメント)

but really feel we deserve at least a written update of what they're working on

Their tans?

[–]AtticusLynch 44ポイント45ポイント  (11子コメント)

For me, and for many others, it's too late. I returned my game when it was crashing on launch, but I would've returned it anyway; it's too light on content delivered.

[–]ButterflySammy 16ポイント17ポイント  (6子コメント)

You don't like answering multiple choice questions?

[–]Excess 11ポイント12ポイント  (5子コメント)

[_] Yes.

[_] No.

[_] Fuck off.

[–]TimbuFTZB 7ポイント8ポイント  (3子コメント)

[_] Yes.

[X] No.

[X] Fuck off.

[–]mistermoxy 6ポイント7ポイント  (2子コメント)

You gaze deeply into the screen. An organism injects a needle into your arm. Your mind fills with the poetry of a ninth grader as you question "Is this my home?" "Should I continue my journey?"

You leave the abandoned building with a copy of a blueprint for some thruster you already have on your ship.

Your knowledge of disappointment has increased.

You've learned the HG word for "ovaltine"

[–]Netherscourge 22ポイント23ポイント  (1子コメント)

The lack of communication is shocking.

I seriously wonder if Sean thinks the game is fine as-is?

Even if you fix all the performance bugs, the game is as shallow as any game I've ever played.

There's nothing to do in this game except upgrade your suit/ship/gun, which you can do in 3 days.

This is NOT worth $60. I don't blame anyone for asking for a refund. I don't even know why I'm still holding out hope at this point.

[–]4LBER7-EINS7EIN 20ポイント21ポイント  (0子コメント)

Sean Murray's mind was literally blown because of the amount of players who bought the game. This is the real reason why they can't communicate.

[–]PhaedrusPollux 10ポイント11ポイント  (0子コメント)

I'm in the same boat as you mate. Followed this game very closely over the past two years and noticed the narrowing of mentioned features leading up to launch. Heck watched Seans interview so many times I correctly guessed what was at center 6 months ago. Three days after launch I had a mental list of what was missing and the only thing that didn't show in the cut post was the 2001 a pace Oddessy intro. I posted and reiterated a known bug today on reddit and had some hostility come my way even though I 'm huge supporter H.G. Then it hit me whos responsible. H.G! In the absense of any communication even the fans are tearing shreds off of each other in the vaccum. I am patient person but I'm really getting tired of this fiasco b.s. This crap line about H.G being in a double bind when it comes to speaking up is irresponible. The media and the fan base aren't H.G's PR. department. All thats left now is speculation in a void.

[–]gronbek 46ポイント47ポイント  (10子コメント)

the more time that passes with silence the more people will Think this game is abandoned

[–]GroundsKeeper2 16ポイント17ポイント  (3子コメント)

I wouldn't be surprised if the developers took off with the money and flew out of country.

[–]ThatTaffer 19ポイント20ポイント  (2子コメント)

Seriously. I am glad this message is finally getting out without the downvote brigade smashing this sensible opinion into the dust. We only want to know wtf is going on

[–]dragonmcmx 79ポイント80ポイント  (41子コメント)

I think they're afraid of saying anything since any planned content updates and additions are probably very unstable right now and they don't know when or if they will be able to fully implement them. They've realized that they made a huge mistake by failing to deliver on dozens of promises they made in the past, so they're extra careful now.

[–]glowrock 45ポイント46ポイント  (13子コメント)

Without meaning to sound too cynical, do you think they're really making anything new for it? I doubt many new people are buying it, and from a money point of view, what do they care about the people who've already paid them for it?

[–]dragonmcmx 40ポイント41ポイント  (2子コメント)

They claimed they would.

Then again, they claimed a great many things before the game was released. I've got hope though.

[–]Darrenat1 15ポイント16ポイント  (1子コメント)

There is no replay value because there is no end, or at least a super a shitty attempt at an end. People don't stop because the game is "over" and want more like a conventional game that they liked, they play until they are sick of it or grow bored. That kind of end to a game will usually lead to putting it down forever.

For example, when From Software releases their first DLC to Dark Souls 3, I'm gonna load it up and play it again, because when I stopped playing at the end of playthrough 3 I thought "Man that was great, I wish there was more."

If an expansion comes out for No Man's Sky, and so help me god if it is a paid expansion, I'm not gonna want to play it because I stopped No Man's Sky feeling like I had had enough of the game. The best case scenario for HG is that another game comes along and pulls NMS fans away before they can grow to a point where they no longer want to play it naturally.

But, then again, I'm just some fucker at work salty because I couldn't get time off for Legion.

[–]Spe333 16ポイント17ポイント  (16子コメント)

And they probably feel like shit.

The majority of publicity they got before the game was "look how awesome this game will be" and then after "this isn't even a real game... Wtf? This is bullshit."

I would like to see something from them explaining a bit more about the game though. I've traveled pretty far and just found a purple element that I had never seen before or had a use for. It leads me to believe that there's more to the game... But there's no way to know what or why. So I've picked up the game.

I have max slots, organized maxed gear and a lot of element supplies. I don't have a lot of money, but no reason to grind it out.

This game has so much potential... It hurts

[–]Wayzegoose 10ポイント11ポイント  (0子コメント)

Why would we believe whatever they tell us now?

[–]Milwaukee33 27ポイント28ポイント  (9子コメント)

You must not know about a company called Niantic then. The silence is deafening

[–]thecostly 11ポイント12ポイント  (0子コメント)

Actually, since the "minor text fixes" fiasco, Pokemon Go has seen a pretty steady stream of updates and patches. Sure, it was a rocky launch, but you can't really compare a completely free phone game to a triple-A $60 multiplatform release.

[–]Inspyrashun 13ポイント14ポイント  (4子コメント)

What a flash in the pan that was, jeez.

I volunteer in High School Youth group a Church and it was literally Pokemon Central for 3 weeks.

I don't think I saw a single person PERIOD playing this past Sunday, and Sunday before that it was one guy.

I'm a ~30yo gamer and I got bored of it REAL quick.

Makes me wonder who's still paying/playing.

[–]Xyoloswag420blazeitX 2ポイント3ポイント  (2子コメント)

Honestly how people got any enjoyment out of Pokemon Go is beyond me. I'm not criticizing them for it, but the game just seemed completely empty to me.

[–]MrBagooo 17ポイント18ポイント  (3子コメント)

If one gets salty about having wasted 60$ on this game just think of /u/daymeeuhn who spent 1300$ on it just to get it 2 weeks before release. I wonder why no one talks about him anymore. People said he was a crazy guy and we could not trust what he wrote early about the game. Turns out he wasn't that crazy and actually right about all the shortcomings.

[–]YellowPinky 33ポイント34ポイント  (8子コメント)

If there are plans to add content to realise the games potential like what we were expecting it will be drip fed and as as a whole feel underwhelming. I dont believe it will stop player burn out.

But hear me out.

Im coming back to this game in twelve months, hopefully for a big dollop of surprise fresh content. Start anew, praying a game will be there and not a post card simulator it is now.

[–]Spicy-Legato 8ポイント9ポイント  (0子コメント)

I've actually searched for answers from HG regarding upcoming fixes and stuff, but all I ever find is Murray's cryptic tweets from launch.

[–]chuckq4yoo 50ポイント51ポイント  (40子コメント)

Either this game is dead or they're gonna come out with a huge patch

[–]DenormalHuman 13ポイント14ポイント  (0子コメント)

In other news, it's night-time unless it's the daytime ;)

[–]Jerkamiah 40ポイント41ポイント  (4子コメント)

At this point, their total silence is louder and more meaningful than anything they could have said. Saying nothing means they are accountable for nothing.

They could do absolutely nothing from this point. The game runs, plenty of people like it. They don't have to do anything more.

Does anyone know about Legends of the Sword Coast? Released last month on PS4. I was hyped for that game for more than a year. The studio was really ambitious, talented and had a lot of great features planned. It released with a ton of bugs and features missing. They issued a couple patches and when people were waiting to hear from the devs, the only announcement was they were shutting down. Game will never be complete.

Legends of the Sword Coast is still fun, and the single player is playable, but the multiplayer and the full vision will never be complete. No more bugs will be patched. It is what it is. I am bummed but they only charged $20 and I believe that it why the backlash is nowhere near NMS levels.

On the other hand, look at BF4. It was a mess when it launched. 2 years later it is an incredible game that is 10 times better than the launch version.

Nothing stops NMS from becoming my next let down. I check this sub everyday hoping they break silence and talk about their 2 year plan. Everyday that goes by its seems more likely I need to put my hopes to bed.

[–]Thedutchjelle 2ポイント3ポイント  (1子コメント)

On the other hand, look at BF4. It was a mess when it launched. 2 years later it is an incredible game that is 10 times better than the launch version.

Yeah, but they had to set-up a new studio (DICE LA) just to fix the monumental mess DICE made of that thing. Leaving it as buggy as it was at launch would've killed their premium/DLC sales and would've nuked the BF name.

[–]Jerkamiah 4ポイント5ポイント  (0子コメント)

You are 100% correct.

Hello Games is at a crossroad. Do they buildup their studio name and become a studio that is respected for quality and fixing shit when it is broken (From Software or even Dice LA as you pointed out), or do they become a footnote in history? A tragic "what could have been?"

I hope it's the former. I hope two years from now I am on a space frigate flying through space making decisions that matter, having interactions that matter, and playing a game with genuine depth. Maybe even stumbling across other space explorers. At this point, my expectation is this is simply one more example in a long list that says do not preorder shit.

[–]jdym00 8ポイント9ポイント  (0子コメント)

PR guy is on a date with the Niantic guy

[–]Tulanol 8ポイント9ポイント  (0子コメント)

Agreed the less they talk the more it looks like they are just taking the money and running. I do realize they are not a big studio and I am glad they are patching and tweeting about it.

But I think they should be communicating better than this........

[–]epichuntarz 8ポイント9ポイント  (2子コメント)

I preordered the Limited Edition game for PS4. I've been willing to sit on my hands for a while now and wait.

I can log in without the game crashing! YAY! But you know what? This isn't an MMO-it's quite frankly appalling that a non-multiplayer game shipped so buggy.

I knew what I was getting when I bought the game. SO FAR, the game has met my expectations, and I have no plans to return the game.

However, I can definitely get on board with the idea that HG needs to start communicating.

The mere fact that they've FLOATED the idea of paid content turns me off A LOT. I don't think there's anything they could do right now to convince me to spend another penny on their content.

I don't hate NMS. I rather like it...but I do get where a lot of the complaints are coming from. I want to know their plans going forward. I just want the silence broken.

[–]ToniT800 7ポイント8ポイント  (0子コメント)

According to this graph, we will have less then 1000 players by the end of this week. That is less then 0.5 % of initial number...in just two weeks... That is disaster. https://steamdb.info/app/275850/graphs/

[–]StupidHumanSuit[🍰] 26ポイント27ポイント  (10子コメント)

They're rolling in money.

They don't care. If they cared, they'd release a statement. They didn't care when PC was broken, they don't care if they lose 20% of their player base. They just don't care.

I wonder what the numbers of returns are. I know Steam opened up an "indefinite" return for this game. PS4 was a little more involved but not hard.

They don't care. They're rich. All of them are individually wealthy now.

All they have to do is release a statement. 10 sentences would get them at least some good will.

"We're sorry we didn't deliver exactly what we promised. Rest assured, we are working around the clock to implement some of the features the community has requested. We're a small team, but we are not going to leave our loyal fans in the dark. We apologize for our lack of communication, we'll strive to do better in the future. Thanks."

Destiny devs have been all over social media since launch. They've explained their process. They've even apologized. We know why Destiny isn't the game that was promised. I still played hundreds of hours. Hello Games should take a page from that playback. They'd get a lot of support.

But... They're rich. They're rich and I don't think they have anything on the horizon to rectify the glaring issues. They're rich and that's all that matters to them.

[–]Menial_Tasking 19ポイント20ポイント  (4子コメント)

It's too late. They fucked their flagship and betrayed their client base off the bat.

I will never buy anything from HG again.

[–]SamsungVR_User 6ポイント7ポイント  (2子コメント)

Took the money and ran! Seriously, this guys will probably move back to Australia in exile.

[–]Roninjinn 21ポイント22ポイント  (16子コメント)

Communication would be nice. The problem is that you've got a game developer acting as a PR rep, so they'll probably not handle this even remotely as it should be handled. I'm still enjoying the game, and I'll have it sit on the back burner like many other games that I go back to every couple of months to see how they've changed... Rust, DayZ, Prison Architect, etc.etc. But at least those teams keep communication open and constantly update on how things are going, where they're headed, and rough timelines for expectations to be set correctly. I'm surprised HG just went silent... but then again, a dev as your PR rep, I guess I shouldn't be.

[–]nicklesismoneyto 9ポイント10ポイント  (9子コメント)

How is dayz going anyways? I kind of gave up on them when they kept adding silly items rather than fixing core game mechanics like hit detection.

[–]gonzotw 16ポイント17ポイント  (8子コメント)

It's still a broken piece of shit hiding behind "IT'S ALPHA" fanboys.

[–]nicklesismoneyto 6ポイント7ポイント  (7子コメント)

Dang it. I figured as much. This has to be the longest alpha in history. Hasn't it been almost three years already?

[–]gonzotw 10ポイント11ポイント  (0子コメント)

Yes. I firmly believe it will never leave "alpha/beta" because once it does, it loses that shield.

[–]JohnnyMcMoney 12ポイント13ポイント  (3子コメント)

Huge difference is, all those games you mention are labeled EARLY ACCESS and cost around 20-30 €/$...

HG charged 60 bucks for less content/features than ANY of those games had in their pre-alpha/early access stage!!

Problem isn't that they couldn't keep up with their promises...the real ISSUE is the price tag!!! And now they even want MORE MONEY for DLCs that bring us the CONTENT they PROMISED to be in the game ANYWAY!!!

Vanilla Destiny all over again...

[–]sfsdfd 11ポイント12ポイント  (2子コメント)

Here's something that occurred to me the other day.

Take Skyrim, and remove four things:

(1) All of the NPCs except for shopkeepers, and a few minor characters whose only impact is to give you a single key to unlock some loot and a pointless bonus area.

(2) Every challenging enemy, including all of the dragons.

(3) All of the quests but two, both of which are basically: "Go here."

(4) Most of the intentional landscape-crafting, including cities. Leave the generic wilderness, including broad territorial variation - but remove the most dramatic and interesting elements.

What you would have is a nice Norse-fantasy game sandbox. It's got animals and vehicles; items, and resources, and crafting; skills and experience; houses that you can customize; and books with some lore. It's got wide-open territory and some lightweight dungeon exploration and questing.

It would be a beautiful engine. You'd enjoy exploring for a while to see what it's capable of generating. It would be fun to experiment with different weapons and spells, and gather materials for crafting, and build up skills.

But very quickly, it would feel remarkably empty - because there's no challenge. What's the point of leveling up to higher-level spells, when no threat is challenging enough to require it? Once you understand how the systems work and can survive any challenge, there is absolutely no point in buffing your character. Once you've seen some of each territory, there's nothing left to explore: it's all more of the same.

People would've said: "Oh, Skyrim? Yeah, that was fun, but I just lost interest after a while." Its user base would surge, and quickly vanish once the novelty wore off.

In the chronicles of gaming history, Skyrim would've been written off as an interesting concept.

[–]Pr0t3st3d 5ポイント6ポイント  (0子コメント)

So many of you fell for my ruse!

Wow!

[–]Jerco49 5ポイント6ポイント  (0子コメント)

Same lack of communication happened to Pokemon Go as well and look where it is now. I'm afraid if they don't speak up soon this game will tank tremendously in the near future.

[–]decker12 4ポイント5ポイント  (1子コメント)

With every day that goes by and we hear nothing of substance from HG, they're destroying any credibility their studio has.

Who knows, maybe this was supposed to be a one-and-done "Make one game and if it does well we all retire" type of thing. After this fiasco nobody is going to buy into anything they say about anything new they're developing.

[–]spiritbx 4ポイント5ポイント  (0子コメント)

I can't wait for this game to come out of alpha...

[–]Fhane 4ポイント5ポイント  (0子コメント)

Unless they knew this was gonna happen

[–]eskachig 3ポイント4ポイント  (1子コメント)

If I was Sean, right now I'd be taking a long vacation at a resort that doesn't have cell service. And if you want HG to salvage something more out of this launch, that's exactly where he should be. However you feel about the game, dude's obviously been under intense pressure.

[–]SquashyO 3ポイント4ポイント  (0子コメント)

Yeh, I've moved on already, haven't played for a few days. Not really intending to go back. Just going to use it as a lesson learned.

Not really going to trust Sean Murray or hello games with another title until a few months after release.

[–]NeedHelpWithExcel 14ポイント15ポイント  (4子コメント)

This is exactly the reason I requested a refund on the game.

2 weeks have gone by and not a single fucking word.

[–]Wolfhyrr 17ポイント18ポイント  (1子コメント)

Seconded.

In my book when you buy something from someone, and it's not what the seller advertised. And then the seller disappears...... You've been scammed.

[–]NeedHelpWithExcel 7ポイント8ポイント  (0子コメント)

I would have waited patiently if they would have just said

"Hey guys, we're working on some content updates stay tuned!"

Or literally anything

[–]sphinxkoma37 2ポイント3ポイント  (0子コメント)

No...they say words: bug fixes,bug fixes,bug fixes...

[–]joshua240597 11ポイント12ポイント  (4子コメント)

i think their lawyer told them to shut the hell up and not to post cryptic emote on twitter

[–]RashFever 10ポイント11ポイント  (0子コメント)

I have already lost interest in the game and started playing Bioshock Infinite (a fucking MASTERPIECE, second only to The Witcher 3 imo).

With No Man's Sky I had the worst gaming experience ever. I'm only keeping it for the mods.

[–]ozymandias21 2ポイント3ポイント  (0子コメント)

I'm not ashamed to say that I returned this game. I will buy it again at a discounted price maybe if they change it substantially. The way HG has been avoiding responding to everything is honestly very disappointing.

[–]TitoOliveira 3ポイント4ポイント  (4子コメント)

Yeah.
After playing it for a few hours i tried ask for a refund and did not get one. My plan now is to forget about this game and maybe in the future look it up to see if it has evolved, and if that is good enough i'll give it another try.
Unfortunately i have to be selective with what titles i'll play deeply as time is not on my side. It took me a year to finish Witcher 3 without playing anything else, and i was planning on having NMS as the next title. Since it really let me down i made Dark Souls my next game. When i'm done with it i'll look NMS up again.

[–]killernot 3ポイント4ポイント  (0子コメント)

They can't. Because employees are on vacation.

[–]Stormo130 3ポイント4ポイント  (2子コメント)

I'm still getting crashes after about an hour of play. It's just not worth my time anymore.

I'm just gunna have to put the game down and play it when it's actually complete - not just bugs, but also the features. As you mentioned, there's lots of games coming out soon that I'd rather sink my time into.

[–]jmacrosof 3ポイント4ポイント  (0子コメント)

I honestly don't have that many gripes about the game. However, (pause for effect) this is the one thing that has truly rubbed me the wrong way. They haven't said a word about anything other than the fact they are working on fixes. I'm sure the studio is a shit show right now trying to fix all the issues, but it would literally only take a few minutes to tweet and address certain things that the majority of people are asking about.

[–]Robrob1996 2ポイント3ポイント  (0子コメント)

I've already moved and I won't go back. I got a refund from Sony. I enjoyed the first 12 hours but after that it was very grindy and boring. I'll buy it next year or so when it's around $20, I had faith in HG and I let my hype get the best of me.

[–]VirtualRy 4ポイント5ポイント  (0子コメント)

They are going to do some "minor text fixes" on the next big update. =)

[–]psn_mordax 3ポイント4ポイント  (1子コメント)

My hope is that they are laying low, building a project plan, figuring out what's feasible and then announcing a roadmap. Given how quickly they turned out patches after launch, they probably needed a breather. They also likely need to see where their coffers lie, given the amount of refunding being requested and/or granted. It's unlikely they will see a lot of NEW customers after all, unless the knock it out of the park.


Side note : I appreciate that they are victims of hype, and that they failed to deliver on said hype. But, as I understand it, when they lay in bed with Sony to get this on PS4, and Sony offered devs and finance, Hello Games chose hype instead. The whole mess they've made is likely the bed they made for themselves.

[–]BlameAdderall 3ポイント4ポイント  (0子コメント)

Wasn't the marketing and PR for the game mainly handled by Sony as part of the agreement for Sony's console exclusivity? I would be pointing my fingers at Sony for all of the false claims and misrepresentation of the game if that's true. Not so much the game development company that has never made a game anywhere close to this scale before.

A multi-billion dollar corporation who supposedly handled the marketing for this game should be much more liable than a very small indie game developer for the misrepresentation that some people are legitimately calling full on False Advertising, in my opinion. However, I do agree that HG should come out and make a statement on the situation and reveal some sort of roadmap/plan for the game. With all the new games coming out, people will be finding better things to spend their time on than exploring the 15.8 quintillion almost-the-same-few planets in the game. The game needs content.

[–]Guppy-Warrior 3ポイント4ポイント  (0子コメント)

They need to make a statement fast because I'm just about to sell my game on Craigslist. I played it, never got to the center, but who the fuck cares right? Exploring planets is coolish. except I see the same shit ALL THE TIME. Same looking trees, same gum drop hopping animals, same stalagmite formations

[–]phatal808 3ポイント4ポイント  (0子コメント)

To me this is HG's biggest issue. Their communication is horrible basically non existent.

[–]cha_bu_duo 11ポイント12ポイント  (0子コメント)

Why though? They got your money, nobody is buying the game anymore, and people who bought it aren't even playing anymore.

Everyone got scammed and you can either play the game as it is, or not. But it won't get any better than this.

[–]PS2Errol 11ポイント12ポイント  (3子コメント)

I'm eagerly awaiting their roadmap for the planned updates and development of the game.

[–]ricardogce 5ポイント6ポイント  (1子コメント)

I don't think they'll announce any more features till they're actually implemented. If nothing else, they must have learned that lesson. Don't overpromise, and instead just let people be pleasantly surprised.

[–]mAgiks87 4ポイント5ポイント  (0子コメント)

It's pathetic how many organisations (small and large) don't communicate properly with their customers. It's understable that Sean got an unhealthly amount of abuse from unhappy customers and probably gave up on communicating.

But it isn't the right way to handle situations like these. Epic's mods also had to withstand quite a bit of pressure from unhappy players and stopped answering people's questions.

Are we fucking children? This is business guys, so behave like businesspeople. If people verbally abuse you; ban or report them, but there are 10 times more people who sincerely look forward your words and information.

For me personally, companies that don't communicate don't respect their customers.

PS. Unless it's what they want: get rich scamming, then let people forget about the scam.

[–]englandgreen 5ポイント6ポイント  (18子コメント)

Sadly, this fiasco is worse for those of us that pre-ordered the game. I pre-ordered the Limited Edition for myself, and 2 Standard Editions for my brother and my best friend.

There was no way for me to be "an informed consumer" if I pre-ordered the game based on what was promised, repeatedly, by Hello Games and by Sony. Even up to 1 week before launch with the '4 Pillars' deceptive trailers.

Had Hello Games come clean and stated that what was promised was not in the game at launch because of time/money/resources etc., the backlash would have been more subdued, I believe. Certainly, I would have understood that games change and would have been patient with free DLCs down the road.

Most of us are annoyed (angry) over that, more than anything else. There was no pre-release press reviews (Hello Games refused to allow that) and except for the so called leaked information of early gameplay, there was no way of knowing that the game that was promised was not the game that was delivered.

It was lose/lose if you pre-ordered in good faith.

Sadly, the only losers were gamers and the gaming community, as Hello Games & Sony laughed all the way to the bank.

[–]OccultTech 5ポイント6ポイント  (3子コメント)

I hear you ... I had the PC explorer's edition, and the PS4 limited edition pre-ordered, along with digital editions AND the double vinyl soundtrack ... I was totally behind HG

... and now they are talking about some of the DLC being paid content ...

smh

[–]englandgreen 7ポイント8ポイント  (2子コメント)

Yes, the "Possible paid DLC" thing completely floored me. I bought the 65DaysOfStatic double CD as well as the games.

I do not want a refund - I want answers. And some honesty for a change.

[–]mistermoxy 2ポイント3ポイント  (1子コメント)

We can say what we want about the game, the soundtrack is awesome. 65DaysOfStatic pretty much is the best part of this game besides taking screenshots from grassy moons.

[–]chiaestevez 2ポイント3ポイント  (2子コメント)

I personally have put down the game until they fix the hyperdrive glitch...scared to go even further though because of the new glitches and game-breaking bullshit that awaits.

[–]Whiterain1000 2ポイント3ポイント  (0子コメント)

It's just going to be a old fashion loot and scoot. The game itself can't even do most of what they advertised it could. There's no fixing it.

[–]roy_3 2ポイント3ポイント  (0子コメント)

yeah, anything would've probably prevented me from requesting a refund from Amazon. oh well, $70 back in my account.

[–]Marky122 2ポイント3ポイント  (2子コメント)

Jesus, Sean Murray's fall from grace was pretty bad.

Someone worshipped prior to release, to someone fan's now try their hardest to get refunds.

[–]twinkberry 2ポイント3ポイント  (1子コメント)

Don't worry he still has supporters who would defend him and give them their money so they can play the rest of the Game. See he sold them an unfinished game and will sell the other half as DLC. They deserve to lose their money to the con artist.

[–]Stympel 2ポイント3ポイント  (0子コメント)

Who will win the worst communicate award of all time? Nominates are pretty much Niantic and HG!

[–]barbrady123 2ポイント3ポイント  (0子コメント)

Yup...I departed last week...and of course I initially loved the game enough that I figure "I'll be back when there's more stuff to do"...but once new games take hold...well, we know the truth...

[–]lightrider44 2ポイント3ポイント  (0子コメント)

Talk less...

Guile more!

[–]FISTED_BY_CHRIST 2ポイント3ポイント  (0子コメント)

Bungie was quiet like this with Destiny's problems at launch and throughout the first year but eventually they really stepped up their communication. I'm hopeful that HG will do the same.

[–]rayuki 2ポイント3ポイント  (2子コメント)

Pretty sure it's done as a game really. They are going to push out patch's for fixs and a few shitty paid dlcs down the track and maybe an 'expansion' and that's it. Fully expect this to be the beginning and end of hello games as a games company.

[–]Kareeda 2ポイント3ポイント  (1子コメント)

Maybe the DLC will be released by their rebranded company called Goodbye Games.

[–]Coruvain 2ポイント3ポイント  (0子コメント)

I largely agree, but I swear to god, I will downvote each and every clickbait post title I can find.

[–]Ant-Man 2ポイント3ポイント  (0子コメント)

That'd be nice... It seems like there's a big want for a game like this one, that will actually deliver more. Are there any other games coming out that are like this genre? Space? exploration? but with more...

*Edit: if anyone cares... I found Star Citizen and Dual Universe, both look intriguing.

[–]xtagtv 2ポイント3ポイント  (0子コメント)

No real reason to. They got their money. Sales charts historically show that games only receive any substantial sales immediately after they're released. Sure they could pour a bunch of money into fixing up the game, but they would get no return. No matter how good it gets, Steam currently has 62 fucking thousand negative reviews of the game. Word of mouth about this game is so hugely bad, nobody's going to bother taking a 2nd chance on it. So the game is done.

[–]Moke_Mur 2ポイント3ポイント  (0子コメント)

Found out I can't return the game. Haven't played much. Absolutely furious.

[–]PM_Your_8008s 2ポイント3ポイント  (0子コメント)

I just feel like if they had something worth saying they would have said it already. It feels like they're just trying to sweep shit under the rug by ignoring it and acting like everything is all good.

[–]MonkAang 2ポイント3ポイント  (0子コメント)

They are a company, there is absolutely nothing they could say that wouldn't be twisted in a bad light in some way, they would be smart to say nothing and so they will.

[–]creepzcorner 2ポイント3ポイント  (0子コメント)

Pretty sure they are still trying to fix bugs. They also said they will start add more features once these bugs are squashed. Chill out and let them fix stuff first. This is the type of game you play for years... not a month.

[–]Kalishnacough47 2ポイント3ポイント  (1子コメント)

Hello Games Ltd 79 Walnut Tree Close Guildford, ENG GU1 4UH, United Kingdom Phone: (148) 380-8189 Hello Games Ltd A privately held company in Guildford, ENG.

Call em.

[–]flagged4 2ポイント3ポイント  (0子コメント)

Sean: "Hello Games here, How can I help you?" Tard: "Where's my money!!!" Sean: "In my pocket, bitch lool!"

[–]mabo516 2ポイント3ポイント  (0子コメント)

At this point I dont feel like playing, I wanted it to succeed so badly and I had been waiting for years. Wish I hadn't preordered. Its repetitive now and I don't really care anymore about what im doing. I only do it to explore planets, find a cool ship and take screenshots

[–]TheeImmortal 2ポイント3ポイント  (1子コメント)

Actually no, from a PR perspective, this is actually their best move.

Letting it die down with no response kills the story. Look how fast we're starting to forget about it.

The more they respond the more they give life to the story.

To be frank, they probably have a great PR person, and his advice is spot on, starve the story of oxygen, do not respond, make it clear you're working to fix the bugs, and show that there are constant updates.

PR wise this is Machiavellian level chess play.

[–]JonDoe86 2ポイント3ポイント  (0子コメント)

You're absolutely right, and I'm surprised this isn't a more ubiquitous approach to damage control.

Knuckle down, fix what you broke and give people the product you should have released.

I guarantee they're aware of what they put out, the backlash it caused and will attempt to save what little of their fan base is left by slowly rising out of it all like some savage phoenix.

Some people won't care, others will commend them, others still will tear them down. But so the gaming cycle goes.

[–]BlahBlahBlasphemee 42ポイント43ポイント  (175子コメント)

I think the backlash has taught HG that it's best to say as little as possible

[–]Zentopian 137ポイント138ポイント  (161子コメント)

The lesson is to lie as little as possible, not say as little as possible.

Come on, the biggest argument I've seen in HG's favour is that they had too much planned that couldn't be properly implemented before the deadline, even with the delays.

How hard is it to come out and say "Look, we had too much on our plate for this game, and it was too late before we'd realized we wouldn't get it all done in time. Bear with us while we slowly add it to the game through updates."

Mistakes are much easier to forgive, but there's also a chance that we were fed features that were never planned to be implemented at all. In which case, an apology would be more than welcome, even if it might not totally mend the situation.

But, in the long run, no matter what the case is, the longer they keep us in the dark, the more people are going to hate them.

[–]pepouai 40ポイント41ポイント  (19子コメント)

This has been discussed to death but there are a couple possibilities:

A: They had a "magic" build, ran into a disaster / lot of bugs, had to revert to earlier build, restrictions in contract Sony don't let you communicate about it.

B: They never had these features, planned to implement them before release, but never got to it, because pressure Sony, and well, obvious you can't say anything about it.

C: There is more to the game, it's a big puzzle, it's very very secret, this a test in life, omg can you see the signs, I see bouncing mushrooms, the portals work, I'm passing out!

D: Or they're f*cking scamming assholes, don't care about this game at all or you for a matter of fact, only this sweet stinking monay!

Pick one. If you have any more please contribute.

[–]Cronos988 12ポイント13ポイント  (12子コメント)

They cannot openly admit that they failed to implement the features seen in trailers because they fear legal repercussions?

[–]SpiderCenturion 10ポイント11ポイント  (0子コメント)

I think this is the case actually. If they admit any of it, they're going to lose their ass. The best course of action for them is to start putting out content until people start to enjoy the game, or until people lose interest.

[–]Hilazza 2ポイント3ポイント  (1子コメント)

I would say A is the most likely actually. Look at what they already have in the game. Most of the core essentials is already there. I would say if they had the option of delaying the game again to fix some of the stuff that aren't in the game yet they would have taken it. But hey sony and contracts eh

[–]Cronos988 5ポイント6ポイント  (0子コメント)

The problem may be that saying "we couldn't get it all done" can be interpreted as an admission that the product delivered fell short of it's advertised features. Maybe they want to avoid that, so all they'll say is that they will "continue to improve the game".

[–]jprider63 16ポイント17ポイント  (0子コメント)

"When we ship the game not everything will be possible, but this is a game I think we'll be making for a while"

"There is this thing, which I'm not going to talk about now, that is a plan for multiplayer, for people to have a more traditional multiplayer experience within the game" "And that's something we'll deal with further down the line that is exciting, but that's not something that's core to the game now"

http://www.digitalspy.com/gaming/news/a583123/no-mans-sky-to-contain-traditional-multiplayer/

[–]Phobion 3ポイント4ポイント  (1子コメント)

Exactly, that's it. Seriously, what you wrote down is hard to accomplish?

[–]TheSeaOfThySoul 8ポイント9ポイント  (13子コメント)

Considering we've seen large features in gameplay trailers and demonstrations that didn't make it in - it's more likely they didn't have the time, rather than they lied about features. For instance, we saw orbiting planets, we saw AI wingmen, etc. this was shown in trailers and demonstrations, it's something that they'd previously done - as in, it was something in a good enough state to be presented.

It's important to remember that in the past Sean talked about how they work on lots of things - but they can only bring to the table what's actually stable, pardon the rhyming. You can't always ensure that everything you create will end up in the final game - these things need to be tested, and some will be scrapped due to a number of issues - other than "deception".

Where is the merit in working on a feature - using manpower, cash, time, etc. - and then scrapping it, just to trick your customers. It's a win-win situation if you released the feature and a lose-lose situation if you don't!

I don't remember when he said it, but he said something to the tune of, "When we ship the game not everything will be possible, this is a game we're going to be making for quite a while".

They've shipped it in an "acceptable" - with big quotation marks around it - state, and the features they've been working on will come in time, if possible.

I wouldn't be surprised if some of these features never come though, either through technical or resource reasons. Development isn't an easy process, especially for an indie team, did they promise too much, talk about features too hastily? Yes.

Did they sit in their office saying, "Hahaha, we're going to release the game with all of these features removed and we're going to ditch the game as soon as we've got all the money! Hahaha!". I know what the more likely scenario is.

As you say however, they do need to do a lot more communicating with the fans - even if people will take what they say and use it against them - they need to keep people updated on where they stand. They've got the money now to have people manage this information.

[–]myislanduniverse 6ポイント7ポイント  (0子コメント)

Saying as little as possible and letting "possibly misleading" statements echo around the public sphere is kind of what got them into the predicament that they're now in.

[–]tha_dood 3ポイント4ポイント  (0子コメント)

Thats what caused the backlash in the first place.

[–]FastUnit 6ポイント7ポイント  (0子コメント)

Already moving on, playing mankind divided, a game worthy of triple a. I'm never buying anything again from HG or Sean Murray.

[–]scanning4life 16ポイント17ポイント  (9子コメント)

Once they announce a content patch, nobody will be calling for their heads.

They don't need to make any such statement. It'd only exacerbate the rabble.

[–]mycelo 7ポイント8ポイント  (1子コメント)

A "content patch" to address unfulfilled promises would be a first in gaming industry history.

Even for free.

[–]THR33ZAZ3S 2ポイント3ポイント  (1子コメント)

It had better be a damn good content patch. As it is, I don't really see a purpose for freighters and base building if there are barely any items in the game or reasons to stay on a planet.

[–]modshavepenisevy 3ポイント4ポイント  (1子コメント)

But it's lose-lose for them, said every naive apologist ever.

[–]RCmies 3ポイント4ポイント  (0子コメント)

I like how they were like ''Hopefully after launch we will be able to communicate and get closer with the community''. Feels like they're gone a million miles further with the community. Seems like none of the devs even use twitter anymore, or tweet about the game at least.

[–]PM_ME_FUN_STORIES 3ポイント4ポイント  (5子コメント)

Holy shit ff15 is coming out soon? When?

[–]Panthersnation2016[S] 4ポイント5ポイント  (4子コメント)

november i believe

[–]PM_ME_FUN_STORIES 2ポイント3ポイント  (3子コメント)

Dude. I'm so excited for it to come out.

I'll have to pick up a ps4 by then, but still.

[–]zicovsky 3ポイント4ポイント  (0子コメント)

I, as most likely many others, who were waiting for the game for years have already moved on from the game. I played and enjoyed the first few hours, up until the point (after the refund window, obviously) where you realize the game is empty and every planet is a re-hash, I didn't even have the will to update my ship and multitool.

I'm a reasonable person, I expected at least some sort of communication, or at least a high level roadmap of what's to come.

Seriously, if they implement base building (even freighters, which would be pointless to add at this point) before tackling the substantial areas, then Sean will go down as a failure to even meet Molyneux, since that guy at least delivered beloved titles back in the days.

I will not buy anything else from HG after this.

Also, after reaching the center I uninstalled it and left a negative review on Steam. Seriously, fuck you for that, Sean.