DOA5LR Texture Editing (PC)

Discussion in 'Dead or Alive 5 Last Round General Discussion' started by Fiend Busa, Mar 31, 2015 at 5:55 PM.

  1. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
    Tools Required:
    1. Umod
    https://code.google.com/p/texmod/wiki/uMod
    2. Photoshop (You can also use gimp to modify the texture but I like photshop)
    3. Gimp
    http://www.gimp.org/downloads/
    4. Gimp DDS Plugin (Goes to: C:\Program Files\GIMP 2\lib\gimp\2.0\plug-ins)
    https://code.google.com/p/gimp-dds/
    4. PSD/DDS Converter
    http://www.easy2convert.com/psd2dds/

    Step 1: Run uMod
    Check Global Hook
    Select Add Game and Navigate to your DOA directory and select game.exe
    Example(E:\SteamLibrary\SteamApps\common\Dead or Alive 5 Last Round)
    [​IMG]
    Step 2: Launch DOA through steam as normal
    If the injection worked you will be greeted with another tab in umod

    Step 3:
    Set the directory of where you want the textures to be saved
    Check "Save all textures"
    Press Update
    [​IMG]
    Step 4:
    Go to training mode
    Select the character you want
    Choose Dojo as stage because it has the least amount of assets (easier to find your texture)
    Your folder should start populating with files like this: (you have to wait for the textures to fetch so don't exit out of the game right away)
    [​IMG]

    Step 5:
    This won't work unless you installed the DDS plugin for GIMP (Go back to top)
    Open GIMP and start searching through the DDS files until you find the texture you want to edit
    [​IMG]
     
    #1
    Last edited: Mar 31, 2015 at 6:00 PM
  2. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
    Step 5:
    Export the file as PSD
    Open the PSD in Photoshop
    CREATE A NEW LAYER OF THE MAIN_SURFACE AND EDIT ONLY THE NEW LAYER YOU CREATED

    [​IMG]

    Step 6:
    Save it and use the PSD/DDS converter to turn it back into a DDS file
    [​IMG]

    Step 7:
    Go back to uMod
    Start DOA through Steam
    Drag the modified DDS onto the white space
    Right click in the white space and select "Update(reload)"
    Done!
    Artistic Skills Too Strong
    [​IMG]

    If your artistic skills are crappy like mine you can use all the settings under image->adjustment to change color without losing the fine texture details.
    You can add images/text on to the texture as well
    [​IMG]

    Here is all of Honoka's texture I found minus her special critical burst textures

    http://www.mediafire.com/download/1tij6ozgivwnoad/Honoka_Textures.rar
     
    #2
    Last edited: Mar 31, 2015 at 10:24 PM
    Squizzo, Kronin, David Gregg and 8 others like this.
  3. Goarmagon

    Goarmagon Well-Known Member

    Main Character:
    Christie
    Gamertag:
    MisterPoundmax
    PSN ID:
    MisterPoundmax
    Shit...I have to use gimp.
     
    #3
  4. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
    If you suck like me you can use hue/saturation under image in photshop to change color without losing the fine texture details.
     
    #4
  5. Goarmagon

    Goarmagon Well-Known Member

    Main Character:
    Christie
    Gamertag:
    MisterPoundmax
    PSN ID:
    MisterPoundmax
    I have some painting/photoshop experience but I never got down to the metal in gimp like I once did in photoshop.
     
    #5
  6. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
    I don't like gimp at all >.<
     
    #6
    Mr. Wah likes this.
  7. 31gma

    31gma Active Member

    Main Character:
    Kasumi
    Hmmm, using Photoshop right now and I can't open some of the .dds files after despite having the plugin installed.
     
    #7
  8. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
    Have to use GIMP to export it as a PDS and then open the PDS file with Photoshop and convert the PDS file back to DDS
     
    #8
  9. BLAZE

    BLAZE Active Member

    Location:
    Palmdale, California
    Gamertag:
    BLAZE170
    Steam:
    im_jelly
  10. UpSideDownGRUNT

    UpSideDownGRUNT Well-Known Member

    Location:
    United Kingdom
    Main Character:
    Ein
    Gamertag:
    UpSideDownGRUNT
    PSN ID:
    UpSideDownGRUNT
    Here's hoping people use this to make some really cool recolours.

    bright NEON pink everything ^^
     
    #10
    Chapstick likes this.
  11. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
    Them Honoka panties lool
    [​IMG]
     
    #11
    Kronin likes this.
  12. Blash

    Blash Well-Known Member

    Location:
    Ireland
    Gamertag:
    Blashark
    Great work on the tutorial, wish I had a dam PC :(
     
    #12
    Fiend Busa likes this.
  13. BLAZE

    BLAZE Active Member

    Location:
    Palmdale, California
    Gamertag:
    BLAZE170
    Steam:
    im_jelly
    put a shit stain
     
    #13
  14. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
    #14
    Last edited: Mar 31, 2015 at 7:32 PM
  15. UpSideDownGRUNT

    UpSideDownGRUNT Well-Known Member

    Location:
    United Kingdom
    Main Character:
    Ein
    Gamertag:
    UpSideDownGRUNT
    PSN ID:
    UpSideDownGRUNT
    Didn't know Hayabusa was Honoka xD
     
    #15
    Fiend Busa likes this.
  16. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
    lol my bad, fixed
     
    #16
  17. 31gma

    31gma Active Member

    Main Character:
    Kasumi
    Got it fixed, and thanks. Here's my first attempt of altering the textures with Photoshop CS3* (should be fine with other CS versions)

    [​IMG]

    *NOTE that if you're using Photoshop, you can skip the .psd conversion process and save it directly as a .dds file (save it with the default settings)

    Here's the link to the .dds plugin so that Photoshop can read the files on it
    http://www.instructables.com/file/F32PNWBF11S8SYA/


    Insert the file at * Drive \ Adobe \ Adobe Photoshop CS# \ Plug-ins \ File Formats
     
    #17
    Kronin and Fiend Busa like this.
  18. Blash

    Blash Well-Known Member

    Location:
    Ireland
    Gamertag:
    Blashark
    I know its a LITTLE off topic, and Im not sure if you can find this out just yet, but can anyone tell me (out of curiosity) what the average tri/face/polygon count of the DOA models is?

    Just a ball part figure.
     
    #18
  19. Fiend Busa

    Fiend Busa Well-Known Member

    Location:
    North Korea
  20. synce

    synce Well-Known Member

    Location:
    Xinjiang
    OH man I haven't been this excited for DOA in a long while. Nice job on the guide and stuff

    @Blash I don't remember the exact number but it's a lot higher than most PS3 gen games. Something like 80k maybe (for the more detailed costumes)
     
    #20
    Blash likes this.

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