|
created Sonic Boom Art Dump
on 04-22-2015 03:07 AM
|
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
|
wow massive amount of work, thanks for sharing! tiling texture assets look pretty cool! good brushes too! How did you guys manage to get so much done under such pressure? any tips and tricks used to pump out assets faster or build levels quicker etc?
|
, veteran polycounter,
4,461 Posts,
Join Date Feb 2007,
Location UK
|
Beautiful work!
|
, line,
52 Posts,
Join Date Apr 2013,
|
This looks great. I really love that it all feels so painterly. What was your approach for texturing? Do you use something like Substance or dDo or do you go for more of a hand painted approach for coloring?
|
, dedicated polycounter,
1,480 Posts,
Join Date Jun 2006,
Location Newport News, VA
|
My finger hurts from all the scrolling. Great work!
|
, polycounter,
852 Posts,
Join Date Apr 2010,
Location Dallas TX, United States
|
Damn nice modeling, that sci fi interior!
|
, veteran polycounter,
2,894 Posts,
Join Date Jul 2010,
Location London, UK
|
I'm lovin' how this game is looking, seriously great work!  And the brush set is pretty sick too.
|
, spline,
172 Posts,
Join Date Jan 2015,
Location Nashua, NH
|
Great stuff man! What sort of schedule were you guys under?
|
, polycounter,
1,243 Posts,
Join Date Feb 2008,
Location california
|
Beautiful sculpts! I particularly love the rocks and foliage. Thank you for sharing.
|
, spline,
144 Posts,
Join Date Jul 2013,
|
There's some awesome stuff in here! I really like the sculpts! And some of the texture work is also really stunning! (some of the foliage and some of those scifi tiles really got me!)
|
, polygon,
711 Posts,
Join Date Jan 2013,
Location Germany
|
Thanks everyone! Truly means a lot.
@Ged: The easiest method was to just come up with a shared library/kits we could all use to rapidly populate areas of the game. From large blockout pieces, to more final assets that would be used to setdress the levels. These were then tweaked and fitted to whichever level they were intended to be used for. For texturing, usually after a level had gone through a 1st pass modeling phase, the two artists working on it would start creating tiling textures, then one would get a kit up and running as quickly as possible while the other started the 2nd pass of the level.
Other than that it was pretty standard - we just had to work as smart we could and re-use as much as possible.
@slosh: Not sure what I'm allowed to say, even now, but every artist had to carry a lot of responsibility. For a full level that nearly any other studio would give you months to complete, we had a fraction of that. Really had to get it "right" on the first try, not really any time for iteration and polish.
@praetus: Most of us used a combination of nDo and standard painting techniques, on top of any highpoly bakes (where needed). I'd say the majority of work that was done was 70/30 in terms of handpainted vs photo/procedural texturing. I'll probably upload a test PSD of the process sometime soon.
Thanks again everyone. There's more to come!
|
, triangle,
453 Posts,
Join Date Apr 2009,
Location Los Angeles
|
So awesome i was thinking about doing a sonic themed portfolio piece and this is exactly the kind of inspiration i needed!
Thanks
|
, line,
83 Posts,
Join Date Oct 2009,
|
Loving the quality! Orb would eat this all up!
|
, veteran polycounter,
2,602 Posts,
Join Date Jan 2005,
Location Toronto, Ontario
|
Fantastic work! Love seeing the sculpts.
Thanks for sharing!
|
, dedicated polycounter,
1,662 Posts,
Join Date Feb 2010,
Location Champaign, IL USA
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by vBulletin® Version 3.8.4 Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.
Copyright 1998-2014 Polycount
|