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[–]RavenscroftRaven 22ポイント23ポイント  (6子コメント)

Gaming is huge. Everyone games. It's bigger than movies. Bigger than TV.

The various subfactions of gamers... The weebs, the squeebs, the waifufags, the brogamers, the programmers, the fighting gamers, the casuals, the fan-made gamers (which have their own subfactions!)...

They all interfight. Homosuck hates on the ponyfags hates on the dotrash tryhards hates on the genwunners hates on the hipsters. The internet is a hate machine, that's what it does. People like to have their fun little spats in a safe environment where you can just step away from the keyboard if you get hot under the collar. Everyone's equal: Everyone is shitty. And everyone knows it. You'll defend your waifu and your ships, I'll bring a cannon to your headcanon, you'll insult me, we both rage, then we feel better about having the emotional output and go on our merry ways.

Someone wants to throw a wrench in an established ecosystem. They want to bring sewer rats to Australia. And all the overseers of the environment were going "yeah, sewer rats would fit right in, just dump them in. Heck, kill off a few native predator species just to make sure they can establish themselves safely".

And though we abuse the poem (and thus Godwin's Law) almost daily...

In Gaming, they came first for the toxic shitlords, And I didn't speak up because I wasn't a toxic shitlord; And then they came for the waifu worshippers, And I fuckin' spoke up because I can tell a slippery slope when I see one.

Take away a game or two, no one really minds. Oh well, no more cigars in the MOBAs, can't corrupt the youth now, can we? Oh, you're equating sexy with sexist, and then marking down a game (which in turn hits dev wages) because you get uncomfortable by your erection? Fuck all y'all.

It's not geeks. It's not nerds. It's that gamers are such a huge quantity, they have both, and they've been taught to see tropes. And cult takeovers are a popular trope for villains in our games. And so are greedy politicians. And two-faced liars. And mercenary con-men.

[–]Joss_Muex 4ポイント5ポイント  (4子コメント)

The various subfactions of gamers... The weebs, the squeebs, the waifufags, the brogamers, the programmers, the fighting gamers, the casuals, the fan-made gamers (which have their own subfactions!)...

Gaming in some sense resembles Francis Fukuyama's description of a "Tribal society", one of the earliest -- and still extant -- forms of human society in his book "On the Origins of Political Order". Tribal societies attitudes to conflict/co-operation are typified by the Arab saying "Me against my brother, me and my brother against my cousin, me and my cousin against the stranger.”"

I think it would be interesting to examine the various models of society Fukuyama presents and try to see which of them applies to modern media narrative spinners and cultural crusaders.

[–]Fraidnot 2ポイント3ポイント  (2子コメント)

Francis Fukuyama is brilliant but I don't know if you can really apply his models to gaming specifically because of it's leaderless nature. All of his explanations rely on a ruling elite where I don’t believe gaming really has people that fit that description.

[–]voatthrowaway0 0ポイント1ポイント  (1子コメント)

Every person is his own ruling elite

[–]LanceLiege 0ポイント1ポイント  (0子コメント)

Which is why, there will always be a pushback against anything of this level of authoritarianism.

[–]RavenscroftRaven 0ポイント1ポイント  (0子コメント)

That is indeed fascinating. It's very basic, a simplified form of "enemy mine" maybe in gaming's case moreso than cascaded defense, but certainly applicable.

[–]GG_Sunbro 0ポイント1ポイント  (0子コメント)

Have an up-vote, sir. That was a great snapshot analysis of the current climate. I was going to chime in, but you pretty much nailed it. And it's definitely a slippery slope; I fear for a future where some SJW try-hard has any real power.