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Steam の翻訳にご協力ください
1st. 125 fuel for a tank with a 90mm which can take put multiple tanks (in theory) deserves a price like this + it can camo so it is a very dangerous enemy Price reduction will most likely not happen anytime soon because if there is a bug with its gun then it will be fixed and the performece will be better then. as said I have to test it first.
2.fun fact: the Tiger and Panther V had higher rate of fire IRL. iirc the M36 reload is just a half second slower.
3.you are comparing a very advanced medium tank vs a TD. the price differs a lot also the time it takes until you can actually build them -> range is equal. mobility is also pretty equal iirc the M36 turns his hull faster than the panther. the gun handling... it is not our fault since we took real values for reload and accuracy.
4.maybe we'll change the perk in general to have atleast slow movement.. we'll see.
5.no. just no. from gameplay perspective it would be horrible. a stationary mode for TDs with +10 is the maximum.
6. ehm.. wut? it does. the damage is higher than the HP of a panzer IV. the 90mm deals already more damage than the 88 and the 88 can oneshot shermans which use the same amount of HP as panzer IV. criticals save a tank from what EVER shell it hits.
1) Ambush tactic isn't that bad as goa wrote. f tanks could move during camo it would be OP. At this moment its well balanced.
2) Remember that 90mm isn't 88 or 75mm So reload must be longer. Also check veterancy and boost from them.
3) Panzer V-Panther is a medium tank not a SPG and it use 75mm so reload is faster. It have better engine and sloped armor. Panther have also mechanic to shoot in move (Also are you talking about M26 Perishing or M36 Jackson )
4) M9 bazookas upgrade would be OP and at this moment you have M18 upgrades for every riffelman squad
Also remember that SPG aren't for head to head battles but for support and ambushesh.
The M36 has realy low value as a proper tank destroyer. It is the endgame unit for this company and has realy low efficiency. The M36 Jackson needs a buff to accuracy and penetration IMHO, and it would be good if it had the same range as King Tiger. That way it would be worth to even take the Tank Destroyer company in the first place. Right now the M36 is constantly boucing of a Panther without HVAP. I have played it now more than 4 times in a row and each time the Jackson felt realy underpowered.
It is a unit that has no real cool infantry, that is ok, not everything has to have super good INF, but at the same time it offers very little from TD side itself.
The offmap support is borderline usless and BUG is present (HEAT arty doesnt drop when called)
What I propose to make it a viable doctrine:
1. Buff range and penetration of M36 Jackson. To reliably penetrate the Tiger I from any distance and to have about 70-80% penetration chance on the Panther and 40% on Tiger II with standard ammo (front). Pop Cap max 2x M36 can be fielded.
2. Make AT guns and AT infantry come out with veterancy
3. Fix the off map attacks and make them either faster to drop or cover a wider area.
I think that should make up for more interesting doctrine with realy nice Tank Destroyer capability. IMHO it should be a very good AT doctrine that can keep the enemy at bay but has low capability to push through enemy defenses.
the accuracy suffered indeed but nothing tops the panzer IV J. worst accuracy ingame we corrected ALL gun values.
the HEAT bug is new. we'll fix that of course..
1. range buff. no. no outranging except with ability. penetration is correct I just made this sure. you have to keep in mind that the 90mm had a high penetration drop (if anybody now comes up with HVAP-wikipedia values I'm going to delete his post in a matter of seconds! ;))
2. that would be a nice addition indeed. I'm going to forward it to AC.
3. well as said. yes. or do you think we leave broken things broken?
if the M36 has a limit I rather remove it or increase it but penetration is right. it has on short range panther values and on long range Tiger values. with more than tiger 1 damage so basically A tiger gun with better short range penetration. you had bad luck. there is no other way because the armor and penetration values don't lie. anyway when I'm back from work I'm going to take a look at the murican tanks.
http://amizaur.prv.pl/www.wargamer.org/GvA/weapons/usa_guns7.html
a not so 1 to 1 reference from an american tankman: "on paper we are able to destroy a tiger with HVAP on 800 yards. in combat we had problems on less then 200 vs mark V and VI tanks"
see the problem?
I've mentioned elsewhere, but I'll throw it in here. Open topped tank destroyers like the M10 and M36 should be get a better los or have reduced/no los penalty while moving, to give them an advantage over the closed tanks. The logic is they're not as durable, but you can manouver around the enemy tanks more easily if they're on they're own.
Well other than historical accuracy what is it you aim to achieve with Spearhead ? If we were going off history alone American tanks should be cheaper (and more of them) and faster to build than any german tank, but that is not the case, as germans (Both factions) can have tanks out faster than their American counterparts.
Numbers do not lie and German steel is not that amazing as you make it out to be. It is harder to penetrate yes(most of the time because each steel fragment is going to be unique and differentt), but that doesn't mean it's a 40 or 50% increase in protection.
The site I have given has references below, you can check the book yourself.
I just hope you will not go down the path that Blitzkrieg took with their over the top German tanks.