全 183 件のコメント

[–]gbajere 210ポイント211ポイント  (66子コメント)

They will have to reel him in a little, just so the game gets done. But in all fairness to Kojima, we do not know what hoops he had to jump through during the MGS games.

Perhaps if he has a vision of what he wants to do, and lays it out to Sony, they can provide more tools to get the job done faster. He might have a small 20 man team to work on the 'important to customer' aspects of the game; story telling, scene layout, music, characters, UI, conceptual stuff, etc etc. Then Sony provides programmers from Naughty Dog to build the thing, and asset creation teams they use to flush out all the other items needed for the game, for example - Using all of ND is never going to happen, i would guess, but using some of the key people might.

Its clear from MGS, PT and this new game trailer that he is really into film, atmosphere and tension, being a director. So let him do that. Let him do all the things he is good at, then just fill all the gaps around him.

[–]CrAppyF33ling 67ポイント68ポイント  (50子コメント)

Well...he is really into film is an understatement. He have a YouTube channel where he talks about his top 20 some other guy I don't know. He said he saw over 100 film in the year 2015 iirc. I know for some people that might be normal, but I just can't guess how much of his free time is watching films when he have to work on his games.

[–]gbajere 34ポイント35ポイント  (36子コメント)

100!?! Well, if you were a jobless millionaire what else would you do lol

[–]Cerbiekins 60ポイント61ポイント  (12子コメント)

That's really not that crazy, though. Even if you just saw two a week, that'd be 104 films a year.

What would be crazy is if he was at over 100 film premieres.

[–]openureyes [スコア非表示]  (5子コメント)

He has said in an interview he watches one or two films everyday (most he has seen before) and also said he finds time to watch them because he only sleeps for about four hours.

[–]fairly_bookish [スコア非表示]  (1子コメント)

he watches one or two films everyday

If anyone reads this and thinks that sounds like a lot, think about how much time you spend watching TV or playing video games... or browsing reddit.

[–]step1 [スコア非表示]  (0子コメント)

or "watching" (listening) to one you've seen before while you do other things.

[–]OHeyB [スコア非表示]  (4子コメント)

Damn I see like two a year

[–]Br1ckFuckingMaster [スコア非表示]  (3子コメント)

You only watch two movies a year? I've watched more than two movies in a day before.

[–]bl00drunzc0ldDeathFallzSilent [スコア非表示]  (1子コメント)

Day off, nothing to do, watch like 6 movies

[–]JediCreed94 [スコア非表示]  (0子コメント)

Sounds like a Star Wars marathon on a lazy Sunday. Been there before.

[–]infinitebird [スコア非表示]  (0子コメント)

It's probably not much higher than that for me when it comes to new movies. I usually just like to watch something I've already seen.

[–]JustinJSrisuk [スコア非表示]  (0子コメント)

I used to really be into film a few years, to the point where I would buy books of bulk movie tickets in increments of 50 to save money. (They also make great gifts for friends and family to have around) At one point I was seeing two/three movies a week with my BF or Mom. I should get back into it. I hate reading film blogs and having no idea what they're taking about!

[–]ChristmasTreeFarmer 2ポイント3ポイント  (4子コメント)

He was jobless all of 2015?

[–]Carnae_Assada 8ポイント9ポイント  (3子コメント)

Pretty much, Konami pretty much had him on house arrest unable to make anything.

[–]ChristmasTreeFarmer [スコア非表示]  (1子コメント)

Maybe not creating anything but I doubt he was just sitting there "unemployed" for 12 months while their game finishes up and releases.

[–]Skillbo_Baggins [スコア非表示]  (0子コメント)

Believe it or not, that's actually a thing in Japanese work culture.

[–]TheHeroicOnionButtDonkey 6ポイント7ポイント  (14子コメント)

If I was a millionaire I'd absolutely want to be jobless.

[–]ArtakhaPrimeEU [スコア非表示]  (12子コメント)

And that's why you're no millionaire.

[–]kilogttamkilogttam [スコア非表示]  (0子コメント)

"You don't need a million dollars to do nuthin man, take a look at my cousin. He's broke, don't do shit!"

[–]CrAppyF33ling 1ポイント2ポイント  (0子コメント)

I doubt that number goes down if he were working. It is Kojima after all.

[–]dksdragon42 [スコア非表示]  (0子コメント)

I had a year where I saw 365 movies. I was keeping track for the sake of my records, and with a month or two to go I realized how close I was and pushed it to make sure I got to 365. I was a student at this point though, not a super busy game maker :P

[–]JDNeat [スコア非表示]  (0子コメント)

Jobless millionaire... Isn't being a millionaire a job in itself? I mean there's all that money to count, and if ur bored u can fill a pool up with gold coins and swim in it Scrooge McDuck style.

[–]Eyezupguardian 2ポイント3ポイント  (1子コメント)

films give him ideas.

[–]CrAppyF33ling 4ポイント5ポイント  (0子コメント)

Of course, however when he had watched Mad Max for 14 times, by that time, he just loves watching films and Mad Max in particular.

[–]MrReconElite [スコア非表示]  (1子コメント)

Id rather him make movies than movie games.

[–]CrAppyF33ling [スコア非表示]  (0子コメント)

Hmm, not sure I would agree on that. Movie games are much longer and it wouldn't detract him of his vision by time limit and it's interactive.

[–]Y6Y1Y9 [スコア非表示]  (3子コメント)

There's 8,760 hours in a year, 100 movies at 2 hours each is only 200 of those hours.

[–]CrAppyF33ling [スコア非表示]  (2子コメント)

I'm sure the amount of time he actually spends on movies is much much more than that. When he says he watched "Movie" he could mean there are 3 parts of the movie so that would maybe equal to 6 hours. Or he would rewatch a movie again and again. he did say he watched Mad Max like 14 times.

[–]Y6Y1Y9 [スコア非表示]  (1子コメント)

Still. It's probably not taking up as much time out of his day as the number "100 movies a year" makes it seem like.

[–]CrAppyF33ling [スコア非表示]  (0子コメント)

I mean, I kinda doubt he is a 9-5 type of person when he's making his games. I would assume he is really busy and works a lot seeing as Japanese work hours tend to be a lot more depending on the situations. Of course he could get some free time in the weekends to watch movies all the time, but it's not like he got a spare 8,560 hours left of doing everything else he wanted/needed to do.

[–]MightiestEwok [スコア非表示]  (1子コメント)

iirc he said he watches a film at least once a day.

[–]CrAppyF33ling [スコア非表示]  (0子コメント)

Yea, I wonder if that meant he couldn't, or is not interested in watching TV shows or Netflix or something.

[–]Icil [スコア非表示]  (0子コメント)

Agreed, but Konami during MGS:V wasn't reeling him in, they were chopping his limbs off.

I think the best creatives out there can make amazing things with constraints, and Kojima is no exception. Question is, do these constraints come from a place of trust in your Designer?

Difference between things like:

"We are really aching to hit the Q4 window so unfortunately we can only give you 9 months to launch."

vs

"I know you said you need XYZ budget, but I disagree. Here, have some budget cuts."

[–]blitzbom 11ポイント12ポイント  (1子コメント)

They will have to reel him in a little, just so the game gets done.

This was my thought, either we're going to get one of the most amazing games every made. Or it's going to be an amazing mess.

Crude comparison, but look at George Lucas with Star Wars. Amazing when someone was there to give him checks and balances. Messy when left to himself.

[–]gbajere [スコア非表示]  (0子コメント)

Valid point. Who would that be? Probably someone in the film industry

[–]HIT_THE_SACK_JACK 5ポイント6ポイント  (0子コメント)

First thing, they should get him a good writer/writing partner.

[–]Br1ckFuckingMaster [スコア非表示]  (0子コメント)

Then Sony provides programmers from Naughty Dog to build the thing

That's never going to happen. And I certainly hope it doesn't.

[–]Yosonimbored 2ポイント3ポイント  (6子コメント)

As long as his story telling isn't as bad as TPP, but as good as MGS4.

[–]metalcharmsmetalcharms [スコア非表示]  (3子コメント)

You meant MGS3, right?

[–]JUSTsMoE [スコア非表示]  (1子コメント)

No MGS4. Which i and others enjoyed even more than MGS3 (both masterpieces, don't get me wrong.)

[–]BonnaroovianCode [スコア非表示]  (0子コメント)

Well I guess you could say it had great storytelling, because that's all that "game" was...a movie. Call me crazy, but watching more cutscenes that actually playing the game pissed me off. I much preferred the minimal story, gameplay-filled MGSV.

[–]Yosonimbored [スコア非表示]  (0子コメント)

MGS4 was the the top of his story telling abilities.

[–]Thatguyonthenet [スコア非表示]  (1子コメント)

MGS4 was entirely fan service. If you actually mean "storytelling" than yes, MGS4 was better than TPP in that regard, and only that regard.

[–]Yosonimbored [スコア非表示]  (0子コメント)

And that's what should matter.

TPP gameplay was good, but everything else was bad.

[–]LemondishLemondish [スコア非表示]  (1子コメント)

Reeling him in is what caused MGS5 to be such a disappointment on the story side.

[–]TangoOscarDDD3v1ldr1v3r [スコア非表示]  (0子コメント)

That wasn't reeling him in, that was outright castration.

[–]prboi[🍰] [スコア非表示]  (0子コメント)

Well one of the reasons MGSV took so long & why Konami had to give Ground Zeroes as a separate title was because Kojima went crazy with the budget. That also lead to the tension between the CEO of Konami & Kojima. Not trying to defend Konami here, but that's what has been reported.

He's essentially the video game equivalent to Paul Heyman for the wrestling fans out there. Great visionary & has an excellent mind for the business but not good with money.

[–]PedanticGoatReviewsSubscryber 48ポイント49ポイント  (24子コメント)

That's what they said about George Lucas, and LOOK WHAT HE DID.

[–]Brainvillage [スコア非表示]  (7子コメント)

Even extremely talented people need a harsh editor. ESPECIALLY extremely talented people.

[–]killbot0224killbot0224 [スコア非表示]  (2子コメント)

Especially tremendously successful extremely talented creative people.

They can quickly start thinking their shit don't stink.

[–]PedanticGoatReviewsSubscryber [スコア非表示]  (1子コメント)

Balanced self-hatred is a key to success.

[–]killbot0224killbot0224 [スコア非表示]  (0子コメント)

I get by with just the right amount of horrified self-doubt

[–]nolookjonesnolook [スコア非表示]  (3子コメント)

this exactly kojima needs a editor that makes him keep only his best stuff (ie. no crazy long cut scenes that dont progress main story)

[–]fairly_bookish [スコア非表示]  (9子コメント)

You know, I read recently that Lucas didn't want to direct the prequels. He approached several other directors, including Spielberg, and they all turned him down because they were too intimidated by the prospect.

[–]NaeemTHM [スコア非表示]  (1子コメント)

Yeah I heard this recently too. Nobody wanted to touch Star Wars back then because it was such an iconic franchise. His best friends (including Spielberg) told him that Star Wars was his baby and he should be the only one to direct the Phantom Menace.

So yeah...stop picking on Lucas people! Throw a rock at Spielberg for encouraging him!

[–]killbot0224killbot0224 [スコア非表示]  (0子コメント)

Spielberg probably just didn't want to have Lucas as his producer!

[–]wierdaaron [スコア非表示]  (5子コメント)

That doesn't make the movies any better, nor does it make Lucas the only person on earth who would have been willing to direct a Star Wars movie. He asked the four or five best directors in the world if they could do it, got turned down, and decided it was up to him. If he gave a shit, he could have found some visionary indie directors that showed promise and guided them from a producer role. Poor put-upon George forced to direct his own movies. 🙄

[–]killbot0224killbot0224 [スコア非表示]  (4子コメント)

Exactly. And it doesn't make his own terribleness disappear.

He thought anybody but these amazing people were below him, it seems.

[–]Prime89 [スコア非表示]  (3子コメント)

Star Wars was his baby...why the hell would he just give it to some indie director? He went to the best directors in the world because he trusted them.

[–]killbot0224killbot0224 [スコア非表示]  (2子コメント)

WHo says it had to be some indie guy? There are literally hudnreds of non-Indie directors not named Spielberg (or whoever else was on his short list) who are also far better directors than Lucas.

[–]Prime89 [スコア非表示]  (1子コメント)

I'm going off of what the comment before yours stated.

[–]killbot0224killbot0224 [スコア非表示]  (0子コメント)

Fair. I didn't intend to necessarily say "go get an indie guy"

[–]infinitebird [スコア非表示]  (0子コメント)

Maybe they all secretly hated him and wanted him to embarrass himself.

[–]metamatic [スコア非表示]  (0子コメント)

Lucas is a tragic figure, in my view. He made one truly great movie, but it was hated by the studio and almost destroyed his friends' business and careers. It made him very risk averse, so he started doing Saturday morning popcorn movies. Once he had some success with Star Wars and formed Lucasfilms, he ended up with so many people dependent on him that I guess the money was too hard to resist.

[–]GonzaCantSleep [スコア非表示]  (0子コメント)

That's who immediately jumped to my mind. I have faith Sony is smart enough to know what works and what doesn't. They wouldn't want an exclusive Kojima game to fall flat.

[–]nbikkasahotniklz 17ポイント18ポイント  (0子コメント)

Human beings need lined paper for a reason, I just hope this doesn't spiral out of control into a "Chinese Democracy" situation.

[–]markzone110 13ポイント14ポイント  (5子コメント)

But when are they gonna re-announce Guillermo back onto the project??

[–]EpsilonXEpsilonX2008 5ポイント6ポイント  (3子コメント)

I think they said they're gonna wait a bit before working together.

[–]For_Your_Krarma [スコア非表示]  (2子コメント)

I think del Toro is working in Pacific Rim 2 right now? So that may have something to do with it. And this may not be a project he has much interest in, depending on what it's actually about.

[–]DigThatFunk [スコア非表示]  (1子コメント)

I thought I read that (sadly) Pacific Rim 2 had a different director this time around? Or is that not the case? I really hope it's still del Toro!

[–]For_Your_Krarma [スコア非表示]  (0子コメント)

Woah, I hope not. He's the only reason I'm even interested in seeing it.

[–]grayfox663GrayFox663 [スコア非表示]  (0子コメント)

Kojima said in an interview at E3 that he's not in this project.

[–]EpsilonXEpsilonX2008 17ポイント18ポイント  (10子コメント)

On the one hand, I want to see Kojima unbridled. On the other hand, limitations can often produce brilliant results. Silent Hill's fog was meant to cover up the draw distance. A more relevant example would be Metal Gear's stealth being implemented because the hardware couldn't support enough enemies for Kojima to make the action game he wanted to.

I guess we'll see how this turns out. This video gives us absolutely no indication of what the game is gonna be like.

[–]freeagency [スコア非表示]  (3子コメント)

For all we know the trailer could be an allegory to Kojima, losing his baby (MG) and now that baby is a part of who he is. Telling us that he'll keep coming (song in the video). While having very small idea as to what is in the game.

[–]EpsilonXEpsilonX2008 [スコア非表示]  (2子コメント)

To be honest, I was kind of hoping his next game would be another mech game.

Well...I guess it still could be hahaha

[–]TheBufferPiecessjgoku78966 [スコア非表示]  (1子コメント)

Yoji Shinkawa did say he was drawing concept art for mechs, so it's a possibility.

[–]EpsilonXEpsilonX2008 [スコア非表示]  (0子コメント)

The video we saw + mechs would be something else

[–]ginsunuva [スコア非表示]  (0子コメント)

That's not what they meant by "restrictions."

[–]el_profe 4ポイント5ポイント  (1子コメント)

But you have to be mindful of your budget. Let him create what he wants, but not with unlimited money. It's art, but it's also business.

[–]StikyNade [スコア非表示]  (0子コメント)

I wonder if any of Kojima's games have actually lost money for the company.

[–]organizim [スコア非表示]  (0子コメント)

That's all well and good until he starts to pull the same stuff he was doing at konami. The guy is brilliant but at the end of the day it's about resources. The guys a genius no doubt, but when he continually tears down completed parts of a game only to start over, it creates a problem. His games take way too long to develop and cost an arm and a leg to sate his creativity. Im glad Sony took him in, and I'm excited for his next game.

[–]BallPtPenTheifXamot [スコア非表示]  (3子コメント)

If you want true creative freedom then make the project on your own dime. You can't use other people's money and then complain when they make you accountable or pull for control.

[–]killbot0224killbot0224 [スコア非表示]  (2子コメント)

Precisely. Folks think these auteur's are hard done by when their employers who bankroll them (hit or flop, mind you!) want some accountability or sense.

Go get your kickstarter, private funding, pot of gold and fund your own wacky nonsense budget-busting WTF-fest.

Yes the publishers are maybe overly conservative, but it's their $ and they've been watching very closely for years what sells and in what volumes. Yes there are surprise hits, but there are also many, many failures.

[–]LikwidSnek [スコア非表示]  (1子コメント)

the problem seems to have been that Konami (again) gave him all freedom and tons of money and when they realized he won't even be finished after 5 years - since he loves to go back and change the silliest little details (watch the making-of of MGS4) and spend countless hours and thousands of dollars on menial stuff, they probably instead went to the other extreme and set up a harsh deadline.

Kojima needs direction, at least from a logistical and financial perspective. He is a great artist, but probably a really awful business man.

[–]killbot0224killbot0224 [スコア非表示]  (0子コメント)

I won't argue that Konami did it well... but imo he was pretty clearly not managing his project properly.

My bet is they largely saw what was already spent as a sunk cost, and just wanted to force a release to get it done and generating $, rather than risk it continuing to cycle in development.

[–]mysticrudnin [スコア非表示]  (0子コメント)

That's how you get Star Wars prequels.

[–]grizzoverde [スコア非表示]  (4子コメント)

ELI5 why Kojima is such a legend please

(I've never played any of his games)

[–]manual_mode [スコア非表示]  (0子コメント)

(I've never played any of his games)

Start with Metal Gear Solid 1. You will understand very quickly.

Only very few people out there are able to make a living legend like Solid Snake from the Metal Gear series, thats the brilliance of Kojima. Not everyone can make a story and game that is a masterpiece or a video game character that can stay in your mind for a long time. Konami basically lost an extremely talented person.

Last year, Konami banned Kojima from attending the demo of his own game, phantom pain. That caused a reaction throughout the gaming community, so he got more famous that way.

[–]verbosegf [スコア非表示]  (0子コメント)

I haven't played them either, but I have heard my husband talk about them so much that it practically feels like I have. Basically, the gameplay is great and the storytelling is good too, even though the timeline of the games is kind of mixed up. He's just very unique. Kind of like how Miyazaki with Dark Souls/Bloodborne is unique. The Metal Gear games are his babies. And he's a good parent.

[–]b0Xer [スコア非表示]  (0子コメント)

There are lots of reasons.

He's one of the few Game Designers who Started in the late 80's with Metal Gear on the MSX and has stayed not only relevant, but has improved with each new game. He pioneered the Stealth genre and most all of the games he has made have been praised highly by critics and audiences alike.

He's also known for his cheeky engagement with his fan base, he's a master troll. Greatest example is how he announced MGSV. He set up a fake studio known as Moby Dick Studio located in Stockholm and posed as it's lead developer masked fully in bandages covering his entire face. They teased a game at GDC and it was revealed to be a new MGS and Kojima was the man behind the mask.

Highly recommend playing through the MGS series. You won't be disappointed.

[–]SweetLenore [スコア非表示]  (0子コメント)

He's not. Play some of his games and you'll notice his stories are horrible and his characters atrocious. He steals a lot of ideas from 80s movies. He had a lot of money thrown at him and a good team which is why they were playable.

But at the end of the day they are very shallow. If PT was released on steam by an indie dev it would have been called pretentious and stupid. Since it was Kojima, people claim it was amazing (it was basically a slenderman type game after the first 10 minutes).

Reddit is also very follow the leader. They find a couple heroes to idolize and then freak out about them for a while. A lot of people that post about what a genius he is probably haven't even played any of his games. Or they bought MGSV and then played it for like 4 hours and was like "wow yeah he's a genius" and never touched it again.

Also enough people hate Konami (rightfully imo) and since Konami treated Kojima poorly it was a another seemingly good reason to prop up Kojima further.

TL;DR He's not a genius, but so many people repeat that he is on reddit and eat up his marketing that it makes it seem like he is.

[–]Andman17 [スコア非表示]  (3子コメント)

I made this post on the MGS subreddit and will make it again here. Kojima is a genius, so is George Lucas. George Lucas made one of the greatest movies of all time. He also made one of the worst.

How did this happen? He got really cocky off the success of Star Wars, was given pretty much unlimited money, and no one questioned a damn thing he did. Even a genius like Stanley Kubrick (who was known to be a controlling perfectionist) had people in place to help him know when he was going too far. He ultimately called all the final shots, but he always listened to what everyone involved had to say. Even going as far as to let his crew end his movie Full Metal Jacket.

Kojima made one of the greatest games of all time. MGS1, MGS2, and MGS3 changed games in a way that cannot be put into words. However, there is nothing stopping him from making a really bad game with the situation he's in.

I'm not at all impressed with what we saw at e3. I honestly think Kojima is just throwing shit and the fan and asking us to add meaning to it. That isn't to say something artsy can't be good, but it's got to have a thesis first. A good one! Which judging by what we've been shown so far I don't think he has.

That being said, I'm glad he has some creative freedom as opposed to virtually none. You could tell on MGS V that he was struggling so hard to come up with any sort of meaningful interaction on screen. Yeah, the gameplay is great. But it barely even plays like a Metal Gear game! Not saying it's not a great game, just saying it's a really shitty Metal Gear game. Easily the worst one in the whole series. I honestly don't think he could do any worse with Death Stranding then on MGS V. Ideally, I'd like to see him have the same amount of power he had on PT. Where he would have to think within confines but also have room to be creative. That's why I openly consider PT to be his best post-MGS3 game.

Side note, I have been playing Metal Gear since MGS1 when it came out and it's my favorite game franchise. I openly consider Kojima one of the greatest game designers of all time. It's just been really sad to see each game he's done get gradually worse after MGS3. I really hope he can pull threw on this new project.

[–]SweetLenore [スコア非表示]  (2子コメント)

It's too late, he's already got too big of a head.

[–]Andman17 [スコア非表示]  (1子コメント)

People who worked on MGS V and didn't follow him over to his new studio confirmed this. Ego is one thing, but not listening is the worst thing you can do as an artist. And all his ex-employees have made it very clear he doesn't listen to anyone. I have no problem with having a strong artistic vision. I also don't blame Sony for wanting to treat him so well after being abused by Konami for so long. The man I consider to be the greatest artist in the industry (Fumito Ueda) literally did nothing but talk about his first game (ICO) for 10 years before he was finally able to realize it. During it's 4 year dev time, he did almost everything. Having over half the credits on the game. But hey, ICO is probably the greatest art piece in the medium. Simply because Ueda isn't a cocky ass hole. He's a very humble man and also very reasonable. He's a team player. Not a dictator...

[–]SweetLenore [スコア非表示]  (0子コメント)

It's so true. MGS did some groundbreaking things at the time, but I have an itching feeling it has a lot to do with the fact that Kojima was proving himself and taking in input.

Those days are surely gone. The way he markets himself is cringy and full of himself. The way Sony props him up is worrisome.

When the Star Wars Prequels first came out, believe it or not people didn't immediately hate them. The first one actually got fairly good ratings. People were just so full of hype no one could admit what was bad. I can see this happening with Kojima already. No matter what his game is, people will claim it's wonderful. They won't have any scapegoat like Konami to be able to go "well it's not perfect but it's only because of the assholes at Konami limiting him" (which may be partially true like you said). But yeah without Konami, fans will know it's all Kojima and if anything isn't good, it will be on him. So they will just say it's great.

Either way, Kojima and Sony will make a lot of money from it though.

Also, I don't like Konami, but damn if I don't think Kojima did something awful to get treated the way he did. I really doubt he's innocent in that relationship.

[–]TheHeroicOnionButtDonkey 9ポイント10ポイント  (4子コメント)

He has bad ideas too. Like 2 minutes of Snake watching Ocelot doing gun tricks is just dumb.

[–]jacobwlawler [スコア非表示]  (0子コメント)

I respectfully disagree. I thought it was cool.

[–]Gerfndrf [スコア非表示]  (0子コメント)

Of all the dumb stuff in MGS, you choose Snake watching Ocelot do gun tricks? Fat Man, for example.

[–]Fenntrek [スコア非表示]  (0子コメント)

There were a lot of bad decisions with the story side of them games after 3 (or 2 depending how you see it) but don't think the revolver slinging was one of them.

Though pretty sure that could be down to the story getting convoluted and having to write it with his hands tied behind his back, especially considering he wanted to hand off the MGS series after MGS2.

I just hope he gets a story that's in the same bracket and 1 & 2...

...1 defined what a cinematic game could be and 2 refined it.

Love to see him hit them highs and I am rooting for him to do so!

[–]I_AM_SKEFF [スコア非表示]  (0子コメント)

You mean NOT snake? Because I thought that was super fucking dumb.

I sold the game, it felt like I was in master chiefs armor, but not master cheif, ya know?

[–]SlipperySimian 1ポイント2ポイント  (0子コメント)

I am kinda happy about this. Kojima seems to be huge perfectionist so it probably would have been like 5+ years before we got this new game. Who knows how much money Konami blew on parts of TPP that got entirely scrapped/redone because Kojima changed his mind after it was done. People still need to get paid for working on stuff regardless if it gets used or not.

[–]sekazi [スコア非表示]  (0子コメント)

Naughty Dog should let Kojima use their engine.

[–]Syniel -1ポイント0ポイント  (0子コメント)

are we going to have a new thread about how amazing kojima is everydays? I know his fanboys wants to clean out his anus but come on..

[–]surroundedbywolves [スコア非表示]  (1子コメント)

Kojima's dick is the gaming community's favorite dick to suck on.

[–]LikwidSnek [スコア非表示]  (0子コメント)

so small though mhmmm fits right into my mouth

[–]theguy658 [スコア非表示]  (0子コメント)

Of course, however when he have to be an amazing mess.

[–]namekuseijin [スコア非表示]  (2子コメント)

bring on all the shitload of WTF you can throw at us, Kojima! the trailer starts promising

[–]killbot0224killbot0224 [スコア非表示]  (1子コメント)

shitload of WTF

I love MGS... but omg there's a lot of WTF. He's no filmmaker. His games are packed with a lot of empty pseudo-intellectual fluff, grievous plot holes, incredible self-contradictions, but his games have always been fun.

I kind of like how they've been sort of un-self-conscious about being games.

[–]Wb14245 [スコア非表示]  (0子コメント)

This is a very wise thing to do. They do the same thing to naughty dog even though they are Sony's best studio and imo a better assist to them than kojima.

[–]punchkeyPACZKii [スコア非表示]  (0子コメント)

I love how half the people that were outraged at him being fired, then excited he announced his partership with sony, are now hating on him for dropping a trailer. What did you guys expect? He's notorious for being cryptic, so I don't understand the backlash. I can't wait to see what he roles out with Reedus. Sad Del Toro didn't stick around, but I'm excited to see more.

[–]Gort25 [スコア非表示]  (0子コメント)

I wonder if Sony has any notion of what his game is about or if they just are making sure it gets made in a timely manner and that's all. Kojima is probably going to do another ARG mystery again, maybe they know. My tinfoil is ready.

[–]taitaisanchez [スコア非表示]  (0子コメント)

maybe a good idea to rethink things if he has someone breathing through their skin again.

though, now I'm wondering how much of that was Konami saying, "We need fap bait for MGS V."

[–]SweetLenore [スコア非表示]  (0子コメント)

Jesus christ stop it with this guy. How does this get so many upvotes?

[–]TemptedTemplar [スコア非表示]  (0子コメント)

If the players aren't saying "What the actual fuck" at every corner then you know something went wrong.

[–]I_AM_SKEFF [スコア非表示]  (1子コメント)

cough cough KONAMI! cough cough

You deserved to loose him, bitches. Enjoy your pin ball machines, asshats.

[–]entangledvyneentangel [スコア非表示]  (0子コメント)

So that means the game will be in development for 30 years and it will cost billions to develop.

[–]riversun [スコア非表示]  (5子コメント)

Why do people worship this guy?

[–]Moonlord_Moonlord_ [スコア非表示]  (4子コメント)

I have no freaking idea...he is mainly known for 1 franchise which is B grade Hollywood storytelling at best.

[–]hl-99 -4ポイント-3ポイント  (2子コメント)

the link is broken

[–]viralcar [スコア非表示]  (0子コメント)

Looks like NAUGHTY DOG will go to 2nd place now.