評価の高い 200 コメント表示する 500

[–]Ihategoldenrods 108 ポイント109 ポイント  (23子コメント)

What's the secret behind the Umeshoryu?

[–]DaigoAMA[S] 152 ポイント153 ポイント  (22子コメント)

後の事を考えずに出す。今がその瞬間だと感じた時に出す

[–]IsaacLean 162 ポイント163 ポイント  (16子コメント)

後の事を考えずに出す。今がその瞬間だと感じた時に出す

Translation: I don't think about the consequences. I only think about now.

[–]Absurdulon 123 ポイント124 ポイント  (7子コメント)

Translation: Translation: Don't be a pussy, balls to the wall.

[–]synapticimpact 26 ポイント27 ポイント  (6子コメント)

With so many players caught up in the risk and reward aspects of fighting games now days I think this answer is terrific.

[–]flapanther33781 3 ポイント4 ポイント  (5子コメント)

As someone who doesn't follow competitive gaming, what risks/rewards are there?

[–]Acrolith 45 ポイント46 ポイント  (3子コメント)

The Shoryuken (rising dragon punch) is a very double-edged move. It beats almost every other move, so if your opponent is trying to hit you and you do a Shoryuken, their move won't do anything and you'll knock them down.

On the flip side, if your Shoryuken is blocked, your character will take his sweet time landing back on the ground, and he is completely helpless while he's doing that, which means if you do a Shoryuken and your opponent blocks instead of doing an attack, he'll get the chance to do a very damaging combination attack back on you, and there's nothing you can do about it.

Diago's Umeshoryu, or "psychic shoryuken" is when he does a Shoryuken out of nowhere, believing that his opponent will choose that moment to attack as well. The risk is that if his opponent blocks instead, he gets punished. But if Daigo had the correct read and his opponent does pick that moment to attack, Daigo will knock him down and get a big advantage.

Daigo is famous for his psychic shoryukens, and he's famous for reading his opponents, guessing right a lot more often than not.

Hope this explanation was useful!

[–]shime-saba 30 ポイント31 ポイント  (4子コメント)

I throw it out without thinking about what might happen after, just when I feel like "this is the right moment".

[–]Alfarin 156 ポイント157 ポイント  (16子コメント)

How do you prevent yourself from hitting "the wall" when training?

[–]DaigoAMA[S] 202 ポイント203 ポイント  (15子コメント)

自分は毎日反省点を一つ以上見つけるようにしている。見つけたら、どうすれば良くなるのかを考えながらプレイする。でも、ボトルネックになるとすぐには上達しないから根気が必要

[–]shime-saba 274 ポイント275 ポイント  (14子コメント)

I try to find at least one point to reflect on every day. After I find one, I'll think about what I can do better while I'm playing. But when you hit a bottleneck, it's hard to advance past it quickly, so you have to be patient.

[–]SagaDiNoch 70 ポイント71 ポイント  (6子コメント)

I keep reading shime-saba as shibe-sama....

[–]fghddj 12 ポイント13 ポイント  (0子コメント)

Well thanks, now i do too

[–]HalfManHalfDingo 5 ポイント6 ポイント  (0子コメント)

Holy shit, I didn't realize I had been misreading it

[–]synapticimpact 38 ポイント39 ポイント  (0子コメント)

Thanks for translating.

[–]DaBloodyHulk 149 ポイント150 ポイント  (4子コメント)

Do you ever see yourself stepping back from competing and moving more into an "Alex Valle" role of mentor/coach/team leader? P.s. I love you.

[–]DaigoAMA[S] 197 ポイント198 ポイント  (3子コメント)

今のところは考えてない。でも、プレイヤーを育ててみたい気持ちは持ってる。いつかは

[–]shime-saba 213 ポイント214 ポイント  (1子コメント)

Right now I'm not thinking about [doing] that. But, I do also feel that I would like to coach (literally: raise) other players. Someday.

[–]jleternal 168 ポイント169 ポイント  (17子コメント)

Do you feel you can still win EVO for Street Fighter, and if so, has it been your focus or just a "if it happens, it happens" kind of thing?

[–]DaigoAMA[S] 223 ポイント224 ポイント  (16子コメント)

毎回勝ちたいと思ってるけど、運が味方してくれないと勝つのが難しい時代になった

[–]shime-saba 226 ポイント227 ポイント  (10子コメント)

I go into it wanting to win every time, but these days luck isn't on my side and it's gotten harder to win.

[–]aliasds 116 ポイント117 ポイント  (3子コメント)

closer to "it has become harder to win when luck isn't on my side"

[–]nyanpi 77 ポイント78 ポイント  (1子コメント)

Yes. shime-saba's translation is wrong. He says that "these days it has gotten a lot harder to win if luck isn't on my side". He is not saying that luck is not on his side these days.

[–]ThePayless 9 ポイント10 ポイント  (0子コメント)

You set all of Asia free in that Taiwan qualifier. I believe in The Beast.

[–]DaigoAMA[S] 310 ポイント311 ポイント  (26子コメント)

If Game of Thrones was a fighting game, what character would you pick?

タイウィン

[–]IsaacLean 222 ポイント223 ポイント  (9子コメント)

タイウィン

Translation: Tywin Lannister

[–]CaspianX2 54 ポイント55 ポイント  (3子コメント)

I wouldn't. I hear he's vulnerable to cheap tactics from some of the smaller fighters.

[–]arfenhouse 12 ポイント13 ポイント  (0子コメント)

hitbox romance

[–]synapticimpact 199 ポイント200 ポイント  (6子コメント)

Screw your questions, the beast asks his own!

[–]SovietXedge 72 ポイント73 ポイント  (5子コメント)

He's like the Asian Snoop Dogg.

[–]steelballrun 10 ポイント11 ポイント  (3子コメント)

Translation: Tywin

[–]malatin3 7 ポイント8 ポイント  (0子コメント)

Tywin

[–]nopunchespulled 51 ポイント52 ポイント  (4子コメント)

favorite non fighting game?

[–]ScarlettChocolate 93 ポイント94 ポイント  (28子コメント)

which character do you feel got nerfed to much in sf4? i say gen

[–]DaigoAMA[S] 99 ポイント100 ポイント  (27子コメント)

ディカープリとヒューゴとディージェイ

[–]IsaacLean 107 ポイント108 ポイント  (21子コメント)

ディカープリとヒューゴとディージェイ

Translation: Dee Jay, Hugo, and Decapre

[–]xipheon 13 ポイント14 ポイント  (11子コメント)

Why did all 3 of you translate in reverse order? Are they like Vega and M.Bison with swapped names and you actually did it in the same order?

[–]tremulo 10 ポイント11 ポイント  (3子コメント)

I'm curious, since I've seen a few people translating: are you guys working with Daigo on this AMA, or did you just jump in when you saw that all the answers were in Japanese?

[–]IsaacLean 17 ポイント18 ポイント  (2子コメント)

No we just jumped in. I got the translations from Zhi in the stream.

[–]nochilinopity 4 ポイント5 ポイント  (1子コメント)

Interesting, since Hugo and Decapre haven't been in any SF4 before the current one. Maybe nerfed since location testing?

[–]fornication 4 ポイント5 ポイント  (0子コメント)

most likely; although usf4 arcade came out in japan months before the console version, decapre wasn't initially in the arcade version, so he's probably talking about her in loc testing

[–]GirlWithThePandaHat 17 ポイント18 ポイント  (2子コメント)

ディカープリとヒューゴとディージェイ

Dee Jay and Hugo and Dikapuri

[–]buttsmoker520 44 ポイント45 ポイント  (1子コメント)

Dikapuri

hehe

[–]Tearil 37 ポイント38 ポイント  (30子コメント)

What would you say its your best memory in fgc?

[–]IsaacLean 74 ポイント75 ポイント  (29子コメント)

I think it involved him being angry.

[–]slickn4 82 ポイント83 ポイント  (27子コメント)

It was also probably rare footage.

[–]synapticimpact 128 ポイント129 ポイント  (26子コメント)

For those out of the loop :)

[–]PureLionHeart 63 ポイント64 ポイント  (1子コメント)

I swear, that video never gets old.

[–]Walk_on_trees 56 ポイント57 ポイント  (5子コメント)

That is probably the most clutch shit I have ever watched. Holy shit.

[–]misterwindupbird 40 ポイント41 ポイント  (1子コメント)

This is one of my favorite videos of and quite possibly THE greatest comeback of all time.

[–]PapaBradford 11 ポイント12 ポイント  (1子コメント)

Whenever I need to be reminded that I will never have an awesome moment on an epic caliber, I watch that.

[–]ScariestPainter 13 ポイント14 ポイント  (12子コメント)

For poor scrubs like me, can someone please help and explain what happens in this video?

[–]monkeyjay 100 ポイント101 ポイント  (2子コメント)

COPYPASTED from a now dead article on Penny Arcade:

The Beast is Unleashed: Capcom’s Seth Killian explains the most famous minute in competitive gaming

People can take the playing of games and elevate it into an art form. These instances of mastery make it into the highlight reels endlessly played on television, or they go viral on the Internet.

An example of this phenomenon took place during the EVO fighting game tournament in 2004, in a match between Justin Wong and Daigo Umehara. The clip has been uploaded to many video sharing services in many forms, and has been watched an estimated 25 million times. I don’t want to describe the video. You need to see for yourself. Justin Wong is playing as Chun-Li, and Daigo Umehara is playing as Ken.

That minute of game play has fascinated me for years.

“Only around one percent of people who watch that video really know what’s going on,” Capcom's Seth Killian told me during a recent chat about fighting games. Killian is Capcom’s community manager and fighting game enthusiast, and it’s his voice on that tape, breaking with excitement. In many ways this was like watching the Super Bowl with John Madden there in the room, giving you color commentary.

So I had to ask him: what the hell happened in that clip? The first thing to note is that this wasn’t the finals at EVO, nor was it the last match of the set. Justin Wong was one of the last strong American players left in the competition, and Umehara is certainly a well-known player, so the match was notable even if the stakes were relatively low. It’s the play itself that elevated this round to legendary status.

“Justin had developed this style with Chun-Li where he played very conservatively,” Killian explained. “He’s trying to do nothing and say look, Chun-Li’s options in this game are so safe that I don’t actually need to do anything to attack. I can just whittle you down until I win.” Not only was this a sound, if slightly lame, strategy, it was working against one of the best players in the world. Umehara tends to be a much more aggressive player, and the strain of playing against Wong’s ultra-conservative Chun-Li was beginning to show.

“Daigo, in rare form, actually seemed to be upset. He was playing recklessly,” Killian said. “This is one of the joys of fighting game play, you can actually put someone off their game, and get into their head until they start making mistakes.” Soon Umehara had been taken down to his “last few pixels” of health, but Wong continued to play it safe. Umehara had a little room to breathe.

“Daigo goes back to his corner to recalculate and think about what he’s going to do here,” Killian told the Penny Arcade Report. “Does he have a way across this expanse of screen to get in and trip Justin up? He knew that he didn’t.” Killian also pointed out that immense pressure that Wong was under in this situation. He’s one of the last Americans left standing in the tournament, and they’re on American soil.

He’s also enjoying a huge advantage against one of the best players in the world. Killian put it bluntly. “[Wong] had [Umehara] on his knees, so to speak. Although Justin is at a very strong advantage, ironically that’s creating a huge amount of pressure from the crowd and the situation.”

Wong needed only to land a single hit to secure the win. The next attack would deal enough damage to end the match, even if Umehara were able to block. Both players understood that Wong had to attack to win, and it was at this moment that Umehara found his strategy. “If you watch the moments preceding Justin doing the super, Daigo is moving at pace with him across the screen as Justin dances back and forth,” Killian said. “Daigo is mirroring his actions.

That’s not an accident. Daigo has made his play.” The bet was that Justin would “mentally break,” as Killian puts it, and go for the most obvious, flashiest way to end the match. Wong doesn’t need to land a solid hit to end the match, even the small amount of damage dealt by a blocked attack would be enough to gain the win.

Chun-Li’s super would allow Wong to attack with a kind of safety net: as long as one of those kicks landed, even if it was blocked, Wong has won the match. It’s a safe, obvious play, and it lost Wong the match.

“Any time you have knowledge of what your opponent is going to do in a fighting game, that’s something you can leverage against them,” Killian said. “Daigo knows that Justin wants to close this out, and of course the most dramatic way to do so is to use the super. Daigo won’t have any life left to block it, and it’s quite difficult to parry.” So what happens next? “Justin cracks,” Killian explained. Wong attacked with the super, but Umehara not only knew it was coming, he had been keeping the correct distance between the two characters to parry each of the kicks.

A parry is different from a block in that you deflect the attack and take no damage, although the move requires precise timing. In this case, Umehara had to successfully parry each of the kicks to survive.

“The thing with parrying that super is that it’s so fast you have to be parrying at the time the super flashes, you can’t react to it,” Killian said. “You can’t see the flash and start tapping the parry out. You have to be parrying by the time the super is initiated, which takes a lot of prediction. That’s why Daigo is mirroring, he’s holding the distance he needs to be away from Chun-Li’s super in order to parry.”

Onlookers and fans leapt to their feet during this move and began to cheer, but Killian explained that the physical act of parrying was only part of the story. The real genius at work was the mental acuity needed to set up the play. “There was no luck involved,” Killian told the Penny Arcade Report.

“The skill in parrying the super is difficult, but it’s something anyone can learn with muscle memory. You can go into practice and tap it out. The real genius of the move was the fact [Umehara] was able to be parrying before the move started, he had the correct anticipation of Justin’s move. The real strength of the play was mental, it was the read of the situation.” Killian continues to talk about the match, and it’s clear that he’s fascinated by it to this day.

“It was such an incredible read and such an incredible move of Jiu Jitsu to take someone’s advantage and use it against them in such a brilliant way, on top of it being an impressive technical feat, on top of the pressure of the room,” he said, counting off the many ways the match was notable.

“One of Daigo’s great abilities is to ignore the pressure of those situations, at least outwardly. He has a lot of inner calm.” There’s a lesson to be learned here. Once a strategy has proven successful against an opponent, players find themselves tempted by safer attacks in an attempt to end the match by inflicting block damage.

“People are still doing it!” Killian said, exasperated. “It’s a common strategy in tournament play, and it makes you vastly more predictable!”

The amount of strategy, training, and thought went into that one moment of tournament-level play is inspiring. It took Seth Killian almost 15 minutes to describe and explain all the intricacies of the players' actions and reactions. It took me around 1,200 words to write it out. All for a single minute of a single match of a fighting game.

The parry was impressive, but it was icing on a cake that Daigo Umehara baked before Wong had a chance to attack. This is what happens when a player transcends normal play and creates art.

[–]aPseudonymPho 39 ポイント40 ポイント  (5子コメント)

In that game (3rd Strike) there is a parry system. Those blue flashes represent a correctly executed parry. Everything in the game can be parried by pressing either forward or down (depending on the move being parried), within a certain number of frames of the attack connecting. IIRC a clean parry (inputting forward/down, then resetting to the stick to neutral right away) gives you a larger window (10 frames), and a sloppy one (where the stick does not reset to neutral between parry inputs) has a much tighter window (6 frames). 3S runs at 60 fps, so he had 1/6th of a second timed accurately for each individual hit, at best (remember sloppy parries are harder to link to the next parry because you have less time).

At that point in the game, Chun-Li was buffering the input for the super (hiding the input inside other moves so that is isn't as obvious, hence all the moving back and forth and whiffing attacks) as her Super is ridiculously good in that game. To even be able to correctly anticipate a super at that point of the match is incredible.

So he correctly read the situation, fully parried the super, and full combo punished to win with the only combo that would work to K.O (something he also had to realize/confirm and adjust for in the middle of parrying the super, how much life chun had left).

To break it down a bit further, that super of Chun-Li's hits 7 times (so 7 properly timed forward inputs), then pauses slightly (which requires a pause in parry input), hits another 7 times, pauses AGAIN, and then hits one final time. So beyond simply keeping up a perfect rhythm of ~10 frame inputs, he also had to manage those gaps under the pressure of a (THE) major fighting game tournament, and correctly read and time the initial parry to even be able to do it at all.

If that wasn't enough, he jump-parries the last hit which is REQUIRED, to kill, because the combo Ken used to kill, would not have dealt enough damage had it not been started with jumping hardkick.

Sorry for the length, but 3rd strike is a very technical fighter, and this play is beyond insane. To truly grasp how legendary it is, you gotta really delve into the underlying mechanics.

[–]Azuvector 4 ポイント5 ポイント  (1子コメント)

Justin Daigo correctly read the situation, fully parried the super

FTFY

[–]B4DD 11 ポイント12 ポイント  (0子コメント)

So, his health is at a sliver, he can't even block otherwise he would take "chip damage" and get KO'd. This means he has to parry every attack which involves pressing forward at the exact right time (I think). He has to be perfect for a bunch of hits (which he is), and then, AND THEN, he finishes it with a special of his own. Fucking beautiful.

[–]bstyledevi 8 ポイント9 ポイント  (1子コメント)

It's madness!

[–]pbmm1 10 ポイント11 ポイント  (0子コメント)

Pure unadulterated madness!

[–]KidLimbo 13 ポイント14 ポイント  (0子コメント)

Holy. Fuck.

[–]Crumbz 5 ポイント6 ポイント  (0子コメント)

That would be our best memory of him. Whenever I hear the word parry used in a sentence, I always think about Daigo.

[–]ShakeTheWorm 108 ポイント109 ポイント  (15子コメント)

Why did you stop playing Marvel ?

Are you intrested in playing another game outside of SF4 ?

[–]DaigoAMA[S] 128 ポイント129 ポイント  (14子コメント)

日本では対戦するのが大変だったから。対戦できないからコンボ練習だけは頑張ったけどw

[–]teruru 90 ポイント91 ポイント  (1子コメント)

"It's difficult to get matches in Japan. And if you can't play anyone, all there is is training mode and practicing combos haha"

[–]shime-saba 141 ポイント142 ポイント  (2子コメント)

It was hard to play against other people in Japan. Because I couldn't play a lot of matches in person, I tried to just practice combos, but..

[–]TheChocolateLava 55 ポイント56 ポイント  (7子コメント)

Japanese fact: w is equivalent to "lol"

[–]johnegold 62 ポイント63 ポイント  (7子コメント)

What sequel for an old fighting game would you want to see come out?

[–]DaigoAMA[S] 74 ポイント75 ポイント  (5子コメント)

どの続編でも嬉しい

[–]shime-saba 84 ポイント85 ポイント  (2子コメント)

I'd be happy with any sequel.

[–]TheForeverAloneOne 3 ポイント4 ポイント  (0子コメント)

Sounds like a vote for Thrill Kill 2

[–]malatin3 14 ポイント15 ポイント  (0子コメント)

Sequels to anything makes me happy

[–]fcfthunder 283 ポイント284 ポイント  (26子コメント)

How much of a Scrub was that Woolie guy you took out in the first round of EVO 2012? the lame Blanka you DP'd 8 times in a row.

[–]Gruntypig 68 ポイント69 ポイント  (3子コメント)

The only reason Woolie was able to win that first round was because Daigo was busy making sure that his pies were secure and out of Woolie's reach.

[–]RafTheKillJoy 10 ポイント11 ポイント  (2子コメント)

Whats this I keep hearing about this Woolie and Pies? Is he like Soarin?

[–]BillingT 97 ポイント98 ポイント  (10子コメント)

The only mention of Woolie in here :(

[–]Chronis67 76 ポイント77 ポイント  (7子コメント)

Woolie needs more ground swell.

[–]the_baz 26 ポイント27 ポイント  (0子コメント)

Pushing him for Summer Slam.

[–]shamchimp 57 ポイント58 ポイント  (4子コメント)

Nobody seems to be asking the question that's really on all of our minds:

When's Mahvel?

[–]negi980 19 ポイント20 ポイント  (3子コメント)

Nah. We got mahvel a couple months ago. We need to ask how many people Woolie killed during the tournament.

[–]trillfalgarlaw 22 ポイント23 ポイント  (2子コメント)

Or how many pies he stole.

[–]Alarid 8 ポイント9 ポイント  (0子コメント)

Woolie the Liar Ate My Pies

[–]Mister_q99 5 ポイント6 ポイント  (0子コメント)

Or how many of those Chilean miners are still in the Woolie hole.

[–]Mad-Fl4vor 4 ポイント5 ポイント  (0子コメント)

He really needs to be pushed for the royal rumble

[–]dorbodwarf 20 ポイント21 ポイント  (0子コメント)

Honestly this is the only reason I was in this thread, and I have to say I'm disappointed that this mystery may never be answered.

[–]FZeroDMX 13 ポイント14 ポイント  (0子コメント)

We try not to talk about liars.

[–]Xinsom 15 ポイント16 ポイント  (0子コメント)

I came to see if there was a Woolie namedrop. I was not disappoint. +1

[–]BilboSwaggenz 14 ポイント15 ポイント  (0子コメント)

Woah man don't talk shit about my Woolie or else zubaz come whup DAT ass

[–]fgd47gf 19 ポイント20 ポイント  (0子コメント)

Man I came here to made a woolie post

[–]BahaVII 59 ポイント60 ポイント  (2子コメント)

Are there any plans for translations of your book into English? This is something I would be very interested in reading.

[–]Yohosie 145 ポイント146 ポイント  (13子コメント)

Would you kiss Ryu on the mouth if he were a real person?

[–]DaigoAMA[S] 289 ポイント290 ポイント  (11子コメント)

遠くから見てると思う

[–]IsaacLean 309 ポイント310 ポイント  (8子コメント)

遠くから見てると思う

Translation: I would look at him from a distance.

[–]Oniros 106 ポイント107 ポイント  (0子コメント)

Waiting for sempai to notice...

[–]Eaglestrike 16 ポイント17 ポイント  (0子コメント)

What an anime response.

[–]stracted 30 ポイント31 ポイント  (0子コメント)

I knew diago was gdlk but Damn diago is gdlk

[–]GreenSkyFish 15 ポイント16 ポイント  (0子コメント)

Lmao. Top response.

[–]TeenIdol12 7 ポイント8 ポイント  (0子コメント)

This is a hilarious response. The Beast can do funnies!

[–]Yohosie 24 ポイント25 ポイント  (0子コメント)

thank you

[–]astrange 26 ポイント27 ポイント  (0子コメント)

"I'd rather look at him from a distance."

[–]VultureBike 54 ポイント55 ポイント  (8子コメント)

Who are the biggest threats from around the world to you?

How is your relationship with Justin Wong?

How long do you train?

How do you feel about Skullgirls?

[–]DaigoAMA[S] 77 ポイント78 ポイント  (7子コメント)

僕はジャスティンの事は昔から好きです。そんなに話したことはないけど

[–]pattheflip 71 ポイント72 ポイント  (5子コメント)

"I've liked Justin since the old days, but we haven't really talked that much."

[–]vtxAishi 34 ポイント35 ポイント  (2子コメント)

Exchanging feelings through their fists, Daigo channeling his inner Ryu.

[–]ZGiSH 16 ポイント17 ポイント  (1子コメント)

"Jwong is my Ken" - Daigo 2014

[–]shime-saba 16 ポイント17 ポイント  (0子コメント)

I've liked Justin for a long time. We haven't talked much, but.

(edit: changed the second sentence; pattheflip got it right)

[–]Sarcon5673 25 ポイント26 ポイント  (5子コメント)

Are you single?

[–]jcaptainx20 52 ポイント53 ポイント  (4子コメント)

Who is your favorite USF4 player to watch?

[–]DaigoAMA[S] 65 ポイント66 ポイント  (3子コメント)

だしお

[–]IsaacLean 68 ポイント69 ポイント  (2子コメント)

だしお

Translation: Dashio

Also Daigo says on stream that one of his favorite matches to watch was Dashio vs. Bonchan.

[–]MetalGearFloppy 30 ポイント31 ポイント  (1子コメント)

Dashio vs. Bonchan

I'll do it. Link for the lazy.

edit This isn't Ultra footage. It's from Arcade Edition 2012.

[–]ExNami 3 ポイント4 ポイント  (0子コメント)

Holy shit just based on the first 5 minutes I can see why O_O

[–]Kouda 65 ポイント66 ポイント  (15子コメント)

How good is Nemo?

[–]DaigoAMA[S] 94 ポイント95 ポイント  (14子コメント)

新作ゲームは日本でもトップクラスに強いと思う。自分よりも強い。

[–]shime-saba 91 ポイント92 ポイント  (10子コメント)

In new games, he's a top class player even for Japan. Stronger than me too.

[–]triggershadow9er 14 ポイント15 ポイント  (3子コメント)

Well Mike Ross just said this on wcw's stream and its straight from the man himself. Wow.

[–]eatmyshorts5 3 ポイント4 ポイント  (2子コメント)

Nemo just won a pretty large Street Fighter tournament in California with some of the best American SF players, and it was convincing. Nemo has really leveled up as of late.

[–]Melonman64 16 ポイント17 ポイント  (0子コメント)

Hi Daigo! I'm sure a lot of people say this, but watching your 2004 Evo match against Justin Wong is what got me into fighting games.

Here's my question: how have you been able to be one of the greatest players for such a long time? People say you lose reflexes as you age; has this affected you and if so, how have you coped with that?

[–]synapticimpact 35 ポイント36 ポイント  (5子コメント)

how closely are you working with the guys doing your manga?

[–]DaigoAMA[S] 63 ポイント64 ポイント  (4子コメント)

一冊目の100倍は意見を言ってる

[–]aliasds 67 ポイント68 ポイント  (2子コメント)

i've been offering my input 100 times more than i did for the first volume

[–]nyanpi 11 ポイント12 ポイント  (0子コメント)

This is the correct translation. I really wish people would stop translating incorrectly if they aren't sure.

[–]pattheflip 14 ポイント15 ポイント  (0子コメント)

What's the fighting game you would recommend people learn to play in order to develop good fundamentals?

強い基本を手に入れるためにどの格闘ゲームを練習するほうがいいだと思いますか?

[–]BasedDoctorWorm 30 ポイント31 ポイント  (7子コメント)

who is your favorite Character in Game of Thrones? What do you think about it so far

[–]DaigoAMA[S] 41 ポイント42 ポイント  (6子コメント)

タイウィンかティリオン。女性はアリアかブリエン

[–]malatin3 35 ポイント36 ポイント  (4子コメント)

Tywin or Tyrion. For girls, Arya or Brienne.

[–]nutellamuncher 11 ポイント12 ポイント  (0子コメント)

Favorite fighting game? Also, what would you like in a new Street Fighter game if it were to come out?

[–]Theradoc16 46 ポイント47 ポイント  (9子コメント)

In the Street Fighter III: 3rd Strike competition between Juston Wong's Chun Li and your Ken, what were your thoughts immediately after the match, and would you say getting all those parries was luck?

If not, how much practice did you have to put in to getting that sort of timing?

I just wanna know the story.

[–]actordaverob 12 ポイント13 ポイント  (3子コメント)

I'd love to hear an answer for this too. I've been waiting years to know.

[–]snorlord 9 ポイント10 ポイント  (0子コメント)

http://www.youtube.com/watch?v=2gZBITO5GwI#t=2918

Daigo's comments on his initial reaction comes maybe a minute after this point.

[–]heavyarms39 9 ポイント10 ポイント  (0子コメント)

Hey Daigo, first of all thanks for doing this AMA.

Are there any games, other than fighting games, you play that most people will not know about?

Second, how did you get the nickname "the beast"?

[–]TheRandomGamerDude 17 ポイント18 ポイント  (5子コメント)

Do you plan on playing Guilty Gear Xrd -SIGN-?

[–]Elvinn 7 ポイント8 ポイント  (3子コメント)

If you hadn't gotten into fighting games, what route would you have instead taken?

[–]Marsvolt 11 ポイント12 ポイント  (2子コメント)

I remember reading in a Japanese interview, he said Boxing.

[–]VaccineDigimon 16 ポイント17 ポイント  (0子コメント)

In an alternate universe, he parries a boxer named Justin Wong countless of times and wins in real life.

[–]fai123 11 ポイント12 ポイント  (0子コメント)

I'd imagine he'd have mad footwork technique

[–]BasedDoctorWorm 8 ポイント9 ポイント  (1子コメント)

What's your opinion on the Darkstalkers/Vampire series of fighting games?

[–]Mr_Kid 8 ポイント9 ポイント  (0子コメント)

I noticed that at Evo'14 you didn't counter-pick against Filipino Champ's Dhalsim, but instead stuck with the bad matchup. Why is that?

[–]aeriaglorismpc 43 ポイント44 ポイント  (1子コメント)

Ever browse /r/kappa?

[–]Woovie 16 ポイント17 ポイント  (0子コメント)

Asking the important questions.

[–]ZacharyM123 7 ポイント8 ポイント  (0子コメント)

Do you feel like if you picked Ryu you would've won against john choi?

[–]ClassReal 7 ポイント8 ポイント  (0子コメント)

After your losses to Xian and Infiltration you destroyed them in FT10s. Are there any other players you'd be interested in challenging to a long set?

[–]Sanoshi 7 ポイント8 ポイント  (0子コメント)

Do girls hit on/flirt with you because you're a well known fighting game player?

[–]noott 6 ポイント7 ポイント  (0子コメント)

ええと、どんなラーメンが好きですか?

[–]Ilmxkenny 14 ポイント15 ポイント  (1子コメント)

What is your opinion on competitive Smash Bros? Do you find any of it interesting?

[–]fgcdrmike 6 ポイント7 ポイント  (0子コメント)

You have admitted that sim(daisim) is a difficult fight for ryu or evil ryu . But you also have said that with yun you rarely lose to a sim player . If your faced with a good sim (daisim) and your in a difficult tourney position (losing) . Isn't it best to pick yun ? You use to pick multiple characters In tournaments long time ago . Why stick to only one character ? Why not use multiple characters so that you can win a tournament ?

[–]shining_ 5 ポイント6 ポイント  (0子コメント)

Hey Daigo! Few questions

  1. Who do you think are the strongest players currently?

  2. Which characters do you think are underused currently?

Thanks!

[–]Nutrient16 6 ポイント7 ポイント  (0子コメント)

Daigo-san, Will your books ever become translated for English audiences?

[–]Poopascoopa6 6 ポイント7 ポイント  (0子コメント)

[–]RealLegend 16 ポイント17 ポイント  (2子コメント)

Yo Daigo, who is your favorite JAV Idol?

[–]shioshio 6 ポイント7 ポイント  (0子コメント)

What players do you see becoming the next generation of gods?

[–]ShakeTheWorm 5 ポイント6 ポイント  (0子コメント)

How do you balance your "normal" life and your "FGC life" ?

[–]ayorka 5 ポイント6 ポイント  (0子コメント)

Have you ever been approached to help design a fighting game and if so did you accept?

[–]Umeshoryu 3 ポイント4 ポイント  (0子コメント)

hey are you still doing macrobiotics(マクロビオティックをまだ続けていますか) ? If you stopped doing it, why(辞めたなら、それはどうして)?

[–]Zerms4 4 ポイント5 ポイント  (0子コメント)

What do you think that overall Hugo needs to be an better overall character in USF4?

[–]popeyeschicken 4 ポイント5 ポイント  (4子コメント)

I went to highschool with Justin Wong. He told me that he was this world champ at fighting games. I didn't believe him during that time because I didn't really know him. We went to a pizza place with king of fighters. He completely dominated this guy at the game, blocking every hit. It was amazing. Do you ever go to arcades where people don't know you and mess around with people like that?

[–]nothingxs 4 ポイント5 ポイント  (0子コメント)

Have you been learning English lately? Do you know any other languages, or are you not particularly interested in learning any others? Just curious, since you seem to travel a lot. Thanks!

[–]IsaacLean 10 ポイント11 ポイント  (0子コメント)

Who do you think is the cutest in the FGC and why is it Zhi?

Real talk though, what do your family and friends think about you playing fighting games? Do you usually need to explain to them how competitive play is different than casual play?

P.S. Also just letting you guys know that you can see Daigo answer in real time with Zhi on stream right now. Zhi is also doing some translation orally: http://www.twitch.tv/zhieeep

[–]honzogonzo 8 ポイント9 ポイント  (1子コメント)

Hello, you beat me in a mm in marvel and I want a runback, $50,000 next evo sound good?

[–]captaincanuck89 4 ポイント5 ポイント  (0子コメント)

What are your top five fighters from any series?

[–]Maxwell7th 4 ポイント5 ポイント  (0子コメント)

What are some of the things you like to do besides playing video games?

[–]markypoo4L 3 ポイント4 ポイント  (0子コメント)

What's your favorite food place to visit when you're in the US?

[–]slickn4 3 ポイント4 ポイント  (0子コメント)

Which countries do you think currently have a stronger top players than than the top players in Japan?

Are you looking to get into Guilty Gear Xrd and would you enter EVO for it next year?

Why are you playing Evil Ryu instead of Yun?

[–]SmashBrony 3 ポイント4 ポイント  (0子コメント)

Do you think video gamers are athletes and that video games are a sport?

HI ZHI PLEASE SAY MY NAME OUT LOUD ON THE STREAM I LOVE YOU

[–]twotecks 3 ポイント4 ポイント  (0子コメント)

Will you ever go back to playing Guilty Gear competitively?

[–]ayorka 4 ポイント5 ポイント  (0子コメント)

Are you ever going to become a family man?

[–]stashtv 3 ポイント4 ポイント  (0子コメント)

What did you think when you came here in the late 90s for the exhibition match against Valle?

It was my first time I ever saw you play and that was one crazy match!

[–]Kd0t 3 ポイント4 ポイント  (0子コメント)

Hello Daigo, in your opinion, which street fighter 4 character is the absolute worst? Please don't say Dan!

[–]IMadeKappaFamous 4 ポイント5 ポイント  (0子コメント)

You have been described as a bully in your younger years according to Seth Killian. Is that something that made you who you are today or is it no longer part of your personality? If you have evolved since then, what made you change into a better person?

[–]ShervinMthe1 4 ポイント5 ポイント  (0子コメント)

What do you like most about America? What do you dislike? Does anything surprise you or strike you as odd when you visit (as far as cultural norms)?

[–]jkljkljafds 3 ポイント4 ポイント  (1子コメント)

How is your english?

[–]theloudestintheroom 4 ポイント5 ポイント  (0子コメント)

Are there any games that you played seriously that you miss playing competitively now (ie: Third Strike, Vampire Savior, Alpha 3, Guilty Gear XX Reload)? Also are there any games you've wanted to pick up competitively recently (ie: Under Night In Birth, Guilty Gear Xrd, Tekken Tag Tournament 2)? Also please don't stop playing, even if you play in casual form.

[–]Solavade 3 ポイント4 ポイント  (0子コメント)

What do you think about Mike Ross?

[–]nu_type 8 ポイント9 ポイント  (0子コメント)

what kind of music do you listen to? who is/are your favorite artists?

[–]Nicer_Chile 7 ポイント8 ポイント  (0子コメント)

DAIGO SENPAI. Greetings from Chile ;D

what are the secrets about being a perfect example of a pro gamer?.

u always seems to be calm no matter what are the results, how do u deal with the SALT?

[–]Emp_09_fighter_420 2 ポイント3 ポイント  (0子コメント)

Do you still feel like Yun is far above the other characters in Ultra, or has that opinion changed at all?

[–]rkrdo 2 ポイント3 ポイント  (0子コメント)

What was the reason to switch to E. Ryu? also why not Yun? He's such a beast in USF4

[–]Hieiv 3 ポイント4 ポイント  (0子コメント)

Do you think its too late for new players to get into SF4 and play competitively?

[–]ohchoy 2 ポイント3 ポイント  (0子コメント)

Do you watch game streams on twitch? Are there American players you admire?

[–]CamPaine 2 ポイント3 ポイント  (0子コメント)

Are fighting games the only games you are passionate about? Are there any other genres that you may play on the side or are interested in playing?

[–]DLeck 2 ポイント3 ポイント  (0子コメント)

What would you change about Ultra Street Fighter IV?

[–]ScarlettChocolate 2 ポイント3 ポイント  (0子コメント)

daigo what tips did you give bonchan in his match vs louffy evo finals? has he gotten better at it?

[–]Pandamoniumz 1 ポイント2 ポイント  (0子コメント)

I heard you have started to watch Game of Thrones. Who is your favorite character and why?

[–]Sarcon5673 2 ポイント3 ポイント  (0子コメント)

What would you tell someone trying to level up from being an intermediate player to tournament level?

[–]IamAWorldChampionAMA 2 ポイント3 ポイント  (0子コメント)

Do you do any exercises to keep your hands limber and nimble?

[–]ExNami 2 ポイント3 ポイント  (0子コメント)

Hi Daigo, These day you've been playing only SF4 competitively. In your early days, you competed in and even won a couple Evo titles in Guilty Gear. Do you plan on picking up any of the new games releasing in the future such as the new Guilty Gear?

[–]slickn4 2 ポイント3 ポイント  (0子コメント)

Zhi said we had to ask the personal questions so; at what age did you lose your virginity?

[–]Batmanhasgame 2 ポイント3 ポイント  (0子コメント)

How did it feel when you realized they weren't actually giving you the PS4?

[–]s0diumrising 2 ポイント3 ポイント  (0子コメント)

What do you think of this animation involving you?

[–]Lefty_Leftfield 2 ポイント3 ポイント  (0子コメント)

Out of all of the guilty gear games you played, which was your favourite? Also, how hilariously broken was the original guilty gear?

[–]SnorlaxTheFlash 2 ポイント3 ポイント  (0子コメント)

How do you feel about Skullgirls?

Also, I love you.

[–]LALupusVI 2 ポイント3 ポイント  (0子コメント)

Do you have any plans to release your book in other languages? An English release/translation would probably sell very well.

[–]MarcoThePhoenix 2 ポイント3 ポイント  (0子コメント)

The world must know: Who is your Waifu?

[–]Hasty_Snail 2 ポイント3 ポイント  (0子コメント)

If you had to choose between the ability to Hadoken in real life, or to Hurricane Kick in Real life, Which would it be?