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Posting mode: Reply
Anonymous SRW General This week's famits(...)
12/09/13(Mon)21:37
No. 10004250 Previous thread:
>>9983005 New SRW announced?, that's all the info out right now. stay tuned to this page http://www.ps3watch.net/ for further developments! >>
I think I see Voltes V in that picture. >>
I can spot Duke Fleed in the top left corner and below him what I think are Mazingers Z and Great. So.... Z Gaiden is possible perhaps? >>
Reverse image gives me psps SRw games, but not this scan >>
Nice try OP, Famitsu doesn't leak till Tuesday nights. >>
>>10004296 Not really true monster hunter leaked on a monday evening>>
>>10004250 (OP) That ryouma's helmet from toei?
Old mazinger Old Getter? Yeah has to be a gaiden...>>10004281 With Robot Girls Z coming out I'm not surprised>>
>>10004250 (OP) We weren't at 300 yet... I spy Voltes, what MAY be Jeeg on the right side, and Duke, as well as I think a Gundam helmet on the top left. So... either this is a new game (could be), or they're expanding on the ZEUTH stuff.>>
Do people not realize those are A Portable scans? And Famitsu's big cover story this is Puzzle and Dragons Z, COD Ghosts, and Drakengard 3 >>
WEEKLY SRW FAKE NEWS THREAD? WEEKLY SRW FAKE NEWS THREAD! >>
>>10004488 >Robot Girls Z announce >suddenly classic Toei robots showing up in SRW >>
Its a portable you dumbfucks.
Did nobody here play that? >>
Oh boy time for the weekly fake SRW leaks thread >>
>>10004927 Well there is a chance tomorrow there will be a real leak>>
>>10004914 SERIES CONFIRMED: (insert Arabian text here)>>
At least OP didn't claim it was Z3 or Z gaiden again. Seriously though /m/, enough with the fake Z news. Z 1 and 2 weren't even that good. >>
>>10004404 What the fuck am I looking at? Also NEW SRW WHEN?>>
>caring about kusoge when are they announcing the DLC for Full Boost?>>
>>10005430 I think SRW Z1 is great. One of the best in the franchise.>>
>>10005430 Whoa, whoa, whoa, back the fuck up, asshole. Z2 was pretty fucking whatever but Z1 was goddamn majestic.>>
>>10005430 >Z1 >not easily a top 3 if not the best SRW to made >Z2 >not incredibly solid if a disappointing sequel >>
>>10005596 >to ever or 'to be' jesus christ I need sleep>>
Thread Topic: Create an original plot using your 10 favorite series. If it has sequels/prequels you have to fit them in there somehow (IE if Gunbuster is one of your favorites, fit in Diebuster too). This excludes UC gundam and Macross though. >>
>>10005697 Panzer galient Escaflowne Break blade Gun X Sword Mazinkaiser Skl God Mazinger Xabungle Dunbine I think they all can go together a lot because of the medieval setting.>>
>>10005697 These aren't necessarily my favorites, but I've been toying around with good series that would work well together. Gun x Sword Eureka Seven Getter Robo: Armageddon Shin Getter Robo vs. Neo Getter Robo Koutetsushin Jeeg Shin Mazinger Z Mazinkaiser Martian Successor Nadesico Mobile Police Patlabor The Big O GunBuster/DieBuster Gundam F91/Crossbone Gundam I'm thinking Nadesico would be the focus. On Earth, we have Patlabor, Nadesico, GunBuster/DieBuster, and F91/Crossbone. After the Nadesico begins to return from Mars, the STMC return, and the Nadesico is forced to land on a strange planet -- The Endless Illusion, which features everything else. I haven't really got anything after that, but I think that it's a small enough cast that would meld well together.>>
>>10005697 I mentioned something like this before but: Gundam Wing/G-Unit(if it counts)/Endless Waltz Gundam 00/Trailblazer Full Metal Panic! Patlabor Shin Mazinger Gaogaigar
Shin Getter Robo vs Neo Getter Robo J Decker Gear Fighter Dendoh Giant Robo It would be syndicate themed. Villain group deals in the black market. Primary goal for them is purely profit from stolen and illegal techs. Protag is either a bounty hunter or a member of a space police corps out to stop them.>>
>>10005697 Vifam Layzner Ideon MazinKaiser OVA + vs GGoD Getter Go (manga) Baldios Gundam X Victory Gundam Turn A Gundam Evangelion rebuild/series mashup Tekkaman Blade Live A Live Bokurano All apocalypse-y or at least SHIT GOES DOWN series.
Starts on newly colonized planet, when it starts being invaded. Astrogators/Grados/Buff Clan/Moonrace/Gattler condensed into a single entity. The invaders attack a base, showing the shuttle with the Vifam kids leaving. Ideon dig site gets attacked, Solo ship rondevous with the Janus in orbit. Heading back to earth, they pick up a signal from mars. Mars was attacked, Janus picks up Bartz and the Layzner kids. Head to Earth, find the invasion is starting up, and Aliens are popping up, too. The aliens being radam/getter invaders/angels. Meet up with Buriki Daioh, Mazinkaizer and EVA. Timeskip ensues, team meets up with everyone else on an Earth locked in a huge war against the Gradosians/whatever. Aliens had quieted down for a bit, but came back.>>
>>10005896 -Bokurano would still have pilot die after battle, and would only start out with being usable in certain battles. A later secret could have it go down to the last pilot, and get infused with the ide. The former wouldn't come back to life, but you'd keep they're spirit pools, and can deploy Zearth as a normal unit.
-The ideon gauge goes up when a unit with a small child/baby gets hit. Like Lou/Karlman/Luchina. Gets stronger the higher the gauge, but once it reaches a certain point, it goes berserk.
-The other characters actually make the Wille crew likeable -Diana is relegated to a princess (daughter of The Emperor of Grados). She's still a big deal, and plays a part in revealing about the human/grados connection. -Odio from Live A Live is final boss. He caused the timeskip, and is a reason for the overseers from Bokurano to take notice. -Buriki Daioh can unlock the other LAL heroes as subpilots, giving it move spirits/attacks/abilities. Like Sundown's Hurricane shot and Cube having healing spirits/repair module.>>
>>10005899 >Buriki Daioh can unlock the other LAL heroes as subpilots, giving it move spirits/attacks/abilities. Like Sundown's Hurricane shot and Cube having healing spirits/repair module. Why didn't I think of that. I would have relegated them to dendoh milf/Yoko/Bonta levels.>>
>>10005596 This.>>10005697 Hmm... Shin Mazinger Z GaoGaiGar/FINAL Getter Robo Armageddon Xabungle Overman King Gainer Gunbuster/Diebuster Mobile Fighter G Gundam Big O Giant Robo THE ANIMATION: The Day The Earth Stood Still/all three Ginrei omakes (favoring the second because Ginrei Robo) Kotetsushin Jeeg (it said ten but fuck that donkey noise I'm throwing in Gravion/Gravion Zwei) Humanity has long moved into space, due to the Earth being nearly destroyed - this started in the far past, but in the last fifty years there was a few other events - the sealing of Kyushu, the Getter Armageddon, and EI-01's destruction of Tokyo (one of the last major cities) Years ago, various domed cities were built, and the people inside decided to mess with gene tampering, alienating its citizens - cue Overman King Gainer and Xabungle (Xabungle would be somewhat different, mind.), as well as Big O (in this, Paradigm City forcefully pacified their citizens by removing their memories, meaning Shwartzwald was actually RIGHT (you can potentially get him as an ally in the final fights, should you do multiple secret things). Meanwhile, in space, other problems are happening. The Gundam Fight pretty much kept the colonies from killing each other, but even besides that they're starting to be assaulted by the Zeravire and the STMC. Big Fire is also causing a stink, though the five scientists that worked on the Shizuma drives would be Dr. Shizuma, Franz Von Fogler, Dr. Hell, Dr. Saotome, and Juzo Kabuto, all of whom also helped in the Ultimate Gundam project. Also problematic are Dr. Hell deciding the time of the Earth is up and attacking one of the few viable cities on Earth left - the city powered by Photon Energy from SMZ (I can't remember its name) and the Invaders that have taken residence on Earth. Meanwhile, under the ruins of Tokyo, the Zondarians plot the destruction of everything, and the Himika Empire is starting to act up again - not to mention the Devil Gundam.>>
>>10005697 Gonna use the series list from SRW S(ahib) that I'd been posting in the last few threads. Mazinger Z Grendizer Combattler V Aizenborg Tetsujin 28 (1980) Gundam Wing Plawres Sanshiro Ashita no Joe Nadia: The Secret of Blue Water The original character Sahib Al-Abqari, a down on his luck camel merchant. He inherited his business from his father, an illiterate man who made a lot of money in the pre-oil days. After his father passed away, however, he left his camel business to his sons, Sahib and Sadiq, and while Sahib does his best to manage the business, Sadiq wastes all their profits on alcohol.
Sahib, however, hatches a plan. He decides to move to Japan, a country that is not known for camels, and decides to setup shop there. Things go pretty bad quickly, however, as Japan discovers Japanium and comes under the threat of Ab Al-Ghathab (Dr. Hell), So he teams up with the young Mahir (Kabuto Kouji) to rid Japan of this threat and help stabilize the economy. Sahib, carrying the last of his father's inheritance not squandered away by his brother, decides to create a robot that can help face this threat. Sahib, however, feels that he's not capable of fielding it. So he relies on Joe Yabuki, a young boxer, to pilot it. In his mind, Sahib knows that the only person fit to field the machine is either a boxer, or a baseball player, as those are the only two honest sports on this Earth. Sahib, Sadiq, and Mahir, however soon find themselves facing off against tons of threats. This includes the Vagans, the Branch Society, and many more. Luckily, they gain new allies, in the form of Duke Fleed, Kabuto Kouji, Shotaro, Hyouma and his gang, and many more. He's going to have the time of his life managing this rowdy group of robot pilots, but Sahib has his heart set on making his new venture in Japan work. Now if only he can make his silly brother quit that bad habit of his!>>
>>10005697 Vifam/Vifam13/OVAs Dougram GaoGaiGar/Final Zambot 3 Live-A-Live (Akira and Cube) J-Decker Xabungle Front Mission 3 Tetsujin 28 (2004, I don't give a fuck how, time travel) Dai-Guard And honestly I don't know how the plot could work. Dougram, Vifam (Cube's chapter happens on the Janus) and Xabungle work alone for a while, but soon meet up. GaoGaiGar would obviously work with J-Decker. Dai-Guard could work with GGG and sometimes getting support from the Front Mission units. Akira, Shotaro and Zambot team doing stuff together.>>
>>10005430 How do you even judge what was good and what wasn't when you don't even speak Japanese?>>
◆ PSV「ソウルサクリファイス⊿」・3/6 3DS「頭文字D」 真・ガンダム無双・36点 DOD3・34点 ◆Multi◆ 『初音ミク Project DIVA F 2nd』 収録曲に「SPiCa 39's Giving Day Edition」「Glory 3usi9」「カンタレラ」「ワールドイズマイン」「ルカルカナイトフィー バー」 『戦国無双4』 風魔小太郎が公開 ◆PS3・4◆ 『ディアブロIII』 風ノ旅ビト、アンチャーテッドとコラボ スーパーロボット大戦Y 「torne」「nasne」 自動チャプター機能、ニコニコ実況に対応 ◆PSV・PSP◆ スーパーロボット大戦Y 『ソードアート・オンライン ホロウ・フラグメント』 4/24 新キャラ「フィリア」はオレンジプレーヤー 新MAP2つ、新ボス、新イベント スイッチがタッチ操作で素早く出来る 『ソウルサクリファイスDELTA』 3/6 4980円 DL版3900円 NPCの顔が選択時に確認でき、戦闘中よく喋るように 建物の中で戦ってたら壁が壊れて外に出れる隠しも 『超次次元ゲイム ネプテューヌRe;Birth2』 会話部分はAASに、新プロローグムービー追加 『超女神信仰 ノワール 激神ブラックハート』 コンパイルの最終兵器が登場 ◆3DS◆ 『頭文字D』 F2Pタイトル、自動走行で、シフトアップやダウンを操作する 真・ガンダム無双 10989 ドラッグ オン ドラグーン3 9988 劇場版 魔法少女まどかマギカ The Battle 7877 ハイスクールD×D 8776 ゲーム板より >>
>>10006164 Whoops,It's for PS3 as well. All is good.>>
>>10006160 >Super Robot Taisen Y Super Robot Taisen WHY>>
>>10006160 PSP AND PS3 and Vita? And it's not Z3? I'm not seeing it.>>
>>10006175 PSV has cross-play with the PS3. I have serious doubts about a PSP version, though.>>
>>10006175 >>10006164 Some of the games for vita arent for PSP so it's a mixed list of titles for vita and psp>>
>>10006175 With terrible sales for previous SRW they NEED to make a new traditional SRW NOT Z3>>
>>10006180 It's listing games for both consoles so no idea>>
>>10006192 Does it have any kind of source other than being in moon?>>
>>10006192 It's about as legit as SRW Sahib, wait for proper scans. Wait for a commercial. Wait for Terada to talk abo- Wait for scans.>>
I looked up the titles under PSV-PSP, and none of them are for PSP, all are for PSV. - Sword Art Online Hollow Fragment - Soul Sacrifice DELTA - Neptunia Re;Birth2 - Noir Blackheart (spin-off with a character from Neptunia series) So, if it's real, it will come only for the PSV. >>
>>10006192 Yes it is, like all the other threads in the past weeks.>>
>>10006160 The thing that makes this look fake. Shin Gundam Musou......under 3DS>>
>>10006228 Those are sales. The things that makes it look fake are the missing 『』. It's like someone copy pasted and then added SRW where relevant.>>
I really hoped today they announced the new SRW >>
>>10006490 Maybe they'll only reveal the next one once Dark Prison is out for real, in March.>>
>>10006160 >スーパーロボット大戦Y Cast to include: Gundam Wing Gundam Build Fighters Chouja Reideen Brave Command Dagwon Legend of the Blue Wolves ...and you get the idea where this joke is headed.>>
So, since this is the new SRW General, and the other thread now actually has hit the bump limit, let's continue where we left off!>>10006854 WITH INGRAM'S FACE IN ASHES. >>
スーパーロボット大戦 EV 3DS 10/2/14 マジンカイザーSKL 新ゲッターロボ ヒーローマン STAR DRIVER ブルージェンダー 機神咆吼デモンベイン ベターマン 蒼穹のファフナー HEAVEN AND EARTH 神魂合体ゴーダンナー!! METAL WOLF CHAOS 機動戦士ガンダム00 A wakening of the Trailblazer 新機動戦記ガンダムW Endless Waltz SDガンダム三国伝 Brave Battle Warriors 聖戦士ダンバイン 天空のエスカフローネ ブレイク ブレイド >>
>>10007204 >Blue Gender >METAL WOLF CHAOS >Escaflowne >Betterman >>
>>10007204 >METAL WOLF CHAOS Cool. Too bad I don't give a fuck about the rest of the shows.>Blue Gender How would they do it without the awkward sex scenes?>>
>>10007222 >How would they do it without the awkward sex scenes? Have it just about bug fights, not hard really.>>
>>10007204 No Liberation Maiden? Come one! We established already, you can't put in Metal Wolf Chaos without it.>>
>>10007204 >no SEED Destiny >no Macross Frontier >no Dancouga Nova >>
>>10007215 Same place as the other SRW "leaks" lately. Pulled out of an ass.>>
>>10007204 >10/2/14 At least make the date believable.>>
HEY GUYS I JUST FOUND A NEW LEAK. スーパーロボット大戦 Ⅎ∀ RELEASE DATE: Sometime in 2020. SERIES LIST: 戦国魔神ゴーショーグン 戦国魔神ゴーショーグン 時の異邦人 神マジンガー 新ゲッターロボ 聖戦士ダンバイン リーンの翼オブウィングス 巨大なジョージ ガンダムWエンドレスワルツ ガンダムSEED DESTINY ダンクーガノヴァ マクロスF(フロンティア) NG騎士ラムネ&40 貴族リューナイトロード·オブ·ザ· 勇者ライディーン エルダー神デモンベイン SDガンダム三国伝 エウレカセブンAO >>
Why is everyone assuming there is going to be an announcement? Is there one after every new release? >>
>>10007855 Oh hai Google Translate. Those moonrunes are full of errors, how dale you desaclate grorious nihongo like that. I do like the list, though. Aside from the fact that "Elder God Demonbane" isn't a series.>>
>>10007891 shhhh no one will notice if you don't say anything.>>
>>10007855 SRW Turn AF? The fuck is Kyodaina George?>>
>>10007922 I think it's supposed to be Giant Gorg. Except horribly written. >>
>>10007922 it's pronounced "Turn FA", not "Turn AF". >>
>>10007874 Yeah, that's usually how these things go. They release a game, then reveal a new one soon after. Like this one. スーパーロボット大戦 BBW PS3 & PSV 2/3/14 真マジンガー 衝撃! Z編 真ゲッターロボ対ネオゲッターロボ 機動戦士ガンダム 機動戦士ガンダム 第08MS小隊 機動戦士ガンダム0080 ポケットの中の戦争 機動戦士ガンダム MS IGLOO 伝説の勇者ダ・ガーン SDガンダムフォース フロントミッション3 エリアル 重装機兵ヴァルケン メタルスキンパニック MADOX-01 無敵王トライゼノン 老人Z ガングリフォン>>
>>10007946 >no Ultra electromagnetic Robo Butler V Pleb. You have no idea how to do one of these.>>
>>10007946 You I like. A bit too much vidya but a list with Tri Zenon and freaking Roujin Z on it can't be wrong.>>
>>10007957 Okay, okay, let me try this again. スーパーロボット大戦 XYZZY XB1 & Ouya トール エビル ゴッド Z ウルトラ 超電磁 ロボバットゥラー V トライアングル・チノ ウォドポール ドュワング マイ・ライフ・アット・ウォア>>
>>10007874 It's almost always only a week or two afterwards so it'd be surprising if there's no announcment tonight.>>
>>10007987 10/10 would buy and take to get buried with me when I die.>>
>>10007992 It's not happening. SRW would be leaked if the reviews got leaked so early.>>
>>10008006 Then it's either coming next week or after Dark Prison releases for real, which'll be in March. Let's hope they don't do that.>>
I hear there's this one SRW game coming out with a demo, soon. スーパーロボット大戦 E PC>ゲッターロボ (漫画) >真マジンガー 衝撃! Z編 >鉄人28号 (2004年版アニメ) >ジャイガンティック ドライブ >FRONT MISSION SERIES GUN HAZARD >エリア88 >エースコンバット・ゼロ ザ・ベルカン・ウォー >アーマード・コア >マブラヴ UNLIMITED >神魂合体ゴーダンナー!! >鋼鉄神ジーグ >スカイガールズ >ガンダムトゥルーオデッセイ 〜失われしGの伝説〜 >ガン × ソード >ザ・サード~蒼い瞳の少女~ >マシンロボ クロノスの大逆襲 >>
>>10006972 So you know what isn't funny? Fucking up SP management and realizing you're one short. You know what is? Realizing that when there was BEATING INGRAM'S FACE IN, you made a backup save.>>
>>10009368 Oh, and hey, discovered something new today. So we all know how weapon upgrades work from Mazinger to Kaiser in Alpha, right? Missile Punch turns into Giant Missile, Rocket Punch into Turbo Smasher Punch, Breast Fire into Fire Blaster, Photon Beam into itself, Rust Hurricane into Rust Tornado (as if anyone cares, the attack is useless in Alpha 1), and the Breast Fire MAP (if you get it. I did, it's really good) into a Fire Blaster MAP. And I THINK Scrander Cutter turns into that one 1-6 range free attack Kaiser can use that's basically Scrander Boomerang. But did you know Iron Cutter turns into Kaiser Blade? No one seems to. Everywhere I look I see people saying that one doesn't carry over. Well, it does. So unlike Reitou Beam (why is that a thing) or the Southern Cross Knives, you actually have a REASON to work with those.>>
>>10009517 >So unlike Reitou Beam (why is that a thing) Because it had the best debut ever in the 70s tv show. Kouji went to use the Mazinger's new weapon, only to see that it was completely ineffective trash that did no damage to the mecha beast.
The only thing it ever did correctly was putting out fires. It was basically useless as an offensive weapon.>>
>>10009552 Ah. And now I can see why it's so goddamned weak. Still want to see it in an attack in a more modern game though.>>
>>10009742 Also of note: Powered Mazinger Z is better in pretty much every way than Mazinkaiser. No really. Its attacks have longer range (topping off in 1-3 range Breast Fire), have either comparable power or are outright better - Iron Cutter at 1-4 range for free and more than Kaiser Blade, Rocket Punch at 1-5 Range FREE AND REALLY POWERED UP? God I love this thing. You do lose a straight line MAP, but the Breast Fire MAP is absurd enough that you shouldn't need it.>>
Also, make more stages like this. Alpha 1 has had two so far, and both were ridiculously fun - that other one had even more hilarious things (Core Fighters, the Fighter from Daitarn, a couple of other cool things) >>
So if I wanted to play A and MX, would I be better off playing the originals and not dealing with the super bloated enemy HP or do the remakes add anything that's not in the originals? >>
quick question in Alpha 3 if i failed to get a mech from Kou and Keith's secret in the Earth ZAFT route, i got another chance in the End of Evangelion finale? >>
>>10009963 MX has a stage over the originals, which is pretty fun if you've upgraded the Dragonar cast (if you haven't, woe betide you), but other than that it's pretty much just bloat. A Portable is pretty much superior in every manner and should be the game of choice, even if it is probably the second or third hardest game in the series.>>
>>10009867 I'd say the best part of Powered Mazinger Z is that it doesn't have HP regen. What use is Prevail if you can't use it? All that other stuff is good too though.>>
>>10010371 It's Potential in this game, but you have a point. Too bad it's not Alpha Gaiden, where they gave Tetsuya Guts for some ungodly reason which would mean Powered Mazinger would break the game in half (it's weaker in AG, right?)>>
I'm playing Z on Rand's route, just beat stage 23, who would you guys recommend I put as subpilots for Aquarion? I plan on just using them as stat boosters for Apollo anyways so I was wondering what spirits the different subpilots get. >>
>>10010421 I've not finished Z, but I was using Sylvia/Sirius and it worked out quite well... until I found out Sirius apparently leaves in the lategame. Since then, I just went with Reika/Pierre, because Jun/Tsugumi have meh stuff as far as I can tell. (also, consider turning them into SP banks as well as stat banks, and make sure not to neglect them TOO much - just incase you decide to use Aquarion Alpha)>>
>>10010427 Yeah I'm gonna get them a bit of SP on them too. And also, I really can't into the squad system at all. Like I get how all the mechanics work but I'm not sure if I'm actually arranging my units properly. Pic related is what I have right now, headed into Stage 24. Any tips? For reference, Amuro is in the Turn A, Loran is in a Rick Dias, and that blonde chick from Gainer is in the Rushrod.>>
>>10010421 >>10010427 Sirius and Silvia. When Sirius leaves (you get him back), use Pierre and Silvia. Reika goes to Assault Aquarion, with Jun and Tsugumi as co pilots. When you get Sirius back, kick Jun and Tsugumi out and put Pierre and Rena in.>>
>>10010445 As to where to spend SP - the guys (except Apollo) get all of it dumped into Melee, the girls (except Reika) all into Skill. Apollo and Reika/Lihua get Attack Again, possibly Hit and Away for sniping with MUGEN PANCH and other standard super robot pilot stuff like EN Save.>>
>>10010440 Looks decent but: Why is Godsigma not a squad leader? With the ability to recharge EN for free once per stage, it'll be your workhorse for most of the game. Likewise, a group of 3 supers (Gunleon, Zambot 3, Gran Kaiser - which easily transforms into Gravion because Touga has cheap Spirit) looks like a waste. Spread them around. Don't underestimate Holland. His squad leader bonus makes him the best anti-air pilot in the game, even before he gets the Devilfish. Methuss as squad leader - why would you ever do that>>
>>10010440 Ok, here's how I would do things: First, put all your big "heavy hitters" in front. That means the front would probably be: Gunleon Zambot Walker Gallia Baldios God Sigma Getter Dragon Turn A Orguss Aquarion Big O King Gainer Nirvash God Sigma Gundam Mk 2 Impulse Gundam (some of those are gimmes, mind) Then, take a look at what flies and what doesn't. Arrange second and third slot accordingly. So something like this. Gunleon/Xabungle/random ground grunt Zambot/pink E7 thing Walker Gallia/one of the Zakus/a Kapool Baldios/Emperanza (obviously)/flight given Leopard Destroy God Sigma/Rushrod/red orguss thing Getter Dragon/Gundam X (Divider)/flight given random Turn A/Hyaku Shiki/grunt Orguss/yellow E7 thing (orguss is going to be doing all the attacking anyway)/yellow orguss thing Aquarion/Metheuss (keep it in flight mode unless you must land it, be sure to fix Apollo's sky rank)/TFO Big O/Sara's Panzer (make that the only one you use)/random ground grunt King Gainer/Airmaster/Lady Command Nirvash/blue LFO/something with flight Gram Kaiser/red Gundam that isn't Leopard Destroy/Double Spazer (when you get it back) Gundam Mk 2/one of the random Gundam peoples/Kapool Impulse Gundam/whatever's left.>>
>>10010490 Like I said I had no real idea what I was doing, and about the Methuss, next stage is 15 squads and all my half decent guys only took up 14, so for that last one I was putting those two goons that show up with Quattro, and that left the squad leader, either Reccoa or Katz. Guess which one is a permanent bench warmer. I'll spread out the supers though, and damn I hadn't checked Holland's squad leader bonus.>>
>>10010494 I don't think I have any Minovsky lifts. Are they at the Bazzar or did I miss them as drops somewhere?>>
>>10010494 Oh, and incase you got lost in there and didn't notice, I made an important note. You know the main pilot of Solar Aquarion? You will be using him until the end of the game. Usual build involves giving him EN Save and Hit And Away, but there is one thing you should do before either of those. Change his B Air Rank into an A Air Rank. Trust me, it will save a lot of frustration.>>
>>10010498 They're occasional drops, and often in the Bazaar - honestly there's nothing amazing to spend money on there usually (and the mechs are CHEAP) so buying one or two won't lose you much. One of the guides on GameFAQs goes over random things the Bazaar has (one stage midway through the next arc will randomly offer a cheap item that's really good, you want to snap it up right then), keep that in mind.>>
>>10010495 It's a good idea to have the Methuss and other repair/resupply units in your squads even if their pilots suck. That's because the whole squad gets a passive 10% HP/EN regen for a repair/resupply unit present. It doesn't have to be the leader. Also from my experience Turn A isn't really squad leader material until it gets Moonlight Butterfly. Same for Emperanza and the Brunhilde summoning attack, even if Gain's theme is badass. Likewise, it pains me to do so but unless the moon is out, I keep Gundam X and DX as support members only. Slap a learning manual on them so Garrod and Jamil get 100% PP from kills. Just a few recommendations if you're not sure how to free up space for squad leaders. But really? Use whomever you want, as long as it's reasonable and not all joke pilots and C-listers.>>
>>10010500 Yeah I've been following that guide. I think I SHOULD have one, says I should have gotten one as a stage clear bonus on Rand's route, I'll double check I guess.>>
>>10010502 Turn A is DECENT as squad leader, but I don't see why anyone would use Gain as a continual squad leader - he's better off staying in squad with Baldios for the entire game, Baldios taking point. Brunehilde attack is good, mind, but Thunder Flash and Baldiroser are better, and the two work well together. As for the X, X Divider is pretty good - that powerful Post Movement ALL attack, man - but I'll agree that Double X is only at its best when the moon is out. That's most stages, though, and the single strongest attack in the game is worth it (expecially since careful play and use of the G-Falcon means you may get two shots a mission)>>
>>10010505 Yeah weird, I've only got a couple of Dustproofs and a Space Thruster>>
>>10010518 Fix that now. Minvosky Crafts are the single most important item in the game, fuck Haro and all the other powerful items.>>
>>10010523 Well there aren't any in the Bazaar so I guess I'm fucked. I'll give my A-Adapter to Aquarion and I guess a few units are just gonna have to get grounded for now.>>
>>10010527 A Adapter doesn't help Aquarion, it has As in everything not related to Water. It's the PILOT that needs fixing. That would go better on another unit, like the Gallier or Big O/Gunleon (who NEED strong anti-air capabilities that aren't really weak or expensive)>>
>>10010535 Oh right, you said pilot not unit. I had the A Adapter on Big O before so back there it goes.>>
>>10010541 A Adapters in this game remain situational items, so it's best to understand them. An A Adapter is good if a unit can't hurt Air (Big O, anything from Xabungle INCLUDING MOST NOTABLY THE IRON GEAR), but you do not intend to have it in a squad that flies. An A Adapter is good if a unit cannot enter Space easily (a lot of things) and you run out of Thruster Modules. An A Adaptor is good when a unit has a specialty terrain - best I can think of is most Air units, Xabungle things, and Boss Borot - and shit everything else - fix that. Otherwise, the item is pointless. At least in this game, though, there's enough for that first option that you'll have a use for the things.>>
first-time playing SRW. Just finished Z2 Hakai-Hen and now going on to Z2.2. In Saisei-Hen is Continue and SP Regen the best seishin to use PP on? Should I focus on getting those two as early as possible, and not really bother with spending PP on other skills? In Hakai-Hen I used Limit Break and Ammo Save etc, but in Saisei-Hen Limit Break and stuff doesn't seem worth it compared to SP Regen and Continue. I'm new at this so I'm still trying to figure out which Spirit commands are the best. >>
>>10010550 With all the squads needing a random grunt as filler for now I don't think I would've been able to have enough Minovsky Crafts for all of them. Did the best I could with what I had, I think it should work out alright. Thanks for all the help.>>
>>10010555 Yeah, those two pretty much break everything. Give Continuous Attack and SP Regen to everything that you can, try to hand out things like EN Save/B Save afterwards, feel free to figure out if Attacker or Attack Again would be better (depends on the unit - some, like Chirico or Kei, want AA, most will prefer Attacker), and only give Will Limit Break if it seems particularly useful. Make sure that all the pilots who start with WLB keep it, though, and that Heero Yuy gets it. Zero System is Will based in this (so WLB works well), and the main pilot with natural WLB is Ryoma who's Ace Bonus activates at 170 will (and turns him into one of the strongest people in the game)>>
>>10010557 In cases where you don't have enough Minvosky crafts, use your bigger Supers as the ones to stay on land, moving your other fliers to other units. The Supers can usually handle the shift just fine.>>
>>10010563 Yep, I already shuffled some stuff around to keep Nirvash and Getter-1 off the ground so they can actually use their S Ranks in air>>
>>10010555 I actually never used SP Regen in 2.2. My main abilities to get on each unit were the Will bonus or whatever it was called, Continue, and WLB. Units just gained will so fast that stages ended before SP became remotely a problem.>>
>>10010569 Oh, speaking of Getter G, as per the norm Liger is the best at handling mooks and closing in. Therefore, make sure when you give it squaddies that the pilots aren't terrible on the ground (Hayato's Leader Bonus can fix the mechs, but he can't help the pilots... or was it the other way around? I can't remember. I do know that's why you shouldn't worry about using it near water, Benkei will fix your squadmates right up) Also, make sure it is never on the same team as Tekkoki Oni, the two are both good units but the Leader Bonuses are entirely wasted on each other.>>
>>10010572 Yeah Getter Liger/2 rapes mooks in every SRW.>>
>>10010502 You know, I'm going to chip in and say that after a certain point, the 10% HP and EN regen from Repair/RS units really aren't worth worrying about. Use them if you need their pilot Spirit Commands, but going out of your way to ensure that units have access to the HP/EN regen tends to be more effort than it's worth. And incidentally, there's no real point in worrying too much about squad setups. You want something to bash grunt, something to bash bosses (doesn't have to be different units), a source of Accel and everything else is gravy.>>
>>10010597 Eh, the Resupply thing is pretty good if you stack it. It's not odd for some Supers to get around 400/500 EN by the end of the game, and if you have two resuppliers (say, the Lady Command - which has one of the best spirit banks in the game as a pilot - and something else, maybe the thing Enil El comes in?), that's 80/100 free EN per turn - not a small sum. Repair thing is more of a courtesy though, although it does mean Rand will probably never die.>>
Terada has something BIG to announce about SRW on Dec 24th. http://live.suparobo.jp/sp/ >>
>>10011871 Is it this? スーパーロボット大戦 Foogo PSV 2/3/14 マジンサーガ 偽書ゲッターロボDASH 偽書ゲッターロボDARKNESS 機動戦士ガンダム F91 勇者エクスカイザー 亡念のザムド ベイビー・トーキング ジェノサイバー デジモンクロスウォーズ ロボ・ジョックス レッドバロン アイアンマッスル そりゃないぜ!? フレイジャー>>
>>10011957 >ロボ・ジョックス I want this to be true on general principle.>>
Where the fuck am I supposed to move Boss to get the first requirement for the Great Booster? I put him right here where Tetsuya crashed and there wasn't any dialogue or anything. >>
>>10011957 >DASH and DARKNESS before they use the manga for anything other than a form of Shin Getter >Xros Wars >Jox This may be fake, but it is also awesome.>>
>>10012019 Hey, you know how you're playing Rand? You can't get that early. That's Setsuko only.>>
>>10006115 By the gameplay. Which wasn't that good in Z, and they took out squads all together in z2.>>
>>10012019 >>10012039
is correct. But for future reference it isn't where Tetsuya LANDED, it's where he HIT the barrier. You're a couple of spaces too close.>>
>>10012050 >Z >one of the most balanced games in the entire franchise >secrets pretty much all worth getting >awesome squad system >bad >>
>>10012066 Didn't really need to. The second requirement on Akurasu is noted as being in Setsuko's territory, and Rand will get him back with it (I think?), so he doesn't need it.>>
>>10012071 Yeah I guess I should have looked ahead on the secret chart.>>
>>10012071 >Rand will get him back with it Correct. You can't miss the Great Booster, you get it automatically on stage 41 which is when Great et. al. rejoin.>>
>>10012096 Right. It's the same story with the Hyaku Shiki's Bazooka. I just couldn't remember if the GB came with Great or if it came a few stages afterwards, that's all. I seem to remember one of the other "quicker" secrets coming a few stages after they rejoin if you didn't get the secret.>>
>>10012114 The Hyaku Shiki's Bazooka is probably the mots substantive of the "early secret" weapons. You get it in stage 19 as a secret, and normally in stage 31 which is a decent chunk of time. The Great Booster is acquired automatically 4 stages after it's early acquisition point, and Great Mazinger can get along fine doing Double Burning Fire. Amusingly you can also miss the Flying Armor Crash for the Gundam MkII, and by miss I mean "you get it automatically after the stage you'd get it normally if you missed the event".>>
>>10012235 There are some "early secrets" in the late game that are "you get two shots and one is ten/twenty stages earlier", like Baldiroiser and Final Dynamic Special. Also, what I like about the Hyaku Shiki's bazooka is that it is on a route split, while the other has the Rushrod/YASSABA JIN PILOT OF RUSHROD and one of the secret items, basically singlehandedly making the route split character exclusive.>>
>>10012057 I didn't say it was bad. Just "wasn't that good". /m/ severely overrates it. Like you are doing right now.>>
>>10012061 They're whatever the defaults are from back when I installed it originally>>
>>10012269 At least it's not as bad as Billbine in Impact. Either get it here and now or get it like fifty stages later, no middle ground. Also, if you get it here, you miss out on Master Asia.>>
>>10012350 Yeah, but that was Impact. Impact had ALL OF THE PROBLEMS. I mean, I like it, but it just barely misses that OE/K/Shin tier.>>
>>10012421 Look, Impact had problems, sure, but it's also the last SRW that had Combattler's first half in it, so I'm willing to give it some slack.>>
>>10012522 ...isn't it the last game to have Combattler plot in it at all? No, Alpha 2/3 don't count, those were follow ups to the Alpha 1 plot. Also, I think you can get Godol in the last level, so that's cool. How many games can you do that with, two or three others?>>
>>10012532 Why doesn't Alpha 3 not count? It had Combattler's second half, while Alpha 1 had just the first half. Although, after Alpha 1, Combattler had its story in A, R and Scramble Commander 2nd, at least, but they all used the second half of the show, so no Garuda.>>
>>10012567 I know, but Alpha 3 having the second half after 1 had the first is a natural follow up. Impact having both halves is a thing, though. (and I don't count SC2, it's a spinoff)>>
>>10012522 It was also the only game to give Brave Raideen it's plot.>>
>>10012589 Alpha 1 gave most of the Reideen plot, it just finished it offscreen (thus why it took a break in Alpha 2, it was doing its own thing)>>
>>10012532 Godol shows up a couple of times, but never as a full on recruit. Mores the pity. You can get it as a guest in the final stage of @1, 2, and Shin. Heinel appears as a Guest for the Gaiking final in @2 along with Richter from Daimos and his Chimera. Heinel as a Sub-scenario unit in @3 (I think he also guest in @3). You can recruit Heinel in Shin SRW, but he leaves after a stage.>>
>>10012607 Don't you get him for two stages in Alpha 1? That's what Akurasu is saying, and I need to know this.>>
>>10012618 Maybe. What I'm reading suggests the special guest reinforcements, including Heinel, appear on the penultimate stage. However they may not join, I'm not sure if you get them for the finale.>>
Baldios is basically 80's Zeorymer, isn't it? >>
>>10012999 >Baldios is basically 80's Zeorymer You do know, that Zeo is from 80's as well?>>
>>10012999 Zeorymer is 80s Zeorymer. Baldios is a thing, though. Focus on teleportation and strong energy attacks? Yeah, if not for the sword and the shoulder cannons I'd say it was very derivative of Zeo (or Zeo was derivative of it)>>
>>10013011 Really? I thought the manga started in the 90s. I know the OVA is from the 90s.>>10013012 According to Wikipedia Baldios aired in 1980 and the Zeorymer manga started in 1983>>
>>10013021 >Ova is from 90's >88 I think it's still 80's... Unless the original release date I found ist wrong.>>
>>10013030 Well apparently I'm a retard on both counts then.>>
>>10013021 Then Zeo took some things from Baldios. Ok. Well, Baldios is still more awesome than Zeo - while it may basically be samurai version of the Invincible Trio, good god it's a samurai version of the Invincible Trio with a sword and shoulder cannons that teleports through subspace and shoots massive energy balls eeeeee>>
All that work killing Ingram, all that extra stuff to get more SP, all of that... it's over. Buster Tomahawk Boomerang will be mine in two levels. >>
what was /m/'s reaction when Z was first revealed? remember the upside-down cam trailer? >>
>>10013568 Hurr Baldios and Godsigma those old series suck>>
>>10013582 Really? I would have thought it was "Holy shit that's Xabungle again and is that E7 and Gravion?" "And what the hell is that odd looking thing?" "I think it's Orguss!">>
>SRW Z, just got to stage 26 >My face when I realized I missed all the requirements for Tifa and the G-Bits so far. Welp, time to start over. And not spend any money on the units that will just ditch me for Setsuko anyways.>>
>>10013568 Aquarion is shit Gundam SEED Destiny? Worst SRW title ever etc. etc,however it was a lot more positive than any other SRW title reveal that came afterward>>
>>10013582 what? no shitting of pants when it was revealed that shows like Turn A, Gundam X, Xabungle AND Big O were returning?>>
>>10013613 I'm sorry, you seem to dislike the idea that Gravion Zwei and TV E7 would be in SRW. I don't. They're rather good shows.>>10013610 Yeah, that stuff sucks. At least you'll have a better idea of what to do now. Do be sure to give Zambot some Weapons upgrades, though (need them Aki points), and remember to upgrade the Mk 2 at least - it will pass upgrades to the Zeta, so two for the price of one. Also, that mission where you get the Bronco 2 put all your money into weapons, they're really cheap and will then go into Orguss. (Gatchko is similar, but you have more time for that one)>>
>>10013568 Found it http://www.youtube.com/watch?v=G6wY YjjMDV8
[Embed ] That fucking applause during the Freedom killer scene, always gets me to smile.>>
>>10013629 Yeah that's the plan this time. Missed out on all the Aki points last time but this time I'll have a better idea at least.>>
>>10004404 I reconized Sen no Kiseki because I am playing it lol>>
>>10013643 Dude you splattered Kappei's girlfriend all over his room Do you even know how hard it is to clean that shit>>
>>10013684 I didn't get far enough for her to go splat. Wouldn't possibly have had enough points to save her though.>>
http://www.siliconera.com/2013/12/1 1/important-super-robot-taisen-anno uncement-coming-christmas-eve/ guessing everyone already knows about this? >>
Maybe the announcement will be that they're cancelling traditional SRW games entirely in favor of OG only >>
>>10013755 Fuck no, OG is the cancer that's killing SRW>>
>>10013764 Anti-OG people are still a thing? What, you don't like easy money for Banpresto and cool robot designs?>>
>>10013768 >>10013775 Anti OG will always be a thing as long as the last game was an OG game. The moment we get a new property, it quiets down for a bit, then flares up again when we get more OG.>>
General Malcolm Granger
!Da0m8Chris
12/11/13(Wed)18:52
No. 10013806 >>10013794 >it quiets down for a bit nah, they just bitch about the new game>>
>>10013755 I like OG, and I think that would be a terrible idea.>>
The announcement will be another OG anime, the next game for PS3/Vita and an announcement for the next 3ds SRW Can't wait for /m/ to rage >>
>>10013851 >Another OG anime >OGG >Compatible Kaiser and Ialdabaoth animated by Obari or>2nd OG >Compatible Kaiser, G Bankaran, and Forte Gigas animated by Obari >>
General Malcolm Granger
!Da0m8Chris
12/11/13(Wed)19:07
No. 10013904 >>10013878 >>2 nd OG>>Compatible Kaiser, G Bankaran, Selena and Forte Gigas animated by Obari fixed that for you anon>>
>>10013904 But Selena wasn't in 2nd OG, unless he sneaks some of Dark Prison in there>OGG or 2nd OG + Dark Prison >OBARIFIED NEO GRANZON >>
>>10013851 >another OG anime I am pretty okay with this.>>
The only good OG is masoukishin. >>
>>10013851 I assume they would skip the Masoukishin part if they did something like this. I wouldn't mind another Inspector type anime.>>
>>10014146 OGG's plot would probably fit nicely into ~26 episodes, the plots for the first and second half are pretty self contained.>>
>>10013913 Dark Prison occurs during the events of 2nd OG>>
So since I'm restarting Z, I figured now would be a good time to ask. What pilot skills should I go for on perma-squad members, the guys that I never use to lead a squad. Just grab that +20% Damage on Squad attacks and then SP Up? That and terrain ranks if they need it I guess. >>
>>10014296 Basically those. Maybe EN Save or that sort of thing if they need those for their PLA attacks, and stuff to make sure they're ready to take and dodge/receive hits.>>
>>10014329 Cool looks like I was doing it right all along>>
What we need is a masoukishin anime >>
>>10014428 I'd be okay with that. I want underrated waifus to get a chance.>>
>>10014296 Even Squad attack is kind of optional unless you're making a dedicated WIDE formation squad.>>
>>10014517 Still not bad for using Center formation to wail on single targets>>
Playing through Hakai-hen for the first time. Doing a no-upgrades, no parts, no-fiddling-about-with-anything-wha tsoever run. It's a lot more interesting and ups the challenge a bit since you're forced to take EN and terrain ratings more seriously. It's still a very easy game, but you get a lot more out of it than if you just FUB the ten best robots and breeze through every mission. Also, it turns out the Scopedog is actually kind of crap when you can't just abuse parts and upgrades. >>
>>10014580 RS Custom is a bit better though, because you can make Chirico JUUUUST good enough to take down to the red and then he kills shit. Are you going for SR points?>>
>>10013851 /m/ will always rage. In every alternate dimension with limitless results on what will be revealed in two weeks, There will always be absolutes.>>
>>10014580 Well, the Scopedog isn't exactly the important part of the Chirico combo. In my second playthrough, the Scopedogs were completely vanilla and the only pilot skill I gave to Chirico was Continuous Action, since he didn't really need anything else.>>
Any tips for getting the SR point on Rand Route Stage 6 in Z? It's the first stage with Turn A. I've tried a few times but it doesn't seem possible to do it by the end of Turn 3 Player Phase, apparently Turn 3 Enemy Phase doesn't count for it. >>
>>10015139 Oh, THAT particular bastard. Keep restarting. Remember Loran has SP Regen. Get lucky. Spread the Accel, Boost, and powerful Tri/All attacks. Never give up. I got it eventually.>>
>>10015153 Alright, guess it's all down to luck then. This would be way fucking easier if King Gainer's Tri attack didn't cost 105 will. You don't even have time to get that much within the basically 2 1/2 turn limit.>>
>>10015161 Do you have one of those items to raise Will by 5 yet? If not, let someone else lead, or make him second in the squad (behind a different person who has no TRI limit) until he has the will.>>
>>10015169 Yeah that'd work probably. I'll try putting him behind Gain and see how that goes. The other problem is I've got 4 squads but only enough units to fill 3 of em, I guess I'll leave Gunleon one short this time cause his isn't Post Move anyways.>>
>>10015186 Leave whomever you can trust to kill multiple people in a group with less than full. Personally, I THINK I used Gundam X because dat ALL attack, but that was almost half a year ago so I don't remember.>>
>>10015356 Got around to trying it out, got it on my first try. My squads were: Gunleon/Xabungle/Xabungle grunt Gain's Sniper Mech/King Gainer/Sara's Panzer Jiron/Grunt/Grunt Gundam X/Grunt Worked out pretty well, I even had a few unit's turns to spare by the end of Turn 3. I just bumrushed in with Accel/Boost and went to town.>>
>>10014941 No, and I do concede that playing for SR points probably requires a lot more upgrading. RS Custom does make it a lot better but the mobility penalty for applying the parts is ridiculous.>>
So, I'm playing SRW K right now and, boy do the combination choices suck. It appears I won't be able to avoid combining with Sheldia, but I want Angelica's themesong. You only unlock Winter Call themesong if you combine with Angelica, don't you? >>
>>10016576 It's been a really long time since I played K, but I remember unlocking both second themes during my first playthrough. The Solvrias' themes are Shinin' Heart and Astral Burst anyway, the second themes for the heroines appeared at about the same time, I think. Of course, I could be entirely wrong.>>
>>10016585 Oh, so they are not the second form's themesongs? Then what the hell are they used for? I'm confused...>>
>>10016591 They are just second themes, really. They appear after a turning point in the story to denote change, I guess. Stuff happens and they come to save the day with their fancy new music.>>
I'm hoping a future OG protag is a henshin fighter. Someone who is wearing the weapon instead of piloting it like Tekkaman and the Kamen Riders and such >>
>>10016650 You mean like Fighter Roar or Mark Hunter?>>
>>10016650 Didn't Gilliam use to be one or am I mixing things up?>>
>>10016663 He did. The game Gilliam debuted in he'd henshin into a SD Black Gespenst while shouting 'Call Gespenst!'.>>
>>10016658 Not like Roar in that Roar eventually pilots Kaiser. More like Tekkaman in his mech is always basically his armor.>>
>>10016591 Their themes just automatically upgrade along with Mist's.>>
>>10016843 That's good to hear. I actually like Sheldia more, but Angelica's themesong is the best one.>>
newfag to SRW, was planning on starting with Z first. have questions: 1. What exactly are the differences between the two starting characters? eg are there pilots/mechs you can only recruit with one but not the other 2. Is there anything I would need to play it other than just the rom? (eng patches, bug fixes, special editions, anything like that) >>
>>10017043 Their story is different, meaning that several stages will be different, and yes, several secrets are exclusive. Check this site out: http://akurasu.net/wiki/Super_Robot _Wars/Z Also, you only get that one, the other 1 won't be playable, though you'll see them around. It's an ISO, not a rom. There's an special disc with extra missions that you should play after finishing the game. Other than that, you can find a story summary here:
http://www.gamefaqs.com/ps2/945859- super-robot-taisen-z>>
>>10017043 This wiki will be your greatest ally. http://akurasu.net/wiki/Super_Robot _Wars/Z>>
>>10017043 1. The story actually unfolds differently depending on the character you pick. In fact, the cast splits in half a few times, and they tend to go with a different side every time (with Setsuko going with the more army/lawful side and Rand with the more wanderer/chaotic side). Setsuko's exclusive secrets are the Djieh, Four, Sarah, Reccoa, Stella and the second Gundam Mk2. Rand's are Yassaba, the second Xabungle, the survival of Charles and Ray, a bunch of items and Asakim helping out on the last stage. 2. Not really. There is a Z Special Disk but it's just a bunch of extra missions that are completely optional.>>
>>10017063 Setsuko's secrets are so much better it ain't even funny. The Djieh is a sweet machine.>>
>>10017063 >the survival of Charles and Ray Huh. I need to get around to playing Z one of these days. I didn't much care for E7, but their's was the only arc that made me come close to.>>
>>10017043 here, thanks for info. Been looking for an eng patch of the game and I keep finding info on what looks like a psp version SRWZ. Is this the same game ported over or a different one entirely?>>
General Malcolm Granger
!Da0m8Chris
12/12/13(Thu)13:41
No. 10017160 >>10017144 you probably found the sequels>>
>>10017160 To clarify, the games I found are "Dai-2-Ji Super Robot Taisen Z Hakai-hen" and "Dai-2-Ji Super Robot Taisen Z Saisei-hen">>
>>10017063 You forgot that Setsuko can also recruit Xine and her futa robot.>>
General Malcolm Granger
!Da0m8Chris
12/12/13(Thu)13:47
No. 10017183 >>10017169 yep, those are the sequels to the PS2 game>>
>>10017178 so what are the odds that she's still alive? i really want her and saphine to meet one day.>>
>>10017193 Yup.
Thanks to Stella SEED Destiny final fight is even more epic. And both Psycho Gundam and Gaia Gundam are neat units>>
>>10006034 Getter Robo Armageddon GaoGaiGar/Final Vandread Gunbuster/ Diebuster Eureka 7 Majestic Prince Gurren Lagann Code Geass
Mazinkaiser SKL Star Driver (Are Nanoha and Symphogear /m/ enough to be in SRW?) Samekh's awakening caused the extermination of most human life on the planet, while the energy it generated acted as a beacon for not just the Invaders in the Oort Cloud, but also for the Wulgaru who proceed to invade from their warp gate near Neptune, and the Space Monsters who try to exterminate this dangerous source of energy as part of their role as the galaxy's immune system. Also attracted by this burst are the voyaging crew of the Nirvana, crewed mostly by the women of the female dominated Majere, and the few men from the male-dominated Taraak. Meanwhile, back on Earth, a rag-tag alliance consisting of the the remnants of the former Earth Federation, consisting of GGG, Hayato's Tower, the Majestic Prince program, and the special operatives of the Mazinkaiser and Tauburn. At the same time, rebel factions consisting of the Black Knights, the Gekko State, and the Dai-Gurren Brigade, and the Order of the Southern Cross struggle to protect their own interests in the midst of recovering from the apocalypse, and preparing for the imminent invasion.>>
>>10017201 Cool, I have a soft spot for Stella anyways.>>
Does SRWZ even have an eng patch? I was never able to find one. >>
>>10017227 full? lol nope. gonna have to depend on mniedengard. and only for one route i think.>>
>>10017227 You can't find things that do not exist.>>
>want to play SRW >don't know any japanese how limited are my options?>>
>>10017237 On the off hand you know Chinese, they got a lot more translations than we do.>>
>>10017237 You can play OG1, OG2, J or @G to learn the basics. Or if you want to play any other game, just bookmark these 2 sites: http://akurasu.net/wiki/Super_Robot _Wars http://www.gamefaqs.com/search/inde x.html?game=super+robot There you'll find everything you need to know to play them.>>
>>10017144 You will never find a patch. There's somewhat patches of the sequels (on the PSP), but even then they aren't full patches.>>10017200 Veeery unlikely. Considering
Asakim most likely killed her for the "Truthful Goat" Sphere
and all.>>10017237 Not at all. I don't know Japanese, but with numbers, Akurasu, and a bit of figuring out how stuff worked, I've become pretty good at figuring out menus.>>10017193 Protip: If it is a secret, and it doesn't lock you out of something good (either like in route splits or like how killing Puru gets you a Haro in A Portable), it is ALWAYS WORTH IT. The worst secret in Z is easily the Xabungle 2, because it locks you out of good stuff for nothing. Best is Tekkoki Oni, because it's good and easy to get.>>
>>10017300 So basically if I want to know what's going on in terms of the plot I have to play what>>10017247 suggested>>
>>10017324 You could also play 3 or wait until 2 is finished in a few weeks, but I suggest you not. Classic series is a bitch to get into.>>
>>10017324 OG1, OG2, J or @G are in English. For the rest you can check gamfaqs for story summaries.>>
>>10017336 Yeah, classic SRW hasn't aged very well. It's almost as bad as classic Fire Emblem.>>
Do SRW3, OG1, and @1 all have the same plot pretty much? DC War interrupted by Aerogators? >>
>>10017370 @1 doesn't, there is no DC War because the OYW was stopped by the SDF smashing into the Earth and the Federation government went "holy shit, there ARE aliens with powerful weapons out there!", and set to work both building up their military, preparing to handle said aliens (Gunbuster stuff as well as Aerogaters), and refitting the ship into the Macross. If my memory serves, Bian is still alive and well in Alpha 3, if only a minor character.>>
>>10017370 The DC war is actually from 2. 3 is more like OG2's Neo DC, also the Inspectors.>>
So on Stage 7 of SRW Z, do I need to be the one who shoots down Tifa to count for the secret or does it count if the group that shows up with Harry Ord does it? >>
>>10017642 You probably need to shoot down Enil, Shagia, and Olba. It's not hard to get all of them AND Harry Ord, with a little work I got all four and a lot of the mooks on my first try.>>
>>10018288 Yeah I got the SR point that stage, it's just that one of Harry's mooks shot Enil down instead of me. Even if it didn't count as long as I still get all the other requirements for the secret I'll still get it.>>
I am now getting to work on Gunbuster's All Attacks video. Does... Eva 03 get any upgrades from its original form? It's extremely underwhelming, to be honest, and I wanted to use that as my single "end of game" EVA. >>
>>10018901 Best Eva in Alpha was unit 2 since the AT Field Attack has 4000 damage and it's FREE.>>
>>10018901 Nope, have fun! God, I wish I could cannabalize its sniper rifle thing and give it to another Eva unit.>>
>>10018949 Mine has less "things not dying" and "ally attacking" and less load times (though the quality isn't as good) Also, Gunbuster is always on the SIDE OF JUSTICE and doesn't die.>>10018933 Shinji is the best until then because of his massive, MASSIVE MAP attack and his more powerful in general attacks. I think he also has the Beam Rifle Toji has. So, question - does Gunbuster get a MAP for fully upgrading Buster Beam? I know it doesn't get one for SIK, but then a lot of random attacks get MAPS (including Texas Revolver of all things), so it's best to check.>>
http://www.youtube.com/watch?v=oIKE UhB9az8
[Embed ] Eh, shit quality, but I like it enough. Working the next General topic now. -
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