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    Hideaki Anno AMV ver1.1 ‐庵野秀明作画担当パート集(微修正版)‐

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    nikasawa 6565
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    Uploaded on Nov 20, 2007
    Hideaki Anno(庵野秀明) is a Japanese great animator.

    1.Metal Skin Panic Madox-01
    2.MACROSS PLUS ♯1
    3.MEGAZONE 23
    4.The Super Dimension Fortress Macross: Do You Remember Love?
    5.Crystal Triangle
    6.DAICONⅢ OPENING ANIMATION
    7.Cream Lemon PART4 POP・CHASER
    8.Magical Shopping Arcade Abenobashi ♯12
    9.Diebuster ♯2
    10.FLCL ♯5
    11.DAICONⅣ OPENING ANIMATION
    12.Nausicaä of the Valley of the Wind
    13.Royal Space Force: The Wings of Honneamise

    1.メタルスキンパニック MADOX-01
    2.マクロスプラス 1話
    3.メガゾーン23
    4.超時空要塞マクロス 愛・おぼえていますか
    5.禁断の黙示録 クリスタルトライアングル
    6.DAICONⅢ OPENING ANIMATION
    7.美少女アニメ くりいむレモン PART4 POP・CHASER
    8.アベノ橋魔法☆商店街 12話
    9.トップをねらえ2! 2話
    10.フリクリ 5話
    11.DAICONⅣ OPENING ANIMATION
    12.風の谷のナウシカ
    13.王立宇宙軍 オネアミスの翼

    music:
    hide - ROCKET DIVE

    Comments • 64

    Add a public comment...
    PrimusVsUnicron
    Anno also worked on Char's Counterattack
    1
    Mado tukai
    世界遺産
    1
    矢継ぎ早盛り森
    庵野はサーカスマスターしてるはず 板野が認めた3人のうちの1人だな 煙最高だわ…監督じゃなくて原画マンとしてやってほしかったレベルに好き 爆縮とか気持ちよすぎる
    1
    中田正裕
    監督とかせずにずっと原画やって欲しかった
    1
    Jasey Studios
    It's no circus without gainax! ^^
    1
    Y Glider
    DAICONⅣは23歳、風の谷のナウシカは24歳、王立宇宙軍は27歳 恐ろしい...
    12
    itukano4
    こうみるとオネアミスの金のかかり具合が一目瞭然w
    1
    Maktanimate Tshiamo
    wow He really is a great realist
    1
    hikopiko1
    絵が動くという面白さを体感しますなwww
    1
    charon dias
    20代でこの作画!!
    1
    Z Algo
    爆発の光方が独特だよな。
    1
    GANPON
    最高曲 高評価
    1
    p kk
    くそ曲 低評価
    1
    33 fukaren
    2:19 巨神兵が、もうカンベンしてって首ふってるw いま気づいた
    1
    Q Ishii
    CGが迫力無いのは使いこなしてる人が居ないからでは・・・・ 手描きで言えば、基礎のみ出来てる状態じゃ内の今のCGアニメ。。 (ソフトの基本機能のみで、これとこれを組合わせてとか考えて作ってる人居るのかな?)
    1
    2008ronginusu
    す、ごい・・・・・・
    1
    Kensuke S
    やっぱ、日本は手描きアニメで行こうよ 
    1
    Rosie Cheeks
    his fx animations are incredible
    1
    habrobestica
    手間を惜しまない時代だったよな 今のアニメはCGだらけで画が死んでる 正直言うとサイボーグ009も残念な出来
    1
    GVR13
    2:15 EPIC!!!
    1
    i ThreeHouse
    煙。。。 
    1
    k0momo0
    すごいなぁ 
    1
    saigunso
    CGより凄い迫力がある
    1
    calm6
    now i recognize lots of animation i saw when i was kids are made by him. i think his technique is that smth of big are moved very slowly and smalls are moved very quickly. these gaps made great uplifting.
    1
    glassphere
    爆発にカタルシスを感じられる
    1
    noriko ipponguso
    王立の空戦シーンを超えるものは未だない(と思う)。 押井監督には悪いけど。
    1
    roothands
    Correct me if I am wrong, but wasn't that scene pulled from Megazone 23 was directed by Ichiro Itano and not Hideaki Anno? But anyways, I liked how you started it with the Madox-01 intro, which is the greatest thing about that OAV.
    1
    Stella Stellheim
    結局巨神兵の煙は3色使ったんだよねw 殺されなかったにしろどういわれたんだろう。
    1
    1U1N2N43
    そりゃディズニーが3Dに移るわけだ。こんなの見せられたら勝ち目ないよ
    1
    epcmd
    0:13からのシーン、VF-22がアップになるにつれ広角レンズのように機体が丸く歪むのが 凄い。リアルなのに実はアニメならではの演出。
    1
    Patricio Lagos
    sweet jesuschrist
    1
    John Smith
    マクロスのここ庵野だったのか・・・ この作品の中で一番すげぇと思ったとこだわ
    1
    MrPikabio
    スローモーションは普通の作画より手間がかかるというのを聞きましたが 最後のがすべて手描きとは、すごい。
    1
    いしの しんたに
    @str2656 ヤマトのシーンはダイコンVじゃないのコレ?
    1
    shimyas2006
    内容が濃すぎて読み込み時間が長いwww
    1
    nezuminokifujin
    濃ゆい
    1
    ironwindow13
    これ全部アナログの手書き・手塗りなんですよね すごいなぁ! この頃のアニメは作り手に「アニメーション」に対する情熱がありましたね。 「絵を動かしたい!」「こんなシーンを表現したい!」って思いが伝わってきます。
    1
    ょく分からない機能を実装するのがググルの兄貴の趣味;
    自壊する巨神兵がチョコレートファウンテンみたいでカナ~リ女兼ァ; 最期のセラミック骨格晒すトコだけ盛大に流して欲しかった; 
    1
    sabori623
    音楽うるさい 
    1
    str2656
    ヤマトもそうなのか?「ちがくね?
    1
    buster beam
    regardless, you're out of your mind if you think that highly of anime's creativity. most of it is very samey.
    1
    shinjiemisato
    "wapanese"? Are u dumb? Anw, i'm Brazillian.
    1
    buster beam
    Mind Game is one of the very few creative anime shows and it's sadly pretty obscure to this day. I did a search for it on Pixiv a while ago and didn't find a single related picture so it's not like Japanese people are all over it. I could be wrong, but as far as I know the only thing that the Japanese animation industry is better at is giving key animators lots of freedom and allowing them to use different styles to fit the mood of certain scenes. Rarely see that in Western cartoons.
    1
    buster beam
    ahahahhahahhaha you wapanese moron
    1
    ankerazz
    キチガイ。 庵野氏にとっては最高の褒め言葉だろうね。
    1
    two handed bowlers
    これって中に板野一郎さんっぽい動きも入ってませんか?
    1
    sin metu
    やっぱ昔の庵野はクオリティたかいですね。
    1
    zambot3
    Anno has the power!
    1
    shinjiemisato
    Is not a matter of belief, USA have a much more agressive industrial methods to produce their "entertainment". Mangas and animes have much more freedon on criativity than any enterntainment production on eua... thats a fact.
    1
    Hyun Park
    Japanese are commercial, but they have more artistic freedom than US commercial counterpart. Just watch "Mind Game" Anime and you'll know what I'm talking about
    1
    hinagatari
    素晴らしいです! HDソースのある作品はHD版(でなくてもより高画質)で観たいなぁ。 Fantastic! I hope for re-encoding this piece with HD sources available, or higher quality!
    1
    KrakerUK
    You'd be surprised at the number of shows made purely to sell toys, think nearly every Gudnam show.
    1
    Tondog38
    Do you seriously believe that? Japan is just as commercially minded in anime.
    1
    John Beam
    Anno's spacial abilities are off the charts. If I were one-tenth as talented as he was, I'd be a VERY wealthy man...
    1
    DJnorimak
    Awesome AMV and great animation!
    1
    John Beam
    There is a reason why people like Anno Hideaki exist in Japan, and that is they have an industry that fosters creativity and original thought. The animation industry in America is totally commercial oriented. They are essentially time spent on-air to sell stuff. That is true in Japan too; however, their corporations respect the creative process. In America, the corporations CONTROL all aspects of animation, from the scripts to the character development. Japanese animators are not hampered.
    1
    Bahi JD
    Just ine word...AWESOME.
    1
    Hyun Park
    You mean animation details as in animating subtle, tiny details right? Like flying debris and stuffs. I thought you're talking about graphic details. My mistake. Animators don't do coloring, but their key animation drawings indicate where to color. Anno worked on many notable anime titles as FX animator. On "Macross the movie" (0:57-0:59, 1:00-1:04), he was one of the key animators. Have you ever visited Anipage Daily? It's an excellent website to get info about Japanese animators.
    1
    Hyun Park
    For current animations, I think it's more like simplifying certain detail in order to have better expression of motion. Older shows, notably 80's and 90's, tend to have high shading details.
    1
    Hyun Park
    That's almost true, but talented people from all over the world come to Hollywood because of good wages. Actually Japanese animation industry is having difficult time gathering talented people from their home due to worsening living condition. So Japan is slowly attracting talented artists from France, South Korea, and United States to work in their studios.
    1
    wrongimpressionist
    Anime and Manga collects the talents in Japan, as Hollywood is a bulk of talented people in the States.
    1
    Hyun Park
    Not too mention he is the director of Evangelion. I envy Japan for having all these talented people.
    1
    TerminusTypeR
    your right, this guy is awesome!
    1
    Comment failed to post.
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