上位 200 件のコメント全て表示する 344

[–]PoopShootGoon 395ポイント396ポイント  (76子コメント)

Only when you're getting used to it, then it becomes 'I don't need sex because I fuck dark souls every day.'

[–]QueequegTheater 125ポイント126ポイント  (43子コメント)

Until you run into a basilisk and realize you have no curse resistance.

[–]Gooeyy 101ポイント102ポイント  (22子コメント)

They're not hard if you respect them. If you just are patient, you can take of advantage of how they're slow, easy to stunlock, super obviously telegraph their attacks, etc etc. Their biggest strength is how well they punish greedy play.

edit: phrased less abrasively

[–]Night_Eye 24ポイント25ポイント  (8子コメント)

also, if there's just 1 or 2, stand right on them/a little behind them, their mist doesn't hit there (at least in ds3, and i think 2?). if there are a lot, just run like a bitch, dont worry, it's optimal

[–]snoharm 5ポイント6ポイント  (7子コメント)

Except most of the basilisks you see in 3 are in a swamp that slows your movements to a crawl and surrounded by giant angry fire dudes.

[–]NDIrish27 9ポイント10ポイント  (3子コメント)

Until there are 7 of them in a narrow hallway

[–]Gooeyy 1ポイント2ポイント  (1子コメント)

That hallway can be entirely avoided and the player can turn around and get away easily with a light jog

[–]Akitz 0ポイント1ポイント  (4子コメント)

See the thing with basilisks isn't that they're even remotely challenging enemies, but even the shittiest mob gets a hit in once in a blue moon, and the basilisk's hit will absolutely ruin your night.

[–]Gooeyy 0ポイント1ポイント  (2子コメント)

Well, hit and standing in the mist for a while, yes. Unless they work differently in DaS3, haven't been able to play yet.

[–]Snailic 0ポイント1ポイント  (4子コメント)

People actually get cursed by Basilisks? Wow.

[–]Jiveturtle 20ポイント21ポイント  (1子コメント)

They definitely do the first time they see them. I was like what is this lizard thi- OH FUCK IM DEAD AND MY HEALTH BAR IS HALF WHAT THE LITERAL FUCK WHY YOU DO DIS

[–]QueequegTheater 7ポイント8ポイント  (0子コメント)

They do in The Depths, where you likely have 0 curse resistant armor and very little backup humanity to boost your resistance a little.

[–]Xerun1 0ポイント1ポイント  (0子コメント)

Or in the Demon Ruins with 3 different paths

Hmmm I'll just go down into this murky looking area. Oh god. Multiple Basilisks are coming run away.

Is that a black knight standing across a small bridge with no railings that drops into lava? Run away

A third path, is that an NPC with a fuck-off big sword. I'm fucked

[–]Roy-Rodgers-McFreely 0ポイント1ポイント  (0子コメント)

Roll, smash, run. Wash, rinse, repeat.

[–]Auctoritate 0ポイント1ポイント  (0子コメント)

Pshhhh. In DkS1 having 10 humanity does it, and mostly everyone does. In DkS2 they're super uncommon.

[–]Masterchiefg7 16ポイント17ポイント  (25子コメント)

I dunno man. I've played all three. After playing DSIII I had the desire to go back and Play DSI. Having beaten it three times I thought I would nail everything. Then Capra killed me. 5 times.

[–]QueequegTheater 10ポイント11ポイント  (10子コメント)

Only 5? Surely you mean 15?

[–]Gregar70 1ポイント2ポイント  (9子コメント)

I am no master of Dark Souls by any definition of the word, but is Capra Demon really that hard for people? I played DS3 first and then bought 1 and 2 on sale and beat Capra on my first try. Then i come on reddit and everyone treats him like the hardest boss in the game.

[–]MonkeyXing 2ポイント3ポイント  (4子コメント)

The randomness of the dogs is why I fucking hate Capra demon. Sometimes I can just run up the stairs ez pz. Other times I get fucking stun locked and rekt by those stupid dogs.

After you beat that POS, you get to fight the easiest boss in the game: the gaping dragon. Da fuck?

[–]Masterchiefg7 3ポイント4ポイント  (2子コメント)

Gaping Dragon is easy if you have the patience for it. That health bar...

[–]MonkeyXing 0ポイント1ポイント  (1子コメント)

Yeah. I only classify him as the easiest boss because once you reach that point, you should have learned patience = victory. That charge attack leaves him exposed for way to long and all his other attacks can be avoided by running away. Takes for fucking ever though.

[–]Tigerbones 1ポイント2ポイント  (6子コメント)

I still cheese Capra and Taurus Demon.

[–]Jiveturtle 3ポイント4ポイント  (5子コメント)

Is cheese for Taurus using the plunging attack? Because if so I definitely do too.

[–]IAMASquatch 6ポイント7ポイント  (0子コメント)

I'm pretty sure plunging attack is the way to fight him as the developers intended. That's why the boss arena is built that way.

[–]sawowner1 0ポイント1ポイント  (2子コメント)

I think its jump attack into plunging attack.

[–]PulseAmplification 2ポイント3ポイント  (1子コメント)

I think he's talking about the method (which seems intended by the devs) of running up the stairs and standing on the ledge to the right with your shield up. Wait for the dogs attacks to bounce off your shield then dispatch them. Then Capra will go up the stairs and onto the ledge, and when you block his attack he falls off the ledge right below you, and you can land a plunging attack. Once you do head back up the stairs and repeat.

[–]mike_rob 12ポイント13ポイント  (4子コメント)

Honestly, when you develop the right mindset and don't neglect the dog aspects, it's not much harder than your average AAA game. Steep learning curve, though.

EDIT: I meant rpg, not dog, but I think it's kinda funny, so I won't correct it.

[–]SutekhThrowingSuckIt 3ポイント4ポイント  (1子コメント)

kill the dogs first.

[–]mike_rob 0ポイント1ポイント  (0子コメント)

I don't think I ever hated a massive machete wielding goat man as much as I hated Capra. But then I read up on the dog aspects of the game.

[–]Sekust88 0ポイント1ポイント  (0子コメント)

Wouldn't the disk be sharp though?

[–]TheNunu 413ポイント414ポイント  (61子コメント)

It's not that hard if you get good

[–]MoogleBoy 91ポイント92ポイント  (42子コメント)

Just don't tell anyone you leveled DEX.

[–]Teh_B00 23ポイント24ポイント  (6子コメント)

Im all for the quality build

[–]TryingNotToStarve 40ポイント41ポイント  (4子コメント)

what rings u got bithc?

[–]fuck_the_haters_ 20ポイント21ポイント  (1子コメント)

For the uninitiated

[–]SQUATCH_HUNTARD 5ポイント6ポイント  (0子コメント)

Holy Christ that was good. The gladiator taunt couple with the music was perfect

[–]BioOrpheus 27ポイント28ポイント  (1子コメント)

bet u use hornet ring fapplet

[–]MarthePryde 33ポイント34ポイント  (0子コメント)

One of my highest rated messages is "you don't deserve this" in front of said ring. I like it, it's got a double meaning.

[–]bigdanrog 1ポイント2ポイント  (0子コメント)

As much as I love the nodex meta, this is how I roll too, for the ability to switch from bigass slow weapon to little speedy fucker. Makes for great laughs in PVP when you switch mid roll and the opponent is caught wayyyy off guard.

Edit: It works either way, open with one, when it's down to the wire switch and watch the tears.

[–]MartinMan2213 7ポイント8ポイント  (14子コメント)

So doing my first run of DS and I'm leveling DEX, am I doing it wrong...?

[–]xanduin24 60ポイント61ポイント  (0子コメント)

No, it's just a joke in the Souls community you dexscrub casul.

[–]DarkAura57 9ポイント10ポイント  (3子コメント)

Nah I run a dex faith build and its fine. Strength gives access to better weapons though for the most part.

[–]Night_Eye 5ポイント6ポイント  (0子コメント)

i like quality builds, at least on my first playthrough. just so i can use most, if not all, of the weapons and find ones i like c:

[–]Auctoritate 0ポイント1ポイント  (1子コメント)

Dex faith can get fucking crazy. One time, on a fairly tanky midroll build I was playing (with standard 50 vitality), I fought some dude with what I assume was a crystal Washing Pole, and he Darkmoon Bladed it and fucking 3-shot me. He wasn't even running Power Within, I think.

[–]Nega6 3ポイント4ポイント  (4子コメント)

It's a reference to a popular video look up giant dad.

[–]sittinindacaddy 9ポイント10ポイント  (0子コメント)

Just Google "he's back" honestly warms my heart that this video pops up when you search that

[–]AskMeAboutPodracing 0ポイント1ポイント  (0子コメント)

You could do what I did: level up dex, str, int, and faith to lvl 40, THEN start putting stats into end and vit.

Christ, it's been a long run.

[–]pfrospfrost 1ポイント2ポイント  (3子コメント)

legit first time playing ds3 playing merc and was gonna go mostly DEX is that bad lmao

[–]SutekhThrowingSuckIt 5ポイント6ポイント  (0子コメント)

it's just a meme from a youtube video.

[–]FawltyPlay 1ポイント2ポイント  (0子コメント)

Personally; DEX is better. Faster weapons = more time to roll.

[–]Bondsmih17 10ポイント11ポイント  (0子コメント)

Until you get good...Id say it's pretty hard

[–]JOHN_R_LEGIT 11ポイント12ポイント  (0子コメント)

What is this get good? Do you mean Git Gud?

[–]litefoot 60ポイント61ポイント  (11子コメント)

I leveled luck you casuals.

[–]brazthemad 16ポイント17ポイント  (10子コメント)

Lucky bleed ftw

[–]QueequegTheater 26ポイント27ポイント  (9子コメント)

40/40/40/40 VIG/END/DEX/Luck, +10 Hollow Warden Twinblades, +10 Hollow Iron Shield, and stock up on Carthus Rouge. Killed the Dancer in like 15 seconds on NG+.

[–]oldirtdogg 4ポイント5ポイント  (3子コメント)

This is the build, any other is inferior. Except I use a katana.

[–]QueequegTheater 8ポイント9ポイント  (2子コメント)

Bloodlust or Chaos? The correct answer is still Warden Twinblades.

[–]garglemymarbles 10ポイント11ポイント  (0子コメント)

ignorant slaves

[–]MisterTacos7 85ポイント86ポイント  (85子コメント)

I just got into the first Dark Souls last week and honestly I really don't see how it's "hard". I love the game, it's fantastic and unique but it doesn't feel very hard, just different. Yes, I die all the fucking time learning new enemies but I've just been spending all my souls every chance I get and backtracking a lot. Certain enemies become a piece of cake, the new ones are where I get worried. But it's amazing and I have yet to feel fucked by Dark Souls.

[–]CupcakeValkyrie 133ポイント134ポイント  (15子コメント)

Dark Souls isn't hard, it's punishing.

The enemies use very predictable (if a bit silly) attacks and patterns. However, if you make a mistake, the game will punish you for it.

I like to compare Dark Souls combat to Mike Tyson's Punchout. Once you find the rhythm, it's easy, but if you slip up, you're gonna get hurt. Bad.

[–]Adastrous 23ポイント24ポイント  (10子コメント)

Yep. And one thing I really like is for the most part, the punishment is always fair. Like I'll die, but I can't be mad, because they totally warned me that shit was coming and I didn't pay attention.

[–]Jiveturtle 33ポイント34ポイント  (4子コメント)

There's a great article about how dark souls is actually one of the most welcoming games in years. It punishes you not to be brutal or artificially difficult, but to teach you how to play. It wants you to git gud, and tries to show you how.

Most RPGs let you out level challenges. Dark souls kinda does, but much much less than other games. By the time I was strong enough to not worry about a kind of enemy, I knew that fucker's tricks so well he wasn't going to hit me unless I was doing something I shouldn't have been anyway.

A lot of times when I die in games I'm mad at the game. When I die in dark souls I always know exactly what I did wrong and I'm mad at myself.

[–]Attack__cat 3ポイント4ポイント  (3子コメント)

Tough but fair had always been the souls way. There are a bunch of DS3 bosses that I think are really counter intuitive (mostly aldritch and soul of cinder) from a souls perspective because they are super easy but have one or two moves that are crazy OP strong. Having faced them both 10+ times over various characters, builds and NG+s the fights amount to RNG.

A great example is Aldritches arrow rain move. Once he gets below 50% health it starts tracking you and follows you around - you need to unlock and run around the area until it stops. He also has giant fast moving souls spear spells (more like gwyndolin in DS1) that knock you over. Getting knocked over means while you are invulnerable and on the floor the arrows catch up and then you stand up into near instant death.

The issue is that there is literally no code to govern how often he does the arrow move. I have killed him without him using it once quite a few times, then I had one particularily frustrating attempt where he literally used it as soon as the last one expired for a total of 5 arrows rains. While I was running from guarenteed arrow rain death I couldn't damage the boss and it just becames him repeating the move until you eventually get frustrated make a mistake (in my case getting fed up and trying to kill him why he charged the 6th arrow attack only for it to fire and kill me when I was 2 quick hits from victory).

Likewise soul of cinder has a lot of stupid stuff (His multi swing, low telegraph, triple the range of all his other moves, unblockable, juggle lock move that will OHKO anyone below 30-35 Vig aside) the one that bothers me the most is actually his spear form in phase 1. He has a move where he charges briefly and then dashes forward very quickly and sweeps vertically up with his spear. This sends you flying into the air and then you end up flat on the floor. It doesn't hit as hard as the move above, but it is quite quick coming out. The frustrating part is that it dashes forward and then tracks incredibly well within a short distance around him. If he decides to use this mvoe multiple times in a row, the dash happens while you are still standing up,he is completely on top of you, and it will track and hit you mid roll as you roll to stand up.

I was a phantom with 50 Vig and FAP+2 etc for crazy high health. I watched him lock me in for 3 hits, the first catching me due to my own mistake and then him following up with the same move twice more catching me mid standing up. I died on the 3rd hit, and was treated to him using it another two times on the host (making it 5 consecutive uses) killing the host too.

I fought the boss maybe 15-20 times and I saw this 3 times. Each and every time it just felt unbelievably cheap and unfair. It made me genuinely dislike those two bosses despite me thinking the concept for the soul of cinder fight was great. Having victory and defeat depend on boss AI and RNG not only leads to infuriating deaths, but also cheapens the victories where you beat the boss without them really using their strongest moves. I have killed aldritch and seen him do nothing but the mass tiny soul arrows and short range easily avoided swings of his spear. Imagine if that was how he acted the first time a player faced this "Lord of Cinder - Devourer of the gods".

Consistency, balance and fairness is important. Having certain moves be really passive and others very aggressive only works with a boss AI that uses them correctly. Too much of either leads to bad player experiences. Sometimes the boss is completely passive and disappointingly easy, other times obnoxiously awkward.

[–]Talks_To_Cats 22ポイント23ポイント  (1子コメント)

"One, two...can I get a third hit in? He's like 2 hits from dead, I've got this. Fuck. Fuck no! roll! ROLL!!!"

"...Dammit."

[–]Kortallis 5ポイント6ポイント  (0子コメント)

My dark souls experience in a nutshell.

[–]fuck_the_haters_ 2ポイント3ポイント  (1子コメント)

The capra demon I think is a exception. That boss fight is generally stupid on your first run because it doesn't really telegraph anything unless if you already know whats coming.

[–]T0PHER911 0ポイント1ポイント  (0子コメント)

I got grabbed by an ent yesterday from behind after I killed the big Hydra thing, and honestly, that's the only time I've felt I was cheated by the game. Every other time has clearly been my fault

[–]ionwesker 4ポイント5ポイント  (0子コメント)

It's difficult in the more traditional sense.

It's very reminiscent of early nes/snes games where death sends you back to the start of the level, or in this case bonfire.

Also much like early nes/snes games, there is very little direction given to the player, you are expected to just get on with the game.

[–]BasqueInGlory 3ポイント4ポイント  (3子コメント)

Get back to us after Sens Fortress.

[–]DoBeTrippin 1ポイント2ポイント  (1子コメント)

Sens fortress isn't really hard once you learn to look for traps every time you get to a new place and once you learn not to just run at enemies.

[–]BasqueInGlory 1ポイント2ポイント  (0子コメント)

I just say Sens Fortress, because he'd have to have gone through all the other required areas to ring the Bells first,

[–]Sven4president 14ポイント15ポイント  (6子コメント)

It's not that hard and i really thinks its a shame that it gets branded as really hard. It's just not a stupid game that plays itself like Assassins Creed

Souls games are really good imo

[–]MisterTacos7 7ポイント8ポイント  (2子コメント)

Yeah lots of people told me it isn't good if you don't like challenges or overly difficult games. I hate difficult games. Dark Souls is not a difficult game, you just gotta get used to a new style of playing and that's why it's fun in my opinion

[–]Baam_ 2ポイント3ポイント  (1子コメント)

Its also unlike a lot of games in that the story isn't thrown in your face, you kinda have to go out and look for it.

[–]jmc323 1ポイント2ポイント  (1子コメント)

It's challenging and unforgiving of mistakes. There can be a steep learning curve for newcomers. That's all anyone really means when they say it's hard, because it's such a Stark contrast to most other games in that regard.

I agree that the difficulty is overblown though. Bloodborne was my only other exposure to these games so far, and I struggled early before finding my groove. But with 3 I was ready to go from the beginning and never felt stuck really.

[–]burndtdan 5ポイント6ポイント  (0子コメント)

The biggest challenge about Dark Souls is that it doesn't explain much of anything to you. There is no map, no quest log, the actual quest givers are a bit vague, and so you can easily get lost and/or have no idea what it is you're supposed to be doing (although getting lost is never too bad because the maps are honestly not that large). And there is very little tutorial about the mechanics; I had to look up online what humanity, kindling and hollow reversing even meant.

[–]Ragman676 3ポイント4ポイント  (0子コメント)

It's more about a gaming perspective. Most mainstream titles make "death" kind of easy. Tons of checkpoints/tips/boss fights that are relatively easy and doable in a few tries. The rate you die in darksouls can be frustrating cause you have to fight all the way to whatever you just did, don't die so you can get your souls, then try to navigate possibly to a boss which will probably kill you 5 times at least. Oh you died? Start again from that same bonfire way far away. This is where people find it fucks you.

[–]QueequegTheater 6ポイント7ポイント  (44子コメント)

Have you reached the Capra Demon? Because then you'll know.

[–]Magenta_Corduroy 4ポイント5ポイント  (17子コメント)

Capra demon was a bitch I never understood people's frustration with him. But seath can go suck a dick

[–]DJ-Mikaze 8ポイント9ポイント  (12子コメント)

Seath's a cakewalk, Four Kings can fuck right off though.

[–]Bob9010 6ポイント7ポイント  (3子コメント)

Four Kings was alright. O&S can go die in a fire. They were my bane.

[–]drpdrpdrp111 0ポイント1ポイント  (0子コメント)

Charge the first one, cast iron flesh, go ham, keep swinging until he fully disappears. You can usually kill the boss in only 3 kings, and it makes the fight into a straight dps race.

[–]QueequegTheater 2ポイント3ポイント  (2子コメント)

The biggest problem is that there's no prep for Capra. odds are you're not running any poise, so those dogs fuck you up so fast.

[–]brazthemad 0ポイント1ポイント  (0子コメント)

Easy to cheese if you aren't prepared, and if you are, then you just burn the dogs and dodge the telegraphed attacks.

[–]Magenta_Corduroy 0ポイント1ポイント  (0子コメント)

Black knight sword,takes both out,in one hit but that's what I was running with because I managed to get it f Dropped earlygame

[–]DiableLord 0ポイント1ポイント  (0子コメント)

its the dogs. if u let the dogs live the capra demon destroys you. For me I never had a problem with seath beating him first try. Certain bosses are harder depending on play styles.

[–]Fedoraus 1ポイント2ポイント  (9子コメント)

I recently started dark souls and killed Capra yesterday in like 4 hits. I suppose not everyone is lucky enough to get the black knight halberd drop from the first black night. It made the game easy mode once I could two hand it.

[–]QueequegTheater 2ポイント3ポイント  (1子コメント)

That's actually a popular speedrun tactic.

[–]Khage 0ポイント1ポイント  (0子コメント)

Every speed runner who is going for WR resets if it doesn't drop.

I wouldn't call that a tactic. It's more of a requirement.

[–]Bus_Chucker 1ポイント2ポイント  (4子コメント)

The first black knight (the one in Undead Burg) doesn't drop a halberd. If you killed the black knight that drops a halberd before you fought the Capra demon, I find it extremely hard to believe this is your first playthrough.

I am fully aware you can get to him super early on in the game and cheese him to make him fall off and die, but no one is doing that on their first playthrough unless they're following a guide specifically about making Dark Souls easy.

[–]QueequegTheater 3ポイント4ポイント  (0子コメント)

He could've easily ended up in Darkroot after finding Andre, it makes a lot more sense to go there than "hey remember that one non-descript door? No, the other one."

[–]Fedoraus 1ポイント2ポイント  (0子コメント)

I played dark souls 3 before 1 so maybe that helped. I just wacked him with my zweihander a ton. But yeah I couldn't remember what black night dropped it.

edit: I didn't use a guide or anything. I just kept going forward. I'm pretty obsessive with how I play so I try to get to everything in an area. Tbh didn't even remember about the locked door that helps you get to capra till I asked a friend after being stuck for ages trying to get through valley of drakes.

[–]T0PHER911 0ポイント1ポイント  (1子コメント)

The halberd with 121 base damage? That was an extremely long fight for me.

[–]Sword_of_Artorias 0ポイント1ポイント  (1子コメント)

You are very lucky. The Black Knight Halberd is one of the best early weapons you can get.

[–]poopnuts 1ポイント2ポイント  (12子コメント)

Or Four Kings. Been stuck on those assholes for days now...

Get close but then, nope. Multiple explosions or grabs in a row. Raped again. This is the one boss so far I would call cheap 'cause there doesn't seem to be much of a strategy I can use against them. Yes, I've read about using Havel's Armor but I shouldn't have to use a specific set of gear. The point of the game is learning patterns and weaknesses and this is the first fight I've come across that seems to be based on shear luck.

[–]QueequegTheater 3ポイント4ポイント  (9子コメント)

Remember that you take much less damage from the sword swings up close. Also Havel's armor is not necessary, it's just that every attack does 100% magic damage. Don't summon help, it only makes the Kings spawn quicker.

[–]poopnuts 1ポイント2ポイント  (8子コメント)

Oh, I'm staying as close as I can to the king that I'm attacking. The problem is that other kings start spawning in and hitting me with their blades. Not often but when one does, they all seem to join in, not allowing me to heal. It's usually when I get close to actually beating them. It's like the game is saying, "You've been doing pretty well but, nah, this isn't the time that you win. Come back and try again." Funny how that works.

[–]wes9523 5ポイント6ポイント  (1子コメント)

It sounds like your damage might be a bit low. Are they the first lord soul you're going after?

[–]QueequegTheater 0ポイント1ポイント  (0子コメント)

Do you have Quelaag's Furysword? Pop some humanities and QF will shred right through them.

[–]NYGamer95 0ポイント1ポイント  (1子コメント)

I beat them on my second try yesterday with a 5+ Black Knight Sword, enough dps to kill each one before the others can spawn. As others had said, the fight itself is basically a dps race. Stamina regen helps you get more attacks in and/or dodge more, so either use the Grass Crest Shield or Cloranthy Ring.

[–]beartorus 0ポイント1ポイント  (0子コメント)

I beat it with a +13 zweihander and havels armor, I just tanked all the shots and beat it to death heal take the next one.

[–]Bojangles010 0ポイント1ポイント  (0子コメント)

You need more dps. It's a facetank dps race of a fight.

[–]Bob9010 0ポイント1ポイント  (0子コメント)

Like every other boss larger than you, just hump their leg, or in the Four King's case, their face, and roll through their attacks. I beat them on the first or second try using a +15 Halberd and Elite Knight for fashion (and way too much end so I can fast roll with it).

[–]burndtdan 0ポイント1ポイント  (0子コメント)

I killed them on the first go using Wanderer set, Gargoyle helm, Battle Axe and Grass Crest Shield. I just kept circling and dodging, two-hand attacking when I could, healing when I needed to. Idk maybe I got lucky.

[–]bobsack 1ポイント2ポイント  (3子コメント)

Not using a walkthrough is a must. I was stuck in Undead Burg for a week my first time playing. Forget the fact that i had to reroll my first two characters for accidentally getting hostile with the crestfallen knight and the cleric early in the game and then killing solaire.

I was grinding souls in undead burg to level up for the boss fight not knowing that my souls would be better spent on upgrading my gear. which in turn caused me to get ganked nonstop because my soul level was so high and me gear was unleveled.

if i had read a walkthrough beforehand it would have completely changed my experience and the game would have been much less fulfilling. not knowing where to go next after a boss fight was such a unique experience to me at the time , not having a story spoon fed to you, having to backtrack and read your inventory items for clues on what this key might be used for was really rewarding after you finally find where you were supposed to go.

a friend of mine tried to say that he beat DS in less than a month casually playing and didn't think it was that hard. So I asked his gf if he used a walkthrough, "yes, for everything." after that he wasn't so smug.

[–]MisterTacos7 1ポイント2ポイント  (0子コメント)

Yeah this seems about accurate. I haven't been using guides and such, other than tons of tips I've seen scattered across gaming discussions, and it really feels good just going with my gut. I've been just trying different paths, backtracking where I'm confident in beating the enemies, dodging like crazy for enemies I don't quite understand yet. Simple stuff I heard but never really read into. But exploring yourself makes it fun, especially when discovering huge bosses and surprises for the first time.

[–]g0atmeal 1ポイント2ポイント  (0子コメント)

What happens is people think that if they don't succeed on their first try, it's difficult. If they don't succeed on their fifth try, it's bullshit unfair too hard blah blah blah.

To play Souls you require perseverance, and that's just not something everyone wants to commit in a casual gaming experience.

[–]Aen-Seidhe 10ポイント11ポイント  (0子コメント)

You're so hard.

[–]Jim-Samtanko 4ポイント5ポイント  (0子コメント)

Bottom of the barrel content right here.

[–]YungChadappa 18ポイント19ポイント  (0子コメント)

That's what someone who doesn't have sex would say.

[–]SonOfWolves95 20ポイント21ポイント  (4子コメント)

It's not that hard. It just doesn't coddle you like most modern games do. Dark Souls is one of the only games released in the last 5 years that captures the same experience that gaming used to have, discovering things for yourself and learning the way your enemy fights rather than press the attack button until they die.

[–]tnt6656 6ポイント7ポイント  (0子コメント)

Implying you don't mash the attack button in games like contra and metal slug.

[–]welsh_hero_beans 3ポイント4ポイント  (0子コメント)

This is older than Nito's grandmother

[–]temporalphlux 3ポイント4ポイント  (3子コメント)

I'm stuck on the tutorial boss in DS3. Not a joke.

[–]SutekhThrowingSuckIt 3ポイント4ポイント  (1子コメント)

Don't feel bad he's actually not the easiest boss in the game. I played the first one and he still took me a couple of tries. If you are having trouble with your class, try starting with knight and then experiment with which attacks you can dodge and which you can block. Watch your stamina and slap him in the butt with your sword.

[–]Un_Clouded 3ポイント4ポイント  (0子コメント)

Love some of these comments. "Dark souls isn't that bad, was getting too easy for me so I decided to play with just my toes while playing qwop with left hand and dota2 with the other"

[–]holyhotpies 2ポイント3ポイント  (0子コメント)

talk about a new meaning to "white knight".

[–]tha_dood 2ポイント3ポイント  (0子コメント)

Every day is two words...

[–]TryingNotToStarve 2ポイント3ポイント  (0子コメント)

Isn't that Dark Souls II?

[–]Pillagerguy 2ポイント3ポイント  (0子コメント)

Every day is two words.

[–]phforNZ 2ポイント3ポイント  (0子コメント)

Surprised the government hasn't banned it.

They don't like competition.

[–]Ridgeblader 2ポイント3ポイント  (0子コメント)

Dark Souls 1 Skeleton wheels fucked you every time. Doesn't matter if you're on your first playthrough or your 10000th.

[–]wigg1es 4ポイント5ポイント  (16子コメント)

The one thing that I learned in Dark Souls... It's never unfair. Everytime you feel like you got fucked is really you fucking up. It might be a miniscule error that you got severely punished for, but it's always your fault. And that's brilliant design. I love it.

[–]Kazakazi 1ポイント2ポイント  (0子コメント)

OKay, so we know that Dark Souls is a punishing series. But I gotta say, I don't think Dark Souls is close to the hardest game I've ever played before. Am I alone on this?

[–]ButteredToads 1ポイント2ポイント  (0子コメント)

Posts like these deter me from wanting to play :(

[–]In_Entity 1ポイント2ポイント  (0子コメント)

Honestly, dark souls isn't hard, I think of it like clash royale or hearthstone, you win some you lose some, and it's not because you're bad(well maybe not) dark souls just has a steep learning curve

[–]Sciar 2ポイント3ポイント  (4子コメント)

For masochists I made a game people might like.

So far I've had zero people that I'm aware of that have beaten it on Hard mode.

http://store.steampowered.com/app/422980

Easy modes also good if you like platformers and don't want to struggle every step of the way.

[–]babuguuscooties 0ポイント1ポイント  (0子コメント)

Man I love these games. I'll have to grab this next time I have money

[–]I_am_the_OP_ 1ポイント2ポイント  (1子コメント)

Honestly, if you choose to coop with someone, it becomes a fairly easy game. Most players that I have summoned were very skilled and able to guide me through each areas with very few trouble.

[–]FacelesAssassin 1ポイント2ポイント  (0子コメント)

I'm still playing Dark Souls 2 SotFS and having a blast. Eventually when DS3 gets cheaper I will pick it up.

[–]ATN-Antronach 0ポイント1ポイント  (0子コメント)

I like my video games how I like my sex.

[–]completely_blind 0ポイント1ポイント  (0子コメント)

Dark souls is what I play when I get frustrated and pissed off at people in heroes of the storm solo queue

[–]RealIceCream 0ポイント1ポイント  (0子コメント)

I'm doing my first play through and at one point I didn't know why to do, immediately after I went through Undead Burg. So I farmed souls, nonstop for a week. Now people now before me and my Zweihander +10 and Balder Shield +10.

[–]ImNotYourBuddyGuyy 0ポイント1ポイント  (0子コメント)

I was going to save this image but then I realized it said "Dark souls fucks me everyday".

[–]Kaibakura 0ポイント1ポイント  (0子コメント)

Thank you Dark Souls 3

[–]silvermarsh 0ポイント1ポイント  (0子コメント)

The game is all about learning. I rarely beat a boss on the first try (cough gaping dragon cough) and I accept that. A first run is about learning the opponent.

Though here I am, 20 hours spent, and I'm on Sif. So I'm not really gitting gud am I.

[–]ElagabalusRex 0ポイント1ポイント  (0子コメント)

And yet people call the E.T. game a bad product.

[–]SuddenDeth 0ポイント1ポイント  (0子コメント)

What else is hard bb?

[–]PowErBuTt01 0ポイント1ポイント  (0子コメント)

Is it harder than Starcraft?

[–]SpecialOfficerDoofy 0ポイント1ポイント  (0子コメント)

Been stuck at Soul of Cinder for a week or two now on my SL1 run

[–]AuthorizationFailed 0ポイント1ポイント  (0子コメント)

Must be into some kinky pain Olympics style sex.

[–]Somnambulist_Wolfen 0ポイント1ポイント  (0子コメント)

Just Praise the Sun. \ [--] /

[–]WinterCharm 0ポイント1ポイント  (0子コメント)

Right now, everyone on /r/EliteDangerous is claiming that dark souls is for noobs, because Elite Dangerous suddenly is the hardest game, with the NPC fucking you in 6 axis flight, and raping your ship to the rebuy screen.