上位 200 件のコメント全て表示する 427

[–]PlayBCL 181ポイント182ポイント  (29子コメント)

Their PR guy is on a permanent vacation, tied to a rock beneath the hudson bay.

[–]TheRealXiaphas 6ポイント7ポイント  (3子コメント)

you mean Sean isn't their PR guy? it's a small team.

[–]lumpymattress 1ポイント2ポイント  (2子コメント)

They hired a PR guy earlier this year

[–]ClockRhythmEcho 3ポイント4ポイント  (1子コメント)

Kind of telling that nobody knows the PR person's name

[–]lumpymattress 2ポイント3ポイント  (0子コメント)

I'm sure some people do. The only people on the team I know are Sean and Grant.

[–]Gunstar_Green[🍰] 0ポイント1ポイント  (0子コメント)

No, that's exactly the problem, they never had a PR guy in the first place.

[–]stuntsbluntshiphop 77ポイント78ポイント  (57子コメント)

I honestly cant believe that they haven't really posted anything concrete about the game now in weeks. It's really a shame. I love the game and I want to stay intrigued...There are so many possibilities with updates they could make to the game, I just wish they would fucking say something because I feel that even people who love the game like me are starting to feel left out.

[–]Sao_Gage 21ポイント22ポイント  (23子コメント)

HG are in a very precarious position right now. If you take Steam as a representative sample, the majority are dissatisfied with the state of the game. I'd wager a large percentage of those dissatisfied feel that HG lied and/or misrepresented the game.

Coming out and stating something about why this or that was removed would only fuel the fire and accomplish nothing for them.

The time for them to have that discussion with their customers was months ago, and they completely fucked up that opportunity. Honestly, it seems like they intentionally let that opportunity pass by.

I try to remain objective about the company and would normally welcome an opportunity to understand their position, but looking at everything - I can't find much to defend them with. As far as I'm concerned they sunk their own ship, or rather Mr. Murray did by choosing to market his game with gross hyperbole instead of reasonable excitement. Nobody said a developers pre-release comments has to be 100% accurate, but come on.

[–]heathy28 6ポイント7ポイント  (0子コメント)

I can pretty much guarantee that things would be completely different if this released as early access on steam, the expectation would have been controlled from that point.

but no one was going to pay $60 for early access so ¯\(ツ)

[–]stuntsbluntshiphop 2ポイント3ポイント  (8子コメント)

I agree with your points. They had many opportunities to come clean before release (he posted one day before on the website, but that is irrelevant in the grand scheme of things considering pre-orders had gone out weeks before). You know other studios will learn from their mistakes but I still really hope to see them come forward and discuss the game and the possibilities for improvement. People will get upset and complain whether they do it or not..

[–]WiiWynn 4ポイント5ポイント  (7子コメント)

You know other studios will learn from their mistakes...

You misspelled 'success'. They will learn from their SUCCESS. Nerd rage does not translate to sales figures. It will go down as one of the best low budget indie marketing strategies in the gaming business of all time.

The consumer will suffer.

[–]EltaninAntenna 0ポイント1ポイント  (2子コメント)

The consumer will suffer.

The consumer will hopefully learn to wait and read a few reviews rather than purchase (or worse, pre-order) on hype alone.

[–]JamJarre [スコア非表示]  (1子コメント)

Thing is, most of the 'official' reviews were glowing. The gaming media creamed all over it because they hadn't really been following it. Even here, which is a user community, the backlash against people criticising the game is getting ludicrous.

It's hard to know who to trust, really, when you're trying to make an informed purchase

[–]EltaninAntenna [スコア非表示]  (0子コメント)

Well, then either caveat emptor, or wait a few weeks, rather than a few days, so that there's a body of user and/or independent reviews to read. Seriously, buyers only have themselves to blame if they fail to do due diligence.

The best thing to come out of this whole sorry situation is if people simply stop preordering games. Getting more realistic expectations as to what a team of 15 can achieve or what procedural content can do would be a nice bonus, but I'm not getting my hopes up.

[–]SpotNL 0ポイント1ポイント  (0子コメント)

Until the consumer wisens up and does not blindly preorder. But what about BF1 eh? Gotta start playing the moment it releases. We just have to.

[–]dwalker39 2ポイント3ポイント  (2子コメント)

I agree but without saying something they run the risk of not being able to make another game again, I mean no one would trust or give them money again, and for good reason

[–]Scathien 1ポイント2ポイント  (0子コメント)

I agree with this. I enjoy NMS for what it is, what it was at launch. The only thing that has pissed me off about this game is the BS that they passed off as the great mystery at the center of the galaxy which I view to be the modern day equivalent of "Conglaturations! A Winner Is You!"

Because of this, Hello Games has lost my trust. I will not be buying another game that they make via pre-order, day one, or within the first few months. Once the game has been out and thoroughly reviewed, and I have seen actual game play footage will I even consider getting something that they have made again and only if it proves to be fun for me.

I feel the same way about Bungie (Because of Destiny), and Massive (Because of The Division).

[–]KickerofTale 0ポイント1ポイント  (2子コメント)

"The time for them to have that discussion with their customers was months ago, and they completely fucked up that opportunity. Honestly, it seems like they intentionally let that opportunity pass by."

With respect, none of us were customers months ago. We were potential customers.

This isn't the first game to display items during a demo that didn't make it in the final cut.

And it won't be the last.

Perhaps, and this is a big one, this will FINALLY stop people from pre ordering games and buying on day 1 if they are unsure at all about anything on the item they want to buy.

I've been happy with my purchase. I wish there was more, sure.

[–]ItsDreamyWeather 0ポイント1ポイント  (0子コメント)

This isn't the first game to display items during a demo that didn't make it in the final cut.

Thank you, this needs to said more often.

Who remembers the Destiny "sandbox" lie? Who remembers the Diablo 3 PVP lie? Who remembers The Division's drone lie? I could probably go on... there are so many games these days that promise the moon during development but fall short come launch day.

I thought I learned my lesson with buying Diablo 3 on launch. I thought I learned my lesson preordering The Division. Maybe I'll finally learn my lesson with NMS.

[–]KneebarKing 0ポイント1ポイント  (0子コメント)

Problem here is the apparent deception in order to court those customers, and just how much content is not in the game. I don't mind the game, but it's only half a game for me. I expect that for $80 CAD I would have gotten what I was told I'd get, or a more complete version.

[–]RoyArad [スコア非表示]  (0子コメント)

Im pretty sure they cant say a word...the moment they will say they something that people will understand as false adv literally anyone can get a refund.

[–]twinkberry 15ポイント16ポイント  (25子コメント)

They didn't post about it before when they could have told people what they cut out. They certainly wont be communicative now that they our money.

[–]stuntsbluntshiphop 5ポイント6ポイント  (14子コメント)

I'd personally like to give them the benefit of the doubt. I don't think game developers, especially indie developers are out there to just greedily take people's money. I kind of think that Sean was never meant for the spotlight and people took advantage and manipulated a lot of what he said. And once everyone started to backlash, he became quieter and quieter by the day. Now we hear nothing except people demanding refunds and complaining. I truly hope we will hear something soon because there are a lot of us who truly love the game and what they have built for us.

[–]lacrosse- 14ポイント15ポイント  (4子コメント)

Indie might as well be another buzzword for marketing. I have no idea why people use it as a defense. They're just people and another company trying to make money. They can be as good or bad as any other major company.

And it's ridiculous people are trying to still argue he was misinterpreted when a lot of it was yes or no questions and he gave an answer. Can manipulate that. He lied.

[–]theEnzyteGuy 1ポイント2ポイント  (1子コメント)

Apparently expecting things to be in the game when he said they'd be in the game is manipulating what he said.

[–]ShadowMajestic 5ポイント6ポイント  (0子コメント)

Well if he didn't curl up in his shell, away from all the bad publicity around this game and manned up, brought out a statement. I wouldn't be on a quest to refund this game. If he truly didn't mean to disappoint so many people, he shouldn't be afraid to come forward and give us an update or statement. His silence to me, is admitting to his guilt. As every new day passes, I'm less and less likely inclined to believe that he made a mistake and never meant for the game to be released like this.

Besides, with the money they "earned", they could've easily hired a PR guy by now.

[–]WiiWynn 5ポイント6ポイント  (3子コメント)

I understand the need to "give someone the benefit of a doubt". That's what a good reasonable person is perceived to do. But honestly, they don't deserve it. We were fooled. They made out like bandits. Did they start out to intentionally deceive us? Likely no!

But at some point, they KNEW the game would not deliver key features. They KNEW the truth could jeopardize their sales figures because all the preorder and hype was based on their prior communications. They CHOSE to not be honest with the consumer. These are ETHICS issues. Not angry nerd issues.

They don't deserve your "benefit of a doubt". Just accept it. We were fooled. I'm learning from it. And moving on.

[–]HeshKadesh 1ポイント2ポイント  (1子コメント)

Apparently you're not though. You're still loitering around a message board to talk shit, rightly or wrongly.

[–]SpotNL 0ポイント1ポイント  (0子コメント)

But honestly, they don't deserve it

Don't know man, not many devs who ship out a broken game (on pc) fix most of it in a matter of weeks. That at least tells me they care more than you seem to think.

They could've cut and run, but instead they are actively working on the game. That, if anything, deserves the benefit of the doubt.

[–]Cross_of_Coronado 1ポイント2ポイント  (0子コメント)

"became quieter and quieter..."

It's his job to communicate. You know how much money they made with this game?

[–]thebruce44 1ポイント2ポイント  (0子コメント)

Except he did AMAs and went on national talk shows before. There are direct quotes for us all to see.

Then after release nothing except some asinine tweets.

It's one thing for the media to hype things, it's another to have direct quotes and release videos that turn out to be blatantly false. And then disappear.

I don't agree with what HG did, but I also don't really care that much because I never preorder games (I wait 6 months and buy used).

All OP is saying, and I tend to agree with him, is that HGs silence is sad because a lot of people will move on which sucks for the gaming community if this gave does ever develop to be even a shell of what we were sold on.

[–]Agen7orange 3ポイント4ポイント  (0子コメント)

haha if you think about it, they've never posted anything concrete about the game since its revealing hahaha.

[–]skoadette 1ポイント2ポイント  (0子コメント)

uh they've been talking about how they're 100% focused on fixing issues with the game:

https://twitter.com/hellogames/status/768380129206730752 https://twitter.com/hellogames/status/769673487686504448

I'm not sure what you mean they havent posted anything in weeks, they've been keeping in contact about working on the fixes very recently

[–]gronbek 47ポイント48ポイント  (8子コメント)

Agree 100% There simply need to be a state fo the game like most serious companies do

[–]TriggerHippie77 14ポイント15ポイント  (4子コメント)

Still playing it and enjoying it, but really feel we deserve at least a written update of what they're working on. I know they said before release they were working on bases and freighters, but it'd be nice to just hear something. Anything.

[–]stuntsbluntshiphop 9ポイント10ポイント  (1子コメント)

For all we know they could no longer be working on this...it would be great to hear anything like you said.

[–]theEnzyteGuy 1ポイント2ポイント  (0子コメント)

"Yeah guys, we're totally building freighters and bases content"

[–]step1 3ポイント4ポイント  (0子コメント)

I want to know what exactly that will even bring to the game. To me it would make sense that those portals would be used to go home, but right now they've said nothing so you have people assuming they are another lie. I understand spoilers but they shouldn't be so vague (to the point of saying nothing) that people are wondering if they're skipping town with the cash.

[–]JamJarre [スコア非表示]  (0子コメント)

but really feel we deserve at least a written update of what they're working on

Their tans?

[–]AtticusLynch 12ポイント13ポイント  (2子コメント)

For me, and for many others, it's too late. I returned my game when it was crashing on launch, but I would've returned it anyway; it's too light on content delivered.

[–]ButterflySammy 6ポイント7ポイント  (1子コメント)

You don't like answering multiple choice questions?

[–]Excess 2ポイント3ポイント  (0子コメント)

[_] Yes.

[_] No.

[_] Fuck off.

[–]dragonmcmx 10ポイント11ポイント  (5子コメント)

I think they're afraid of saying anything since any planned content updates and additions are probably very unstable right now and they don't know when or if they will be able to fully implement them. They've realized that they made a huge mistake by failing to deliver on dozens of promises they made in the past, so they're extra careful now.

[–]wonderb0lt 1ポイント2ポイント  (3子コメント)

They could at least say "We're not abandoning the game and will continue to improve it". Sure, people won't stop yelling at them but a minimum of trust would be established.

[–]hey_man_youre_wrong 1ポイント2ポイント  (2子コメント)

They already did say that.

[–]Gunstar_Green[🍰] 0ポイント1ポイント  (0子コメント)

They said it, then they said it will be free, then they said it probably won't be free, then they shut up completely.

[–]keirbhaltair 0ポイント1ポイント  (0子コメント)

They did, but a long time ago. Many things have clearly changed since then.

[–]Sao_Gage 18ポイント19ポイント  (2子コメント)

I 100% believe with proper and honest communication, the backlash this game spawned could have been 90% mitigated. Sure, they may have sold less initially (probably what they were fearing), but word of mouth and reputation would have been far more generous and understanding.

This whole controversy is representative of the fact that gamers feel fucked over.

[–]JohnnyMcMoney 6ポイント7ポイント  (1子コメント)

I believe that with a appropriate PRICE the backlash could have been 90% mitigated....

[–]JamJarre [スコア非表示]  (0子コメント)

Cheaper price, and labelled as Early Access. It's all about managing consumer expectation. Course that way they couldn't sell it to PS4 users so that was never going to happen

[–]YellowPinky 9ポイント10ポイント  (1子コメント)

If there are plans to add content to realise the games potential like what we were expecting it will be drip fed and as as a whole feel underwhelming. I dont believe it will stop player burn out.

But hear me out.

Im coming back to this game in twelve months, hopefully for a big dollop of surprise fresh content. Start anew, praying a game will be there and not a post card simulator it is now.

[–]scanning4life 4ポイント5ポイント  (1子コメント)

Once they announce a content patch, nobody will be calling for their heads.

They don't need to make any such statement. It'd only exacerbate the rabble.

[–]Roninjinn 11ポイント12ポイント  (7子コメント)

Communication would be nice. The problem is that you've got a game developer acting as a PR rep, so they'll probably not handle this even remotely as it should be handled. I'm still enjoying the game, and I'll have it sit on the back burner like many other games that I go back to every couple of months to see how they've changed... Rust, DayZ, Prison Architect, etc.etc. But at least those teams keep communication open and constantly update on how things are going, where they're headed, and rough timelines for expectations to be set correctly. I'm surprised HG just went silent... but then again, a dev as your PR rep, I guess I shouldn't be.

[–]nicklesismoneyto 4ポイント5ポイント  (3子コメント)

How is dayz going anyways? I kind of gave up on them when they kept adding silly items rather than fixing core game mechanics like hit detection.

[–]gonzotw 2ポイント3ポイント  (2子コメント)

It's still a broken piece of shit hiding behind "IT'S ALPHA" fanboys.

[–]nicklesismoneyto 1ポイント2ポイント  (1子コメント)

Dang it. I figured as much. This has to be the longest alpha in history. Hasn't it been almost three years already?

[–]gonzotw 2ポイント3ポイント  (0子コメント)

Yes. I firmly believe it will never leave "alpha/beta" because once it does, it loses that shield.

[–]Roughknite 0ポイント1ポイント  (0子コメント)

They hired a PR rep, so there shouldn't be an issue.

[–]JohnnyMcMoney 0ポイント1ポイント  (1子コメント)

Huge difference is, all those games you mention are labeled EARLY ACCESS and cost around 20-30 €/$...

HG charged 60 bucks for less content/features than ANY of those games had in their pre-alpha/early access stage!!

Problem isn't that they couldn't keep up with their promises...the real ISSUE is the price tag!!! And now they even want MORE MONEY for DLCs that bring us the CONTENT they PROMISED to be in the game ANYWAY!!!

Vanilla Destiny all over again...

[–]Strike_Reyhi [スコア非表示]  (0子コメント)

not to mention rust, at least, has a weekly dev blog, and is fairly proactive about asking for feedback from players.

[–]gronbek 4ポイント5ポイント  (4子コメント)

the more time that passes with silence the more people will Think this game is abandoned

[–]iZombiePK 4ポイント5ポイント  (0子コメント)

Doubt they will say anything until the first feature patch comes out. Can't say I blame them.

[–]ToneyARG 4ポイント5ポイント  (1子コメント)

I'm still waiting for an explanation on why they said people couldn't see each other due to server issues, instead of the truth: there's no code for it. Now don't get me wrong, I couldn't care less about Multiplayer, I just don't like it when anyone insults my intelligence.

[–]Travesty9090 -1ポイント0ポイント  (0子コメント)

They didn't say people couldn't see each other due to server issues. Sean implied it, but didn't explicitly state it, which is the exact same thing he did basically all along with the fact that there was actually no multiplayer at all in the game, and why people think he's a liar.

[–]chuckq4yoo 13ポイント14ポイント  (22子コメント)

Either this game is dead or they're gonna come out with a huge patch

[–]sbolla 7ポイント8ポイント  (0子コメント)

I 100% agree , still checking the forum for that hoped for "next content update" or any news about it . Still nothing, how long will i come back to try to justify my lost in the toilet (up to now) 60 $ ?

[–]SpiderCenturion 2ポイント3ポイント  (0子コメント)

100% Agree. Are we going to be sticking by the product? Is there going to be a reason to keep playing?

[–]G_Wash1776 2ポイント3ポイント  (0子コメント)

Completely agree, there needs to be more communication between the developer and players. I truly love this game and hope they continue to improve on it. That being said I really do not like shitty developers who can't interact properly with the people who have bought their game. I understand they only have 15 people but thats not an excuse, they should try to make themselves known as one of the great developers like Psyonix or CD Projekt Red, the most recent witcher patch and patch notes should be the gold standard for video games.

[–]PS2Errol 2ポイント3ポイント  (2子コメント)

I'm eagerly awaiting their roadmap for the planned updates and development of the game.

[–]ricardogce 2ポイント3ポイント  (1子コメント)

I don't think they'll announce any more features till they're actually implemented. If nothing else, they must have learned that lesson. Don't overpromise, and instead just let people be pleasantly surprised.

[–]Milwaukee33 2ポイント3ポイント  (0子コメント)

You must not know about a company called Niantic then. The silence is deafening

[–]FearOfAllSums 2ポイント3ポイント  (0子コメント)

I left the game a while ago. I'm still hanging on in this sub though to see if they release anything cool.

Pretty soon I'll even unsub from here too :/

[–]barret232hxc 2ポイント3ポイント  (0子コメント)

he talks about the game here the day before it launches

https://youtu.be/0Tcqzg976hQ?t=5m10s

[–]aggressive-cat 3ポイント4ポイント  (1子コメント)

I hate to break it to you, but I doubt they'll do anything beyond fix some bugs, and I find it incredibly unlikely they'll talk to the community again with out it being just more bullshit.

[–]Franc_Kaos [スコア非表示]  (0子コメント)

I imagine they'll change their company name and one of the other programmers will be spokesperson for the next game.

[–]dr-kaii 3ポイント4ポイント  (0子コメント)

What do you expect? Everything they've ever said has been torn inside out and to pieces since launch. When that happens to a guy, if he's wise he just stops speaking altogether.

[–]BlahBlahBlasphemee 30ポイント31ポイント  (133子コメント)

I think the backlash has taught HG that it's best to say as little as possible

[–]Zentopian 85ポイント86ポイント  (121子コメント)

The lesson is to lie as little as possible, not say as little as possible.

Come on, the biggest argument I've seen in HG's favour is that they had too much planned that couldn't be properly implemented before the deadline, even with the delays.

How hard is it to come out and say "Look, we had too much on our plate for this game, and it was too late before we'd realized we wouldn't get it all done in time. Bear with us while we slowly add it to the game through updates."

Mistakes are much easier to forgive, but there's also a chance that we were fed features that were never planned to be implemented at all. In which case, an apology would be more than welcome, even if it might not totally mend the situation.

But, in the long run, no matter what the case is, the longer they keep us in the dark, the more people are going to hate them.

[–]jprider63 6ポイント7ポイント  (0子コメント)

"When we ship the game not everything will be possible, but this is a game I think we'll be making for a while"

"There is this thing, which I'm not going to talk about now, that is a plan for multiplayer, for people to have a more traditional multiplayer experience within the game" "And that's something we'll deal with further down the line that is exciting, but that's not something that's core to the game now"

http://www.digitalspy.com/gaming/news/a583123/no-mans-sky-to-contain-traditional-multiplayer/

[–]pepouai 17ポイント18ポイント  (11子コメント)

This has been discussed to death but there are a couple possibilities:

A: They had a "magic" build, ran into a disaster / lot of bugs, had to revert to earlier build, restrictions in contract Sony don't let you communicate about it.

B: They never had these features, planned to implement them before release, but never got to it, because pressure Sony, and well, obvious you can't say anything about it.

C: There is more to the game, it's a big puzzle, it's very very secret, this a test in life, omg can you see the signs, I see bouncing mushrooms, the portals work, I'm passing out!

D: Or they're f*cking scamming assholes, don't care about this game at all or you for a matter of fact, only this sweet stinking monay!

Pick one. If you have any more please contribute.

[–]Cronos988 6ポイント7ポイント  (7子コメント)

They cannot openly admit that they failed to implement the features seen in trailers because they fear legal repercussions?

[–]pepouai 2ポイント3ポイント  (3子コメント)

This, and I can imagine a stipulation in an investors contract which prohibits this. So they're stuck. The review embargo might be a dick move from Sony? I can't imagine HG having such a mentality, then again, I might be naive.

[–]Cronos988 6ポイント7ポイント  (2子コメント)

A review embargo is a pretty good sign that something is going wrong. It doesn't really matter who installs it. Giant Hype + review embargo = Somebody in charge knew what's going on.

[–]SpiderCenturion 5ポイント6ポイント  (0子コメント)

I think this is the case actually. If they admit any of it, they're going to lose their ass. The best course of action for them is to start putting out content until people start to enjoy the game, or until people lose interest.

[–]Hunam__ -1ポイント0ポイント  (0子コメント)

That's exactly the case. If they openly admit the game shipped stripped of features that's Class A suit right there. Everybody gets their money back. That's never gonna happen.

They can fix the game and move on and everyone will hate them or they can still work on it, DLCs and X-pacs and everyone will forgive them.

The only communication they can conduct at this stage is: Update 1.1 Portals are activated now. Update 1.2 Lowflight is optional now. 1.3 more resources upgrades and ships added. Etc.

[–]Jorlen 0ポイント1ポイント  (0子コメント)

B would be my guess. Now let's just hope they do release some free content to the game and not immediately say, "OK bug fixes are done, got some paid DLC incoming!"

[–]Hilazza 0ポイント1ポイント  (0子コメント)

I would say A is the most likely actually. Look at what they already have in the game. Most of the core essentials is already there. I would say if they had the option of delaying the game again to fix some of the stuff that aren't in the game yet they would have taken it. But hey sony and contracts eh

[–]Aec1985 -1ポイント0ポイント  (0子コメント)

A, B & C imo. seems obvious as can be

[–]Phobion 3ポイント4ポイント  (1子コメント)

Exactly, that's it. Seriously, what you wrote down is hard to accomplish?

[–]theEnzyteGuy 1ポイント2ポイント  (0子コメント)

I wouldn't even be upset if they just came out and repeated what he said verbatim.

[–]Cronos988 3ポイント4ポイント  (0子コメント)

The problem may be that saying "we couldn't get it all done" can be interpreted as an admission that the product delivered fell short of it's advertised features. Maybe they want to avoid that, so all they'll say is that they will "continue to improve the game".

[–]TheSeaOfThySoul 9ポイント10ポイント  (11子コメント)

Considering we've seen large features in gameplay trailers and demonstrations that didn't make it in - it's more likely they didn't have the time, rather than they lied about features. For instance, we saw orbiting planets, we saw AI wingmen, etc. this was shown in trailers and demonstrations, it's something that they'd previously done - as in, it was something in a good enough state to be presented.

It's important to remember that in the past Sean talked about how they work on lots of things - but they can only bring to the table what's actually stable, pardon the rhyming. You can't always ensure that everything you create will end up in the final game - these things need to be tested, and some will be scrapped due to a number of issues - other than "deception".

Where is the merit in working on a feature - using manpower, cash, time, etc. - and then scrapping it, just to trick your customers. It's a win-win situation if you released the feature and a lose-lose situation if you don't!

I don't remember when he said it, but he said something to the tune of, "When we ship the game not everything will be possible, this is a game we're going to be making for quite a while".

They've shipped it in an "acceptable" - with big quotation marks around it - state, and the features they've been working on will come in time, if possible.

I wouldn't be surprised if some of these features never come though, either through technical or resource reasons. Development isn't an easy process, especially for an indie team, did they promise too much, talk about features too hastily? Yes.

Did they sit in their office saying, "Hahaha, we're going to release the game with all of these features removed and we're going to ditch the game as soon as we've got all the money! Hahaha!". I know what the more likely scenario is.

As you say however, they do need to do a lot more communicating with the fans - even if people will take what they say and use it against them - they need to keep people updated on where they stand. They've got the money now to have people manage this information.

[–]BlahBlahBlasphemee 8ポイント9ポイント  (73子コメント)

Literally everything they've said gets respun as an alleged "lie". I can't blame them for going quiet.

How hard is it to come out and say "Look, we had too much on our plate for this game, and it was too late before we'd realized we wouldn't get it all done in time. Bear with us while we slowly add it to the game through updates."

That might seem like a good idea to you, but I can see the shitstorm that would cause from a mile away.

[–]theEnzyteGuy 6ポイント7ポイント  (71子コメント)

Literally everything they've said gets respun as an alleged "lie"

Well, that's hyperbolic. Not to mention untrue. Not literally everything gets 'respun as an alleged lie.' Just when Sean says, "Yeah, you can do that," or "This is in the game," and it turns out that no, it's not. And even then, that's no respinning it as a lie. At that point it's just a lie, plain and simple.

[–]skyllefine 6ポイント7ポイント  (57子コメント)

From Sean Murray on 10 March 2016:

Sean Murray: Multiplayer for the game, actually we've always said it's kind of not really big focus actually you know. If you want an MMO or death match game, i said that there's load of other games to cater for that really well and what we want is a sense of you playing in a sense of other people being in that universe. So actually what will happen reasonably often and is going to plan it and finding someone else has been there before you. And you se traces of them, may be creatures that they've named thing they've left behind perhaps, and, um but actually going to a planet and another player being in the same space at the same time is incredibly rare and it's something that's depending on how many people play the game. Might not even happen basically. But if it does we want people to have a little sense of that but it's not a game about going in playing a death match and you know, having a big battle with each other but a little bit like journey or dark souls, we want players to have a sense that there are other people playing the game at the same time"

Still, he is a lier because he only speak four month pre release, also...

"So you are saying if my friend travels to the same place i am mat, we could play together for a while?"
Sean: "No, that's not really what the game is about"

Is Missleading for 90% of this sub.

Original post: https://www.reddit.com/r/NoMansSkyTheGame/comments/4zolbb/no_mans_sky_interview_with_sean_murray/

And ..

Obviously, there is a lot more going on -- stuff I am forgetting to mention as well as some surprises. I can't stress this enough: some of this stuff might not happen. The reason developers usually don't give insight like this is because if something changes or doesn't happen, players get very angry at us. I would like to change that dynamic but we need to do that together. We'll share more information with you guys so long as you understand none of this is a promise and things do change throughout the course of development. So when we see a "HOW COME WE DIDN'T GET THE HIGHLY PROMISED RANDOM POSE OPTION" rage post 2 years from now, please feel free to quote this paragraph in the reply...

From Jeff Kaplan, OverWatch Game Director, Blizzard

[–]LZRFACE 3ポイント4ポイント  (6子コメント)

Oh you mean that comment he made on some obscure German gaming site after going on a major US television network and claiming the opposite?

The Late Show with Steven Colbert with 1.4 million subscriber vs GAMES.CH with 144.

[–]theEnzyteGuy 4ポイント5ポイント  (31子コメント)

Saying "Multiplayer is not the focus of the game" is not the same thing as saying "We've completely stripped out any multiplayer components". Even in that quote you posted, he alludes that it's still possible, saying "being in the same space at the same time is incredibly rare and it's something that depends on how many people play the game."

And who cares what Jeff Kaplan says, he wasn't involved with this studio as far as I know.

[–]step1 1ポイント2ポイント  (1子コメント)

Pretty sure it's possible that you would see real time discoveries being made near you, or near real time, which is basically what that says. You have a sense that they are there.

[–]skyllefine -1ポイント0ポイント  (28子コメント)

Saying "Multiplayer is not the focus of the game" is not the same thing as saying "We've completely stripped out any multiplayer components"

He answer a direct question:
- "So you are saying if my friend travels to the same place i am
mat, we could play together for a while?"
- Sean: "No, that's not really what the game is about"

Even in that quote you posted, he alludes that it's still possible, saying "being in the same space at the same time is incredibly rare and it's something that depends on how many people play the game."

No, he says:

And you se traces of them, may be creatures that they've named thing they've left behind perhaps, and, um but actually going to a planet and another player being in the same space at the same time is incredibly rare and it's something that's depending on how many people play the game

Stop missquoting, is stupid. i don't know why you like get words out of context, seems like a hobby of this subb.

[–]theEnzyteGuy 5ポイント6ポイント  (19子コメント)

Okay, so he said no that one time, and yes the 8 other times. Great job on being clear to your customer base. But still, that's one issue out of the multiple features that he said were in the game, demoed as in the game, but still aren't actually in the game.

Edit, since you edited your post after I responded:

Stop missquoting, is stupid.

How is it misquoting? You quoted the exact same phrase:

but actually going to a planet and another player being in the same space at the same time is incredibly rare and it's something that's depending on how many people play the game

[–]Alarchy -1ポイント0ポイント  (7子コメント)

And you se traces of them, may be creatures that they've named thing they've left behind perhaps, and, um but actually going to a planet and another player being in the same space at the same time is incredibly rare and it's something that's depending on how many people play the game

Saying players can be in the same place at the same time, but that it's incredibly rare, implies multiplayer to most people. The unambiguous answer would have been "players can never meet each other in game, but they can see the discoveries other players have made."

[–]skyllefine -1ポイント0ポイント  (6子コメント)

Do not take the words out of context. He was talking about seeing traces of other players.

[–]Alarchy 1ポイント2ポイント  (5子コメント)

So in what context do you believe he was speaking in, when he said "going to a planet and another player being in the same space at the same time is incredibly rare?" What did you think he meant by that when he said it five months ago?

Even in Dark Souls or Journey, both games he compared NMS to, in that same interview, you can literally see other players and play alongside them. Here is Journey: https://youtu.be/behjENSAwmU?t=3416 and here is Dark Souls https://youtu.be/_qZyrBdwpW0?t=294

So in the context of Sean saying NMS multiplayer will be "a bit like Journey and Dark Souls" - what part of NMS looks anything remotely close to that? And why would he even mention players being in the same space at the same time, if it wasn't even possible?

[–]teknomedic 0ポイント1ポイント  (17子コメント)

you know... i read what Sean said and it's exactly the way the game plays now. I really think some of you are twisting his words. Sean described exactly what we're seeing in the game. it's how i read it back in march and still how I read it now.

he certainly didn't say it the most clear way, but he tried to describe what they were going for... a "hint" that someone was around based on creatures being renamed, etc.

[–]skyllefine 2ポイント3ポイント  (16子コメント)

I cant undertand why is so hard for people get this.

[–]teknomedic 3ポイント4ポイント  (10子コメント)

me either... i followed the game since the first announcement... watched all the videos.. interviews... demos.. and while not everything made into the game yet, it's pretty much what i expected based on the same info everyone else had.

multi-player is one if the biggest issue post release and yet I've spent the last year telling people "there's no multiplayer"...so why did anyone get the impression there would be?

[–]skyllefine 2ポイント3ポイント  (8子コメント)

while not everything made into the game yet, it's pretty much what i expected based on the same info everyone else had.

Exactly. The Core features are there

multi-player is one if the biggest issue post release and yet I've spent the last year telling people "there's no multiplayer"...so why did anyone get the impression there would be?

Because people likes to shit into something, for reasons.

[–]SaltKillzSnails 1ポイント2ポイント  (6子コメント)

Take the sky boxes for Example, he mentioned just flying off into space and able to get to another system and therefore actually being able to fly and see another star. That is not possible and looking at the game doesn't seem it was ever possible the way the game was built. He continued saying you could do this in 2016 but clearly that would never have worked with this game.

[–]Simonzi 1ポイント2ポイント  (4子コメント)

Stephen Colbert: Do we ever get to see ourselves?

Sean Murray: No, you don't see yourself. So the only way for you to know what you look like is for somebody else to, you know, see you.

Stephen Colbert: Can you run into other people, other players in the game?

Sean Murray: Yes, but the chances of that are incredibly rare.

It's so hard for people to get that becuase of quotes like this. That is a cut and dry "You can see other players if you're in the same spot".

For the longest time, HG and Sean Murray paraded around that you could see other people, but don't go in expecting a multiplayer game due to the size of the game. So yeah, it's easy to see why people were expecting to see other players, as a rare occurance or not.

From there, everything was vague and shrouded in mystery, and never once did he come out and say "You will not see other players if you are in the same place."

[–]skyllefine 0ポイント1ポイント  (2子コメント)

Still, 1.5 years 10 months pre release, read the damn post, i cannot stress this enough, things, changes.

[–]Simonzi 0ポイント1ポイント  (1子コメント)

I was unaware that 10 months was now equal to a year and a half (October '15 to August '16).

And I get it, things change. There's wrong with that. The problem is when you state a concrete fact, and then don't clearly communicate a change.

The Colbert interview wasn't talking about their plans, or things they intend to implement. It was a straight up "Can you see other people?", with a "Yes, you can.". No mystery, no vagueness, just a straight answer.

Your quote is full of vagueness and ways to misinterpret the information "Multiplayer isn't a big focus... It will be rare for two people to be in the same spot..." etc etc... It would have been a perfect opportunity to just say, cut and dry, "It'll be rare for two people to be in the same spot at the same time, but if they are they won't be able to see each other." Instead, he just says you can't have a death match or battle with them. Which leaves way for someone to infer that while you can't do those two things, you can still do other stuff with someone (like see them).

[–]insidethefire37 0ポイント1ポイント  (0子コメント)

Exactly.

Sean replied to these questions:

Is there a competitive element to this game?

His reply: "Yes"

What? Competing against the terrible inventory management system...?

Can you customize the look of your character?

His reply: "Hmmm... Sort of." " You can see other characters and they can see you"

except you can't

Can you grief other players?

"(Nervous sounding laughter), a little bit."

Some statements, like the one above, make me think he knew he was lying but was never taught how to say no

Sean also said this when talking about ships: "Each one is pilotable. Each one will handle slightly differently."

They all handle exactly the same. None are faster or better at one thing over another

He also talked about "warring factions".

There are no factions. There are three races, four if you include your character(we can assume your character is a different race because the other races make comments about never have seen anything like you, or that you look strange to them). The only wars are tiny skirmishes when you get attacked by hostile ships because they want your stuff. These hostile ships never give any indication of allegiance to a group or faction (you have the freedom to engage in piracy without yourself being tied to a faction of pirates. Who's to say the NPC's don't have the same freedom)

These are just a few more examples of Sean clearly stating what is in the game as well as what's possible in the game. These are concrete statements. They are not ambiguous goals about the hopes and dreams of a game.

We, as the gamers, aren't confusing his statements. We are(or at least we were)accepting that we would be getting what we paid for; just the same as when you bought your PS4 you were accepting that the petty blue box would actually contain a PS4. How many people would be arguing on the side of Sony if the PS4 had drastically downgraded specs, inability to play Bluray, wouldn't allow for an online connection and didn't have a controller(all of these thing being advertised, of course)?

[–]BlahBlahBlasphemee -1ポイント0ポイント  (12子コメント)

No, every statement they make gets picked apart, spun and causes a crapstorm among one group or another. I've watched it happen again and again and again.

[–]theEnzyteGuy 4ポイント5ポイント  (11子コメント)

Please tell me how people thinking you can see other players when Sean says "The only way to know what you look like is to find another player," and "Yes, you can see other players," is people spinning his statements.

[–]teknomedic 7ポイント8ポイント  (1子コメント)

well...he didn't lie. two people met up and now we know what we look like.. we're invisible.

[–]nmdbus 0ポイント1ポイント  (4子コメント)

Obviously things change during production, like with all games, exactly like Jeff Kaplan said.

[–]theEnzyteGuy 3ポイント4ポイント  (3子コメント)

Okay, and after release, when Sean finds out two players tried to meet, and says, "Wow, the first day! We put in features to help make this possible never though it'd be the first day! So many people playing it's amazing the servers are still up!"

That's not production, that's after release, and the way he phrases his reply implies that people are able to see each other.

And again, Sean never said what Jeff said. Yeah, things change, but Sean phrased features as being solidly in the game.

[–]SaltKillzSnails 3ポイント4ポイント  (0子コメント)

Exactly, yet you have the portal truthers siting old interviews as proof that portals require some amazing mechanism to unlock them yet the entire game has zero depth to its mechanics.

[–]unoleian 0ポイント1ポイント  (0子コメント)

Considering there were death threats for delaying the game for two months...

[–]Insomniac412[🍰] 1ポイント2ポイント  (0子コメント)

Right, that may have been what has happened, but there are plenty of people who would smell blood, and It would reignite the controversy. I generally think that most people are not as reasonable as you.

[–]skyllefine 0ポイント1ポイント  (10子コメント)

Lies? Are you sure?

Obviously, there is a lot more going on -- stuff I am forgetting to mention as well as some surprises.I can't stress this enough: some of this stuff might not happen. The reason developers usually don't give insight like this is because if something changes or doesn't happen, players get very angry at us. I would like to change that dynamic but we need to do that together. We'll share more information with you guys so long as you understand none of this is a promise and things do change throughout the course of development. So when we see a "HOW COME WE DIDN'T GET THE HIGHLY PROMISED RANDOM POSE OPTION" rage post 2 years from now, please feel free to quote this paragraph in the reply...

From Jeff Kaplan, OverWatch Game Director, Blizzard

people, listen for the love of your god.. THINGS CHANGES.

[–]zeuljii 4ポイント5ポイント  (6子コメント)

Nonsense. You have to commit to something, or else what are you selling? What we need is a clear vocabulary for distinguishing commitment vs. aspirations from each developer.

[–]skyllefine 2ポイント3ポイント  (5子コメント)

The core features of NMS are there. That is your commit to something

[–]zeuljii 0ポイント1ポイント  (1子コメント)

"core feature" is your term for what is committed to? Ok. Where has HG defined a set of features they have labeled "core features" of NMS? Their press page looks like it, but those are only labeled "Features".

[–]utotesmad 0ポイント1ポイント  (0子コメント)

So with this train of thought, should we take Soon™ from blizz as well? yeah, that's great.

[–]amatorfati -1ポイント0ポイント  (0子コメント)

I can't think of anything more core to a game than whether it is single or multiplayer.

[–]Sao_Gage 2ポイント3ポイント  (0子コメント)

Argument doesn't work when you consider they were still toting features absent from the released version only a couple months ago. Beyond that, the marketing materials still being shown to sell the game are not representative of the released product.

Sorry, but I disagree with your assertion that this is normal and / or acceptable.

[–]Franc_Kaos 0ポイント1ポイント  (1子コメント)

Is Jeff Kaplan Seans dad or something? If Sean had said, these are the things we're working on / trying to implement, some things may not make it at release this shit storm would never have happened.

What he (Sean I mean, the guy making No Mans Sky @ Hello Games not Jeff Kaplan making Overwatch @ Blizzard), said in numerous interviews was this is in the game, you can do this, you can interact in a limited way with other players, not once did I hear a might or a maybe or we're hoping...

I also note that just before release he didn't emphatically say 'No' when asked about multiplayer, he said 'no' followed by qualifiers and other diversionary tactics. He never mentioned orbital mechanics was out, that minerals being dependent on distance from heat source was out, that the deep faction relationships was out, that flight mechanics (in space and on planet) were nerfed to the nth degree (watch the video where he flies under an arch), etc etc etc...

A lie of omission is still a lie (stolen from Wikipedia)...
a lie by omission occurs when an important fact is left out in order to foster a misconception. Lying by omission includes failures to correct pre-existing misconceptions.

[–]skyllefine [スコア非表示]  (0子コメント)

You do not understand the point. I dont know what to say, is a waste of time.

[–]myislanduniverse 2ポイント3ポイント  (0子コメント)

Saying as little as possible and letting "possibly misleading" statements echo around the public sphere is kind of what got them into the predicament that they're now in.

[–]tha_dood 2ポイント3ポイント  (0子コメント)

Thats what caused the backlash in the first place.

[–]Venom7541 4ポイント5ポイント  (1子コメント)

I've never had a game company make a statement for before. I'm not expecting one now. I really don't care if they do or don't to be honest.

I'm a firm believer in buyer beware. If you pre-order like I did and the game isn't what was expected, then that's on you. No of us were forced to pre-order.

I'm tired of this we're owed this or that mentality. We made a choice to risk the game not being what we expected instead of waiting until reviews came out.

Regardless what you feel was promised or not, we are the ones that have to be responsible for how we spend our money. If your only choice was to pre-order or not get the game, then you would have a case, but since that wasn't the only option available, you don't really have a reason to be mad at someone else for not being smart with your money. There have been enough cases in the past of being burned by pre-orders that everyone knew there is an inherrent risk to it.

[–]joshua240597 4ポイント5ポイント  (3子コメント)

i think their lawyer told them to shut the hell up and not to post cryptic emote on twitter

[–]WykkydGaming 1ポイント2ポイント  (1子コメント)

I'm fairly certain they're in disaster recovery mode right now, which likely includes being extremely careful with what they say publicly. There may even be backlash from their publisher (Sony) over things they've said publicly, which would make any communication from them much more strictly guided and filtered.

 

While I would also love to hear more about what is, or isn't, going on I don't think we will until the dust settles.

[–]TonyDP2128 0ポイント1ポイント  (0子コメント)

They're a small development studio dealing with a game that garnered way more attention than they ever imagined they would need to deal with. I'm sure part of the reason they have gone silent is to focus all resources on ironing out the bugs (while I love the game, it has crashed more on me than all the other console games I have ever owned combined and that just should not happen with a console product). I'm also sure they've learned not to promise things they cannot realistically deliver in a reasonable time frame. I would expect this blackout to continue until the stream of bug reports has gone down to a trickle. I would also imagine they want people to move on and not put every aspect of the game and every announcement under a microscope as has happened since it launched. We'll probably hear more from them once attention has focused elsewhere.

[–]pennypun 1ポイント2ポイント  (0子コメント)

“Cowards die a thousand deaths, but the brave only die once.”

[–]mAgiks87 1ポイント2ポイント  (0子コメント)

It's pathetic how many organisations (small and large) don't communicate properly with their customers. It's understable that Sean got an unhealthly amount of abuse from unhappy customers and probably gave up on communicating.

But it isn't the right way to handle situations like these. Epic's mods also had to withstand quite a bit of pressure from unhappy players and stopped answering people's questions.

Are we fucking children? This is business guys, so behave like businesspeople. If people verbally abuse you; ban or report them, but there are 10 times more people who sincerely look forward your words and information.

For me personally, companies that don't communicate don't respect their customers.

PS. Unless it's what they want: get rich scamming, then let people forget about the scam.

[–]Santoron 2ポイント3ポイント  (0子コメント)

What do you mean? They already made it perfectly clear: all "New Features" are on hold until they've resolved any lingering stability issues. If hoping for something new coming in the next few days is all that's holding your interest, go play something else for a bit. They've already detailed their next patch, and there's nothing in it for you.

[–]Levantine1978 2ポイント3ポイント  (2子コメント)

I ended up getting a refund from amazon on my PS4 copy just due to the silence from Hello Games. I think there is a core game there that is worth playing but there's nothing really holding it up right now. I figure if HG puts some work into the game and some depth creeps in, I can buy a PC copy and play with mods down the line.

The silence from Hello Games is pretty deafening at the moment though.

[–]banister 0ポイント1ポイント  (1子コメント)

How many hours did you play before your refund?

[–]Levantine1978 0ポイント1ポイント  (0子コメント)

I'm not certain, somewhere in the 3-5 range. I like the idea of the game but it felt like once you see a planet, you've seen all of them. It seems like some have some rare materials and some kill you faster, but not a ton of difference between them.

I suspect after some time I'll come back and try the PC version instead. Seeing what mods can do is really impressive even now.

[–]Shytposter 1ポイント2ポイント  (0子コメント)

They still haven't said anything??!! That's so incredible. That's testament to how much work they're putting in. Their engineers are amazing!

[–]Daekar3 1ポイント2ポイント  (0子コメント)

People will move on to those new games no matter what they do or say. Those games have their own character and interest that people will want to experience whether or not their experience with NMS has been positive.

[–]BombaTasmo 1ポイント2ポイント  (3子コメント)

Between Sony no-doubt gagging them to protect their own interests, alongside Valve, and most likely any legal council they've taken, I'm guessing that there's little they could say other than give excuses. Likely those excuses would tie-in to the aforementioned parties and put them on a very sticky (legal) wicket.

Right now, their feature request list and the deadline expectations are being set by a noisy sub-set of fans/former-fans and giving out any estimate or (goodness forbid!) "guarantees" at this stage would be further suicide for HG.

They HAVE already told us that certain interactions in the game were not expected and they HAVE told us that they are working on bug-fixes first, then features.

The updates are coming thick and fast (updating via Sony is not cheap, either) and in the mean time modders are cooking up some pretty incredible things on the PC front.

We've also been told that free DLC is incoming (don't hold your breath!), but other than all of this, what more would you want?

People are caught up on explanations as if we're owned anything. Pre-ordering games is a well establish RISK. You are NOT obligated to buy anything until after you've seen or tried it.

If you payed attention on day 1 and found all of the missing features too much to wanted good "value", then you should have been asking for that refund within those first 48 hours.

If you racked-up 10, 20, 100+ hours of play before you decided NMS wasn't for you (in it's current state) then you're just being unfair and dishonest. But you're still free to go exchange the game or sell it on eBay, or perhaps chalk-it-up as experience and move on to something else.

[–]Alarchy 2ポイント3ポイント  (1子コメント)

If you racked-up 10, 20, 100+ hours of play before you decided NMS wasn't for you (in it's current state) then you're just being unfair and dishonest.

It took me ~2 hours in game (several crashes resetting me to old ass saves, futzing around with settings to try to get it to run well on a beefy 6700K/1080 system) to get the game working the first time, so I returned it. After the patches came out to fix some of the major issues (crashing, stuttering, resolution problems, etc.) I gave it another whirl since I was very interested in it - even with the lack of multiplayer and a hint that the endgame was dumb. It took me several hours to get out of the "tutorial" of making your first warp to another system, things seemed neat but I was noticing a lot of repetition (dialogue, trading, terrain, even the animals on each planet were very similar).

It was around the time I made it to the second system, expecting something different. I arrived in a new system with a different alien race and...it was almost exactly like the other system. Had a few extreme conditions planets, mostly rocky planets, one "nice" planet, and a similar space station. All the interactions with the new aliens were the same as the old aliens. The animals still looked mostly the same. I checked the subreddit for pics from other users, and they had a lot of terrain / animals like I had seen. I realized then that the "procedural generation" likely had a limited asset set, and that the meshes for terrain objects and animations/parts for animals were pretty limited. That, along with the entirely shallow dialogue and trading systems means there's not much to do in this game than fly around hoping you find a neat planet. It's screenshot hunting game.

But it was too late at that point to refund; should it have been? This isn't a game where you can demo it in 30 minutes and know "this is my game." Not even in two hours. I've forced myself to play more, so I don't feel like I wasted my $60 bucks, but now that I've maxed out inventory slots and upgrades and spoiled the "ending" for myself - there's really no point to play. Everything is same-y (pirates, animals, planets, dialogue, buildings, ships, etc.), money is worthless, and the only resources I need are to make warp cells/charge weapons and shields. There are no starships to customize, there is no faction system to work with, there are no quests, there is no easy way to navigate to previous discoveries, there is no dynamic trading system (prices are the same permanently for each system you go to), there is no point to the "story," there is no point to cataloging animals as your only reward is useless credits (they're very same-y animals; mammalian rodent things, spider legs with brain heads on nearly ALL planets, big dumb horse things, dinosaur looking things, blob things, jumping pineapples on FOUR planets).

So yeah, I (like 90% of the player base according to steam spy) will be moving on. It's up to Hello Games to add content to this shell of a game, and maybe I'll revisit it. I sure wish I could have gotten a (second) refund, but the time it took to discover just how hollow this game is was more than two hours.

[–]ihearddifferently 0ポイント1ポイント  (0子コメント)

This is me too. It takes a few hours to realise that there's nothing more to the game than what you see in the first half hour. If I had known, I would have put it down after that first 30 minutes and asked for a refund immediately.

[–]VanEazy 5ポイント6ポイント  (0子コメント)

Some simple acknowledgement as to the dire state of their game and their brilliant plans to right the ship. I don't know, maybe any form of professional communication then. Many games have bad roll-outs and can turn it around but never when they go radio silent like this.

[–]Travesty9090 0ポイント1ポイント  (0子コメント)

It is way, way past time.

[–]gypsy_kitsune 0ポイント1ポイント  (0子コメント)

I just need this to hold me on till skyrim comes out again to steal my life again. Ive had fun with no mans sky but it is not as imersive as i wished it would be. Not returning it because it makes for good stoner meditation.

[–]jdym00 0ポイント1ポイント  (0子コメント)

PR guy is on a date with the Niantic guy

[–]iwearadiaper 0ポイント1ポイント  (0子コメント)

Maybe if some could stop forcing the whole community into a meltdown every day it would help.

[–]Voxnovo[🍰] 0ポイント1ポイント  (0子コメント)

They do need to communicate more, and more professionally. That said, people will just dissect, criticize, rant, and complain over every comma in any statement they make, so maybe they feel they're better off just shutting up and working on the game.

[–]Wayzegoose 0ポイント1ポイント  (0子コメント)

Why would we believe whatever they tell us now?

[–]darshu1337 0ポイント1ポイント  (0子コメント)

Seriously, I'm loving this game but I'm running out of stuff to do. Just knowing they are what they are working on for the future would be a pretty awesome, having something to look forward to.

[–]_Sleepwalker 1ポイント2ポイント  (0子コメント)

I completely agree. The biggest mistakes HG has made is not communicating clearly and not getting better feedback before the game released. Now when a patch is coming without any hint about its content, I think that there is literally nothing to tell about it.

[–]EltaninAntenna -1ポイント0ポイント  (0子コメント)

They need to

Need to?

It seems a lot of players have moved on.

It's not an F2P game. How long a player plays the game after purchase is immaterial to HG.

[–]chiaestevez 0ポイント1ポイント  (0子コメント)

I personally have put down the game until they fix the hyperdrive glitch...scared to go even further though because of the new glitches and game-breaking bullshit that awaits.

[–]ozymandias21 0ポイント1ポイント  (0子コメント)

I'm not ashamed to say that I returned this game. I will buy it again at a discounted price maybe if they change it substantially. The way HG has been avoiding responding to everything is honestly very disappointing.

[–]arnulfg 0ポイント1ポイント  (0子コメント)

In hindsight it was very unfortunate to let Mr Murray do 90% of communicating the game to the public. If you're selling a game with a $60/€60 price tag your potential customers can at least expect that you delegate the explaining to experienced people.

[–]drakecherry 0ポイント1ポイント  (0子コメント)

I feel burned by HG, and like many gamers, won't touch anything they make in the future, unless they get this fixed. It's a long road, and unlikely they will ever give use the product they showed us In the trailers, which makes me sad.

[–]Nijata 0ポイント1ポイント  (0子コメント)

I'm fine with the wait

[–]modshavepenisevy 0ポイント1ポイント  (0子コメント)

But it's lose-lose for them, said every naive apologist ever.

[–]Cheese_Pancakes [スコア非表示]  (0子コメント)

I'm playing Deus Ex until the next update with substance comes out. I like NMS, but I don't want to burn myself out on it before all the good stuff that's supposedly coming down the pipe gets here. I want to want to come back to it.

[–]zehbehdee [スコア非表示]  (0子コメント)

They could easily come up with a statement, apologizing to their fanbase for the shortcomings of their game, what they will do to fix it, and what the future of this game holds.

But at this point, they probably view themselves as amateurs, if not incompetent, when it comes to PR, so they try to resolves things with actions (3 updates in 3 weeks). They're trying to muster the energy they have, and trying hard not to create blanket statements that could potentially make things worse.

I think it comes down to someone addressing the issues in a direct manner. If they're contractually unable to directly address "multiplayer" or the poor PC release? Well, we're in quite a pickle, aren't we?

Having said this, a good PR spokesperson would have found a way. They haven't, but they still can. In the meantime, they'll update with fixes and (hopefully) new content as soon as is possible. It's a big if and maybe, but only time will tell.

[–]decker12 [スコア非表示]  (0子コメント)

With every day that goes by and we hear nothing of substance from HG, they're destroying any credibility their studio has.

Who knows, maybe this was supposed to be a one-and-done "Make one game and if it does well we all retire" type of thing. After this fiasco nobody is going to buy into anything they say about anything new they're developing.

[–]Whiterain1000 [スコア非表示]  (0子コメント)

It's just going to be a old fashion loot and scoot. The game itself can't even do most of what they advertised it could. There's no fixing it.

[–]Alphonso_Mango [スコア非表示]  (0子コメント)

Bayer/Cutter Pharmaceuticals sold AIDS tainted blood to Haemopheliacs in Asia at a discount because they couldn't sell it in North America anymore after infecting 6-10k people.

You lot are bitching because a dev won't engage in the shit show of death threats, generalizations, shit posts and general 'nice guy ' behaviour.

Entitled whining because you were 'prepared to spend hundreds of hrs in the game' is pathetic, pop over to r/thedivision to see what happens when devs engage... the same shit.

[–]itakedabs420 [スコア非表示]  (0子コメント)

Just cause they post something won't necessarily change anything, might put your mind at ease. Nut look at the division that company was one the most communicative video game companies in ages (sorry don't remember name) and there game still sunk.

[–]Zaldrizes 1ポイント2ポイント  (0子コメント)

Nice clickbait title there.

[–]ikilledtupac 1ポイント2ポイント  (10子コメント)

They got paid, they don't care.

[–]YaGottadoWhatYaGotta 4ポイント5ポイント  (9子コメント)

I would care if it's my companies first big IP, which could make me an AAA publisher(With all the money made, hire a bigger team, etc...) which would yield more money in the future.

[–]Guzaboo -2ポイント-1ポイント  (1子コメント)

base building and the ability to own freighters

[–]Sanyu85 5ポイント6ポイント  (0子コメント)

Yes, literally one sentence from almost a month ago totally addresses all the controversy regarding launch, and detailed plans to hopefully bring the product up to what people consider a AAA $60 title. /s

[–]-IZ- 2ポイント3ポイント  (2子コメント)

Eeek can't wait for the battlefield beta!!

[–]-ChewbaccaThe3rd- 0ポイント1ポイント  (1子コメント)

I just realized that it's tomorrow...

[–]-IZ- 1ポイント2ポイント  (0子コメント)

Yea I'm happy this one has a beta. I get to see whether I like it or not. It looks like tons of fun in the commercials. I hope you enjoy it!

[–]twinkberry -1ポイント0ポイント  (0子コメント)

At this point I would not trust anything that the Company or Sean has to say. Or have faith in the future of this game or any other game they make. The modding community will finish this game for free. Sean will take as much as he can from his supporters.

[–]omegaxLoL 0ポイント1ポイント  (7子コメント)

There's a lot of games upcoming in the very near future(rise of iron,battlefield,FF15) and I'm afraid a lot of players will never look back myself included.

A statement from HG won't change anything about this. I've seriously enjoyed No Man's Sky so far, but I desperately want to play FF15, and I will play it once it comes out, regardless of any statement from HG. You can also play more than a game at a time...

[–]dlee_84 4ポイント5ポイント  (6子コメント)

I'm hyped for Mass Effect Andromeda. I saw some stuff on it yesterday and I think it's likely to be amazing. I bought the Trilogy yesterday and playing through the first one now and already the story and lore have me hooked.

[–]Nice2Cats 1ポイント2ポイント  (3子コメント)

This. Once ME:A comes out, everything else falls away.

The second one IMHO is the best by far, the third one is okay, but it's the one where EA's greed almost destroyed the franchise. Having said that, do yourself a favor and get the DLCs.

[–]LanceCucumber 0ポイント1ポイント  (2子コメント)

But 3 had multiplayer which was IMHO the best part of the whole series...I dont recall the exact number, but almost 50 unique classes, and all CoOp...Krogan, Geth, Turians, etc...it was glorious.

[–]kushiage 1ポイント2ポイント  (0子コメント)

I hope you enjoy it. The Mass Effect trilogy has been one of the few games where I've REALLY been invested on what was going on with the plot. It is one of my go to examples when anyone says that games are not art.

[–]surgifix 0ポイント1ポイント  (0子コメント)

have to beat NMS ending....