全 83 件のコメント

[–]ZindaeZindae | Galactic speed record holder [866 m/s] 9ポイント10ポイント  (41子コメント)

First off, you're wrong. Money isn't hard to come by. Massacre missions pay out in the twenties of millions. Guess why people aren't doing them? Because they require effort and some piloting skill.

Secondly, all these delivery missions are monotonous boring grindy gameplay. Jump, deliver, jump deliver. Just like trading. Sure, some might find it fun. But don't sit for a second and say that "it takes ages to get money", it sure as hell doesn't.

Back in the day, combat bonds paid 1000 cr per ship, regardless of ship. Bounties were at best 40k per kill. Yet still people managed to fly in Anacondas fully A-rated. It didn't require TIME, it required patience, something so many players today don't have. Everyone wants instant gratification as soon as you lift from your docking pad and being rewarded for doing something. Sure, there are ways to come around that but it sure as hell isn't Sothis & Ceos.

I'm on the other side of the spectrum. The "Trolls" you mention I disagree with. I believe firmly that Sothis and Ceos will destroy the game for everyone because it removes the value of credits and makes the entire game irrelevant for a player.

/u/Attila_22 just like OP is telling everyone how to play the game, NOT UA-bombing, should we not listen to him either?

I'm truly ready for the downvotes but I will still stand by this. It's not about "telling anyone how to play", it's about me wanting players to have FUN in the game and I can promise that when you're sitting in your bigass A-rated Anaconda, you'll be thinking "wtf do i do now? earn money lmao i have all the money i need" and promptly close the game.

[–]TheMigthySpaghettiI have two accounts m8 2ポイント3ポイント  (3子コメント)

Guess why people aren't doing them? Because they require effort and some piloting skill.

And they requiere you to kill more than 40 people. And that usually takes a lot more time than doing 12 jumps straight forward.

Secondly, all these delivery missions are monotonous boring grindy gameplay. Jump, deliver, jump deliver. Just like trading.

Let's UA Bomb every trading hub in the galaxy! it will be fun! :D /s

Back in the day, combat bonds paid 1000 cr per ship, regardless of ship. Bounties were at best 40k per kill.

When? In beta? I remember going to BHunting when there was a maximum of 100 ly for plotting routes (to newbies; prior to 1.1) and getting 120k for a single ship. And combat bonds, I've gained a lot killing some ships (without accepting any prior missions) on CZ.

/u/Attila_22 just like OP is telling everyone how to play the game, NOT UA-bombing, should we not listen to him either?

Does he really say "Lets UA bomb everything"? It really said "They will eventually UA bomb everything for sure" (which, tbh, I think it's a bit exaggeration. But you know, there are horrible people out there).

I'm truly ready for the downvotes but I will still stand by this. It's not about "telling anyone how to play", it's about me wanting players to have FUN in the game and I can promise that when you're sitting in your bigass A-rated Anaconda, you'll be thinking "wtf do i do now? earn money lmao i have all the money i need" and promptly close the game.

I really understand that in the world there are people who have fun preventing other people from having fun. I don't know to take that line from you as if you were one of them, you seem civilized.

Counter-arguments or whatever this shit I just wrote is finished.

[–]ZindaeZindae | Galactic speed record holder [866 m/s] 0ポイント1ポイント  (2子コメント)

Well, I don't know what to reply to some of the points but the 1000 cr per ship combat bonds I believe went on until ... patch 1.2 or patch 1.3? Could even be 1.4, I can't honestly remember. All I remember was that I was sitting there just taken down this big ass Anaconda in my Cobra and see the 1000 cr rolling in. I promptly left that CZ and never did it again until the buff.

I just want to see more CMDRs in the game having fun and not leaving the game because they're rich and finished the game. Facilitating progression should be nurtured and giving players a sense of progress is one of the most important parts of game design in my opinion.

In E:D, this progression is in form of ships and cockpits and said ships performance. When you've earned some money, you're going to see that you fly faster, turn better, do more damage, jump further etc. Right now, with the instaConda cheat, you just jump into an Anaconda. CMDRs get no sense of progression and feel that the game is boring. That's something FD really need to work at - giving players a reason to do something and rewarding them properly by not too much, neither too little.

[–]darkmage2160Emerald Sabre[S] 1ポイント2ポイント  (0子コメント)

I just want to see more CMDRs in the game having fun and not leaving the game because they're rich and finished the game.

If they only played the game to get rich, then this wasn't the right game for them. I feel this game is about trying to get your Power to that #1 slot, access to all the systems, rank elite in all 4 aspects, or just to get to the other side of the galaxy. it's a "you choose your goal" game, where if there goal was to get rich, then just do it in a week and leave to go play some other game. I don't have fun getting rich, I have fun BHing, or Exploring. Trade routes were, and probably always will be, a means to an end, with the end being "have enough cash to do what i want for fun".

[–]TheMigthySpaghettiI have two accounts m8 0ポイント1ポイント  (0子コメント)

I may have been hard on you. Now I see what your point really is, your intentions. And I agree with you nearly at everything. And I don't know what else to say.

[–]ravearamashiFloofee 1ポイント2ポイント  (0子コメント)

The amount of mostly harmless Anaconda and Python is the proof to that.

[–]DerpsterJDerpster Frey 0ポイント1ポイント  (0子コメント)

Funny, I thought about credits being severely devalued the other day, when there were several posts about people losing their large ship first time they took them out in combat without insurance.

And they didn't seem to care, they just asked for the fastest way to get credits to do it again.

I'm seriously glad we don't have player driven economy, this would have totally destroyed it with massive inflation.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (33子コメント)

OK, so credits are worthless. You're saying that even WITHOUT sothis/ceos/any other system similar that credits are easy to come by. Doesn't that mean you shouldn't care about the fast credit schemes? There is so much more to this game that requires TIME to change, PP, minor faction control, exploration, etc. You can throw all the CR you want at PP, but it really boils down to your whole PP group doing it together more than the other PP group undermining you.

As for telling people how to play the game, IDC what you do, as long as it isn't possible to drastically interfere with other players who aren't even playing open. THEY are affecting me, so i have a right to try and affect them. Say EVERY single bomber stops bombing today and they all help out meta-alloying the entire galaxy, and instead decide to pirate ceos/sothis/etc, good on them. IDC if you want to pirate, I can avoid being pirated, even in open. I CAN'T counteract the amount of bombing that is being done.

[–]Nanowielder 0ポイント1ポイント  (6子コメント)

So if I was set up a blockade on sothis , ordering all CMDRs to be shot on sight, who aren't apart of the group, whether they are just passing through or doing the sothis runs I would be interfering with YOUR gameplay when you in fact know it is a way of playing the game

[–]darkmage2160Emerald Sabre[S] 1ポイント2ポイント  (5子コメント)

Well, If i can avoid all of you, which i've gotten pretty good at avoiding pirates, then yeah, IDC if you make sothis a kill-on-site system. Also keep in mind solo. Anyone can just avoid you going to solo. Where as with UA bombing, if a station goes down, it's down for everyone. Solo or not, mission taker, or just needing refueling, you're out of luck, and might as well not have wasted the time landing in the first place.

[–]Nanowielder 0ポイント1ポイント  (3子コメント)

Its something you will have to get over , if the system goes into lockdown are you gonna rant about that?

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (2子コメント)

No, because with a lockdown, you can still access the station, you can go to checkpoints and affect the minor factions politically, and you can still trade, albeit at a significant hit to your profits. With UA bombing, that's it. GG Station gone, no refuel, no repair, no way to resolve the issue besides finding a rare-material 200LY+ away and selling them to the station for a complete loss of credits (buy them at maia, sell them for roughly 30-40k loss ea t)

[–]Nanowielder -1ポイント0ポイント  (1子コメント)

Then instead of whining motivate people to bring meta alloys to sothis. you can get them from barnacles so you're not wasting money , if you want sothis up and running again get up and do something about it!

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (0子コメント)

True, this post was mostly to just rant, not really do anything productive. i had a like 2% hope that maybe somebody who didn't know what UA bombing was might read this and be motivated to MA drop on stations, but i don't know how else to motivate people to do the same since players can't create jobs (which would be awesome, even if i had to pay the reward AND a fee for posting the job in the first place)

[–]ProfNinjadeerN1njadeer -2ポイント-1ポイント  (0子コメント)

Out off the 400 or so asps I've pulled in Sothis/Ceos over 2 weeks, I've only failed to kill one of them. Avoiding NPC pirates means jack shit.

[–]BaronMusclethorpeJ. J. Musclethorpe [The Code] 0ポイント1ポイント  (23子コメント)

IDC what you do, as long as it isn't possible to drastically interfere with other players who aren't even playing open.

Oh this is just too delicious. A solo player complaining that open players can affect their gameplay. The irony is that it is solo players who can affect open without being able to do a damn thing about it. At the very least you and your friends can log into open and kill these commanders.

[–]darkmage2160Emerald Sabre[S] -1ポイント0ポイント  (22子コメント)

Affecting and destroying are two totally different things. If the affect it by trading a large number of commodity X so that station Y's demand disappears, it's affecting, since demand will rise again in some amount of time. If they make it so you literally can't access the station, with the station not actually repairing itself over time, they are destroying the gameplay. If FD wanted to let players permanently disable stations, why not just let the straight up attack a station with a group of people and physically destroy it?

Also, they are doing it in solo as well, so no, i can't "log into open and kill these commanders"

[–]BaronMusclethorpeJ. J. Musclethorpe [The Code] 0ポイント1ポイント  (9子コメント)

If FD wanted to let players permanently disable stations

This entire mechanic has a counter, am I wrong? Gather a posse and get some meta-alloys. Also, one of the big selling points of this game was that players can affect the galaxy. Well guess what, it's happening.

[–]darkmage2160Emerald Sabre[S] -1ポイント0ポイント  (8子コメント)

You're right, lets UA bomb some PP capitals next. And the centers for the alliance, feds, and empire, and all the engineers while we're at it too. I mean instead of bombing all 18000 stations, why not just take out 30 or so that actually benefit the gameplay for everyone.

[–]OGisaacActively ruining carebear lives 2ポイント3ポイント  (4子コメント)

You don't buy a call of duty game and expect to not get shot every now and then.

You're being outplayed now. If there's an army UA bombing, you should get an army repairing it. simple as that.

[–]darkmage2160Emerald Sabre[S] 1ポイント2ポイント  (3子コメント)

When i bought this game (during 1.3) there was nothing about stations going out of commission. Maybe control shifted from minor faction a to minor faction b. but you could still land and do stuff. I was under the impression that this galaxy, and the bubble itself was about expansion of human occupied systems and the potential return of the thargoids.

[–]OGisaacActively ruining carebear lives 0ポイント1ポイント  (2子コメント)

I was under the impression that this galaxy, and the bubble itself was about expansion of human occupied systems

To me it's about the minor factions. What do they want? One faction wants expansion, the other wants reduction.. and others are just happy with how it is.

We, as the players, can join sides with any faction and get their points across. It's not about what the game is about, because the game is about the individual players (to me atleast) and their goals. Wether that is to be a multibillionaire, wildest pirate of the pirateers or just someone who likes a certain faction..

You do you, and I do me. If you doing you is Ceosothis, I do I is bomb the fuck out of Ceosothis.

[–]darkmage2160Emerald Sabre[S] -1ポイント0ポイント  (1子コメント)

My question is Why? so what if i did Rare Trade goods? do you bomb the fuck out of those too? What if i do PP? do you Bomb the fuck out of my PP capital? what if i go Federal Navy? Do you bomb the fuck out of Sol?

[–]BaronMusclethorpeJ. J. Musclethorpe [The Code] -2ポイント-1ポイント  (2子コメント)

Your sniveling is pathetic. You can either fight back by repairing the station by use of the counter mechanic, find a different source of income until it is back online, or perhaps go play a game that doesn't put you in control of your own starship in a cutthroat galaxy. I'm hearing good things about No Man's Sky, maybe its for you?

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (1子コメント)

good things about no man's lie? where? i have yet to hear one good thing about it. As for the different source of income, say i jump from ceosothis to rares. what's to stop the bombers from saying "oh those rares are too OP, if we let just anyone do them everyone will be rich like us" ? I have been doing rares since ceosothis is down, in addition to dropping MAs on ceosothis when i can afford it. And what's to say it EVER comes back online?

[–]BaronMusclethorpeJ. J. Musclethorpe [The Code] -1ポイント0ポイント  (0子コメント)

good things about no man's lie? where? i have yet to hear one good thing about it.

This was me being facetious. I was implying that Elite: Dangerous was too harsh of an environment for you, and that perhaps you should try the space equivalent of Hello Kitty Island Adventure that is No Man's Sky.

what's to stop the bombers from saying "oh those rares are too OP, if we let just anyone do them everyone will be rich like us"

The amount of UA's required to bomb an entire rare trade route is far beyond the attention span of the people in question.

And what's to say it EVER comes back online?

Being a bit dramatic, aren't we? Making a fuss like this on reddit only fuels them. This is the internet, learn how trolls operate.

[–]OGisaacActively ruining carebear lives -2ポイント-1ポイント  (11子コメント)

Ceosothis is ripping the community apart.

We're better of without it.

[–]darkmage2160Emerald Sabre[S] -1ポイント0ポイント  (10子コメント)

How? how is it destroying the community? i mean i understand that the traders are kind of out of a job, but the political side? which i thought this game was mainly about the political aspect. and the traders were ever only in it for the money anyway

[–]OGisaacActively ruining carebear lives -1ポイント0ポイント  (9子コメント)

Imagine how great it would be if all the people that are running Ceosothis right would be trading in the bubble itself? Doing high reward missions from Aulin to Kremainn instead of Sothis to Warnates.

The Bubble would be inhabited again, by players instead of NPC.. We would see other CMDR's again, get meaningfull player-interaction instead of unneccesary PVP (ganksquads @ sothis).

The game is huge, the playerbase is too but not to the scale of the E:D Universe..

Players are in flocks at Jacques, cooperating and creating a new life on the frontier.. But where are the flocks of people that should be in the Bubble? They're in the patch of uninhabited stars between Ceosothis instead of together, with other players at Jacques or the Bubble..

Robigo and now Ceosothis are part of the problem that make the game look so empty.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (0子コメント)

I've played open ever since i bought my cobra my second week playing and felt that i wouldn't get totally trashed by other players. Still i'm lucky if i even see another commander at a station in the bubble that isn't A. a rare good trade station, B. a PP capitol. or C. 10Mm away from a Hazres site. I've seen them, but it's usually for a refuel stop and bam they are gone. and you have to search for them, theres no "cmdr XXXXXX has entered the same instance as you" alert, if you don't actively scan every ship at a station, you won't even see them if they are in the hanger next to you.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (3子コメント)

So we should all be centered around a specific system? What about Jacques then? do we just say "that's not in our bubble, we can't play there or else the bubble will be empty" ?

Edit: With the community goal leading to Jacques, I get the feeling there are many players in the empty stars between the Bubble and Jacques too

[–]OGisaacActively ruining carebear lives -2ポイント-1ポイント  (2子コメント)

So we should all be centered around a specific system?

"You do you, I do me" I literally said that. If you do whatever the fuck you do, wether that being Ceosothis or being in 1 system all the time.. I don't fucking care.

It just means that I will keep on UA bombing and ganking at Ceosothis, and there's nothing wrong with that, while you can counter my Ceosothis actions or whatever you want to do.

I get the feeling there are many players in the empty stars between the Bubble and Jacques too

They're travelling to Jacques to live a new life there on the Frontier, or they are moving back to the Bubble for the old life. or they are explorers. There's nothing wrong with those players, just like our playstyles. Nothing is wrong with them.

I just happen to be in the category of "pirate" and "rebel", i'll try to make sure player's cargo becomes my cargo, and their systems will have to deal with chaos.

[–]darkmage2160Emerald Sabre[S] 1ポイント2ポイント  (1子コメント)

From some of the replies to this post i've learned that potentially, when the bombing is reversed, a station becomes immune to further bombing, and that once a station is bombed, no further bombing can commence on the station. Previously, at the time of the post i thought that bombing was a perpetual thing, that you could sell UAs and keep doing it racking up the required MAs to reverse the process, and that once rehabilitated, you could just bomb the station again to make it go offline. My belief was that UA bomb was less of a rebel thing to show how much you were displeased with the unbalanced missions of ceosothis, and more of a terrorist "we're going to permanently ruin this game, starting with the most justifiable bombing until there are only black market free stations".

As for the pirating and rebel messing with other systems politcally, You do you, and i think your role is actually really cool. That's what I see the "bad guy" as in this game, someone who ruins your day, but not the game itself.

[–]TheMigthySpaghettiI have two accounts m8 -1ポイント0ポイント  (3子コメント)

How much does those missions from Aulin to Kremainn pay? ;)

[–]OGisaacActively ruining carebear lives 0ポイント1ポイント  (2子コメント)

That's the problem, their pays is utter dogshit.

This needs to be adressed.

The only good way of making money is those cancerous runs. Literally the only way of making any money quick.

You obviously didn't read it properly, then you didn't have to ask that question, kid :)

[–]TheMigthySpaghettiI have two accounts m8 -1ポイント0ポイント  (1子コメント)

They're not cancerous, they may be a littlea lot really OP but not cancerous.

And yes. There are people that play the game with the end goal of the bigga ship for me m8, but then there's people like me, who have played since 1.0 came out, and are a breathing potatoe at making credits.

I do Ceos and Sothis runs because I need money to play the game the way I want to play it (prepare myself with enough money to transfer ships to Jaques) without the fear of losing all in a glance.

[–]ZindaeZindae | Galactic speed record holder [866 m/s] -1ポイント0ポイント  (1子コメント)

I personally stopped caring for credits a long time ago because I felt that when I was sitting wasting time comparing credits per hour, I could be using that time to have fun instead. Many of us CMDRs, probably including you too, don't have 10 hours per day to spend on the game. I for one want to have fun when I'm playing, so I try to have fun. I've spent countless of hours just scouring surfaces above planets in my racing iEagle because it's just fun!

Look, I would have no beef with Sothis & Ceos if they were balanced. At this point of time, an Asp fitted for Sothis can earn up to 40 million credits per hour. That is a fully rated Anaconda in about 15 hours of play. Compare that to a 792 tons of Cutter trading, which is the end-game. That Cutter won't be making even half of the tiny little Asp ferrying biowaste.

If they would literally balance the game, lowering the income for small ships I would be happy that there was another thing to do in the game - long range smuggling. It's a great concept but the fact that the insane monetary rewards have been going on for so long is just crazy.

Give people credits, yes. But don't make them quit the game after 15 hours because they don't need credits anymore. Many pilots (evidently) are literally Harmless in Combat rank. They've been boosted to an Asp by a friend, set way to Sothis and then sit in an Anaconda with no idea what to do in this game. I would really rather see these players build progression throughout the ships and like the game, explore what the game offers.

[–]darkmage2160Emerald Sabre[S] 1ポイント2ポイント  (0子コメント)

I can get behind this. I just want to have fun, and with the unbalance of ceos/sothis, it gives me an opportunity to gain credits fast so i can do what i think is fun. My version was to buy an ideal vulture setup to go BHing at a compnav, which i have already done. i'm not saying keep sothis/ceos unbalanced, i'd be all for a nerf, but to allow players to just elminate an entire station from any possible use and make it near impossible for other players to bring it back online is wrong IMO.

If they do get massively nerf sothis/ceos though, i'm curious as to how much they will nerf other forms of quick money like rare goods, which you can probably access after 1 week of casual play in a cobra III.

BTW just an update, ceos is a 130,000 demand for meta-alloys. IDk if this is a direct 1-1 ratio to the UAs that have been sold there, but whether it is or not, 130000 alloys to bring ceos back online is ridiculous to think normal players will be able to achieve that.

[–]apeacefulflower 5ポイント6ポイント  (15子コメント)

TL:DR

People who bomb stations are dicks.

[–]darkmage2160Emerald Sabre[S] -1ポイント0ポイント  (14子コメント)

Yes, and i've said that on other peoples posts, but i just wanted to lay out most of my main qualms with those dicks logically

[–]TheMigthySpaghettiI have two accounts m8 -3ポイント-2ポイント  (13子コメント)

I believe that there isn't a way to properly discuss with those douchebags.

[–]DerpsterJDerpster Frey 2ポイント3ポイント  (9子コメント)

Not if you keep calling them "dicks" and "douchebags".

Why should they properly discuss anything with you?

[–]DJ_Laaal -4ポイント-3ポイント  (7子コメント)

If they act like dicks and douchebags, would you recommend we address them as "your grace"??

[–]DerpsterJDerpster Frey 2ポイント3ポイント  (5子コメント)

How about you don't refer to them by derogatory names at all and discuss like civilised human beings?

No one is going to take anything seriously, if the only argument is "they are dicks and douchebags".

[–]TheMigthySpaghettiI have two accounts m8 -1ポイント0ポイント  (0子コメント)

So, you haven't read the post of OP u/darkmage2160. Good.

[–]DJ_Laaal -2ポイント-1ポイント  (3子コメント)

How about they grow a sense of responsibility and stop messing it up for a majority of the overall player base? They didn't indulge in an "adult conversation" before bringing down an important part of the game that benefits the players equally. See how it works both ways in life?

[–]DerpsterJDerpster Frey 0ポイント1ポイント  (2子コメント)

How about they grow a sense of responsibility and stop messing it up for a majority of the overall player base?

Do you seriously think that the majority of the player base is doing Ceos/Sothis?

If so, don't you think that illustrates a problem?

[–]DJ_Laaal 0ポイント1ポイント  (0子コメント)

It becomes a problem only AFTER the people shutting it down benefitted themselves by doing the exact same thing!! That's called hypocrisy. What of the new players who are struggling to get into a decent ship or experience the same features all the early birds did? I hope you don't resort to the typical but nonsensical "hey its elite DANGEROUS" retort as your response.

[–]TheMigthySpaghettiI have two accounts m8 -1ポイント0ポイント  (0子コメント)

Exactly this.

1,000,000,000,000,000,000 times this.

[–]TheMigthySpaghettiI have two accounts m8 -2ポイント-1ポイント  (0子コメント)

I'm calling by they, I guess second or third name.

And I have to admit, sometimes I'm a dick also.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (1子コメント)

Very true. They have their reasons, and are all too bull headed to think of another way, such as just constantly pirating said "OP" stations or w/e

[–]OGisaacActively ruining carebear lives 0ポイント1ポイント  (0子コメント)

If I pirate players at Ceosothis or UA bombing it, that's because the CMDR's story lead to that.

It's my way of playing the game. I'm not saying that Ceosothis players should stop doing what they're doing, but if they get shot or their favourite stations get shut down by bombings, they have to accept that fact.

[–]ZombieNinjaPanda -2ポイント-1ポイント  (0子コメント)

There isn't. Because you're calling someone a dick for trying to bring some emergent gameplay to this game while using in game legitimate tactics that the developers purposely put in. Just like every time some person from a group posts a PSA saying "X and Y system is being blockaded by us" and it's always met with asshole remarks and people in general being dicks.

[–]woodartisanKewpa Eurus|p1r4t3 lord 1ポイント2ポイント  (14子コメント)

Too much wall of text. There are hundreds and hundreds of CMDRs complaining about UA bombing and they only thing they can do is complain about it. There is a counter to this and you guys outnumber the "Bombers". Take some actual action if you care that much.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (13子コメント)

I am, i have been transporting meta-alloys to ceos as fast as i can. Keep in mind that the bombers can play in solo, so those of us looking to cut them off via pirating can't. and we can't supply metas fast enough to counteract the bombing since they can get the UAs much easier

[–]woodartisanKewpa Eurus|p1r4t3 lord 1ポイント2ポイント  (0子コメント)

Trust me, as a pirate since launch I know about the shittiness of Solo or PG affecting Open play CMDRs.

I still find it funny that a lot of players affected by this are PvE players that are proud of how much they can grind, until they actually have to grind against some competition.

I'm thoroughly enjoying these bombings and the SPG they are generating.

[–]WinterborneTEStarlear [AA] 0ポイント1ポイント  (11子コメント)

You're forgetting that once the station goes down, you just need to get MA's there. The amount of MA's needed doesn't keep going up (since you can't sell UA's to a station without a black market, and the market shuts down). Additionally, you can only UA bomb a station once, once it's fixed it's basically immune. Meta Alloys are MUCH easier to get than UA's (Neither are hard to get, but MA's are the easiest).

Couple with the fact that Sothis/Ceos aren't the only stations with these long range missions and there being plenty of other ways to earn money, I feel like your ranting is kind of unnecessary.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (10子コメント)

Is it confirmed that 1. more UAs don't make a station harder to rehabilitate, and 2. Once, fixed, they are immune to UA bombardment forever?

If so, Then my rant will be for naught, but i was under the impressions that you could just UA bomb the crap out of one station continually forever and make it permanently useless. I don't know how easy it is to get MA or UAs besides buying MAs at Maia, which is like 6t/15+ min, but the one guy i linked said he was getting 650 UAs every 40 hours or so. which maths out to him getting one about every 5 min or so

[–]WinterborneTEStarlear [AA] 0ポイント1ポイント  (9子コメント)

You don't BUY MA's to get them fast, you farm them from barnacles and get 2 at a time very quickly (You can completely fill the hold of an Anaconda with them in much less time than you could do the same with UA's).

More UA's don't matter because once the station goes down you can't keep adding more UA's since the station shutdown kills the black market (UA's are illegal and can only be sold at black markets. Therefore, more UA's don't effect the station, not because they wouldn't matter, but because it physically becomes impossible for them to add more UA's.

This has the side effect of making any station without a black market immune to UA's. No station that I've seen has ever been disabled through a second round of UA's hitting them. The whole story thread is that MA's repair and shield the station from further damage, so it's like immunity.

i was under the impressions that you could just UA bomb the crap out of one station continually forever and make it permanently useless

Don't know why you were under that impression, but that's not how it works.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (8子コメント)

I wasn't aware that the black market went down too. On ceos it appears to still be functional, but i don't carry illicit goods so maybe i can't access it for that reason

as for the immunity, if the bombers knew about the immunity, why bomb in the first place? to make a statement?

[–]WinterborneTEStarlear [AA] 1ポイント2ポイント  (7子コメント)

Because it still shuts the station down for a while and most people are too lazy to work to undo it, and instead just complain about it :)

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (6子コメント)

while i've been typing replies to my post, i've also been flying from maia to ceos. it's pretty easy, as normally i'd be watching netflix anyway.

[–]WinterborneTEStarlear [AA] 0ポイント1ポイント  (5子コメント)

I didn't say you weren't. I'm saying that the people who do this mostly enjoy seeing the complaints. That's why they do it. They don't care about making an impact or permanently shutting down stations, they care about harvesting tears from others over the internet.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (4子コメント)

True. I'm not about that. Frankly i'm surprised at the response this post has gotten. I expected a single comment "just deal with it you wimp" and nothing else. I was kinda fishing for a potential reason for bombing that i deemed plausible, but i haven't gotten it yet.

[–]Nanowielder 1ポイント2ポイント  (2子コメント)

There are other ways to make money ffs

I'm against UA bombing but I'm not gonna stop people from doing it because its not my business , just because you don't like it doesn't mean they're gonna stop .

If anything them seeing you getting worked up about is going to drive them more to do it.

Bring the downvotes , I've stated my opinion and I stand by it

Edit:final paragraph and fixed typo

[–]TheMigthySpaghettiI have two accounts m8 -1ポイント0ポイント  (1子コメント)

It isn't about "liking" or "not liking" it, it's about the game itself.

[–]Nanowielder 1ポイント2ポイント  (0子コメント)

From what I understood the OP doesn't like what is happening in game. To be frank the OP has exaggerated greatly no one will be stuck in sideys forever ,I've gotten 50 mill and have done 2 sothis runs and I didn't get much because rng was against me I got my money from exploration , combat and data transfers building up rep.

The game isn't ruined from UA bombing its a mechanic designed to be exploited , if its not then people have found a way to exploit it

I ain't taking sides by no means , but some people need to learn that everything cant be handed to them on a silver platter , they have to work for it and be patient

[–]NonyaDBNonya | remember, remember the 5th of NOVEMBER OSCAR NOVEMBER 0ポイント1ポイント  (1子コメント)

I figure if I was of a mind to spend the time to do so, I would UA-bomb the fuck out of every "popular" station in the bubble for some of the heavy-handed "BGS edits" FDEV has done in the past.
Luckily for everyone, I'm a lazy, lazy man.

Also, UA-bombing is the only way to affect the solo/private-group players so it's a completely valid tactic that also happens to have a really easy counter.

[–]darkmage2160Emerald Sabre[S] 0ポイント1ポイント  (0子コメント)

Alright, so now that i have you here, why do you bomb stations? Is this a way to show FD how they screwed up letting an item that can destroy the game they created? is it to affect the solo/group players when they clearly want to play by themselves? is it for some other reason?

[–]JonticlesRinzler o7o7o7 | SDC | 227 kills 0ポイント1ポイント  (0子コメント)

This is quite a salty wall of text. The fear-mongering is ripe and the delusions on the game's currency are strong.

I wonder if it's possible to calculate the character count per UA (alternative to smiles per gallon)

[–]TheMigthySpaghettiI have two accounts m8 -1ポイント0ポイント  (3子コメント)

I completely agree with you.

I'm tired of people UA bombing the hell out of systems like Ceos only because "oh hey that isn't funny".

It isn't funny TO YOU, and to be clear, it ain't funny to me; but it's the only way to make fucking money if you are in troubles, or to advance, or to do anything at all. Because there's a big gap between small and medium ships, you know? BHunting (and I say this because personal experience) doesn't pay a lot, unless you don't really have money.

I really don't know how to argue. This things make me angry, and when I'm angry, I can't properly argue. Less if it isn't in my native language.

[–]OGisaacActively ruining carebear lives 1ポイント2ポイント  (2子コメント)

Pirating players, PvP'ing players and bombing Ceosothis is fun to me.

That's how I enjoy my game. If you can't handle that that's not my problem, as it's legit way of playing the game.

[–]Nanowielder 2ポイント3ポイント  (1子コメント)

This something need to learn and get over , I'm actually sick of people ranting because they don't like the way they got interdicted

[–]OGisaacActively ruining carebear lives 1ポイント2ポイント  (0子コメント)

Too bad most of them hide in Solo or PG.

I want them to be at risk. All they do is sit in solo/pg all day and get a good ship, after wich they go to solo and try to fight.. Usually ending in them combat logging.