全 60 件のコメント

[–]Jonruy 29ポイント30ポイント  (10子コメント)

I haven't played the game, but I've seen a couple let's players going through the tutorials and explore a few planets. The failure of this game is immediately evident to me.

For all the multiple millions / billions of planets in the game, they are all the exact same. Sure, they're palette swapped, and the wildlife looks slightly different, but it's the exact same rolling hills and small shrubs. And every planet has all of the same resources. There's nothing to "explore" because you know before you land what you're going to find: hills and small shrubs. Hell, even Minecraft had different land masses and plant types in different biomes.

Contrast this with Endless Space, a game I consider to have the best sense of "exploring an unknown galaxy." When you discover a new solar system, you might find desert planets, arctic planets, lava planets, barren planets, gas giants, asteroid belts, and more, each of which with different strengths and weaknesses in the kinds of resources they produce. They might have moons, anomalies, and special materials. Regardless, they have a lot more than hills and small shrubs.

What these planets contain raise challenges on how you respond to them. They might require technologies to colonize that you may or may not have. They might have resources you need or can trade. Maybe you rush to claim a system before a rival does. Maybe you decide it's more trouble than its worth. You can't just land on anything at anytime and claim the exact same resources you find on every planet next to the exact same hills and small fucking shrubs.

[–]Ghidoran 14ポイント15ポイント  (3子コメント)

It seems incredibly obvious to me that a procedurally generated game cannot have interesting content, and so you need very strong and robust gameplay mechanics to make exploring fun. For some reasons the developers either didn't realize this or didn't care.

[–]prohulaelk 3ポイント4ポイント  (0子コメント)

Yes, we all know that nothing interesting can come from procedurally-generated content.

If there is an issue with this game, it's not that it's procedurally-generated, it's that the generators weren't paramterized correctly, or they don't have a detailed enough generating scheme.

A dwarf fortress world I generated once had a zebra demon who took over the largest human civilization and ran a successfully genocidal campaign of wars against all the civilizations of the goblin race, then sat down and spent the next several hundred years writing books about how great it is that the goblins are gone.

I, personally, would describe that as "interesting content," but that's a subjective measure.

TL;DR - procedural generation can produce amazing results. Simplistic procedural generation will not.

[–]BeforeChrist 4ポイント5ポイント  (0子コメント)

a procedurally generated game cannot have interesting content

I disagree wholeheartedly. Gameplay mechanics aside, I've seen many games do this successfully (e.g. Diablo, Borderlands, etc.). But the underlying procedure has to be variable enough to provide incentive as u/Jonruy mentioned

[–]notcaffeinefree -1ポイント0ポイント  (0子コメント)

Curious what you mean by "interesting content". Why do you think a procedurally generated game couldn't have that?

[–]Jakepa 2ポイント3ポイント  (0子コメント)

I thought the same when I saw gameplay. It's unfortunate, imagine how much cooler it would be if it had as much variety as the planets on endless space, or hell even starbound

[–]Ell223 2ポイント3ポイント  (0子コメント)

You don't go down to a planet and explore it in first person on Endless Space though. I agree though, all planets look like the same variation of the same thing, they definitely need some more unique stuff. Where's that giant sand worm?

[–]B-Knight 2ポイント3ポイント  (0子コメント)

I've played the game! A whole 20 minutes of it, because that's all I could manage before it crashed! Woo.

Here's my point of view on how fucked up this game is in its current state: https://www.reddit.com/r/NoMansSkyTheGame/comments/4xfn14/pc_release_discussion_megathread/d6f5fv4

[–]Febreezii 0ポイント1ポイント  (0子コメント)

Endless space is fun because you are competing with other civs, in no man's sky nothing shows you how progressed you are versus others and it lacks the novelty of subnautica, game just didnt fill a niche well enough, star citizen is up

[–]sanguinesolitude 0ポイント1ポイント  (0子コメント)

i have played the game and while there are certainly some repetitions, there is also a ton of different stuff on most planets. I've seen quite a few wildly different worlds, and have had an awesome time.

I have always wanted a game where i could explore space and other planets, and this lets me do that.

after 15 hours of so of playing I still want to play more.

[–]IMSmurf 0ポイント1ポイント  (0子コメント)

Not a failure, he made a lot of money off of this piece of shit.

It's a success for the developers and a failure on the gamer buying this game.

[–]rationalcomment 34ポイント35ポイント  (23子コメント)

http://i.imgur.com/0U7XUIP.jpg

I'VE BECOME SO NUMB

[–]contentBat 13ポイント14ポイント  (6子コメント)

No point quoting metacritic, as 4chan were actively spamming the votes with fake accounts.

Still PC release isn't going so well. Steam review might be a better indicator.

[–]MyNoobIsTeam 8ポイント9ポイント  (0子コメント)

The 69 is the critical score, not user. Thats a very quotable score

[–]Ghidoran 4ポイント5ポイント  (0子コメント)

Obviously user scores are always useless, but a critic score like that is pretty damning, particularly in this day and age when critics hand out 8's and 9's just for participation.

[–]asdfg_qwe 2ポイント3ポイント  (3子コメント)

Source?

[–]contentBat -3ポイント-2ポイント  (2子コメント)

[–]asdfg_qwe -1ポイント0ポイント  (1子コメント)

Nice, a scapegoat defenders of this trash game can use.

[–]LeVarBurtonWasAMaybe 0ポイント1ポイント  (0子コメント)

trash game

*Last three posts were all about how awesome it is and how you "pity" the haters.

So which time were you being serious?

[–]Kraekus 3ポイント4ポイント  (11子コメント)

What I want to know is, why is the failing so hard and Euro truck simulator is such a hit?

[–]mattyp72 26ポイント27ポイント  (5子コメント)

Euro truck is what it says on the tin. Theres something wrong with you if you think its some amazing story driven game. But thats why its a hit, people who like driving in a truck in a game and exploring will buy it and love it, and no one will complain as those who dont like that kind of game wont ever buy it. No mans sky will probably appeal alot to people who like euro truck, but as it was overhyped like hell and people thought it was more than just "explore", the ones who dont like that kind of game also bought it, and are now the vocal majority saying its a piece of shit

[–]The_Eur0pean 4ポイント5ポイント  (2子コメント)

Damn you are right

[–]ifaptoyoueverynight[S] 3ポイント4ポイント  (1子コメント)

Yup, pretty much. There are alot of examples nowadays on games that promises things which they aren't. Fallout 4 is another, promising to be an RPG when it was not.

[–]AzarinIsard 2ポイント3ポイント  (0子コメント)

I think this is due to simply trying to be mass market. The more ambitious a game is, the more people they need to reach out to in order to make it worth the investment. If a game is very niche, sure many of these gamers won't be satisfied. Who cares? You've got their money thanks to pre-orders, once they realise they don't like it, it's too late. If they do like it, even better, you can milk them for sequels.

Having said that, I wasn't particularly informed about this game before it game out but I had no illusions that it was anything other than an exploration game. I wouldn't say it's great, in fact, it's essentially you flying/walking through someone else's game of Spore in first person, but I'm still enjoying it and intrigued but it's feeling like another good idea which just failed in execution, similar to Spore in that regard too actually.

[–]caninehere 1ポイント2ポイント  (0子コメント)

ETS2 also has more to explore and see. A whole map set out for you even if it isn't the most complex or exciting, lots of neat little shit like sticking your head out the window, in game radio so you can blast Czech radio while you cruise, and a whole little management system to play through hiring drivers, upgrading trucks etc.

NMS isn't just overhyped, it lacks any kind of depth at all.

Also ETS2 runs very nicely as does ATS. Bought ATS on launch day and it ran just great, no problems with the game at all.

[–]Devanismyname 0ポイント1ポイント  (0子コメント)

I know they didn't technically lead us on to believe it was more than it really is, I still can't help but think they should have said it was only that. They made me think it was going to be this grand journey through space. It's literally just barren planet after barren planet. So far I haven't seen to much that is very interesting. They need to give some variety. The space stations are all the same, the shelters and buildings all look the same.

[–]Quaaraaq 0ポイント1ポイント  (0子コメント)

I personally view Euro truck simulator as Paint Drying: The Game, but it also does exactly what it wants to and does it well.

[–]rationalcomment -1ポイント0ポイント  (1子コメント)

Euro truck simulator is fun, technically well made and has solid gameplay mechanics. It also has enough depth for a true simulator.

This game doesn't have any of that. It's a technical mess, it gets boring extremely quickly, its core mechanics are awful (especially combat, navigation and inventory management) and the worlds it generates are no more interesting than the procedurally generated minecraft worlds. Just walking around minecraft isn't exciting, and that's what this game is.

[–]Kraekus 0ポイント1ポイント  (0子コメント)

You actually make me want to go walk around Minecraft again.

[–]JackVarner 1ポイント2ポイント  (1子コメント)

Well, does it not show the potential of emergent complexity through procedurally generated content?

Seems like that can be independent of bad reviews due to poor gameplay.

[–]The_Dretones 0ポイント1ポイント  (0子コメント)

Exactly. It does feel like it could set the stage for new possibilities in games. The games reviews aren't reflective of the quote.

[–]Xarddrax 0ポイント1ポイント  (0子コメント)

You forgot to edit in fat stacks of cash behind him since it went "gold" in pre-order stage.

[–]splityoassintwo 19ポイント20ポイント  (3子コメント)

At least fallout has other things to do

[–]Calculated 3ポイント4ポイント  (2子コメント)

And you get power armor, what's not to love

[–]ifaptoyoueverynight[S] 1ポイント2ポイント  (1子コメント)

Oh I don't know, the lack of any interesting storyline and meaningful choices that affect the outcome? Or Bethesdas shitty animations? But other than that sure, I agree.

[–]smasters908 2ポイント3ポイント  (0子コメント)

Yeah, the main story sucks. The fun is in the little things, like Cambridge Polymer Labs. Finding weird things with "hidden" quests is what the magic in fallout 4 was for me.

[–]mcclureja 2ポイント3ポイント  (1子コメント)

I have abandoned the settlements a long time ago.

[–]Aramey44 2ポイント3ポイント  (0子コメント)

At least I can actually build settlements...

[–]fatogato 2ポイント3ポイント  (0子コメント)

That's why I can't do these MMOs. It's the same shit mission over and over with the same computer characters. The more you level up the stronger they become so you have to level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies so you can level up to battle the stronger enemies

[–]YOLOSWAGBROLOL 5ポイント6ポイント  (1子コメント)

Is every post of yours a DAE????

[–]JackVarner 0ポイント1ポイント  (0子コメント)

Just giving /r/gaming what it's proven to love.

[–]Deep_Greedy 1ポイント2ポイント  (0子コメント)

Loved it at first before I realized that the variety I keep hoping for over the horizon was just literally the same shit, which I expected to a degree but come on...there is no incentive to keep exploring.

Maybe the experience I had the first night was worth premium price, but most of that experience was excitement I had anticipating all sorts of new things. Not the exact same plants and exact same resources on every planet. I can suspend disbelief to a certain point but I know that planets hundreds of millions of light years away aren't going to have the same fucking vegetation, gravity, etc etc. The naming was fun until I realized how pointless it was. No way to express yourself. I don't give a shit about multilayer, I just wanted variety and things to do and accomplish in addition to upgrading.

As a meditative experience it's nice and relaxing, I'll give it that.

Procedural generation is the future, but let's keep it there until we can do it properly. As an experimental exhibition it's amazing, but the glitz wear-off is like waking up next to your 90 year old syphilitic local cat lady. Ok maybe not that bad, but it's bad.

[–]Aperture_Kubi 0ポイント1ポイント  (0子コメント)

Give me a fleet of Titans, Orcas, and Hulks, and I will harvest all the planets you I want.

[–]daksols 0ポイント1ポイント  (0子コメント)

CS: GO

A higher rank needs to be gotten.

[–]RICK_HUNGWELL 0ポイント1ポイント  (0子コメント)

Thank fuck for cheat codes and private customizable servers.

I currently run an ARK: Survival dedicated server and you don't spend hardly any time punching trees... ain't nobody got time for dat.

[–]TreeBomb 0ポイント1ポイント  (0子コメント)

I would argue that this is more of a reference to mining in Mass Effect 3

[–]DGT-exe 0ポイント1ポイント  (0子コメント)

The shitposting from you is real.

[–]olljoh -1ポイント0ポイント  (0子コメント)

not the best game design but slow paced distracting gameplay has reasonable fans to it.

[–]shawntails 0ポイント1ポイント  (3子コメント)

You wanna talk about grinding? Go play 500h of warframe then come back to me.

[–]PryRS 1ポイント2ポイント  (0子コメント)

I'm sitting at 4k RuneScape hours

[–]PalebloodSky 0ポイント1ポイント  (1子コメント)

Why? In other words what's the draw to the game I haven't heard much about it.

[–]DeepCroak 0ポイント1ポイント  (0子コメント)

You csn waste your life!

[–]InAnotherCastleGuys -1ポイント0ポイント  (0子コメント)

Stahp, I've been waiting for this game for what seems like forever. now that it's out, I have a huge family and bills. I won't be able to get it for another 6 months at least :(

[–]CarryoutPiE -5ポイント-4ポイント  (2子コメント)

yeah, but eventual you get to the center of the universe.

[–]Hyaze 8ポイント9ポイント  (0子コメント)

Which apparently is literally nothing remotely exciting

[–]Lightdroplet 0ポイント1ポイント  (0子コメント)

  1. Center of the GALAXY, there is no center of the universe.

  2. Don't expect any cool ending sequence at the center. There is not really one.