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Shift through time to explore a beautiful, vast, and mechanical world.

Shift through time to explore a beautiful, vast, and mechanical world. Read More
15
backers
$349
pledged of $25,000 goal
 
 

This project will only be funded if at least $25,000 is pledged by .

Hyden
Project by

Hyden

First created  |  1 backed

See full bio Contact me

About this project

Lightime is a low-poly, non-linear, puzzle platformer inspired by classic N64-era games, with unique time manipulation mechanics.

I’m imagining a dark and mechanical universe where the chaos of nature is replaced with a clockwork order. It’s a place where ancient leviathans of metal and light toil on massive contraptions, where LED forests grow out of nuts and bolts, and where time is out of sync. This is the Motherboard of the Universe, a decaying hub of interstellar control where the last organic being — you — must master both light and time.

I am focusing on making a large exploratory world, filled with secrets, dangers and puzzles. From space ship interiors, to floating worlds, to mechanical forests, Lightime will have a huge variety of worlds to explore and immerse yourself into.

Why should you play?

  • Solve puzzles by rewinding time. (Test your ability to “think fourth dimensionally,” as Doc Brown would say.)
  • Explore a large, immersive and retro-futuristic world. Few games tap into the low-poly aesthetics that I fell in love with as a child. Relive the first 3D era of video games in a bold new universe.
  • A simple game to learn, but difficult to master.  

The key element of Lightime is that the light of an object determines how they act over time. Lightime revolves around a simple concept, but produces truly amazing puzzles and situations.

This is Low Memorie, or Low for short. He is a Time Keeper intent on discovering a forgotten time-shifting power that can restore nature to the universe.

 

GIF illustrating the rewind time mechanic.
GIF illustrating the rewind time mechanic.
  • Rewind Time - Low does not have guns, or swords, or crazy magic abilities to defend himself. Instead he relies on his mind to avoid danger by rewinding time. However, Low only has the ability to rewind up to 10 seconds.
Rewind orange objects by right clicking, or rewind normal objects with left clicking.
Rewind orange objects by right clicking, or rewind normal objects with left clicking.
  • Color System - The color of different objects represents how they will react to time changes. White objects will rewind with the player. Orange objects can be rewound separately from the player. Red objects never rewind and continue to function at a constant speed, while blue objects can be interacted with Low's Future Ghost.
Low's Future Ghost can interact with blue glowing objects.
Low's Future Ghost can interact with blue glowing objects.
  • Future Ghost - Whenever you stop rewinding, a ghost is created, which reenacts whatever actions were made before the rewind. Low's Future Ghost can interact with blue objects to help you reach the end of each level.
Move cubes around with ease with your handy-dandy manipulator gloves.
Move cubes around with ease with your handy-dandy manipulator gloves.
  • Manipulator Gloves - Low is equipped with a pair of nifty gloves that allow him to realize memories of the past, but also interact with objects. Low is able to levitate small objects and move them around with ease.
Work in progress scene showing a time cube slowing projectiles the closer they get to the center of the cube.
Work in progress scene showing a time cube slowing projectiles the closer they get to the center of the cube.
  • Time Cubes - Low can throw time cubes to slow, speed up, or even stop objects separately from your other rewind abilities.

 

Pipes, pipes, and more pipes.
Pipes, pipes, and more pipes.

The game is currently in the prototype phase. It is being developed for PC with hopes of expanding to other platforms.

A close up look at one of the bosses, nicknamed "Chicken Box"
A close up look at one of the bosses, nicknamed "Chicken Box"

Most of the scripts have been made, aside for boss-specific logic, and some other housekeeping scripts. This means the focus can now shift towards level design, 3D assets, animations and sounds.

I have planned for a potential release date of mid-2017, with beta access to run prior to that (upon announcement). This is subject to change.

An early look at an unfinished shop that sells super secret things!
An early look at an unfinished shop that sells super secret things!

Currently, only a few worlds, and a few enemies have been revealed. There will be around 25-30 worlds, plus 5 boss fights. These numbers might even increase as time goes on!

Completing Lightime by mid-2017 will require a lot of time and focus. Being able to work on Lightime full-time will mean that I can work on my dream game all day long and not have to worry about life's expenses every minute. Reaching the initial kickstarter goal will allow me the ability to put at least 10 hours a day into development! This is where I need your help.

Company and Operation Costs - There are many fees that must be paid, such as selling on different platforms, a Unity Pro license, business license, etc. Development is very time consuming, having financial backing would mean I can focus on the game without worrying about bills and other expenses.

Faster Development and A Better Product - This is my dream game, but reaching higher goals means I will be able to hire other professionals to help with development. A composer would mean amazing music to tie everything together. Hiring an animator would mean I could focus on coding and modelling, while having animations made that are most likely better than my own animation skills.

Improving and Fixing - Community feedback is the biggest reason for doing a Kickstarter campaign. It means that I can focus on making my dream game, while having input on things that I may have overlooked. The feedback will help make sure that they quality of the game itself is above and beyond what most people expect from a video game.

 

 

Size comparison between a boss and the player.
Size comparison between a boss and the player.

 Above is the second boss in the game, known as The Might Giant. Towering over the player, this imposing figure is actually quite peaceful compared to the other bosses in Lightime.

The different "hurt" animations of The Mighty Giant
The different "hurt" animations of The Mighty Giant

 

Work in progress enemy.
Work in progress enemy.

Above is a small enemy that will be found throughout the world of Lightime. The player will be able to jump on top of the spiders to launch himself/herself higher into the air. Currently, there aren't many enemies crawling around in this robotic universe, but more and more will be added as time goes on. 

All warp gates in the second world are located inside this giant ship!
All warp gates in the second world are located inside this giant ship!

Each level in Lightime is accessed from the pentagonal shaped platform known as the Motherboard of the Universe. Low must jump into orange glowing warp gates to access each level. These levels are divided into 5 unique worlds. Above is the spaceship that is being used to contain all of the levels in the second world of the game.

My name is Dustin Hyden, im 23 at the time of writing this campaign. I spent the majority of my free time making 3d models, animating them, and coding. However, a few years ago I landed a full-time job in Media. Long story short, I was that guy who made ads appear online. You know, the ones we all hate before a YouTube video. Yea, that was me, and I hated it! I knew I couldn't do that for my life, I wanted to make something that people enjoyed. 

One day I got up, walked up to my boss, told her I was sorry but this life wasn't for me and I went home.  I immediately began coming up with concepts for games that I would love to play. Flash forward, and it's been a year, and here we are now. I came up with a really solid concept right after competing in Ludum Dare 35 (my first compo). I finished the compo game, after almost 48 hours straight, reclined in my chair and had a eureka moment: Lightime.

I've been working on this game full-time, but to continue doing so I need your help. The concept is solid, and I know I have what it takes to make this game a reality. I will be streaming the entire development of the game, as I have been doing already, over on twitch. 

That's me in a nutshell. 

Risks and challenges

I have a degree in business and know what needs to be done to ensure Hyden Studios is a success.

I've spent over a year developing this concept in my own unique art style. During this year, I’ve become known as one of the best low-poly artists. I also have several years of experience in 3D modelling, 3D animation, and programming.

I am currently a few months into development and I know more than ever that this game is the game I need to make. A fully immersive and realized 3D world by one person is a task in and of itself, but I absolutely love doing what I'm doing. I want to continue working on Lightime full-time, but daily bills and other life's expenses, I need your help to continue to work on the game 10 hours a day, and to completion.

I am extremely grateful to have thousands of supporters on YouTube, Twitch, Facebook, and Twitter, to rely on as a support system if needed. I feel incredibly lucky to have so many people enjoy my artwork and coding tutorials, and to have such reliable friends willing to help me complete Lightime. I stream everything I do live, so when a problem is faced, my viewers and I work to solve it together.

I've put my heart, my soul, and my time into this project, and if you decide to join this campaign, it would be greatly appreciated. You won't regret it.

Learn about accountability on Kickstarter

FAQ

Have a question? If the info above doesn't help, you can ask the project creator directly.

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Rewards

  1. Select this reward

    Pledge $2 or more About $1.54 USD

    Back To The Future

    Since Lightime is about time travel, Hyden will wish you a happy birthday...last year! Plus your name will appear in the credits of game!

    NOTES FOR REWARDS:

    Lightime will be DRM-free and be available for PC, Mac, and Linux.

    Backers can also be polled on specific game development decisions if they so choose, to help put development on the right track.

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    1 backer
  2. Select this reward

    Pledge $15 or more About $12 USD

    EXTRA EARLY BACKER COPY

    A DRM-free digital copy of Lightime.

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    Limited (239 left of 250) 11 backers
  3. Select this reward

    Pledge $20 or more About $15 USD

    EARLY BACKER COPY

    A DRM-free digital copy of Lightime.

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    0 backers
  4. Select this reward

    Pledge $25 or more About $19 USD

    BLAST TO THE PAST

    DRM-free copy of the game plus a nifty digital instruction booklet (remember when games used to come with these). You'll also receive a set of hi-res wallpapers exclusive only to Backers once the game is released.
    All tiers beyond this point will also receive these rewards.

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    0 backers
  5. Select this reward

    Pledge $30 or more About $23 USD

    BLAST TO THE PAST + BONUS

    Receive all items from the BLAST TO THE PAST reward tier, plus an exclusive backer only alternate character.

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    1 backer
  6. Select this reward

    Pledge $35 or more About $27 USD

    EARLY BETA & EASTER EGG

    Hyden will need enthusiasts to try to break the game. That could be you! Your name will not only go down as a beta tester in the credits, but your name will appear somewhere in the game in Hyden's Universe's Universal Language font, an alien font that Hyden has made.

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    0 backers
  7. Select this reward

    Pledge $50 or more About $39 USD

    ADD + DIGITAL ART BOOK + EXTRA COPY

    Receive a gorgeous PDF filled with game art, concept art, funny stories about the development of the game upon release. This tier also includes another copy (key or download) of the game.
    This tier therefore includes the following:
    - 2 DRM free copies of Lightime
    - Digital instruction booklet
    - Hi-res wallpapers.
    - Exclusive backer only alternate character
    - Beta access
    - Name hidden in the game as an Easter egg
    - PDF filled with game art, concept art, and stories
    *All bonuses that state they include the ADD tier refer to the bonuses in this tier.*

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    0 backers
  8. Select this reward

    Pledge $65 or more About $50 USD

    SPECIAL T-SHIRT + GAME

    This tier ONLY! Receive a T-shirt with design by Hyden. You will also receive all previous tiers which currently include 2 copies of the game.

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    Ships to: Anywhere in the world
    Limited (198 left of 200) 2 backers
  9. Select this reward

    Pledge $99 or more About $76 USD

    UNIQUE CHARACTER SKIN + SIGNED POSTER

    Receive a second alternate skin for the main character, functionally the same, but even rarer than the previous skin reward. Plus, receive a hand signed limited edition poster shipper directly to you.
    - ADD tier included.

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    Ships to: Anywhere in the world
    Limited (100 left of 100) 0 backers
  10. Select this reward

    Pledge $110 or more About $85 USD

    UNIQUE COMPANION SKINS

    All good platformers have a sidekick. Ours hasn't been revealed just yet, but this tier will grant you 3 skins for the companion character!
    - ADD tier included.

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    0 backers
  11. Select this reward

    Pledge $121 or more About $93 USD

    1.21 GIGAWATTS

    Great Scott! Add some wacky hair to Low and his Future Ghost. This hair will be exclusive to backers!
    - ADD tier included.

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    0 backers
  12. Select this reward

    Pledge $150 or more About $116 USD

    NAME AN ENEMY

    Want to name one of the enemies in Lightime? Then this tier is for you. Currently, there are 10 planned unique enemies (excluding bosses).

    All words in Lightime will appear in an alien font that users would have to translate manually to read, so it would be neat to discover what names the community came up with for everything.
    - ADD tier included.

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    Limited (10 left of 10) 0 backers
  13. Select this reward

    Pledge $200 or more About $154 USD

    NAME A BOSS + EXTRA COPY

    Want to go one step further and name a boss in the game now you can! 1 Boss already has a name, "The Mighty Giant" the rest are up for grabs. This tier also comes with an additional DRM free copy of Lightime.
    - ADD tier included.

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    Limited (4 left of 4) 0 backers
  14. Select this reward

    Pledge $299 or more About $231 USD

    PRODUCER + NAME A LEVEL

    Have your name added to the credits as a producer of the game. Plus, choose the name for an entire level of the game!*
    * We will review the name before accepting it to make sure there is no profanity and what not.
    - ADD tier included.

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    Limited (35 left of 35) 0 backers