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[–]Diggle83Bdiggle69 57ポイント58ポイント  (47子コメント)

7.1 is good, as long as Evolve retains its 9.0 LOL

[–]KarthaneKarthane 47ポイント48ポイント  (26子コメント)

How is that relevant? It's a different reviewer

[–]decoy90 24ポイント25ポイント  (14子コメント)

It's something people will never understand, it seems..

[–]D33GSDeegs 3ポイント4ポイント  (6子コメント)

It makes it difficult to judge the rating scale if you disregard the score based on this though. IGN as an entity felt Evolved warranted a 9.0. That score was evaluated and agreed to be published. If you dismiss comparables like this then the review scale is completely meaningless from major publications.

[–]Prax150praxma 7ポイント8ポイント  (3子コメント)

Numbers are arbitrary and comparing games to each other that way is irrelevant.

[–]D33GSDeegs 0ポイント1ポイント  (1子コメント)

I agree the numbers are arbitrary. That being said, if you're going to issue a score an attempt should be made to stay consistent in your standards. Another user said these reviews are not done by panels and just individuals. I would contest maybe these websites should consider this approach for a more consistent review scale.

[–]Prax150praxma 1ポイント2ポイント  (0子コメント)

I don't think reviewing games by committee is the right way to go about it. First of all you have to commit way more man hours to ensure said panel all play the game within the timeframe that you need the review (which is often only a couple of days). Also you're going to have a lot of cases where people on that panel disagree heavily. If one person thinks a game is a 6 and another thinks it's a 9, is it really that much fairer to average it to a 7.5? Also presumably this panel would be small, and there are a lot of people who review games at IGN so you're still going to run into the same problem pretty often since it's just a bigger group of different reviewers each time.

Plus another thing that people don't consider is that even if IGN's scale was consistent, you couldn't possibly compare it to other sites. Some sites still use scales where various components of a score (graphics, gameplay mechanics, etc) are averaged to give a game a score. Others, like Giant Bomb, are on a 5-point star scale. Others just do recommended/not recommended.

At the end of the line I think people just have to put less stock into the number. The number is there specifically because people freak out about it and that drives up clicks. And because aggregator sites like Metacritic exist.IGN is a business and whether or not they get hate for it those numbers probably make sense to keep around for their business.

And I don't think it's really misleading, because if you're basing game purchases on only numbers then you're doing it wrong anyway. People should find reviewers they like and follow them, they should read the actual words of multiple reviews if they're on the fence about something and make purchasing decisions that way, not based on some random number which isn't consistent within the same site, and certainly not over various sites.

[–]KarthaneKarthane 6ポイント7ポイント  (0子コメント)

Right... but IGN, and most sites, acknowledge that there will never be consensus among the staff so they don't bother with site wide consistency and you shouldn't expect it. It's not reviewed by a panel. The staff is constantly changing, people's opinions change, so just look at it as a review from one person in 2016, which is exactly what it is.

[–]polloloco81 [スコア非表示]  (0子コメント)

I don't get how people think there's some sort of finite system on how games are rated. Reviewers are again people, some are gamers, some are journalists, some may be both. That's why we have aggregators like Metacritic.

Personally I think people who start questioning "why did X game gets a 9 but this one got a 7" are idiots. When I read reviews, I actually read the reviews. I don't just look at the score.

[–]Zonemasta8 -2ポイント-1ポイント  (2子コメント)

What is the point of the scale if it means nothing then. If one person gives a bad game a 10 and another person gives a good game a 8 the rating loses its value.

[–]wanderingtraveler524 7ポイント8ポイント  (5子コメント)

That's the issue I have with modern review tactics, it's like what is a good game is it a 9? an 8? a 7? what's good vs what's great and what's average? Make up your mind, show some consistency.

It seems like the real scoring doesn't begin until the 9th percentile. People get anal about 9.1 vs 9.3 meanwhile there's 1 through 8. It's almost to the point where if the reviewer (who liked the game clearly) would've woken up on the other side of the bed he would've given it an 8.6 or something, it's like they just shoot these numbers out of their ass.

[–]greg225 7ポイント8ポイント  (3子コメント)

You're asking them to be consistent, but it's not like there is only one person who reviews games for them.

[–]wanderingtraveler524 -3ポイント-2ポイント  (2子コメント)

Yes I know, I guess asking for consistency is too much. Wouldn't it be cool if there was like a panel of videogame journalists that got together and collectively reviewed games? Actually that's a good idea I'm surprised nobody has done it yet, and issued scores as a group.

[–]Prax150praxma 0ポイント1ポイント  (0子コメント)

At the end of the day people need to stop putting so much stock in arbitrary numbers from different people. It'll never happen specifically because people freak out about, but just read the damn review to figure out what a person thinks about a game. So many people have reviewed for IGN alone over the years that it would be nearly impossible to have a consistent, arbitrary scale.

[–]A1WTech 1ポイント2ポイント  (0子コメント)

I'd give it a 7/8. Campaign was fun but very repetitive, non existany story, and a few annoying things like anti climactic boss fights and cliffhanger ending to a series that won't see another game for 10 years.