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Overwatch™ is a team-based shooter where heroes do battle in a world of conflict. Overwatch features a vibrant roster of heroes and diverse objective-based maps.
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Overwatch features a wide array of unique heroes, ranging from a time-jumping adventurer, to an armored, rocket-hammer-wielding warrior, to a transcendent robot monk.
Teams of heroes do battle across the planet. From protecting the secrets of the mysterious Temple of Anubis, to safely escorting an EMP device through King's Row, the world is your battlefield.
Payload The attacking team's objective is to move the payload to a delivery point, while the defenders must halt the attackers' progress until time runs out. Watchpoint: Gibraltar King's Row Numbani Dorado Point Capture Two teams battle over control of the map, one team on offense, the other on defense. The attackers' goal is to capture critical objectives, while the defenders must maintain control over them until time runs out. Temple of Anubis Hanamura Volskaya Industries
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Video Proof of Surelock hacking (youtube.com)
cdmjlee が 13時間前 投稿
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[–]ZP_TV -7ポイント-6ポイント-5ポイント 10時間前 (42子コメント)
So, I'd like to be the voice of reason here if possible and explain why fast moving high level plays look fishy on kill cams / potg.
The short reason: Kill Cams / POTG are NOT direct 1 to 1 representations of what the player did. The part of the server that handles replays is updating at a lesser rate, and as a result data is effectively missing. It's not a big deal for low speed plays, but high speed twitch shots can be missing frames which can make legitimate plays look robotic on playback.
Surefour is almost certainly not cheating in any of these clips. You're effectively being fooled by the server playback not being representative of what actually happened.
[–]Paragon_Flux 43ポイント44ポイント45ポイント 10時間前* (22子コメント)
I was fully on board the skeptic train until I saw this:
https://gfycat.com/AmusedPaleJanenschia
It seems like he is trying to hit the Winston, but the soft-lock was closer to Zarya, you can even see him trying to move the aim to Winston but it keeps snapping back to Zarya.
Definitive proof? I don't think that is possible without a confession, but this is the most suspect thing I've seen.
[–]Microchaton 3ポイント4ポイント5ポイント 8時間前 (0子コメント)
Yeah ok I wasn't convinced either but this one is particularly fishy. Still no 100% because of the tickrate and whatnot but this definitely looks suspicious.
[–]ZP_TV -16ポイント-15ポイント-14ポイント 9時間前 (8子コメント)
What it really boils down to, (and I'm pretty sure it was worse on earlier patches than it is now), is that the Kill Cam is going to literally make up small movements to match the hits that happened at points.
Tracer looks jumpier than she should with less than exact tracking because her spread means multiple people are getting hit. Because of the wonkiness of the POTG recording, this gets interpolated as the person aiming in places they weren't actually aiming. So what from Surefour's POV could be aim that was a little wobbly between Zarya / Winston ends up getting interpreted as jagged movements between the two instead.
The easiest way to see the jagged movement effect is doing low sens / high speed widow sniping and getting a POTG. It won't happen every time, but often times you'll see the movement snap in odd and unnatural ways that it absolutely did not over the course of gameplay.
I'm not 100% sure if you can fully replicate the Winston / Zarya clip now due to a patch ago feeling buggier, but you can definitely come close.
The TL;DR is: Kill Cams / POTGs take a lot of shortcuts due to how they're designed. A side effect of those shortcuts is that natural wobbles end up getting interpreted as suspicious looking locks instead. Which means using Kill Cam / POTG footage to prove cheating is basically useless until it's patched to be 1 to 1 representative of what's going on in game.
[–][削除されました] 9時間前* (1子コメント)
[removed]
[–]FuriousNarwallNeed help? PM me![M] 0ポイント1ポイント2ポイント 9時間前 (0子コメント)
Please be cvil
[–]SaiNTishNHitscan: 76 1ポイント2ポイント3ポイント 4時間前* (0子コメント)
I see what you're saying but isn't that how spectating works as well? It might be worse in kill cams/PotG but i'd assume its a similar process when spectating someone.
Because if you use the explanation of killcams/PotG not being 1:1 representations of what's happening people are gonna take clips that are from tournies when you are spectating them and just say that those are 1:1 and accurate representations.
I'm saying this because i come from the csgo scene and have seen people throw accusations from watching a tournament (which uses gotv to try to predict what is really happening just like every other game) and taking the videos as accurate representations and then after the tournament they release in eye demos (which are accurate since its a demo recorded only from their pov, just like recording their screen would be accurate) and they see that the two arent even close to each other, that there is a big difference of what really happened.
(I've already seen like 5 out of 10 answer to your comment saying it wasnt a potg or kill cam but them spectating.)
[–]SloggraXXL 1ポイント2ポイント3ポイント 1時間前 (0子コメント)
You should be ashamed that you're making these posts based off of no information, knowing that you're a figure in the community with persuasion. What you're saying is literally just made up, plenty of these clips aren't POTG or killcam, and when slowed down 1/5 speed are VERY fluid and not jumpy at all. Keep your biased defensive shit to yourself.
[–]fraacmonkey 1ポイント2ポイント3ポイント 6時間前* (2子コメント)
ZP, you can see the spectator hud in that clip, so it wasn't a POTG or killcam. Would this have made a difference? You seem to understand the technology pretty well, certainly better than me.
[–]SaiNTishNHitscan: 76 0ポイント1ポイント2ポイント 4時間前 (0子コメント)
Look at what I wrote about that just above you(in my answer to zp).
[–]SloggraXXL 0ポイント1ポイント2ポイント 1時間前 (0子コメント)
He doesn't know though. Literally just typing bullshit.
[–]GoellsMercy -1ポイント0ポイント1ポイント 6時間前 (0子コメント)
That one doesn't make any sense either. If it was a hack it would lock onto the closest target, meaning stay on Zarya the whole time, or lock the center or top of their combined blob which it doesn't. An aim hack wouldn't jump from head to head before one target is dead.
[+]StyroCSS スコアが基準値未満のコメント-8ポイント-7ポイント-6ポイント 8時間前 (7子コメント)
Do you think its possible he wasn't sure in his mind who he wanted to aim to? Maybe he switched to winston then immediately realized Zarya was a better kill.
Stop the witch hunt, none of you are 100% sure of anything.
[–]Daviroth 2ポイント3ポイント4ポイント 3時間前 (6子コメント)
He flipflopped like 4 times in a fraction of a second. That's a lot of decisions and handmovements.
[–]StyroCSS -5ポイント-4ポイント-3ポイント 3時間前 (5子コメント)
Have you ever played at any sort of high level in a competitive FPS?
I used to do stuff like that ALL the time in CS. I was a pro in CS:Source, before I proved myself on LAN people would make videos accusing me of cheating because I would flick at someone randomly through a wall or something. Stuff like this happens all the time at high level play. Nothing posted in this thread is any sort of proof of cheating.
[–]Daviroth 1ポイント2ポイント3ポイント 3時間前 (4子コメント)
No but a lot of it is very suspect. I never said "def a cheater". Just saying that is a lot of decisions and hand movements to make in that very short amount of time. A suspect amount, if he decided he could hit both why would he stop trying to hit both, then change his mind about that 3 times?
[–]StyroCSS 0ポイント1ポイント2ポイント 1時間前 (1子コメント)
Also, the entire competitive overwatch discord is cringing and making fun of this reddit thread.
[–]Daviroth 0ポイント1ポイント2ポイント 12分前 (0子コメント)
Okay..? What does that matter?
[–]StyroCSS -1ポイント0ポイント1ポイント 2時間前 (1子コメント)
This shit isn't that uncommon, especially in fast paced FPS's. Go watch some old school quake games you will see stuff like this all the time. In the moment good players are constantly reacting and moving.
If he is cheating he will be caught, but nothing in this thread is even close to evidence of cheating.
As I said, no it isn't. Just suspect.
[+]HateBNS スコアが基準値未満のコメント-11ポイント-10ポイント-9ポイント 9時間前 (0子コメント)
I don't know how wiggling your mouse between 2 characters that are beside eachother is better proof, especially because you say "keeps snapping back to Zarya's head, when in reality he unloads more than half of his clip into her body, then it goes to her head at the very end.
[+]RUSSmmaBastion スコアが基準値未満のコメント-9ポイント-8ポイント-7ポイント 9時間前 (1子コメント)
Clip looks to me like he was aiming at the Zarya, and when the Winston got right beside her he realized if he spammed down the middle (focusing on Zarya) he would hit both of them.
[–]Daviroth 2ポイント3ポイント4ポイント 3時間前 (0子コメント)
Then he just decided to shoot Zarya. Then both of them. Then just Zarya again. Then both of them again. Then Zarya finally.
That's a lot of decisions and hand movement in a fraction of a second.
[–]PimpdaddyChasePharah 27ポイント28ポイント29ポイント 9時間前 (1子コメント)
It's not POTG and Kill cams. These were captured from the hoster's view in spectate.
[–]SaiNTishNHitscan: 76 -3ポイント-2ポイント-1ポイント 4時間前 (0子コメント)
Spectating isnt accurate aswell just like potg and kill cams.
[–]Warskull 18ポイント19ポイント20ポイント 10時間前 (4子コメント)
I agree with you that the video isn't solid evidence of hacking. Yes, he tracked that Reinhardt amazingly well. However, that is something a great player could do.
Watch the clips from this post:
https://www.reddit.com/r/Overwatch/comments/4ihlm7/video_proof_of_surelock_hacking/d2y8c1e
There is some pretty unnatural aim there. In the first clip when the Lucio and Winston cross watch how the aim snaps to lucio.
In the third clip you also see some very suspicious behavior. Watch the aim jump from winston to zarya, to winstons head, to zarya's head. It is very snappy and precise, and this clip is slowed down.
In this clip wathc how as the other tracer jumps his aim snaps up to her head after a second.
I would say I am pretty confident he is hacking.
[+]VarsityMS2 スコアが基準値未満のコメント-17ポイント-16ポイント-15ポイント 9時間前 (3子コメント)
you do realize thats called switching targets and twitching right lmao you people are unreal with the hacking accusations
and for the third clip, his thought process is priority number 1 is winston until he realizes that he can kill zarya quicker so he switches. this isn't rocket science.
[–]the_innkeeper_Symmetra 3ポイント4ポイント5ポイント 8時間前 (2子コメント)
Stop being an apologist, he is blatantly cheating
[+]VarsityMS2 スコアが基準値未満のコメント-9ポイント-8ポイント-7ポイント 8時間前 (1子コメント)
blatantly? so you have undoubtable proof like for instance a screen shot of his monitor with the hack enabled? or him admitting? oh whats that you only have a video thats on play back in POTG where its not even a 1-1 perspective and isn't even an accurate representation of what happened? I see. well when you get actual proof other than "omg im shit at the game and anyone better than me hacks" come back to me son
[–]flappers87 4ポイント5ポイント6ポイント 5時間前 (0子コメント)
You are defending someone you don't know...
Here is all the proof you need.
[–]MizerokRominusMercy 2ポイント3ポイント4ポイント 9時間前 (0子コメント)
Are the replays the interpolated corrects on the server and not the client side replay though? POTG is one thing but gameplay of server-corrected footage is different.
[–]MercWithaMouseMei 2ポイント3ポイント4ポイント 10時間前 (1子コメント)
That's definitely true. Anybody who has played knows sometimes knows what you saw yourself doing in the game doesn't always match what the killcam saw.
I'm not 100% convinced by this, even though a lot of them look suspicious. A lot of people are just really good at tracking and predicting.
[–]SkyeKumaMercy 2ポイント3ポイント4ポイント 9時間前 (0子コメント)
I wasn't onboard 100% until I saw OfficerOverwatch's gfy collection.
[–]Surehack 0ポイント1ポイント2ポイント 6時間前 (0子コメント)
Custom lobbies have 60Hz up and down, compared to quick play games, which have 60Hz up and 20Hz down. These clips are from the spectator perspective, i.e. 60Hz.
[–]theStrohTorbjörn 0ポイント1ポイント2ポイント 10時間前 (1子コメント)
The short reason: Kill Cams / POTG are NOT direct 1 to 1 representations of what the player did. The part of the server that handles replays is updating at a lesser rate, and as a result data is effectively missing.
Is this the same for the spectator POV though? Most of the clips I've seen in this thread aren't from a POTG or a Kill Cam, but from a spectator first-person POV during the tournament.
[–]SaiNTishNHitscan: 76 1ポイント2ポイント3ポイント 4時間前 (0子コメント)
It should be the same yes, the only way to not get that by spectating is if they are recording their screen or maybe spectate them playing on LAN. (It's the same way in csgo).
[–]Agrippa619 0ポイント1ポイント2ポイント 9時間前 (0子コメント)
Personally I don't want to believe Surefour is cheating either, and I think OP's gif does a pretty bad job of proving anything, but this other post (https://www.reddit.com/r/Overwatch/comments/4ihlm7/video_proof_of_surelock_hacking/d2y8c1e) is another matter. Have you seen the tracking in the two first gifs? I won't say its conclusive proof but that's fishy as hell, and not POTG/Kill cam footage as far as I can see.
[–]HateBNS -4ポイント-3ポイント-2ポイント 10時間前 (4子コメント)
^ Literally one of the casters of the tourney, if the 8k elo Open Beta redditors don't believe him, then continue witchhunting
[–]OsiininLúcio 5ポイント6ポイント7ポイント 9時間前 (3子コメント)
How does that affect anything? Him being the caster?
His information is great and people should be made aware of it and its great he chimed in, but him being the caster doesn't make it true or false.
(and to be clear, I am not saying the accussed is or isn't hacking)
[+][削除されました] 9時間前 (1子コメント)
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[–]HateBNS -1ポイント0ポイント1ポイント 9時間前 (0子コメント)
It means he has been around the scene for months, has more and better insight in how the game works, and what was happening than all of these redditors that have just joined in a week ago to play OB. Even if he were botting, which I highly doubt it is, reddit witchhunting even on this game just to discredit's someone's work over clips that can be perfectly done by a human shows a sad future for this game and will demotivate many from even investing time into the game to become better, just in fear to be the next witch
π Rendered by PID 24295 on app-232 at 2016-05-09 15:27:56.452761+00:00 running 5426158 country code: JP.
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