top 200 commentsshow all 204

[–]lolmastergeneral 38 ポイント39 ポイント

Did I miss something? Who said Rust was cancelled?

[–]HollisFenner 5 ポイント6 ポイント

Nobody, they announced 3 or 4 new games and everyone thought this game was done with. Newman came out and said nothing is changing.

[–]Jerem1ah_EU -5 ポイント-4 ポイント

To be fair, it was poorly communicated with us and caused a lot confusion.

[–]fimbot 0 ポイント1 ポイント

They revealed a new game. And people got worried. And then Facepunch stupidly titled a blog "Adam cancelled Rust Development".

[–]rct2guy [score hidden]

They titled the blog post the way they did to rile up the same people who started the rumor mill about Rust's development problems after the prototypes were announced. It clearly worked.

[–]fimbot [score hidden]

It was still a terrible idea that only made the mess worse.

[–]ThePeenDream 48 ポイント49 ポイント

Some of you have it all backwards. If Rust only sold 100,000 copies do you think they would have stopped development because they couldn't afford to pay salaries? No. Why? Because they're a business that already had capital. They weren't expecting ~2 million sales. They already had money to fund the development of the game. This isn't a Kickstarter. The point of the alpha is community involvement; letting the player base be involved in the process and direction.

But most importantly, just because you paid $20 for a product does not mean you have a say in how a multimillion dollar company allocates their money, especially when it doesn't affect your initial purchase.

Rust isn't changing, they're just growing the damn company. How terrible.

EDIT: capital

[–]Feanux 5 ポイント6 ポイント

I'd say this sums it up pretty well. We are still going to receive the game we paid for; as a matter of fact we already have. We paid for early access to a game, which is still being worked on. I don't quite get the problem everyone is having.

You purchased a product from a company. The product was already funded by other means (GMod and possibly other investments). You can hire 100 programmers for 1 game but that will not make it go any faster - in fact it will probably cause a lot of issue.

Facepunch has hired employees to work on Rust after it's Early Access launch and it will probably continue to do so. Having another team (in this case 1 guy) work on another game does not hinder the development of Rust. Your purchase went to the company, not to Rust. That would be like me buying a Diet Coke and expecting Coca Cola to only put my money towards making Diet Coke.

[–]EbowGB 2 ポイント3 ポイント

just because you paid $20 for a product does not mean you have a say in how a multimillion dollar company allocates their money

No. That's exactly how the entitled internet works. /s

Also, respect to the dev for not using the phrase "utter fucknugget" in his response to the bleat at the top. Massive respect, chap!

[–]AlbinoDinoFTW 1 ポイント2 ポイント

THANK YOU

[–]NigerianRoyalFamily 1 ポイント2 ポイント

capital

[–]marvnation -1 ポイント0 ポイント

Exactly: Early Access, take the money and run. Means

  • Don't expect the full game to ever be finished.
  • Don't expect any news when it will be released
  • Don't expect anything but amazing concepts that won't make it to development

[–]markgbe 5 ポイント6 ポイント

i don't think there is anything wrong with a game dev using profits to develop other games. However, I would see a problem if Rust development trails off in favor of other ventures.

i have to admit that i haven't played this game lately because it's kind of not fun for a casual, weekend gamer like myself. i feel like they need to re-orchestrate the game-play to have it focus a wider audience, favoring both the addicts and the dabblers.

[–]e5x 1 ポイント2 ポイント

I respect your opinion but I think that by design Rust will never appeal to casual gamers. You simply can't please both of those crowds and the team has made it clear that they want Rust to be a punishing experience.

[–]ronaldraygun91 0 ポイント1 ポイント

they want Rust to be a punishing experience.

So that explains why people simply stopped playing it among other things

[–]m-p-3 8 ポイント9 ポイント

Looks like a lot of people over here that are confused by the term early access.

This isn't a Kickstarter, where you're giving money to a group of developers that are struggling to gather sufficient funds.

You paid for an early access to the game from a company that already already had the funds. You're simply being given a price discount on the full game that will eventually be, and until now you're simply witnessing the evolution of a product in its infancy while being given the chance to provide feedback and suggestions that will affect the outcome.

This isn't a Kickstarter/Indiegogo/etc.

Be patient, and be constructive. You paid for a product that isn't fully ready yet (that will come), but right now it's better to think of early access as a privilege. Just enjoy it for what it is.

[–]czarrie 5 ポイント6 ポイント

They basically are redoing the original game from scratch. Alpha is still very much playable; considering I've basically gotten a game and it's sequel for $20, I seriously wonder what the hell everyone is complaining about.

[–]SevigorStoryteller[S] 5 ポイント6 ポイント

Exactly. That is how i feel. I feel like i got my monies worth, with 150+ hours

[–]Godwine 2 ポイント3 ポイント

They basically are redoing the original game from scratch.

Wait, hasn't this been the case for a while?

Are people complaining about something that was already made abundantly clear (yeah, they made an experimental branch for the hell of it, guize)?

[–]llBoonell 2 ポイント3 ポイント

Sadly, yes. There are people that stupid here in the Rust community.

[–]ronaldraygun91 [score hidden]

considering I've basically gotten a game and it's sequel for $20

An unfinished game that is being restarted is a game and its sequel?

[–]iTruthfulModerator 4 ポイント5 ポイント

Since there seems to be some general confusion among the community about this I'm gonna' throw this post up as a sticky on the sub-reddit for a little bit.

[–]valiantiam[M] 4 ポイント5 ポイント

Yea. Just to latch onto this. I removed the post about the article that had a similarly poor title.

It should be our priority as a community to expel the confusion and make sure people know about the confusion and know that the game is still well under way of development and release!

[–]tehcw 1 ポイント2 ポイント

What you should have done is just put a misleading title tag on the post, not just removed it.

[–]jamiew0w -5 ポイント-4 ポイント

You can't expect a lot of logic from a sub where the moderators give themselves "moderator" flair.

I guess the distinguish button wasn't enough for them.

[–]doesntlikerice 0 ポイント1 ポイント

Plenty of subs do that. So we can't expect logic from /r/askhistorians?

[–]killermojo -1 ポイント0 ポイント

Honestly, you're not doing a very good job! I have no idea what article this post is referring to- this is the first I've heard about it. From the OP I gather the devs are working on some other projects as well?

[–]valiantiam[M] 3 ポイント4 ポイント

Yes. There are some developers which are part of FacePunchStudios that are working on some other games.

Nothing affecting rust at all. The title of their article was for humor, and the problem is that no one reads past the title of an article causing mass hysteria.

[–]killermojo 2 ポイント3 ポイント

Could you link to the article in the OP? Or even in this thread? I haven't seen it myself.

[–]Lightening84 4 ポイント5 ポイント

This leads to an interested question. If you pre-sell a game to help support the development of said game.... should you be allowed to use the money gathered from that pre-sell to fund other projects?

[–]YourRandomBAD 3 ポイント4 ポイント

They didn't intend to make as much money as they did with Rust it just happened so why not use that money to fund more games that the consumers will enjoy? If you are worried that they won't have money for rust because they are putting all the money made to these other projects you have but to worry because most of the funding for Rust came and still comes from GMod. So to answer your question yes, and it is a wonderful idea because that means expansion and success for Garrys company which will lead to the production of more and better products.

[–]KtotheAhZ 0 ポイント1 ポイント

Except that the money they received that was going to be used for development was for a completely different game; they had to redo the entire system due to Rust's popularity. Had they received all that money and built off what they had, it would be no problem. However, they decided the only thing to do was completely rebuild the game essentially from the ground up.

If you start a massive undertaking like that, with a devoted fan base who want to see the game finished, but then state that some of your funds are going to be diverted elsewhere, you're going to get a lot of backlash, regardless of how good your intentions are.

TL;DR - Rust's funds aren't coming from Garry's Mod anymore, because its a completely new Rust than the one that was around at the Steam Launch (Or before for that matter).

[–]Feanux 0 ポイント1 ポイント

Had they received all that money and built off what they had, it would be no problem.

And the game would be extremely limited and a poorer version of what we're going to end up playing. They've said it before - they could not make Rust what they wanted it to be without redoing what they did.

[–]YourRandomBAD 0 ポイント1 ポイント

See that's the thing though nothing that was going towards Rust is being diverted elsewhere. They couldn't build off what they had due to it's success and popularity and rebuilding it from the ground up is the best solution. Rust was never running off revenue of itself it was coming mostly from other products and now the revenue made off of Rust will be put towards more games which will generate more revenue which can be either put towards existing games like Rust and GMod or even more games. This is simple business and if Facepunch Studios didn't take this course of action it would lead to a failure of the business meaning no more wonderful games from the company and no finish product of everyone's beloved Rust.

[–]Dimestoresaint 0 ポイント1 ポイント

Because they could be using that money to make development go faster.

[–]YourRandomBAD 0 ポイント1 ポイント

Yes and I'm sure they considered it but the course of action they took instead will lead to a greater line of success. As I told the other guy this is all very simple business and it is not that hard to comprehend.

[–]Dimestoresaint 0 ポイント1 ポイント

How exactly will it lead to a greater line of success to have less people working on a project and instead spreading resources across multiple teams? I don't care about the other games that they are making. When paying for an alpha of a game it is an expectation that the money will go towards that game.

[–]YourRandomBAD 0 ポイント1 ポイント

You obviously didn't read the entire article or understand simple common business at the slightest. In the article it states that they are "hiring" more workers to work on other projects and that the "current" team of individuals working on Rust will remain to work on it. Rust is sufficient off of the funds that are made off of other products not its own which means the resources not being put towards it can be put towards these projects which will generate a revenue which can be put either towards more projects or to spread between any and all remaining projects that could use a boost in funds/resources. They are putting any and all resources need towards Rust they aren't taking anything away from it they are simply using surplus resources and funds to work on other projects that can lead to "greater lines of success". Do you understand now why this is the best course of action?

[–]Dimestoresaint 0 ポイント1 ポイント

I understand that it is the best course of action for making more money, not the best for making Rust the best it can be. I understand that at the end of the day that is their purpose.

[–]YourRandomBAD 0 ポイント1 ポイント

You ignore the fact that there is nothing more that can possibly be put in to Rust in order to make it better. The process undergone to develop Rust is the fastest and most effective way of doing it hiring more programmers or pooling more resources towards Rust will not help because it id already doing the best it possibly could. You people who do not understand these things expect a game to be finished in a day or 2 but cease to realize that it takes a much larger amount of time than that. At the end of the day their main purpose is to make consumers like you happy, a act that is easier said than done considering the fact that you ask for the impossible.

[–]Dimestoresaint 0 ポイント1 ポイント

I understand it takes a long time to make a game. That being said there is no reason why the process shouldn't be as efficient as possible. It being the best it can be right now is merely your opinion.

[–]YourRandomBAD 0 ポイント1 ポイント

Sorry didn't mean it is the best it can be I meant that the devs are doing as best as they could to speed up process and be as efficient and effective as possible but maybe it is just my opinion but personally i don't see anything more there is to possibly do to speed it up. If you hire more programmers to do jobs that other programmers are already doing it could get messy and funding it more won't do anything more either.

[–]vanstock 0 ポイント1 ポイント

So you should get to decide how Garry spends his own damn money? Please paste your monthly budget in here so we can tell you how to spend your money.

[–]Dimestoresaint 0 ポイント1 ポイント

The difference is they are delivering a product.By your logic we shouldn't be able to criticize EA for the exorbitant amount of DLC and micro-transactions they put out because they are just " Using their money the way they want to"

[–]relaxnerds -1 ポイント0 ポイント

Throwing money at code doesn't make it happen any faster.

[–]Dimestoresaint 0 ポイント1 ポイント

Throwing money at more people does make it go faster.

[–]relaxnerds 0 ポイント1 ポイント

I guess in that case, Garry might as well take every bit of money he has and dump all of it into hiring programmers! Hell, why not hire a solid 100+ more people? Surely that means things will go by faster!

Or you're an idiot.

[–]Dimestoresaint 0 ポイント1 ポイント

Did I say 100 plus people? Nice strawman argument.

[–]TTV-ThatGoldenRule 5 ポイント6 ポイント

They can do what they want with their money. The money wasn't gathered to finish rust. It was brought out in alpha state to have something people could bring opinions and ideas to for the further development. There community blogs show they're listening and taking it all in not to even mention how fast the re-make is coming along and how awesome it looks.

I have no issue with them expanding. Business is business.

[–]vanstock 0 ポイント1 ポイント

Rust wasn't sold as pre-sale... You bought Rust. You already own it and now Garry owns your money and can spend it on anything he wants.

[–]WarOnPoverty 10 ポイント11 ポイント

I bought Rust so that Facepunch would have the funds they needed to develop Rust and only Rust, as that is what was marketed to me and that is what I purchased. As of yet, I still haven't received the full product, and until then, it is incredibly scummy to use those funds towards another project. Not to mention, the version that they left us with, is completely unplayable and overrun with cheaters. I sincerely hope this Experimental version isn't going to be a piece of shit, otherwise this will be the last cent Facepunch will be getting from me.

Edit: Here I was thinking that I typed that ^ . But apparently what I typed was "I hate capitalism." Who fucking knew.

[–]garryjnewmanGarry! 97 ポイント98 ポイント

We never asked for money, it was NEVER marketed as "please fund our game". The game was always going to happen even if it bombed in early access. We had funded the lead-up to the what became Rust for 2 years previously without asking for a penny from anyone.

The prototypes have all been in development since before Rust was released. Rust was one of the prototypes. It hasn't affected development of Rust before, so I don't know why you think it will now.

[–]Rich959 8 ポイント9 ポイント

If you've made this clear in the past, I appologize in advance for making you repeat yourself. What was the primary goal of selling an early access version of Rust, if the game was going to happen with or without early access sales?*

*NOTE: If the goal was simply to realize some level of profit from the game upfront, that's cool with me. I don't operate under the belief that wishing to make money is evil. Just want to understand the process/approach.

Thanks.

[–]garryjnewmanGarry! 17 ポイント18 ポイント

Money wasn't the primary goal. We wanted to get people playing while we developed so we could get a feel for what people wanted and stress test the servers. We had been free on our website for a while before this, but charged when we got on Steam because we didn't want to be overwhelmed.

[–]Rich959 7 ポイント8 ポイント

Thank you for the answer and that's actually kind of interesting to hear that the money was partially intended to manage the ultimate size of the early access player base. Do you find yourself wishing you had made it more expensive, or done something else to slow down the explosion of early access players?

[–]reece1495 0 ポイント1 ポイント

wait so are you interested at all in putting any money into developing rust? i mean i have been keeping up with your playrust blog and seen that the development posts are coming along nicely , but will development slow down now ? will we ever see this new version of rust you talk about ?

[–]dethrawr 2 ポイント3 ポイント

They are working bloody hard into developing rust, and they have repeatedly said now that its NEW developers working on other projects, it's not going to compromise rust. Their number one priority right now probably remains getting experimental up to scratch, and once they get building implemented and other gameplay elements (progression, itemisation, etc) designed and implemented it's going to be well and truly playable.

Performance on experimental is quite impressive too, they've improved on the engine in leaps and bounds and when its playable (hopefully only a month or 2 away now) it's going to be a tonne of fun again.

[–]garryjnewmanGarry! 2 ポイント3 ポイント

Nothing has changed as far as Rust is concerned. These guys working on prototypes were working on prototypes before Rust existed. Rust was a prototype once too.

[–]reece1495 0 ポイント1 ポイント

ah ok , thanks :) im just excited for the new version of rust , keep up the good work , you guys seem pretty good in the amount of work you put in , respectable

[–]Matt9882 [score hidden]

Welcome to the world of a super-popular game developer, Garry. Ever spend time on the Blizzard forums, esp. post Activision merger? This will never end - it's a vicious cycle. The typical game consumer can not and will not care about your business model, no matter how viable and good for the future of (rust and) all of your games.

[–]apple_bomb 19 ポイント20 ポイント

My man

[–]deadby100cuts 2 ポイント3 ポイント

I normally don't do this, but I'm going to give you (the developer) a piece of my mind.

I can not believe how this game is turning out, every time I see another blog my mind just explodes with how amazing it looks. Seriously, you guys are doing an amazing job and from what Ive seen rebooting it was a fantastic choice, I never played much Gmod but from what I understand its pretty popular, but rust looks like its going to blow it out of the water. I didn't buy rust because I wanted to help fund it, I bought it CAUSE I WANTED TO PLAY IT, and I had a bomb playing it though obviously there were a few problems (lack of endgame?) but with the work going into the experimental, and the way you guys are getting stuff done I wouldn't be surprised if the experimental was the go to version within a few months (though im not saying rush it, or I expect it then, I just wouldn't be surprised). I'm not saying Ive never bought an early access game to help fund it, I have (7days to die,project zomboid, space engineers) but I also bought it because I liked the direction it was going, but more importantly I would not have gotten any of them if I hadn't been able to play it. Rust will be an amazing game, so long as you don't listen to people who know nothing about game development bitching about issues they know nothing about (like above, obviously you want to listen to fans SOMEWHAT if you add a new mechanic or something, but don't take the fans word as holy grail, we haven't developed games, you guys have, trust your instincts)

Tl;dr Don't let haters bring you down, you guys are doing a great job

[–]Nadrojxam 5 ポイント6 ポイント

Keep up the good work Mr. Newman, people respond to change badly initially. From a perspective based purely on your past performance you all are doing a great job and we have no reason to believe that will change.

[–]ckilgannon 3 ポイント4 ポイント

I love that you don't listen to dipshits, Garry. Rust is going to be a great game, I'm super excited for the experimental branch to reach the baseline and beyond.

[–]reciprocate06 1 ポイント2 ポイント

thanks for making great games i read the article and don't consider my purchase of early access to be an investment into your company (Domino's). As far as I'm concerned my friends and i have gotten many hours of enjoyment out of it and weather it takes 2 months or 2 years to finish it's all good!

[–]Lando_Calrissian 0 ポイント1 ポイント

I've been really happy with the work you guys have done so far. I played quite a bit when you first released and felt like I understand the potential of the game and where you are trying to take it. It didn't really shock me when you decided to burn the field and start with a new base.

I think you have done a great job of communicating how development is going, and I really enjoy reading about the additions each Friday. It's fun to see a game in development, and I'm glad you are taking us on that journey. It seems like you are moving really fast, maybe this is because I'm a developer and know how long it takes.

Keep up the good work, I don't think you are doing anything unreasonable.

[–]Datapoffes 0 ポイント1 ポイント

Garry, dont waste your time. Most people here dont know jack-shit about game-development. Leave these assholes under the rock they already are living under. I feel so ashamed of this subreddit over all this drama.

[–]PREPAREyourANGUS -3 ポイント-2 ポイント

You da real MVP

[–]PossiblyAsian -4 ポイント-3 ポイント

It wasn't marketed as to "please fund our game", It was marketed as a zombie survival sandbox scavenger game and later zombie aspect was removed. The experimental is no where near where you marketed, I tried experimental and it is unplayable. The legacy is closer to what was marketed and even though it has not been worked on in the last 4-5 months is still a better game than experimental.

I understand creating the game takes time but when I log in to see nothing has changed after 4-5 months. The only source of transparency I get is cute pictures and videos in dev blogs that aren't even in the game. I like this game man, I like rust, I want to play this game but when tom takes a vacation and you announce another game when experimental rust is still in a unplayable state I get pissed. Where is the rocket launcher promised 10 dev blogs ago? Where is pants in the experimental? Where is the game mechanics? Where are the resources? Where are the caves? Where is the game we were all promised it's been 4-5 months since experimental was launched where is the progress?

I know as a consumer I am not and do not have any say in your facepunch company, but as an alpha customer and a early access investor. This is my community feedback to you, I am unsatisfied with progress and would love to see something that is announced in dev blogs to go in game because I don't like seeing pictures and videos I like playing the game.

Thank you

[–]ozzeh 3 ポイント4 ポイント

but as an alpha customer and a early access investor.

You're not an investor as you did not receive any equity in the company and will not see a monetary return from your purchase.

You paid for a chance to watch development from the sidelines.

[–]Mikeyyyc 2 ポイント3 ポイント

Honestly, most of the things you are saying are fabricated in your own mind. Where exactly did they promise you that the funds you were giving them were being used to exclusively develop rust? Because, in the warning for an early access game, it states that there are no promises as to when, or even if, the game will be finished. You were paying 20 dollars for the game in the exact state it was in and nothing more. This is made abundantly clear when purchasing the game.

You can't get mad at FP for not delivering on promises they never made. The development cycle is not going the exact way you envisioned in your head, and that is not Facepunch's fault. I promise you that they want Rust to be good and to be finished just as much as you do, if not more.

[–]prodigyxzy 11 ポイント12 ポイント

You paid for early access. You didn't pay to fund the game.

[–]annoyinglilbrother 14 ポイント15 ポイント

What they do with the funds is up to them. And they are updating Rust.

[–]prodigyxzy 6 ポイント7 ポイント

Yeah, it get's updated pretty much every day. Don't see what everyone is complaining about.

[–]ThatGuyRememberMe 4 ポイント5 ポイント

This is hilarious. They are a company and have the right to spend money how they feel it's best to. It's not like you kickstarted Rust. What makes you so entitled?

Edit: Just read Garry's post. Too good.

[–]SevigorStoryteller[S] 2 ポイント3 ポイント

have you tried playing the experimental version yet?

[–]Vaik 0 ポイント1 ポイント

I buy all my games knowing that the company I give my money to stops all development in future titles I have not invested in. /s

[–]rufusjonz 0 ポイント1 ポイント

this among other reasons is why I've stopped buying Early Access games on Steam

[–]fuub0 -2 ポイント-1 ポイント

Indeed, use the money to finish this damn game first ffs

[–]vanstock 17 ポイント18 ポイント

Yeah GARRY! You're only allowed to spend your Facepunch money on things we here at /r/playrust approve of. GARRY, I heard you drive a big fancy car! How dare you drive a nice car when Rust is still not finished!!!! Spend you big-fancy-car-money or Rust WAAAAHHH!!!! GARRY, how dare you go out for dinner with your family when you could be at the office making MY DAMN GAME FOR ME WAAAAAAHHHHH!!!!! STOP SLEEPING EVERYNIGHT AND MAKE RUST!!!!

[–]raduki 1 ポイント2 ポイント

You paid for Early Access. You didn't fund the game. Quit your whining.

[–]KanigetZero 0 ポイント1 ポイント

Let's say I open up a bread shop. I have this one kind of bread that is selling like crazy, but I want to make more money by getting a broader range of consumers. So I come up with this new idea for bread. This new recipe is not complete yet but still edible and tasty, so I charge 66% of what I think it could be worth. People start buying and eating this bread nearly as much as my previous bread, so I decide I'll start working on new recipes for bread. All of a sudden, consumer of my newest bread are complaining about me working on other recipes and say that I should put all of my time and effort into this new bread. I tell them I already have an entire team working on making the bread better by listening to your responses. Then they start saying they don't want me to work on more types of bread because it's "Their" money and they get to decide what I do with it. Moral of the story is, Investor does not equal Consumer.

[–]czarrie -1 ポイント0 ポイント

Luckily companies never use successful products to fund other successful products.

[–]rbmt -1 ポイント0 ポイント

Did you also complain when Microsoft used revenue from Windows 7 to build Windows 8?

[–]Commentiquette 1 ポイント2 ポイント

The amount of people whining about their "funding" going towards other games is insane. Rust is an early access game that gets updated almost weekly, you impatient pricks. I hope when Rust comes out for real it attracts a different group of players, because you motherfuckers are annoying as shit. Long story short, I fucked your mom so good that she accused me of wallhacking her uterus.

[–]FlameChucks76 0 ポイント1 ポイント

There's a reason it's called Early Access and not Kickstarter, or fund me or anything like that. It's pretty clear that the term only means our ability to play a game earlier than anybody else, so to assume that we have some kind of say into how those funds are used, clearly shows a lack of understanding, at least from the general public as to what Early Access actually means.

Still, there's a bit of slippery slope with these kinds of things as some devs can become somewhat unclear as to what they want to do with their early access aspirations, so be mindful.

[–]Godwine 1 ポイント2 ポイント

It's like a mix of pre-ordering and investing.

With the advent of communities like /r/Bitcoin, clearly all redditors are pro investors, and cannot be at fault in this situation /s

[–]Abuk007 0 ポイント1 ポイント

Don't worry Garry. Falling tree makes a great noise, yet a growing forrest remains silent. Ignorants and trolls are backlashing because they need a target but I assure you that healthy community is larger, more valuable and understanding. Keep up the awesome work! I enjoy the game and transparent development alike, it was and is a brave, innovative and exciting experience. Thanks!

[–]WhattodoForU 0 ポイント1 ポイント

I'd like to just say that from the complaints people want resources put into rust and that would speed up development? Well take my uninformed opinion with minimal information in game design for what it is worth here.

but too many people/resources on one game is probably a bad thing. (These are all assumptions.) Wouldn't a decently sized team all working on their jobs with ample funding and a nice amount of love for the game, Be better than a huge group working on one game with funding that they wont have anything to do with.

I assume the people working on rust know what they are doing and hope to god a fun game comes out of it.

[–]FjorgVanDerPlorg 0 ポイント1 ポイント

Would be cool if the mods could sticky something with the ten or so top question you see on this sub over and over again.

I've seen the same questions being asked every couple of days like:

  • is rust still in development = yes
  • do I need to purchase the reboot separately? = no. think of it more as a MASSIVE update.
  • I'm playing legacy and blah blah sleeping bag exploit . = play on legacy servers with glitch protection add-ons until experimental becomes the stable branch.

Etc etc.

Given that search functionality on reddit is decidedly average dupe posts will always be a thing but hopefully this would cut down on it

[–]FjorgVanDerPlorg 0 ポイント1 ポイント

A game company using its profits to fund development of another game - those basterds!

As for those going on about hiring more programmers, more programmers =/= faster development. Rocket from dayz gave a explanation a while back on why this was the case for BI and how expanding the team actually stalled development of dayz whhile they trained up new staff on the code.

[–]PossiblyAsian -2 ポイント-1 ポイント

This is so stupid, I paid for rust and not the development of other games. Why not use the money you earned from RUST to hire more people to work on RUST? I really don't like this slow paced of development then news that you hire more workers for other projects

[–]Nadrojxam 2 ポイント3 ポイント

You paid to participate in early access. You did not pay to fund RUST. They are a company. If you paid to try a new coke product and coke said they're also have other sodas they're making you wouldn't say they should only make the one you like.

[–]PossiblyAsian 4 ポイント5 ポイント

This makes no sense, I should be able to express my opinion. That is what an early access is about community feedback.

I never said they should only make the ones I like, I just said they should have hired more people to work on the game because the impression I am getting is the dev team is rather small right now.

[–]Nadrojxam 1 ポイント2 ポイント

No ones saying you can't express your opinion. You stated that you paid for rust and not the development of other games. That is wrong. Again, the cost you paid is to be able to participate in early access of an unfinished game. The game already had full funding before that option was even given to you. This was not a kickstarter, but an opportunity for you to not only be given the chance to experience their product as it gets molded but to also be able to provide feedback and your "2-cents" (which is actually taken into consideration). At no point did they ever ask for the community to fund them so they could make Rust, simply offered early access to a game already underway.

[–]TheScout201 -1 ポイント0 ポイント

I completely agree. People are attacking you because they blindly follow Garry. he could literally say "Fuck Rust and fuck all of you, we're done". And people would say "You drove him to this! It's your fault!"

About the coke analogy.

If Coke makes a lot of money, it would make sense to reinvest more money into the Coke product to perfect it and advertise it, rather than stop funding for the regular Coke product and move all of the funds to Coke Vanilla and Coke Cherry and Coke Zero which will not sell nearly as much and do not have as big of an audience behind them.

[–]H_L_Mencken 0 ポイント1 ポイント

If Coke makes a lot of money, it would make sense to reinvest more money into the Coke product to perfect it and advertise it, rather than stop funding for the regular Coke product and move all of the funds to Coke Vanilla and Coke Cherry and Coke Zero which will not sell nearly as much and do not have as big of an audience behind them.

This is a terrible analogy for the issue at hand, and this is regardless of what my opinion about Rust development is.

[–]TheScout201 0 ポイント1 ポイント

It was a reply to the last guy who was making a coke analogy.

[–]Nadrojxam 0 ポイント1 ポイント

I agree, I was on a 15 min break at work first thing that came to mind. It roughly gets the point across though. Company's build off their success (or at least try to) by creating other, for the most part similar, products.

[–]H_L_Mencken 0 ポイント1 ポイント

I was really commenting on how /u/TheScout201 used the analogy for his point, because it misrepresents what is happening at Facepunch right now.

[–]SkuMMMMM 0 ポイント1 ポイント

This just makes clear how little the majority of you know about programming.

[–]Nadrojxam -1 ポイント0 ポイント

No one said that they are halting funding for rust. They, as a company, are making other games. How do you think RUST came into existence? From this exact process, except the game in question was Gmod, (which is still getting updates).

[–]SkuMMMMM 0 ポイント1 ポイント

You are clearly stupid . More workers doesn't mean faster development.

And if u sell a fucking milion of early access to Rust , u have to use 20 millions on developing it ?

As I said , you are stupid.

[–]vegeta897 1 ポイント2 ポイント

slow paced of development

Ahahahahaha.

[–]PossiblyAsian 0 ポイント1 ポイント

It's been more than half a year and after playing 30 minutes on experimental for the first time I can safely conclude rust is being put aside. Look experimental

I can wield a hammer and construct foundations and walls, no stairs

I can wield a bolt action rifle and shoot people

I can wield a bow and shoot people

The game mechanics are not there, it's literally a shell.

Have you even played experimental? This shit is PEOPLE WITH NO PANTS BECAUSE THERE IS LITERALLY NO PANTS IN THE GAME.

The game play is literally construct the great wall of china THEN run around find a guy and try to shoot each other with a infinite ammo bolt action rifle until you get tired of it and get axes to ONE HIT EACH OTHER.

[–]vegeta897 -2 ポイント-1 ポイント

You must be trolling. Nobody can be this uninformed, while still think they're making legitimate criticisms. How can you seriously attack something that you evidently know nothing about it?

[–]PossiblyAsian 0 ポイント1 ポイント

Have you literally played experimental? Like seriously experimental after 6 months is a pile of crap, I don't give one shit about coding this or it takes time or any other fucking excuse then experimental is in such a unplayable state and tom is taking a VACATION then I hear the money rust earned ISN'T EVEN GOING INTO RUST.

Can you open your eyes and stop defending the developers saying dev blogs are displaying progress! Progress in a game is not cute pictures, I admit caves are nice but progress in a game is introducing mechanics, introducing new features, experimental is supposed to be better than legacy, it has so much potential but all I see is a pile of crap where is the rocket launcher that was promised 10 devblogs ago? Wheres pants? Wheres this new armor? It's just unfilling pictures of what could be in the game but isn't, until it is actually in the game it is not progress.

[–]vegeta897 0 ポイント1 ポイント

I check out experimental every now and then for the past several months, and the only thing I've been seeing is progress. I also look at devblogs and trello, which is mostly concepts and renders, yes, but that's due to the point in development that the game is. The game was rebooted. You expect a finished product a few months in?

Your complaint about where Rust's revenue goes has been shot down about a hundred times already. You gave money to a game developer in exchange for a game. They use their income for all their games to develop more games. That's how the businesses work. What does it matter whose money goes toward what? Income is income. The only thing you should care about is whether or not Rust is getting the funding it needs, and all evidence points toward yes.

You argument boils down to pointing out that concepts and models shown in the devblogs are not yet configured and ready for implementation in the current build of the experimental. That sounds like business as usual to me. Literally any game's devblog looks like this. You sound like an impatient child who doesn't understand game development. You'll get your toys when they're done, jesus christ. You're not ready for early access, go take another vacation and come back when the game's done so you can actually bitch about something substantial.

[–]PossiblyAsian -3 ポイント-2 ポイント

You sound like an impatient child who doesn't understand game development

Sigh, you ignore all basic logic and resort to the "Impatient child" excuse. You parrot what others say around you and defend a company who despite being a well known company produces minimal content.

With your argument, I hate directing to this video because it refers to another person's opinion but this time I will have to.

https://www.youtube.com/watch?v=fJ8I00Dknl0

[–]vegeta897 -1 ポイント0 ポイント

I've seen that video. What exactly is the point you're trying to reinforce with it? I do not blindly defend any game or developer. I did not ignore all logic, I insulted you because you seem to ignore mine. The sentence you quoted in my post is one of many. You disregard everything else I said. You talk about how there has been no progress in the reboot, because all they show in the devblogs are art and models. That simply isn't true. There's a new building system prototype, and you can harvest materials from trees and rocks, which you could not do a month ago. They also added the rifle which shoots actual projectiles that travel through the air. Even the legacy version didn't have that. They've also showcased new dynamic pathfinding AI. These are all mechanics being added to the reboot, which completely contradicts what you've been saying. When you make comments like "We were promised a rocket launcher 10 devblogs ago!" (no, you were not) you sound like the impatient child I was referring to. What actual fucking purpose would a rocket launcher serve in the game right now? They are working on core features. I'm not saying Rust's development is flawless or going faster than any other developer, but they certainly are not slow.

[–]Lando_Calrissian -2 ポイント-1 ポイント

Right? They have been moving really fast. When did they reboot, like 3-4 months ago? They have updates every Friday, with what seems to me to be a lot of content.

[–]PossiblyAsian -1 ポイント0 ポイント

but have you played with said content?

[–]Lando_Calrissian 0 ポイント1 ポイント

I goof around with a bit every few weeks to see where it's at. It's obviously pretty limited still, but for the time they have been working on the new version I remain very impressed.

I guess maybe I just have a different take on the whole proposition, I honestly didn't expect a completely functional game for at least another year to two years. I think in terms of early access they have been very upfront and open about the process.

[–]Drugist 1 ポイント2 ポイント

awesome

[–]MrGhoulSlayeR 0 ポイント1 ポイント

I swear some of you people are better off not even being involved in participating in early access games when you don't even know the first thing about business or more importantly game development. If you're getting upset about this without any recourse of understanding, please do the community a favor and never pre-order or buy a early access game ever again.

More money does not always equal more quality or a faster rate to reach expected quality. It's absolutely retarded to allocate an entire studio's resources on a single title.

Do you think AAA studios just come up with concepts out of the blue? No. A small group is sent off within the company for one sole purpose: prototype games. Many of these prototypes never see the light of day, some get adsorbed into other titles. This is just how the development ecosystem works for small or bigger studios alike.

It's an absolutely normal occurrence that's been happening since the beginning of the modern gaming industry, stop throwing fits when their is no need too.

[–]Godwine 0 ポイント1 ポイント

I'm surprised at how many people think games make it past the alpha-beta stage. 2 years ago, maybe 2 out of 5 games would make it to the finished product. And I'm sure some of those failed games had backers and investors who got burned.

For some reason people think that Early Access is inherently flawless due to being supported by Steam. In reality, Steam has no control over the things that can make or break a project or business, namely: problematic coding, lack of funds, health issues (which has shut down some small developers), etc.

[–]rustplayer83 0 ポイント1 ポイント

Steam needs a clearer disclaimer on their early access section. Right now because it has Valve's name behind it it's a tacit "stamp of approval" and all early access titles get lumped in the same pile.

Big difference between a game like Rust and something like the Stomping Land or the Forest.

[–]Nurizeko -3 ポイント-2 ポイント

First we pay them to develop Rust which has been a troubled ***hole simulator, and now they're spending Rust revenue on other things.

Hey it's their money now, that's their choice, it's just a weak one.

[–]vegeta897 2 ポイント3 ポイント

You didn't pay them to develop Rust. They make money from selling games, and use that money to develop and make more games. Like almost every other game company, or any business in the world. You do not choose where your money goes. You give them money and they give you a game. That is the transaction.

How is it a weak choice? The fact that they are expanding their company means they have the money to do so. It means Rust's development has all the money it needs, and they have room in their budget for more. These projects are not taking away anything from Rust.

[–][deleted]

[deleted]

    [–]Godwine 2 ポイント3 ポイント

    Have you ever stopped to consider, that you may have bought an alpha game

    serious question

    [–][deleted]

    [deleted]

      [–]Godwine 2 ポイント3 ポイント

      That's a lot of assumptions there bro. If Rust is the game that caused you to lose faith in Early Access, then I'm betting you don't make informed decisions in your daily life.

      [–][deleted]

      [deleted]

        [–]Godwine 1 ポイント2 ポイント

        The butthurt is ripe.

        [–][deleted]

        [deleted]

          [–]rustplayer83 1 ポイント2 ポイント

          obviously you are as you came onto the Reddit of a game that you haven't touched in months just to bitch up a storm.

          You probably sucked and got spawn killed over and over and you gave up.

          [–]Godwine 0 ポイント1 ポイント

          Obviously, if you took the time and effort here to express outrage.

          [–]ViNtaGeRiFF 0 ポイント1 ポイント

          A better example for him to use would have been the stomping land.

          [–]Godwine 0 ポイント1 ポイント

          That was a real shame too. A very novel idea and I would have loved a game like that where bows and arrows are the most advanced tech available.

          If I can suggest one, I'd say StarForge.

          [–]rustplayer83 1 ポイント2 ポイント

          Rust if freaking awesome it doesn't fail to deliver anything. I honestly cannot name a single thing in my life that has delivered more entertainment per penny than the $20 I spent on Rust.

          Comparing Rust legacy to another "early access" title like The Forest is like comparing a short 10 minute Youtube film to the Godfather.

          Plus, Facepunch actually keeps a detailed log of all the changes on twitter and summarizes them in a weekly web log.

          Stop bitching just to bitch and educate yourself about the development of the game.