上位 200 件のコメント表示する 500

[–]Murder-Mountain 509ポイント510ポイント  (140子コメント)

So whats stopping someone using cheat engine and negating all of this?

[–]Lukimcsod 571ポイント572ポイント  (126子コメント)

Oh, look at that. day 1 and I can get myself all the praxis and credits I want.

[–]digital_end 541ポイント542ポイント  (114子コメント)

Watch, this is going to be called piracy.

Next they'll start cheat detecting in single player games to protect their products and "Keep a level gameplay experience"... but of course it will be dressed up all pretty in a manditory always on server connection that "is needed" for some imaginary reason, like ensuring the economy is synced between everyone.

[–]i_am_judging_you 250ポイント251ポイント  (38子コメント)

They'll ban you from playing the single player game.

[–]DaNubIzHere 361ポイント362ポイント  (13子コメント)

Don't worry, I'll just drink a verification can to get unbanned.

[–]Ramatic 85ポイント86ポイント  (1子コメント)

https://i.imgur.com/dgGvgKF.png

Link for the uninitiated.

[–]bane9907 3ポイント4ポイント  (0子コメント)

Damn. I read too many of those apparently since I knew what the fuck you were talking about

[–]Sickmonkey3 40ポイント41ポイント  (4子コメント)

No please! I can't take anymore Dew!

[–]HBlight 88ポイント89ポイント  (3子コメント)

Mountain Dews Ex: Mankind Verified.

[–]owarren 6ポイント7ポイント  (2子コメント)

This post is underappreciated

[–]Roflremy 3ポイント4ポイント  (1子コメント)

Don't worry. I appreciate you.

[–]4k_info_wanted 6ポイント7ポイント  (20子コメント)

Start the game, log in. turn off the net. continue :)

[–]i_am_judging_you 72ポイント73ポイント  (19子コメント)

Mandatory online single player

[–]bountygiver 56ポイント57ポイント  (12子コメント)

That'd make the pirated version superior.

[–]madness364 48ポイント49ポイント  (9子コメント)

Seriously. This is really the only outcome of implementing DRM and anti-piracy. You aren't going prevent the game from being pirated and you are only going to make things harder for the people who actually buy it, which makes pirating the more desirable option. The only game I know of the successfully prevented a pirated version was Diablo III, and that had the atrocious "always online" shit which pissed off a lot of people and, at worse, made it unplayable. The same thing happens outside gaming with other software as well; it's just easier to get the pirated version. It's been going on for years and nothing has changed.

[–]Gahd 2ポイント3ポイント  (7子コメント)

Then I presume you have not heard of Denuvo. So far I'm only aware of people who have (just recently) found ways to bypass it, but not actually crack it (sans 1 game). Even with that said, it's been keeping a bunch of games locked down for awhile and has the average group stating that games are getting much, much harder to crack now.

Of Denuvo games, the only one I know they cracked is Rise of the Tomb Raider, and that one took them half a year to actually break.

Day 1 cracks are not as common as they used to be.

[–]ragnar_graybeard87 2ポイント3ポイント  (0子コメント)

ROTTR and Inside have been cracked by scene group conspir4cy

[–]WillPiledriver 2ポイント3ポイント  (0子コメント)

Tomb Raider and INSIDE have been successfully cracked by CONSPIR4CY

[–]random352486 8ポイント9ポイント  (2子コメント)

Pirating games wouldn't be such an issue if publishers would just make demos again. But that would mean people would see how bad the game is so they rather hope that idiots keep preordering bad games (looking at you, NMS). If I can't pirate it to test the game then I'll just flat out not buy the game, end of story.

[–]AgentScreech 1ポイント2ポイント  (0子コメント)

I looked that up. Interesting how things have progressed in that world.

[–]tourettes_on_tuesday 5ポイント6ポイント  (0子コメント)

It's been that way for years already.

[–]Slayer706 81ポイント82ポイント  (36子コメント)

You pirated a million credits. We value those credits at $1 per 100, so you owe us $10,000. We will see you in court.

[–]elitec0re 22ポイント23ポイント  (30子コメント)

Does that hold up in court ?

[–]LagOutLoud 35ポイント36ポイント  (27子コメント)

As far as I know something like this hasn't been tested in court. Its unlikely anyone would prosecute for this too, as the "value" of whats pirated is pretty small per user. But it seems like a stretch for something like this to hold up in court. Piracy in court typically involves a person distributing someone else's copy written content out for free, because they do not have the rights to distribute. So maybe someone could get sent to court for distributing a cheat to unlock that stuff, but probably not an individual using it.

[–]hatgineer 12ポイント13ポイント  (12子コメント)

Well 1 day ago it was unlikely that anyone would put micro transactions in a single player game, so that's kind of scary. They can still sue the guy even if it was frivolous, the guy won't have enough lawyer fees to outlast Square Enix.

[–]ClassicCarLife 6ポイント7ポイント  (3子コメント)

Assassin's Creed Unity.

[–]Blekker 3ポイント4ポイント  (2子コメント)

Syndicate too.

Also hypothetically could the creators of cheat engine get sued if people used it to get these in-game currencys?

[–]nuck_nuck 6ポイント7ポイント  (0子コメント)

Dead Space 3 had microtransactions and it was basically a single player game.

Call of Duty has microtransactions in their zombie campaigns. None for the main campaign yet though.

There are tons of mobile games with no multiplayer aside from leaderboards and they're loaded with microtransactions.

[–]LagOutLoud 8ポイント9ポイント  (5子コメント)

I wouldn't say that before yesterday micro-transactions were unlikely for single player games. I don't even think this is the first one. But aside from that its not that Square Enix couldn't try to sue, they could. Its that it wouldn't make financial sense too. Spending ass loads on lawyers for a lawsuit that might be worth a few thousand doesn't make sense. And its a new and weird enough subject that a judge might just throw it out anyway if they see no merit in the allegations.

[–]adarkfable 7ポイント8ポイント  (0子コメント)

I wouldn't say that before yesterday micro-transactions were unlikely for single player games.

fuck no they weren't. I've played games with 'dlc' that was just coins. not even skins and shit. just game currency. single player.

[–]eggstacy 1ポイント2ポイント  (0子コメント)

Nope I started a new save file and none of them show up.

[–]greentoof 16ポイント17ポイント  (15子コメント)

Always on Server connection is a ship thats too big not to sink. You have to pretty much strap a life support system to your game just to keep it running, god forbit its popular and the first month is close to unplayable. All the video game industries stupid decisions can be lead back to an individual's understanding of the money thier going to make.

Always online experiences aren't cheap and haven't held up well in markets so far. DLC on the other hand is like giving candy to a baby. The reality is the DLC market is heading towards a crash, the only reason it survives and its prices aren't held it court is because the majority of players never see another option. The only reason people payed 15 dollars for map packs in Cod(things that where known to be simply crafted and free) is because what other option did they have for more game? Preorders are no longer the beast they use to be because of the market getting sick of them, the same is going to happen to DLC.

As of right now we are in the age of developers trying to squeeze every penny out of thier content. Whether its simple texture changes being boxed up in drops, powerups attached to real world currency, or just having an entire team of cosmetic crafters on the side, all of these stop the player from being allowed to experience 100% of the game, and so it will die, ever so slowly, from people finally learning about the shity practices.

[–]eratosensei 18ポイント19ポイント  (12子コメント)

I find it incredible that people blame developers and not shareholders

[–]Merklin99 8ポイント9ポイント  (3子コメント)

Even if a company commits a crime, nobody blames the shareholders.

Shareholders don't serve time, they don't pay out of pocket.

[–]aDDnTN 1ポイント2ポイント  (0子コメント)

that's like blaming the teacher instead of the failing child and his/her parents!

[–]Munxip 8ポイント9ポイント  (3子コメント)

Might as well just actually pirate it then.

[–]rlemon 5ポイント6ポイント  (0子コメント)

They've been doing that for a while (not en masse). https://youtu.be/Mv9o8Ky8YpA?t=2m2s

[–]Cryovex2000 1ポイント2ポイント  (0子コメント)

So No Man's Sky lack of a Dev Console because "you may or may not ever encounter a person" so let's not let players get some resources that can't be found in some planets to fix their ship. Because they wouldn't be "playing the game right"

[–]Whales96 3ポイント4ポイント  (0子コメント)

Nah, they'll just make all their future games always online or drm.

[–]LogIN87 5ポイント6ポイント  (0子コメント)

So where is the pirated trainer?

[–]Highmax 3ポイント4ポイント  (5子コメント)

cheat happens? don't you have to pay to use their cheats? at least the full versions anyways, demos mostly seem to allow use of 1 or 2 of them.

[–]Lukimcsod 1ポイント2ポイント  (2子コメント)

You do. I put down the money for a lifetime membership like 8 years ago. So pretty good value for that money by this point.

[–]Whale_Oil 1ポイント2ポイント  (0子コメント)

Try Cheat Engine. Free, and popular games are usually kept on top of unless the programmers were really good about hiding update methods.

[–]DeadeyeDuncan 18ポイント19ポイント  (3子コメント)

Console players can't do that.

[–]Play_by_Play 27ポイント28ポイント  (2子コメント)

You need to attach your DVD to the Game Genie and then plug it into your console.

[–]DeadeyeDuncan 5ポイント6ポイント  (1子コメント)

Pharell is credited as being as much the song's writer as Thicke as far as I can tell.

[–]PsiloCybinPunk 1ポイント2ポイント  (0子コメント)

Nothing. Just like there's nothing making anyone buy this stuff, so we can just ignore it.

[–]uymai 304ポイント305ポイント  (140子コメント)

Is this paying for skill points?

[–]RitualPrism 172ポイント173ポイント  (137子コメント)

Yes.

[–]uymai 327ポイント328ポイント  (131子コメント)

awesome -- i really want a warning label for games with that feature

[–]hatgineer 90ポイント91ポイント  (21子コメント)

If worse comes to worst, people can always add a micro-transaction tag to the Steam page. It would be better if Steam itself slaps that label on the game's already existing feature list though.

You know what the worst part is? This game is blurring the line between DLC and micro transactions, so they can just argue those to be DLC's and skirt around any mandates Steam may enact upon them.

[–]dgrimm121 44ポイント45ポイント  (19子コメント)

I'm adding a micro-transaction tag to the game. There's items costing over 30k credits in the first town. Why? Cause they are selling credits and skill points.

[–]Embroz 6ポイント7ポイント  (12子コメント)

For someone who hasn't played the game, is 30k credits a lot?

[–]dgrimm121 18ポイント19ポイント  (11子コメント)

After playing for like 2 or 3 hours and selling everything i didn't want, I had maybe 2k.

[–]Embroz 17ポイント18ポイント  (10子コメント)

Jesus fuck. Alright, that's changing the game structure to accommodate microtransactions.

[–]Tintenseher 32ポイント33ポイント  (8子コメント)

I need to burst a bubble here. I'm ten hours in and the most expensive items I've seen are Praxis Kits (10K). I currently have 20,000 credits and have spent about 20 Praxis Points after a few missions and some sidequesting. The 30K item is an optional way to resolve one of the first sidequests in the game and is not expected to be used (stealth, diplomacy, or violence are all perfectly valid, as per usual). It's literally a quest about taking down an extortionist police officer. They did not change game structure to accomodate microtransactions.

[–]tdragonqueen 1ポイント2ポイント  (1子コメント)

Man, I love reddit comments that are essentially clickbait that can be debunked with context, like you did to that guy.

[–]Embroz 5ポイント6ポイント  (5子コメント)

But...then what will I do with all this anger if I can't focus it on video game controversies?

[–]Corogast 4ポイント5ポイント  (4子コメント)

I'm sorry, but please don't exaggerate the price on the praxis kits. Last time I looked at a vendor, they costed 10000 credits per kit.

[–]Erisiah 7ポイント8ポイント  (3子コメント)

There's an item in the story that costs 35k credits. It's not a praxis kit, and you're discouraged from purchasing it.

[–]MissFemale 1ポイント2ポイント  (0子コメント)

I really hope they can't. You're not downloading anything to the game, just changing a number from 0 to 5

[–]Munxip 7ポイント8ポイント  (14子コメント)

Damn, I was thinking of buying it since I liked the other games but I guess it's a good thing I hadn't gotten around to it yet.

[–]thorlord 12ポイント13ポイント  (12子コメント)

You can enjoy the game perfectly fine while completely forgetting that they exist. If you're a fan of the series still pick it up.

They feel very much tacked on as an afterthought, as if someone last week said "what if we sold cheats?" and some other guy said "Fuckit, why not."

[–]Yourwifesaho 5ポイント6ポイント  (11子コメント)

Yeah but then I feel like purchasing this game.makes them feel like I want them to do this every game. I don't wanna see skill points that you can purchase. It wasn't the norm before and lots don't want to see it become that.

[–]CrackFerretus 11ポイント12ポイント  (0子コメント)

If you buy the game and don't touch microtransactions, it shows its a stupid feature nobody is using.

[–]ticktak10 3ポイント4ポイント  (1子コメント)

Climb aboard the ship matey and play without the pay yarr harr harr

[–]Bennykill709 1ポイント2ポイント  (0子コメント)

To be clear, when I purchased it on XBL, it did have a disclaimer stating the game contains micro transactions. Doesn't mean I'm okay with it, but technically there was a warning, however ambiguous it was.

[–]SoSeriousAndDeep 39ポイント40ポイント  (4子コメント)

This is just like that famous scene in Neuromancer, where Molly says she'd gut Riviera for the theatre stunt, but she'd already used up the day's allotment of BladeGems and couldn't afford to buy more.

[–]reagor 2ポイント3ポイント  (3子コメント)

Is this a game? Or the book

[–]ins4n1ty 8ポイント9ポイント  (0子コメント)

The book. If you're remotely a fan of cyberpunk, check it out. It's a pretty incredible read.

[–]pantsuonegai 281ポイント282ポイント  (25子コメント)

You gotta be fucking kidding me.

[–]jonab12 129ポイント130ポイント  (24子コメント)

And Madden 2016 has loading Advertisements too!

So $79.99 for a brand new game (In Ontario all new console games start at $79.99), $4.99 - $9.99 per month multiplayer subscription, Ads, and In Game purchases. I love you Capitalism

Edited: Maiden - > Madden

[–]Kaptain_Oblivious 13ポイント14ポイント  (6子コメント)

Do they have a system like the nba 2k games where they try to get you to pay for virtual currency to increase your crappy starting skills instead of grinding in single player?

[–]Erudain 9ポイント10ポイント  (5子コメント)

or worse, the need to buy virtual currency, to be able to buy in-game sneakers/clothes so your player doesn't look like a hobo...

[–]Kaptain_Oblivious 6ポイント7ポイント  (4子コメント)

Lol yea, heres your player in an undershirt and shitty sweatpants. Either do 2 hours worth of grinding or give us $5 so he can wear actual cool jerseys and shoes

[–]imadyke 58ポイント59ポイント  (10子コメント)

Is it just me or is 6.99 and 7.99 seem like it doesn't fit in "micro transactions" criteria? Seems like a notable sum of money.

[–]GentlemanTwain 37ポイント38ポイント  (0子コメント)

"If $3s is a Micro transaction than my dick's comfortably petite."

  • Yahtzee Croshaw, Zero Punctuation

[–]jereeeym 247ポイント248ポイント  (106子コメント)

Who was put in charge of this game? Micro transactions, day one DLC, that whole pre order scandal and the piss poor optimization and crashes? Why do game publishers think it's okay to treat the consumers like utter shite?

[–]swd120 219ポイント220ポイント  (7子コメント)

I don't think game devs think it's okay - but the publishers think it's great, and they're the ones with the purse strings

[–]greentoof 42ポイント43ポイント  (3子コメント)

Honestly on an industry level, Video games are pieces of entertainment respected less than Artistry, Music and Movies. These publishers are just selling software, sure their at the forfront of our industry, but thiers no reason for them to make games outside of a simple increase in profit. If you want games that don't treat the consumer as uttter shit you have to ask for games that don't think of you as a simple consumer.

[–]swd120 38ポイント39ポイント  (2子コメント)

Hence why I don't buy much anymore. I'm voting with my wallet - I only buy games that don't do this bullshit

[–]Psyko007 22ポイント23ポイント  (1子コメント)

The community manager confirmed the single-use bs with the pre-order content was driven by the publishers. Devs aren't the real asshats, publishers are.

[–]don_mitson 87ポイント88ポイント  (33子コメント)

Because the consumers are still buying this "utter shite" no matter how shitty it gets. Micro transactions and pre ordering bonus is something that would cause an outrage 10 years ago but now it's something we take as a given, and the more we keep buying this shit the more shitty it's gonna get. It's all about the money and that's why we must start punishing with our money.

[–]masstransience 14ポイント15ポイント  (2子コメント)

The problem is that there is now a whole generation of young gamers who have never known anything different. They see this pay-for-access, then pay-to-play scumbaggery as normal. They have no concept of how you use to "own" games, and you could even sell, trade, lend them to friends for FREE.

This shit is ruining gaming for me.

/rant of old gamer

[–]shwajosh 1ポイント2ポイント  (0子コメント)

Its funny the older I get the more I feel like the marketing industry is doing a long con and 'training' young people to accept more bullshit in what they buy. /rant of old gamer

[–]averybigpoop 6ポイント7ポイント  (0子コメント)

It really amazes me how many discussions I see on a newly opened steam page asking "pre orders?" "When ca we pre order?" "Pre order content?" Or seeing a game that isn't even finished or out being a fucking top seller. I don't have much hope for the gaming market. There are a few companies doing things right and making amazing stuff, but too many people buy into bullshit from bullshit publishers and see no problem with it. They'll just say "it'll be good in a few months don't worry!" after it's already been "released". More than likely it will never improve, then the next "big game" will come out and then a reset button is pushed and the cycle starts again.

[–]Cypher_Vorthos 7ポイント8ポイント  (25子コメント)

Fucking retarded people. They ruin it for everyone else.

[–]ToastedFishSandwich 35ポイント36ポイント  (23子コメント)

More like everybody else ruins is for the small minority who care. Clearly the majority aren't having the games ruined for them because they keep buying them.

Also calling people retarded because they disagree with you is much worse, in my opinion, than ignoring a couple of microtransactions which barely change the games they're in.

[–]Bubblejuiceman 12ポイント13ポイント  (15子コメント)

Tbf, the small minority are the ones who say something. The rest just swallow the shit because they'd rather not deal with it, or think it wouldn't matter.

Companies are smart, they implement stuff like this slowly, and frequently in nostalgic games. This causes older gamers who would boycott the shit out of this to think twice because, it's fucking Deus Ex man...

[–]danderpander 11ポイント12ポイント  (7子コメント)

I think the vast majority recognise that these microtransactions do not affect the game experience at all as you can earn more than enough praxis points through playing the game. Just like any other game with a progression system.

It is the loud minority of forever outraged gamers who are kicking up a fuss about a store that is literally never mentioned in the game and amounts to paying $3 for some cheats.

[–]killjey 9ポイント10ポイント  (5子コメント)

The rest just swallow the shit because they'd rather not deal with it, or think it wouldn't matter.

Or it's not the giant fucking deal that some of you make it out to be

[–]Bubblejuiceman 6ポイント7ポイント  (2子コメント)

Some don't care, and it's true. At the moment, it doesn't really take away from the game. But that's not why people care about this issue.

Some see it as more of a precursor of what's to come in the gaming industry.

Where games are divided between those who spend extra, and those who don't. Meanwhile they'll be selling you individual levels of the game as DLC, and the original $60 will be for a poorly optimized and lack luster first level featuring your favorite childhood characters.. You get the idea.

It's not people bitching for the sake of bitching (well... maybe a few), it's people passionate about one of their their hobbies/past times, and not wanting it to become another monotonous cash grab that pulls on gamers curiosity and nostalgia for the sake of raising a producer's profit.

Games like The Witcher 3 by CPR really show what it means to care for their gamers and the industry. Other games like Destiny or NMS, for different reasons, show a company prioritizing money over a solid and happy customer base (I still think Destiny is fun though).

But yeah, you're right, it doesn't take away from games... yet.

[–]Nrksbullet 4ポイント5ポイント  (1子コメント)

Many would argue that it already did "take over" (See Dead Space 3) and now this is the toned down era. Meaning, this is where the dust has settled, this is not a slippery slope.

[–]DragonzordRanger 1ポイント2ポイント  (1子コメント)

I like crazily hate the idea of microtransactions BUT outside of mobile I've yet to see it as an actual problem (spend $ or wait x amount of time kinda thing).

[–]chair_boy 12ポイント13ポイント  (5子コメント)

You think the publishers and shareholders give a shit what the devs think? They want more money, and they see this as a way to make more money.

[–]knobtremor 6ポイント7ポイント  (0子コメント)

Gaming creation companies do it, because it works. And yoy keep buying their stuff. If no one bought it. It wouldnt be featured.

[–]Neato 17ポイント18ポイント  (13子コメント)

Who was put in charge of this game?

Squeenix. This is par for them. You don't remember HR's pre-order fiasco?

Why do game publishers think it's okay to treat the consumers like utter shite?

Because bitches keep buying these games. Tons of people on this sub and others are defending loads of games with similar crap, including this one. People pre-order like fucking shills still. Why would publishers stop? Hell, I'm surprised they've kept it at such a sedate base.

[–]jldugger 6ポイント7ポイント  (0子コメント)

Squeenix. This is par for them. You don't remember HR's pre-order fiasco?

I think you mean Mankind Divided's fiasco?

[–]Dinmeister 4ポイント5ポイント  (1子コメント)

I did buy this game and although I hate that feature, I just don't use it, the game itself is lovely

[–]Iokuas 7ポイント8ポイント  (10子コメント)

It was published by Square-Enix, the Electronic Arts of Japan.

[–]FarFromClever 3ポイント4ポイント  (3子コメント)

I really like what SE puts out though.

[–]Iokuas 13ポイント14ポイント  (2子コメント)

EA puts out some great stuff every now and again too, but it doesn't make them any less sleazy.

[–]Thugnificent646 3ポイント4ポイント  (5子コメント)

I watched a video on it, the price of video games has remained the same for so long as the value of currencies has fluctuated. To make up for this games need to push out DLC to make up for it.

IMO Microtransactions are preferable, what Halo 5 did is I think a good model. Free updates, but a lot of customization choices (completely optional) that are accessible through microtransactions.

If extra content is free but I need to grind for accessories, I don't mind that a bit. But I also don't know how it functions in Deus Ex.

[–]jereeeym 5ポイント6ポイント  (0子コメント)

I can get that, personally I prefer no micro transactions but big thoughtful expansion packs like Shivering Isles from Oblivion or Far Harbor from Fallout 4

[–]ga-p 3ポイント4ポイント  (0子コメント)

I don't remember paying £40 for any games 15-20 years ago. But even if we take it as true that the price points have remained the same, the audience has increased massively. Deus Ex sold about 1 million copies, Deus Ex Human Revolution sold about 3 million. I think this argument is just apologism for predatory corporations whose only concern is increasing revenue at all costs. Actually making a game, much less a decent one, is more of an obstruction to them than a goal in itself.

[–]JFKs_Brains 34ポイント35ポイント  (7子コメント)

They're one time use only.

[–]NightCrest 19ポイント20ポイント  (5子コメント)

This is the real problem, if you ask me. I got the bundle on steam that included the season pass and it also had some of the other bonus microtransaction stuff like some skill points, money, ammo, etc. Redeemed a good chunk of the stuff, but my game crashed shortly after (before I'd even finished looking through it all). Most of the stuff I redeemed was gone, and I couldn't redeem them again. Its absurd that they aren't per save. I should mentioned the "elite" guns I redeemed were still there, so I guess some things might be? I don't know, it's weird.

[–]Aperture_Kubi 3ポイント4ポイント  (0子コメント)

I think that's the larger issue.

I know a lot of JRPGs have shortcut kits, but they're reusable between playthroughs.

[–]Deemes 91ポイント92ポイント  (16子コメント)

While some of you might think this "is an optional feature, why does it bother you?" there's a couple issues with this kind of "pay to not play" features.

1) Time spent implementing this could have been spent on something useful, like QA/bugfixing. P2W features on single player games are pointless. It's literally like putting cheat codes to your game and then charging your customer every time they enter it.

2) Next, we'll see the games being balanced towards people that have bought this stuff, to further incentivize them.

The good effect of this feature might be that it brings the price of the game down a tad, if they expect that will cause people to buy the game more and later buying these things, making them average out roughly similar amount of money per license than without these and a higher sales price. Letting you "leech" off the suckers that do buy this stuff.

[–]Sneaky_Devil 8ポイント9ポイント  (1子コメント)

How much development time exactly do you think it took to implement what you've just described as paid cheat codes? Do you think the department that bugfixes was tasked with heading up the microtransactions?

Microtransactions in a singeplayer game are far more palatable than microtransactions in a multiplayer game. If you want my take, the backlash against their previous pre-order DLC model forced people at the publishers to come up with a secondary sales model, and this is so harmless in comparison, even objectively. Businesses try to maximize their profits. These microtransactions add more profit without compromising the product. The only people who will buy it are those with more disposable income, it's completely optional.

If you think it's going to manifest in a worse version in the future, don't buy that game.

[–]Mhoram_antiray 6ポイント7ポイント  (0子コメント)

1) Implementing a store is super easy and doesn't take up programmer time as much as you seem to think. An intern can do it. You use precoded frameworks nowadays.

2) The balancing issue is indeed a problem and we will see how that turns out. In the end, on pc at least, we always have the option (sooner or later) to rebalance a game or mod it. So, while we should definitely discourage such bullshit, we can work around it.

[–]Ioncannon 7ポイント8ポイント  (7子コメント)

These points is the ones I gave when this shit infested FFXIV (an P2P MMO). Funny enough also Squeenix related.

Of course all the forum posters were saying the same thing "just don't buy anything" or "it's only cosmetic", ignoring the fact that SE was literally double dipping.

I got to do a big fat told you so when they put a really highly wanted item on the cash shop though and the forums exploded with a bunch of QQing.

[–]Erudain 1ポイント2ポイント  (1子コメント)

lol or remember the deluxe wedding option, only in the cash shop, that players bought and then sold for in-game currency until SE fixed it? They basically legitimized RMT gil trading for a couple weeks...

[–]LoneCookie 1ポイント2ポイント  (0子コメント)

Don't think the price of games is going to go down.

[–]nuck_nuck 1ポイント2ポイント  (0子コメント)

Look up the dungeon keeper mobile game if you want to see what microtransactions do to gameplay.

[–]Razzeld 6ポイント7ポイント  (0子コメント)

"Welcome to the world of 2029..."

[–]Blank-VII 28ポイント29ポイント  (7子コメント)

Not sure if posted, gonna post anyway.

  1. This in a singleplayer game? Really?

  2. For those who are not aware, this is where it gets bad. Not only do you got spend what, $5 on some consumables, in a singleplayer game? You can only use it once per character, apparently.

That's right. Buy some ammo for five bucks. Use it. Start your second character. Go to check for the ammo. Not there.

This is fucking ridiculous. Not sure what the hell they were thinking. Who would even buy this?!

[–]chidoSer 2ポイント3ポイント  (0子コメント)

cheat engine is at your damn door step.

there are probably casuals that will buy it without thinking and that will only mean more money for the devs, so no problem for me.

also, the game literally throws at you praxis kits left and right, so you arent by any means obligated to buy.

[–]ashthenyan 5ポイント6ポイント  (0子コメント)

so is cheatengine now classed as piracy? :v

[–]Johnobo 18ポイント19ポイント  (16子コメント)

Isn't Ubisoft doing this since 2-3 years already?

[–]jereeeym 47ポイント48ポイント  (0子コメント)

Ubisoft would sell children into slavery if they thought it would be financially viable, people have come to expect the worst from them

[–]FearOfAllSums 15ポイント16ポイント  (12子コメント)

Dunno. I've been boycotting Ubisoft about that long.

[–]VAShumpmaker 5ポイント6ポイント  (11子コメント)

do "alternate software acquisition methods" break the boycott?

[–]FearOfAllSums 5ポイント6ポイント  (3子コメント)

I can't be arsed with that anymore. I have a good pc and yet the only games I play are those I buy on ps4

[–]DarkNightRJ 3ポイント4ポイント  (0子コメント)

Yes, it is terrible, but it's not required. If the game is super unbalanced to where you have to buy these, then that's an issue. If no one buys them, then they likely wont try it again.

It's a great game and I'm not gonna rob myself of that for some unnecessary micro-transactions.

[–]ashdelete 19ポイント20ポイント  (0子コメント)

'Augment your pre-order' ... anyone that wasn't expecting this kind of cash grab has a lot to learn.

[–]Vikosus 14ポイント15ポイント  (0子コメント)

BOOOOO, NOT COOL!

[–]Brynhilde 16ポイント17ポイント  (6子コメント)

I would rather pay another $10-$25 for a game and get everything at once, than buy microtransactions or DLC. The first time I played Dragon Age and ran into those fucking NPC's that told me I could go to their quest area for $4.99 or whatever it was, I was livid. Fuck companies that do this to their player base. It's not cool now and it never will be. Yes, I had the money for the extra content and no I didn't pay to get it, because fuck you for selling me an unfinished product. What's next? 'Hey, you can see the ending and credits for an extra $5.'? 'It won't affect gameplay at all!'

[–]TheLast_Centurion 2ポイント3ポイント  (2子コメント)

That´s why they do it (and there is your problem). Because you are willing to pay another $10-$25 to avoid it. That means you ARE willing to pay extra money. That means that nothing is gonna change, only gets worse if people are willing to support this things.

This is a real problem. If people stopped preordering and supporting this DLC/Season pass nonsene, games would be finally more complete. But at the current heading, I´m afraid what´s going to come next. It goes more and more south. And people refuse to learn from their mistakes and all of this.

This industry is going to suffer really bad. Well... only if you are a customer.

[–]n1ck_n4m3 1ポイント2ポイント  (0子コメント)

That means you ARE willing to pay extra money.

I don't think it's unreasonable to take a frank look at the cost of video game production vs. the cost of video game purchase over the years. It's been said multiple times in this thread, the cost of developing games has grown exponentially as the amount of processing power in gaming consoles has grown. The cost of games to end-users has remained almost entirely static for nearing 35 years. Though the market size has increased in those 35 years, the cost of producing games has seemingly outpaced it.

If people cling to $60 games, this is the world they are building. The world of microtransactions and day-one DLC. I'm not against the idea of raising AAA game prices if the counter to that is that microtransactions are gone and we return to a world where the only after-purchase payments are for optional expansion packs which add measurable content to the experience but are not required for the main narrative to be cohesive and complete.

[–]science-geek 1ポイント2ポイント  (0子コメント)

Uh, dragon age? I own all 3 games and dont remember paying to enter a area. So im gonna call BS.

Edit: are you talking about dlc? None of the dlc(that i own anyway) are in game if you havent bought them. The areas simply dont appear on your map with no reference to them being in game.

[–]thorlord 1ポイント2ポイント  (0子コメント)

I would rather pay another $10-$25 for a game and get everything at once, than buy microtransactions or DLC.

Are we in the same thread? Using your Dragonage example this isn't like locked off quest areas. It's as if you could pay $2 to level up once. Nothings different about the game and it's still balanced. Its a paid cheat.

It's still shitty, but the core game is all there and balanced correctly.

It's like getting upset at your job because your boss said you could get to work faster if you paid for an Uber instead of walking.

[–]LeMemster 2ポイント3ポイント  (0子コメント)

Squenix have done it again.

[–]Expendablepanda 18ポイント19ポイント  (0子コメント)

Play on PC. Use a trainer if you want such things. Not a penny paid.

[–]Woah_Moses 7ポイント8ポイント  (2子コメント)

who would be stupid enough to buy this for a single player game....

[–]DFxVader 8ポイント9ポイント  (0子コメント)

Such a great game with such shit wrapped around it :(

[–]stanley_twobrick 31ポイント32ポイント  (3子コメント)

I have a trick to dealing with these. I just don't buy them.

[–]Noxdus 84ポイント85ポイント  (55子コメント)

My take on it? It's a single player game, so I don't give a shit. You can still progress through the game at a normal pace without this garbage. If anything, it is a way to squeeze money out of impatient people who hate challenge in their games.

[–]DeathRebirth 116ポイント117ポイント  (7子コメント)

Until this becomes accepted and all games are designed around maximising revenue from such hijinks. Then it's like buying a specific arcade machine and uploading quarters that you put in directly to the publisher

[–]Omophorus 70ポイント71ポイント  (5子コメント)

This is exactly the problem.

At what point do AAA games become like Candy Crush where it becomes incredibly difficult to progress without buying some sort of pay2win item?

If people keep buying "shortcuts" there will be a strong incentive to make them essentially mandatory. Sure, some dedicated players will do without, but the games should absolutely not be balanced around cash shop p2w items.

[–]Vic_Hedges 11ポイント12ポイント  (2子コメント)

At the point where the market can bear it.

Then is stops when the market can no longer bear it.

[–]ihcn 22ポイント23ポイント  (4子コメント)

The problem is when the business team gets ahold of it and starts pushing for the designers to design the game around players who bought these, leaving normal players behind.

Think of candy crush and angry birds levels that are impossible to beat without spending money.

Arcade games used to do this -- the whole game was designed around getting you to "put in another quarter", and the damage that mindset did to the standard for game design can still be felt in subtle ways today. Even now, designers and gamers think that a game MUST be difficult in order to be a "real" game (ie if a game doesn't have a failure state it's a bad game). Thankfully we're finally starting to move past that, but it took decades.

Microtransactions like this are threatening to drag us back under again.

[–]Geers- 11ポイント12ポイント  (1子コメント)

Back in my day we just used cheats when we were impatient and/or hated challenge.

[–]Neato 4ポイント5ポイント  (0子コメント)

But that's robbing publishers of their microtransaction income! It's literally stealing! Incoming ban waves for the always-online singleplayer game on day 1 for using cheat engine.

[–]wofo 5ポイント6ポイント  (0子コメント)

That is assuming they base the pacing around NOT paying, which is the opposite of what mobile games do.

[–]somedude981 2ポイント3ポイント  (0子コメント)

bingo. but this is bizarre to be able to just cheat on the PC and console users have to spend money.

[–]Neato 19ポイント20ポイント  (12子コメント)

My take on it? It's a single player game, so I don't give a shit.

And this, ladies and gentlemen, is why they do it.

You can still progress through the game at a normal pace

"Normal pace" that gets slower with each new game that does it. Eventually you either have to grind like it's a JRPG or you pony up and give them more money.

[–]thorlord 3ポイント4ポイント  (3子コメント)

"Normal pace" that gets slower with each new game that does it.

except for the game that we're talking about.

It's almost like you can still play the game completely fine while not giving a fuck about microtransactions.

[–]shaggy1265 1ポイント2ポイント  (2子コメント)

"Normal pace" that gets slower with each new game that does it.

Did that actually happen with this game or is this just the same slippery slope argument that gets regurgitated in every other thread on /r/gaming?

Because if it didn't happen with this game, then there isn't any point in worrying about it.

[–]manooz 1ポイント2ポイント  (2子コメント)

This also explains why praxis cost DOUBLE the amount they did in human revolution.

whatever, praxis still showers from xp/story so it's not necessary

[–]PC_Mustard_Race83 8ポイント9ポイント  (12子コメント)

This. If someone wants to spend money to have their SP game artificially shortened and made easier, it doesn't bother me. It's like an idiot tax.

[–]khornel 4ポイント5ポイント  (7子コメント)

But why? Why aren't they allowed to just cheat? If you buy a movie and want to skip to the action scenes or watch it in 2x speed, why should you have to pay for that?

As a game developer I just leave the dev console in. Some people enjoy cheating and playing the game like that and they already paid for the game. Why should I take that from them or force them to pay for it?

[–]DrunkenArsenal 7ポイント8ポイント  (6子コメント)

You can if you want to....there's cheat engines for Human Revolution so I assume there's one being made for Mankind Divided. Also, noone is forced to get it. If you wanted the game to be easier then you lower difficulty

[–]ramon13 2ポイント3ポイント  (2子コメント)

What if one day SP games will become near impossible without shit like this? So they will force you to buy this garbage to beat the SP game..

[–]Bloodhit 2ポイント3ポイント  (0子コメント)

I knew they not going to just give up on bullshit, after that bullshit preorder campaign.

[–]uncleseano 2ポイント3ポイント  (0子コメント)

Official Legal cheats... that's ridiculous

[–]cptstg 2ポイント3ポイント  (0子コメント)

What do you mean "just now"? This was done with Human Revolution too, just probably not so blatant.

First thing I thought of was a DX1 sendup of it I saw a while back. https://youtu.be/QoFe8hRy42o

[–]LoneWolf0mega 2ポイント3ポイント  (0子コメント)

This shit needs to stop.

[–]Yell0w68 3ポイント4ポイント  (0子コメント)

I honestly don't care, I'd care if this was an online game, but people cheat in single player games all the time and it doesn't affect me, if they want to pay to cheat that's really just their choice.

[–]Victorboris1 3ポイント4ポイント  (0子コメント)

Considering that Deus Ex Mankind Divided is a single player game, I fail to see how having optional microaggressions would affect the experience of those who aren't willing to pay-to-win.

[–]DanskJeavlar 3ポイント4ポイント  (0子コメント)

It's not like they're forcing you to buy it.

[–]jams72 1ポイント2ポイント  (1子コメント)

I saw many video reviews... I don't remember them saying any of this. Did the developers wait till last minute to add this in?

[–]Too0 1ポイント2ポイント  (0子コメント)

Console commands on pc to "cheat" and get this for free right? Haven't bout this game yet but all the other ones had "cheats" you could enable.

[–]JohnnyOnslaught 1ポイント2ポイント  (0子コメント)

This isn't anything new for SquareEnix. I remember when Sleeping Dogs first came out and they were offering day one DLC to buy fast cars and stuff. Thankfully it was pretty unobtrusive compared to other companies. :/

[–]goldmanma 2ポイント3ポイント  (0子コメント)

If they don't artificially make the game harder to make the game pay-to-win, and there aren't gameplay elements locked behind paywalls, I don't care.

And with Mankind Divided, the microtransactions dont seem to break those rules.

[–]Romulus144 4ポイント5ポイント  (0子コメント)

Oh hey, look, a reason to not buy it!

[–]KrazeyMatt 2ポイント3ポイント  (4子コメント)

Is it actually possible to get enough skill points to unlock all of the upgrades WITHOUT actually buying the Praxis Kits? I will be so fucking pissed if you can't...

[–]legthief 1ポイント2ポイント  (0子コメント)

I don't know if it's the font or the kerning or what it is, but when I see that logo all I can see is Deus Ex: Wanking Divided.

[–]hke12 1ポイント2ポイント  (1子コメント)

People don't understand that in order for this to have an effect, they need to make the game harder/ more frustrating else they won't make back the money they spent on making this system.

It's easy to say that "you don't need to buy it" but they've built the game around it.