1f039 (cache) Researchers show that an iron bar is capable of decision-making

Researchers show that an iron bar is capable of decision-making

August 24, 2015 by Lisa Zyga feature
In tug-of-war dynamics, an iron bar can decide which slot machine has the higher winning probability by moving to the left for each rewarded play and to the right for each non-rewarded play of Machine A. The bar’s movements are caused by physical fluctuations. Credit: Kim, et al.

(Phys.org)—Decision-making—the ability to choose one path out of several options—is generally considered a cognitive ability possessed by biological systems, but not by physical objects. Now in a new study, researchers have shown that any rigid physical (i.e., non-living) object, such as an iron bar, is capable of decision-making by gaining information from its surroundings accompanied by physical fluctuations.

The researchers, Song-Ju Kim, Masashi Aono, and Etsushi Nameda, from institutions in Japan, have published their paper on decision-making by physical objects in a recent issue of the New Journal of Physics.

"The most important implication that we wish to claim is that the proposed scheme will provide a new perspective for understanding the information-processing principles of certain lower forms of life," Kim, from the International Center for Materials Nanoarchitectonics' National Institute for Materials Science in Tsukuba, Ibaraki, Japan, told Phys.org. "These lower lifeforms exploit their underlying physics without needing any sophisticated neural systems."

As the researchers explain in their study, the only requirement for a physical object to exhibit an efficient decision-making ability is that the object must be "volume-conserving." Any rigid object, such as an iron bar, meets this requirement and therefore is subject to a volume conservation law. This means that, when exposed to fluctuations, the object may move slightly to the right or left, but its total volume is always conserved. Because this displacement resembles a tug-of-war game with a rigid object, the researchers call the method "tug-of-war (TOW) dynamics."

Here's an example of how the idea works: Say there are two slot machines A and B with different winning probabilities, and the goal is to decide which machine offers the better winning probability, and to do so as quickly as possible based on past experiences.

The researchers explain that an ordinary iron bar can make this decision. Every time the outcome of a play of machine A ends in a reward, the bar moves to the left a specific distance, and every time the outcome ends in no reward, the bar moves to the right a specific distance. The same goes for a play of machine B, but the directions of the bar movements are reversed. After enough trials, the bar's total displacement reveals which slot machine offers the better winning probability.

The researchers explain that the bar's movements occur due to physical fluctuations.

"The behavior of the physical object caused by operations in the TOW can be interpreted as a fluctuation," Kim said. "Other than this fluctuation, we added another fluctuation to our model. The important point is that fluctuations, which always exist in real physical systems, can be used to solve decision-making problems."

The researchers also showed that the TOW method implemented by physical objects can solve problems faster than other decision-making algorithms that solve similar problems. The scientists attribute the superior performance to the fact that the new method can update the probabilities on both even though it plays just one of them. This feature stems from the fact that the system knows the sum of the two reward probabilities in advance, unlike the other decision-making algorithms.

The researchers have already experimentally realized simple versions of a physical object that can make decisions using the TOW method in related work.

"The TOW is suited for physical implementations," Kim said. "In fact, we have already implemented the TOW in quantum dots, single photons, and atomic switches."

By showing that decision-making is not limited to , the new method has potential applications in artificial intelligence.

"The proposed method will introduce a new physics-based analog computing paradigm, which will include such things as 'intelligent nanodevices' and 'intelligent information networks' based on self-detection and self-judgment," Kim said. "One example is a device that can make a directional change so as to maximize its light-absorption." This ability is similar to how a young sunflower turns in the direction of the sun.

Another possibility that the researchers recently explored is an analogue computer that harnesses natural fluctuations in order to maximize the total rewards "without paying the conventionally required computational cost."

Explore further: Quantum dots make efficient decisions

More information: Song-Ju Kim, et al. "Efficient decision-making by volume-conserving physical object." New Journal of Physics. DOI: 10.1088/1367-2630/17/8/083023

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25 comments

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docile
5 / 5 (9) Aug 24, 2015
Apparently the iron bar gets smarter than many spammers here...
ppnlppnl
2.3 / 5 (3) Aug 24, 2015
I checked the calendar to see if this was April 1st. Nope. They really expect us to take this crap seriously.
LariAnn
not rated yet Aug 24, 2015
They fail to tell us how the iron bar moves when a slot machine is played. The bar is not pulling the handle, so is some mechanism in the slot machine pulling or pushing the bar? In any event, whoever is pulling the handle on the slot machine is causing the "fluctuation", and that is usually a human, presumably intelligent . . .
surprisingly
1 / 5 (1) Aug 24, 2015
The article doesn't mention any minimum number of trials it takes before the iron turns into gold.
ACoffeeDrinker
3.7 / 5 (3) Aug 24, 2015
Now how the hell do you reward an iron bar? By removing some rust from its back?
Jaeherys
5 / 5 (2) Aug 24, 2015
This is a seemingly simple summation of decision making that makes me really think about what we consider to be living or dead. I have had a challenging time classifying one group of atoms versus another as living or dead. In my mind, there is something fundamentally wrong about this more or less arbitrary binarification of life. There is a type of universal fairness at the atomic level, in the sense that atomic interactions aren't greedy, that plays so well into intelligence. A system can make decisions given the correct setup even at the most fundamental of levels.

I think this is a hint that everything is "alive" to some degree; I had more or less been leaning towards the ability to metabolize as a mechanism to maintain some level of stability denoted as alive but that itself has not questioned the underlying question of is there such a thing as a live or dead?

I really think we have totally misunderstood nature in a fundamental way; we are part of the whole, not above it.
Jaeherys
5 / 5 (3) Aug 24, 2015
And for people analyzing this analogy way to literally, the bar has made a decision based on external inputs, i.e. which machine is the most likely to return a win. How the iron bar is "read" for its output ends there. Reality is not limited to two slot machines and an iron bar.

Imagine light impacting some molecules with the appropriate atomic switches to determine whether it changes its buoyancy or not based on conformational changes. The one thing I've learned from molecular biology, all decision making networks can and will be used in one way or another within the cell. Nature does not limit itself in this sense, i.e. processes are not hidden from one another.
SciTechdude
5 / 5 (1) Aug 24, 2015
Some dim bulbs in here apparently can't understand that this is not an indication the bar has free will, but a confirmation of some basic laws of physics on a micro-level. Every action has an equal and opposite reaction. Conservation of energy, etc. It does interestingly add validity to several gambler theories that a machine that hasn't paid off in a while is "due" to pay off.
lrshultis
not rated yet Aug 24, 2015
One steals a concept when one uses it without understanding what it presupposes of the other concepts upon which it is built.
"Decide" presupposes the concept of "consciousness" in any living thing that decides to take an action.
If they want to redefine "decide" to include non conscious physical activity then create a new concept that does so and not pervert perfectly valid concept like "decide" which presupposes the concept "consciousness".
docile
5 / 5 (1) Aug 24, 2015
Every action has an equal and opposite reaction
This is not quite what the free will is called, don't you think? This is very deterministic, i.e. predetermined action instead. I wouldn't also call the random result of random fluctuations a decision. The result of such process will be always blindly random - no matter how biased /systematical its input will be.
ppnlppnl
not rated yet Aug 24, 2015
The hair on my head makes decisions. Every time I read something stupid it gets hotter. Because "The stupid, it burns". Eventually it will decide it doesn't want to live in this stupid world anymore so it catches fire.

Good bye stupid stupid world.
sascoflame
not rated yet Aug 24, 2015
Iron bars are far more intelligent then human beings. It is time the iron bar competes against an intelligent animal like a chimp.
meerling
5 / 5 (3) Aug 25, 2015
So basically you are using a physical object as a counter register where the thing you are measuring will either increment or decrement the position of the bar.
I'm sorry, but I don't really see anything profound or new about using a physical object for this function in any way.
If there's something I'm missing, I'd appreciate it if someone would point out just what it is.
Guy_Underbridge
not rated yet Aug 25, 2015
Oh Man.. Wait until I show you a balance scale.
Eikka
not rated yet Aug 25, 2015
I'd appreciate it if someone would point out just what it is.


I can't see the point either. We could just as well move a tiny stone left and right depending on which machine wins, and the end result of that random walk will place the pebble nearer to the machine that wins more.

There's absolutely no need for any "volume conserving" mechanisms. It's just a tally of the number of wins subtracted. If you kick a stone, the stone will "count" how many kicks it has recieved. What decision making is there to be had?
Eikka
not rated yet Aug 25, 2015
The researchers appear to be saying that any system with a conserved property, such as the iron bar with its conserved volume, can produce information processing capabilities in the right configurations, such as tallying the number of wins in slot machines.

"Volume conserving" is just a roundabout way of saying that the bar is rigid. When you move one end, the other end moves along.

What they're essentially saying is that an abacus-like device can be used to count, which is completely obvious and that's not the main point of the article. They're really discussing a different way (tug-of-war dynamics) of using an abacus to solve a statistical problem, and the iron bar is completely irrelevant to the question.

The difference in this case is that instead of just rewarding the winning machine as in a random walk situation, you punish the machine for losing as well, and that makes for an efficient algoritm.
Eikka
not rated yet Aug 25, 2015
In this paper, we proposed TOW dynamics for solving the MBP and analytically validated that their high efficiency in making a series of decisions for maximizing the total sum of stochastically obtained rewards is embedded in any volume-conserving physical object when subjected to suitable operations involving fluctuations.


Basically, their proposed method can be applied to any sufficiently volume-conserving object - such as a person.

Following the suggested operations, in the simple case of two slot machines A and B, whenever machine A wins the person is moved to machine A unless they are already there, and whenever machine A loses, the person is moved to machine B unless already there. The same is done with machine B in reverse.

That way the person keeps playing the winning machine until he loses, then switches machines until he gets another winning streak, and this is proves to be an efficient means to keep the player at the winning machine.
Earthman
not rated yet Aug 25, 2015
Bloody ridiculous. The bar is the equivalent of a mark on a piece of paper, or any other method of accounting. The decision is made by the operator who chooses to use the machine with the most marks. What a waste of time.
qitana
not rated yet Aug 25, 2015
It looks like an article from The Onion. If an iron bar can do something which is analogous to a decision making process, it doesn't mean that the iron bar has made a decision. An iron bar cannot make decisions. It can only do something which is analogous to a decision making proces. Can we please assume that for my sake of sanity? :D
Eikka
5 / 5 (1) Aug 25, 2015
Bloody ridiculous. The bar is the equivalent of a mark on a piece of paper, or any other method of accounting. The decision is made by the operator who chooses to use the machine with the most marks. What a waste of time.


Indeed. The article is grossly misrepresenting their research.
OdinsAcolyte
not rated yet Aug 25, 2015
an elegant idea.
enjoyed the article
cgsperling
not rated yet Aug 25, 2015
As with most other commenters, I find this "research" to be ridiculous. I would like to sell them a device I have called a "yardstick". It can make even bigger decisions.
PhotonX
not rated yet Aug 26, 2015
Great. Now all we need to know is how to decide whether the iron bar vibrates toward the winning machine or away from it. Does another iron bar tell us that? Isn't the bigger pile of money beneath the winning machine an even better indicator? And how does the iron bar tell a winner when the winnings are paid out on slips of paper instead of by rattling coins into a payout tray?
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This looks about as brilliant as the rain-predicting rock.
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Whydening Gyre
not rated yet 14 hours ago
Great. Now all we need to know is how to decide whether the iron bar vibrates toward the winning machine or away from it. Does another iron bar tell us that? Isn't the bigger pile of money beneath the winning machine an even better indicator? And how does the iron bar tell a winner when the winnings are paid out on slips of paper instead of by rattling coins into a payout tray?
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This looks about as brilliant as the rain-predicting rock.
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"Random-ness" works in rotation. But - it does it in 2 directions...:-) Back to forward (or top to bottom, if you prefer), (it's)right to left... the 3rd direction (axis, if you will) is just a combination of the first 2. Take a little time to absorb this... you'll get it...
Ludwig99b0
not rated yet 11 hours ago
This reminds me of the old argument about whether a thermostat is intelligent. Does a computer make a decision, when it follows an IF-THEN command? If so, then there is no reason to deny decision-making capability to any device - even an iron bar.

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