Head2Head
Welcome back for another exciting Head2Head! This week we take a closer look at Gearbox’s Borderlands 2 for the PlayStation 3 and Xbox 360. Come join us as we compare one of the most anticipate game release this year.
Rollover to see the Difference.
Move the Slider to see the Difference.
Rollover to see the Difference.
Move the Slider to see the Difference.
Rollover to see the Difference.
Move the Slider to see the Difference.
Click The Image to Enlarge.
Move the Slider to see the Difference.
Rollover to see the Difference.
Move the Slider to see the Difference.
Click The Image to Enlarge.
Pages: 1 2
Look’s sharper on ps3.
I agree that it’s sharper on the over priced internet ready blu ray player. Not by much but, it is, never the less sharper. Now lets see how they perform and how big the M A N D A T O R Y install will be on the over priced internet ready blu ray player. But for now the over priced internet ready blu ray player is in the lead. I’ve already preorded this for the Xbox, since it wins 99% of these head to heads, but I think I might not open it until I see how the full head to head turns out. So far I’m leaning to the over priced internet ready blu ray player’s release of THIS game. But I’ll reserve final judgement for the full analysis.
The Xbox 360 is the BEST console EVER made. –John Carmack
M A N D A T O R Y! Install’s dont bother me as i have a big hard drive for my ps3 that i paid little money for’But i do agree with you Buying on the performance side of thing’s,if its gonna be a flickbook fest on ps3 then it will be a shame as the graphics do look nice on both ps3 and 360′and for them to let us ps3 owners down with flickbook framerate would sadden m:{,But ive heard nothing of any framerate problems on ps3 as yet’so im excited:}Ether way i bet were all gonna enjoy this game no matter what machine your playing it on.
Seeing as the Gearbox developed Duke Nukem Forever was far superior on the PS3, I think it’s safe to say that the PS3 has this one in the bag going by these screenshots. :3
comparing cut cienes lol?
in game the graphics are the same
But in cutcienes videos the ps3 takes a bit of advantage in sharpness
I’ll wait out the Eurogamer comparison to real conclusions.
@buying1999
there isn’t a mandatory install….. do some research before you make yourself look stupid
@ CERNAML
Actually Gearbox didn’t port Duke Nukem Forever to PS3, that was carried out by another team called Pirahna who obviously did a much better job than Gearbox on the 360 version.
If I were you I would hope for the same team as the last Borderlands was developed by Gearbox on both platforms and the 360 version held a small lead in graphics but a clear lead in performance.
I found the PS3 version of the first Borderlands to have a clear lead in graphics due to the higher resolution textures alone. Not so well in performance but I can imagine Gearbox learning a few tricks from Piranha to sort that out. Seeing as Gearbox took advantage of Blu ray, it shows that they wanted the PS3 to shine just as bright (if not brighter :3 ).
In my honest opinion both suck and PC’s version is better. Not only do we have better draw distances, better textures, better AA, Phsyx and more particles, We also have free online and better mod support.
See all of you on the next multiplat with a PC win
u guys juts look at photos without knowing whats going on!!,so b4 u talk and judge go and check EUROGAMER.NET FACE OFF SECTION,then u will have ur answers
ROFL. Wow SDF is out in force LOL. Well I had to bust your bubble but go read the face off on digitalfoundary….Yeah the over priced internet ready blu ray player gets it’s a$$ kicked again. ROFL as usual.
The Xbox 360 is the BEST console EVER made. –John Carmack
And Buying, As usual your 47% RROD failure of a system is still weaker than the PS3 AND the PC.
How it must suck to be you.
why cant everything be this close
PS3′s AA method (if any) is a lot cleaner than the 360s.. so blurry. PS3 seems to have bloom in areas the 360 doesnt (6th screenshot page 2) and better AF (second last screenshot). Texture res seems like a match, same goes for geometry.
PS3 winning slightly at the moment. Performance will be the decider.
Many of these scenes are pre-rendered but and quality seems to be identical except for a blur filter on the xbox 360. It actually manages to hide some of the compression artifacts in the video so it’s not necessarily a bad thing. There is some lighting difference but I can’t tell which one is ”better”. Both consoles display some low res textures but I think it has to do with streaming (as was with the case in Borderlands 1). I can’t really say much more as there aren’t that many good samples here.
Eh the Ps3 version looks sharper no matter how you look at it.Performance on the other hand we shall see,the game looks awesome no matter what you play it on.
Your first statement is only true regarding pre-rendered cutscenes. There is no difference when it comes to sharpness during actual gameplay. There are a few images that confirm that in this comparison. I’m actually amazed people cannot tell what is pre-rendered and what is not. There are HUGE macro blocks (in both versions I might add) that make it a little bit easier to tell.
You’re wrong. the Xbox has the blur filter active throughout the entire game in a bid to mask the jaggies during gameplay (it is cell shaded) and the compression artifacts during pre-rendered sequences.
ps3 wins
Buying is gonna **** himself. That’s two in a row.
CAN’T WAIT.
Do we even think he’s gonna show for this one? I mean, for all his ranting on the “blur” of some ps3-games, he’s gonna have a hard time explaining why the blurrier version all of a sudden is vastly superior
PS3 FTW BITCHES!!!!!!
at first I was surprised at the blurriness of the 360 version, but after looking at the screens on the second page it becomes clear that the first page of screen shots are all from the per-rendered cut-scenes (which explains the blurriness since the video is compressed on the 360) taking that away the only difference from the actual gameplay screenshots was that texture behind the claptrap appears to be missing but it’s unclear whether that is a world texture or perhaps the texture from an explosive, otherwise it was 1:1. bravo gearbox on an amazing game and an even better port!
In pre-rendered scenes the ps3 is much sharper,in game scenes completely the same including sharpness.Well done Gearbox you show the other developers how a multiplatform title should be done.
I’ll give the slight graphical edge to PS3, but I’ll be playing this on my 360 for 3 reasons.
1) Unreal 3 99% of the time runs better on 360.
2) FPS on a 360 controller any day of the week and twice on Sunday.
3) Xbox Live. Sorry, PSN fix your shit.
Peace.
PS: I also owe a PS3 Slim.
How long have you been using PSN? I’ve been using it since 2008 for free and have had no lag whatsoever. Yes, there were a few down times and a big security blunder but customers were offered free stuff in return. I only use pre-paid credit cards when shopping online and you do have the option of buying PSN cards. Sure it’s easy to point fingers at Sony and blame them for their security issues but the fact is, no service is ever safe. Comparing a paid subscription with a free one simply isn’t fair. If I would have had xbox live gold for 4 years now, it would have cost me 240 dollars.
ur right man,i think all that u mention it’s enough to buy xbox 360!
Also”if anyone is wondering about how it runs on ps3 go to utub and type in borderlands 2 gameplay preview OPM”Looks like it runs nice on ps3,And i assume there playing the game on a playstation 3 as its official playstastion magazine who are showing this gameplay clip.
Those pre-rendered in-game cutscenes are horribly riddled with macroblocking artifacts. Seriously, it would’ve been ideal for the PS3 version if the BD storage space was taken into consideration. And I’m not sure who was the person that thought it was a smart idea to add in a blur filter as an attempt to hide the macroblocking artifacts in the Xbox 360 version but, really, don’t try to fix what isn’t broken…
That aside, in-game graphics looks highly similar to one another though. I’m looking forward to see how well the performance will turn out.
This is actually a very good game, but by far best played on high end PC with settings maxed out. You will be stunned at the motion physics when you shoot at flags and fabric.
Anyway, other than the Xbox Blur filter, it looks pretty spot on. One for performance.
guys b4 u start talking whatever ,go and check EUROGAMER.NET and dnt bother ur self and talk,there every1 find the answer,each have advantage and disadvantage,as for performance the xbox is better ,anw go check it by urself
Looks like a PS3 win to me. PS3 seems much sharper and more defined. Pretty close though. Why can’t more games turn out this way?
Cut seems are no good to compare I would say the lighting is just took at diff times game play shots looks like ps3 has no aa at all jagges every we’re in a game of this look it’s not pretty
Neither version has any AA to speak of, and both appear highly unappealing with aliased edges splattered all over those still shots. But really though, they often don’t appear as bad while the game is in motion.
Dang. 360 fanboys just can’t handle defeat. Lmao
PC win
ASMODA48″Im guessing your right’it will be a PC win’But this Head to Head is between none upgradeable machine’s so therefor pc’s are obsolete here.
I expected the PS3 version to do pretty good, because the original Borderlands was great on PS3 also. Gearbox really knows their stuff when it comes to PS3. In a bunch of these screen shots, the 360 has a softer display, edges are sharper on PS3 and some of the textures are more sharp. 360 is a just a little bit darker, and on the 8th photo going down, it appears that the PS3 version has some additional lighting. Games look pretty close, slight PS3 win.
This one is quite interesting. I played the first one on ps3, så i will probably be doing it with this as well (that’s where my Borderlands-friends are). About the screens, i think it’s pretty obvious that the ps3 looks slightly sharper, but i’m not to surprised. In the first Borderlands the big difference was the lighting and the textures. The textures on the ps3-version was loads better, but the lighting on the xbox 360 was a lot better than ps3. I hope Gearbox have ironed out the differences, and it certainly seems that way. Looking forward to performance analysis, but i’ve heard that it’s pretty solid on either… so i don’t think anybody needs to worry. Gearbox are fairly competent with the ps3.
the first game was a 360 win but i ended up with it on my ps3, i cant stand screen tear and that game had lots of it but if you drop the resolution down to 560p it eliminates it entirley, a comprimise i was happy with as it still looked good, ill wait for performance head to head before i choose as theres not much in it.
yeah, it was… but i actually thought that it was rather subjective (pick your poison, really). I’ve seen them both, and honestly, the textures on the ps3-version were surprisingly much better. And though the lighting on the xbox360 version defo was a lot better, i actually did prefer the sharper textures on the ps3 version. I think the xbox 360 version, from a technical standpoint, was slightly superior on the original, but for me the textures really made more difference than the lighting.
I’m hearing now that it is sharper on ps3 but the Xbox out performs it quit abit and that’s all that matters to me smooth running nothing worse than framerate drop it kills any game
Not a big fan of the blur filter that seems to be used on the cut scenes of the 360 version.
But as for the in game graphics and performance, i look forward to seeing the full analysis for this one.
I’d be surprised if this wasn’t better on 360, not that i’m getting it on console
The second last pick is game play the 360 version is blurrier and has less detail not a lot but if it was the 360 yould hear fifty comments on what an epic win.
The Xshit looses again.
YEAH for the PS3!
Can’t deny that the blur effect on the shitbox version, easily makes it the loser, graphics wise; I don’t care if it’s in-game or pre-rendered, it’s ugly! Kudos to gearbox for showing all those other developers how, porting a game (a AAA title at that) is done…
I can tell alot of you, first hand, Borderlands 2 does not have an install on PS3 but, it plays beautifully; But, I wouldn’t be surprised if shitbox version tops off the performance analysis anyway. Especially since now, both Lens of Truth and Digital Foundry have now found it necessary to analyze the 360 versions of games, installed to the HDD.
But as for graphics, this is clearly a PS3 win by a long shot… There is no tie when it come to that amount of blur; Shitbox fan-nerds should be the expert on this matter since, it’s usually PS3, sitting in the position…
MONEYSHA! Are you feeling ok?Because you said the shitbox three times now’Hey!try haveing a little respect for what people own and not drag them down so much”Also we dont know if the ps3 has even one this head to head yet’I hope we have but still a little respect for other people’s console of choice please buddy.
@RICHIE
Exactly, how long have you been on this website; As long as I’ve been here, I’ve never respectfully refered to the shitbox as “Xbox 360″…
Hey, listen… I know you’ve got this whole “I’m neutral” thing going on but, you’d be wise not to side with the moron twins, Android123 and Buying1999…
@ Richie- Buying said “Internet ready blu ray player” 3 times before MONEYSHA… At least MONEYSHA is more honest… Xbox fanboys have being known as the worst fanboys of the bunch in the entire industry, of course there’s worst PS fanboys, but not as often as Xbox ones who are beyond pretty & always think everything on Xbox is “Perfection”, everything Microsoft says or anything related to Xbox…. There was news saying that Rare wanted to work on Killer Instinct 3, but Microsoft said no, & the blind fanboys saying “MS is right, Killer Instinct isn’t good”…. They don’t really appreciate gaming as much as PS & Nintendo fans do!!!!
Its ok richie, he is giddy with excitement regarding the fact the ps3 has won a screenshot comparison lol.
Whether it wins the full h2h remains to be seen
Hah
Screenshots or full analysis, it really doesn’t matter to you guys as long as the 360 wins. It definitely makes buying foam from the mouth. lol
It can only be questioned when it seems to be in the PS3′s favor, eh?
@Android123
Let us not, try and undermind the fact that, all those (so called) shitbox wins, were with dud games; I’d rather have a PS3 win with AAA titles then, worry about shitbox wins with games that I probably won’t even touch in the bargin bin at gamestop with a 10 foot poll…
Seriously, go play your superior version of Transformers: War on Cybertron and let the PS3 fans enjoy their superior version of this awsome game…
Second pic- reminds me of a Helghast soldier from Killzone.
90% of these screenshots are low quality pre-rendered cutscenes. what’s the point of comparing these? do a in-game screenshot comparison plz.
Ummmm.. LOL yeah I’m pretty sure there’s not “pre-rendered cutscenes” in this game. You must mean pre-scripted cutscenes, but by no-means pre-rendered. They are scripted using the real-time rendering engine to script the scenes… You do understand that with “pre-rendered cutscenes” there would be NO aliasing at all right?
@Tempjf
Those are pre-rendered cutscenes using in-game assets. It’s a trick many developers use as a mean to mask loading times. They should be awfully obvious to spot though, thanks to the galore of macroblocking artifacts (which is totally expected, since Bink Video is the chosen codec here.)
@Bloodios.
I haven’t commented on here in a while but i do see some of the comments on here. Including yours so i know you know about the gaming pipe-line.
Anyhow, I,m looking at the game now (for the Xbox360) and yes they use Bink video for their intro, but again it’s an in-game render, just “captured” by bink. It’s 100% rendered in the unreal engine and not from an external rending API. It appears, (since I can’t speak for GearBox) they are scripting ahd rending the cut-scenes in Unreal and by using Bink-video, either by plugin, or maybe even a stand alone app, they “capture” or convert and compress the video for play back. Reiterating on what you said, yes they are using the in-game assets for the render which, includes models and textures I might add – but in the appropriate sku. Which again, obviously reflects the comparison above. I’m sure you know about setting up and rendering an intro for production quality? It WOULD NOT create different types of aliasing issues because it’s a single rendered video or image sequence, but the above does not reflect that. For all intensive purposes, it’s basically a “capture” of the different rendering hardware in question here. You should know this, If they did “pre-render” these videos the only difference would be compression not aliasing. Aliasing is an artifact only found in real-time footage, regardless of the capturing method; unless of course, done intentionally on the “per-rendered” side which, is highly unlikely for this type of game. So again, these are in-game renders from their different sku’s which reflects hardware differences in question here and it’s a pretty good indicator on how the game will render in real-time. Hence, the evidence above.
Yeah, I haven’t seen you in a long time but I recognize that avatar so I did realize that you have been member here for quite sometimes already. It’s just that I couldn’t really remember how you were, and I obviously was being rather daft in my reply so it turned out to be quite embarrassing. Anyway, back to the topic at hand.
Okay. Let’s not get too technical here. Most of us just call it “pre-rendered in-game cutscenes” simply because they are in-game cutscenes that presented through pre-rendered videos and not being rendered on the consoles in real-time. It might not be technically correct, but many of us here, including myself, have already gotten used to saying it that way.
Anyway, like you said, the videos are basically captured footage of in-game renders on the developers’ SKU. The question is, did they actually use two different assets in other to better reflect each platform here? Based on the artifacts galore presented in the those videos, the developers obviously didn’t have the time to take advantage of the BD storage space and render a different set of videos with higher bitrate for the PS3 version so it’s unlikely that they actually invested their time in capturing footage of the in-game renders from two different assets, just for the sake of better reflecting each console. It’s more than likely that both version actually use an identical set of captured footage of the in-game renders that were configured to produce a result that is similar enough to what consoles could produce in real-time, just so that they would be able to blend in and create that false sense of seamless transition between cutscenes and gameplay. So, in the end, comparison between the two is arguably unnecessary. Or at least that what I believe villain’s thoughts were about. There are, however, the questionable blur filter of the Xbox 360 version, so that, at least, warranted a reason to compare the two. However, an excessive amount of screenshots captured from these videos are, in the end, completely unnecessary. It is a fact that the presence of screenshots from the actual gameplay is severely lacking in the gallery.
Good for the PS3. I was actually starting to feel bad for it with all the losses piling up.
ALL those so called “wins” were from cheap developers who do bad ports its time to face the fact that the shitbox only wins because of ports i i feel bad for shitbox trying to keep up
It still lost. Losses are losses no matter how you want to sugar coat them.
Another win for the PS3 the superior console too much blur on the overpriced box of shit poor shitbox cant keep up with the elite console race hahahahahahah ahah man Sony I love you
It seems that Borderlands 2 has the exact same differences as Borderlands 1. PS3 version has sharper textures, while 360 version has better lighting. Albeit, the difference is much smaller this time around.
The PS3 was definitely sharper in the cutscene, but the difference is harder to see in-game (The screenshots of the boss enemy and the rock in the second last pic on the second page show a visible advantage to PS3.)
On the other hand, the 360 seems to have some extra shadows (maybe missing SSAO on PS3?) while the PS3 seems to be lit in areas that aren’t lit on 360. This part will probably come down to preference, as I preferred the PS3′s lighting behind Claptrap, but the 360′s lighting on the boss enemy looked more realistic.
I’m looking forwards to seeing the performances of both versions. Though the 360 will most likely out perform the PS3, the recent trend of PS3 having no screen tearing at the cost of a few frames may also be a key factor. Also, as long as load times are as long as Borderlands 1, everyone should be happy.
On a side note, I saw another comparison elsewhere that showed much of the same results as this comparison, but one clip of the same boss enemy’s textures on 360 looked very blurry compared to the normal crisp look on PS3. Perhaps there may be a texture popping problem on 360? That would be very strange. Maybe Gearbox finally learned to somehow put the hard-drive or blu-ray capacity to real good use?
Anyways, I doubt either version will be dissapointing, so congrats to Gearbox for putting together a good multiplat port for both consoles (and from what I hear, the PC version is great too.)
looking for the full analisys
by far Ps3 HAS better bloom but mediocre antialiasing and thus making OS 3 fanboys believe it looks sharper, another fact is xbox 360 has much better antialiasing and more detail on terrain surfaces, and slighty better shadows. another strong point is the coop multiplayer that can be better played with xbox live than PSN…
@ZOLRAK
I really do think you should wait for the full analysis; because your beer-goggles are showing you a whole other dimension, my friend… and as far as your “antialiasing” argument goes, I’m almost pretty certain, your full of shit; cause, had this implantation been in reverse, I’m sure, this would’ve been a total different argument coming from you.
So, do us a favor and save the bullshit excuses… Shitbox lost this AAA title Head-to-Head; Period!!!
Just be prepared for screen tearing aplenty on the ps3 version, I’m hearing bad things about it already.
Hopefully 360 owners won’t suffer the technical issues i think the ps3 version will suffer from.
If you have a decent pc definitely get it on that(as i will be), otherwise the 360 version will be the obvious next choice as the ps3 version could be another skyrim
Oh well, at least there’s less blur on the ps3 cutscenes lol.
Skyrim was a travesty.. everybody knows that. But the ps3 version of the original Borderlands was great. Yeah, there were a bit of screentearing, but nothing too bad (must of it was just in the overscan anyway), and secondlythe textures on the first was loads sharper. I would take that over slightly better lighting everyday – especially due to the cartoony style this game has. And furthermore, these cutscenes are captures from renders in the game-engine (you can tell, by the jaggies), which in term means, that is pretty much how the game will look in-game. I’m thinking that the game might tear slightly on both platforms, and the ps3 version will most likely drop a few extra frames to keep the tearing under control. I’m thinking it will be like this: ps3: sharper visuals, less jaggies vs. xbox: slightly less tearing, few extra frames.
@Android123
Lol… Gesh, dude… You really want that “win” don’t you???
There’s no screen tearing at all in this game, Android; and I’d love to know your source of this info. In fact, I’m more interrested to know, which one of your “PS3 hating friends, down the street”, fed you this info or better yet, what website…???
…you know what I think, Android; I’m starting to think, you just may be a little pissed about this obvious PS3 Head-to-Head win; and with a AAA title at that. In fact, I think I’m starting to see you loose your long allotted, smarmy, fan-nerd, morality, we’ve all come to know you for…
When the analysis for this game come out and favor PS3, do yourself a favor, (for once in your, fan-nerd life), “Man-up” and except the lose… Don’t cry; don’t even whimper, like you and so many other shitbox fan-nerds are pron to do; just suck it up, and slowly, “take this one up the Ass!!!”
If this game wins on ps3 i’ll be happy to admit it got the better console version.
But i have my doubts it’s going to be anything but a tie or a 360 win.
The screen tearing comment was from the posts i’ve seen from a few people on the official borderlands 2 ps3 forum.
He even went on to name the areas that struggle badly with it, other people backed him up.
How much tearing though? we’ll have to wait for the full analysis
“Man-up” and except the lose… Don’t cry; don’t even whimper, like you and so many other shitbox fan-nerds are pron to do; just suck it up, and slowly, “take this one up the Ass!!!”
If you are practicing what you preach, you won’t be able to sit down for weeks after this ramming lol.
It’s another epic win for the 360 according to DF.
Using your words again though :
‘you just may be a little pissed about this obvious PS3 Head-to-Head win; and with a AAA title at that’
Change the ps3 part to 360 and you’re spot on, it is a AAA title and what a glorious victory yet again for microsoft’s wonder console
ANDROID”They both tear”you can see that in the video floating around the net’one might tear more than the other but they both do,Anyway i dont think its gonna be anywhere near as bad as skyrim was on ps3 thats for sure’Where do you get your information from LMAO:}
Not having bought my new gaming pc, when skyrim came out, and figuring my old would melt if i’d tried, i checked out the ps3-version at my friends house, and i was shocked, that it was so bad.. so i haven’t played skyrim until recently, and though it’s buggy, the pc version at least looks great. Anyway @Richie: just ignore that troll… he doesn’t know anything about the technology, and i don’t even think he cares. He’s a contrarian.. nothing more.
I hear you Lumleren’But its ok Android is just defending his beloved xbox 360′But he kinda does have a point’meaning if this company dont do a great job with ps3 we could be looking at some big framerate problems:{i hope hes wrong,but programmers these days tend to give ps3 owners the short end of the stick and dont fully use the ps3 right,We all know what the station can do just look at uncharted 3′ naughty dog are ps3 masters,Anyway’i do hope that the borderland team put a great game together on ps3 as they do for the 360 also,And as for skyrim on ps3′What a complete mess:{i hear that they didnt relese the dlc for the ps3 because it was so broke for that console it was unreal:{I personally think that action should have been taken towards skyrim makers for that mess on ps3 and all ps3 owners who bought the game to have a full refund’but thats just my opinion.
@Richie: totally agree with the Skyrim-stuff. But they should do it for Fallout 3, New Vegas and Skyrim. Everybody who bought the ps3 version of those games should receive a refund, a letter of apology and a copy of the pc-game. I’m a game reviewer for a small online-publication, and therefore i got the ps3-version of New Vegas for free, but i got so damn angry i broke the disc in half and bought the pc copy instead… he he.. But yeah, Sony should slap Bethesda around a bit, and make them hire somebody who actually knows how to code for the ps3. I really freaking love their games, but i hold them in complete discontempt after their recent ps3 releases. Had it been any other company delivering such buggy messy games, i wouldn’t even agree to review their games, but i’m just too much of a Fallout addict to boycut them.. he he..
Regarding Borderlands, i really like the original on ps3. it was smooth and had a great aesthetic. This time around i hope that parity a lot closer, especially since i was planning to play this on my ps3. My pc would be optimal, but the friends i want to play this one with are on the ps3. But so far, it looks like the ps3 takes this one in the visuals, soooo i guess it’s down to performance.
Oh yeah, and regarding the bots and fantards, i really don’t believe anybody caring that deeply for a console can have any kind of life besides just trolling these forums… everytime i read one of those comments i can’t help thinking, that the poor sucker really have nothing better to do
Yeah your right there Luren”there’s so meany games that are a mess on the station’my motto is if your not going to do it properly dont do it at all”red dead is another one’i have it for the 360 and its fine’nice and crisp but i recently had it on playstation plus for free’well kinda for free’Anyway what a blury mess:{i had a head ache after about ten minutes of playing it as i felt i needed some 3D GLASSES OR SOMETHING to sharpen it up lol”again if there gonna slack on the ps3 then dont make it”i mean ps3 owners pay full whack on games just like the 360 owners do”As you know:}i thinking make games for the ps3 as the lead console and 360 gamers will be happy also”as apparently it also improves the performance of the 360′Hence giveing it a longer life,But Anyway you can see the quality difference when sony makes its own games on there machine’and its not just a little difference
Well, RDR was just fine.. a bit of lacking foliage hardly made much of a difference, and I enjoyed it very much on ps3 (actually i made it to a 100 % completion even). But you would think bad ports, at this stage, should be a thing of the past, and for most developers it is, but for Bethesda it’s apparently still 2006. I’ve actually sold my 360, because i bought a new pc, and i don’t review for the 360 anyway (we have another guy for that)… i really didn’t feel it offered anything i could not get on pc better and cheaper (the games, not the pc). Regarding portin issues i do believe Sony should excert much stricter quality control (preferably they should’ve started years ago) to avoid these issues…. and especially to avoid massive travesties like the Mafia 2 ps3-port… that was awful… i was so dang angry about that. I loved the original. Bought it twice, when i lost my first copy i’ve completed it like 10 times! It’s a marvelous game, but even with the huge financial backing of 2K they made a complete mess of the sequel. And they shouldn’t have been allowed to release it in that state, if you ask me.
Im with you on that Leren’It doese make you angry when you fork out 39 pounds for a game thats unfinished:{Like you said they shouldant be allowed to relese it”im sure ps3 owner would rather wait a little longer and have a good finished game rather than a rushed out load of crap”and you get charged the full price for that unfinished shit:::{{{and all that is left then is hate for that company who did this”I do know one thing’Bethesda has alot of haters on the playstation bandwagon’and rightly so.
Absolutely. I’m never going to play any bethesda game on ps3 again…. i would rather have a lobotomy ved a rusty pickaxe. Glad i got a new pc, so i can actually enjoy the games.
most of this screenshot comparison are useless because were taken from full motion video, in that case is not xbox 360 vs ps3: is bluray vs DVD!
No.. and no. The cutscenes is videos of in-game renders. if the movies were just cgi, there wouldn’t be any jaggies. So the videos are a good way to compare engine differences.
NO, its CGI.
Do you honestly believe anyone would purposely animate jaggies in CGI? If that’s the case, you sir, are dumb as a ton of bricks. This is cutscenes rendered in engine, recorded and coded as video. Jeez.. feels like educating 3rd grade computer-science in here sometimes. CGI can be made with game assets, but then they would eleminate imperfections. New imperfections can be caused by the video-encoding, but this right here is jaggies… just jaggies. This is just a fact man. Let it go.
another thing to notice, now that i finally have the game is that the xbox has the same lighting and bloom as the ps3 version, (the screenshot when the monster grabs the robot) but from differente angle, that bloom effect is pressent, looks likes it can be visible from different angle
PS3 AMERICA F*** YEA!!!!!!!!!!!!!!
Just been playing this on the ps3 with my friend from the states’and it holds up fine’better than the first one infact,Plus when we game together where useally struggling with our connections because where so far away from eachother’but no problems at all”To be honest we had a blast:}(such a fun game)well recomended.
Sounds great
How about the screentearing, none, little or awful?
Hi Leren’It does tear but its nothing off putting’to be honest it seems to tear in strange places”example’when i zoomed in with the scope of the gun onto a town in the distance i could see tear then but it realy wasnt anything bad”Also i was trying to get it to tear by looking round quick and slowly even when the action kicks in and i found it difficult to fined’not saying it dont happen when that action heats up but if it does it realy isnt noticeable.
Sounds allright then
I’m really not bothered much with tearing unless is really bad, and actually makes an impact on the game… but nice to know it isn’t too bad.
;}Ive seen alot worse on the ps3 thats for sure:}Thers a whole more going on in this time round than there was in the first game’example more detail’more enemy’just a whole lot more going on and it holds up well with the first one’it realy is fun to play:}Anyway lenz is ripping these two versions apart so then we will know what problems there are with both versions’but i have a smile on my face playing this:}its realy good and could have been alot worse i think especialy by going on multiplatform gamesmads made in the past and these current days for ps3.
I will say when playing it there are a few more jaggies than i exspected’now i can understand why they give the 360 a blur filter but again its nothing to bad and by nowhere near a gamebreaker or makes the game look bad in anyway’i think they may send a filter to us ps3 gamers in a patch,on the plus side its verry sharp and detailed;]
Performance Video of Borderlands, Obscene Tearing on PS3 and more frame drops on PS3.
http://www.eurogamer.net/videos/borderlands-2-traversal-and-cut-scene-performance-video
We have a Winner.
Now on to RE 6…
DF release the faceoff, another for Xbox… Next, RE6
Hey guy’s'I read the faceoff on that other site that i dont like’Didgital foundry’And they realy let rip with some negative comments on the ps3 version,They were saying it tears in action’It Dont!it does tear yes but not like they make it out to be because you hardly see any’and if you do its more likely to be when there’S not a heated moment,They also stated that its not as sharp as the 360 version,’Now i fined that realy strange because i was compairing there screenshots of the ps3 version also the 360 version and my image from my ps3 and my tv was was better then the both of them?Also seen in the screenshots of lenz’you can clearly see the ps3 version is sharper!also’yeah it does have performance hits at times on the ps3 but not in the way that Didgital foundry say,But i was then thinking’im i getting a performance increase because i have the didgital download version on bordelands 2 on my ps3′I wounder?
Face it its a big win for Xbox df know there stuff ps3 has a bad framerate bad tearing its blurry there’s missing lighting and so on dont try to make it out like df are trying to make it sound worse that’s just the way it is the ps3 has all the problems of the first game what on earth made people think the ps3 would run an unreal 3 game better it just doesn’t happen it’s a win for Xbox end of .never use a screen shot to come to a conclusion because your just going to end up disapointed like all the ps3 fans on this site.
Oblivion”Im just stateing that what Didgital foundry said about the ps3 problems is not happening to me”im not saying that its better than the xbox version’And yes i DO know it was an xbox win on D.F”But i was just saying mine dont tear when it heats up in action moment’s like they say’And to be honest there screenshots were utter crap!As the game looks far sharper on my ps3 and tv than there ps3 shots from there sites”Also they may know what there doing at D.F!But i sence there’s massive xbox fanboyisam on that site as always,And just for the record ps3 dont let me down as the xbox can only Dream of haveing exclusives at such quality on there machine.
You said it don’t tear come on every bad point df pointed out I can see on my m8s ps3 . The ps3 lost againg as with tekken tag 2 it’s being 6 or 7 years just give up. There’s a lot of people got the game and we can see the difference what are you trying to say DF are lying come on this game goes pc . Xbox . And ps3 if you don’t have an Xbox that’s what thay said get the hell over it I just feel sorry for people who say ps3 for the win when it lost big time.
RICHIE,the DIGITAL FOUNDERY or EUROGAMER r very pro guys! u dnt knw what r u talking abt,and their comparisons r fair ,they r not into xbox more than ps3
@OBLIVION34
Can you please quote, which passage, on DF were they said shitbox won the Tekken Tag Tournament 2 face-off… Cause, I don’t recall shitbox winning anything in that face-off; In fact, as I recall, the guy recommended both versions… …Oblivion34, you’re obviously upset about something; Being angry and shooting nonsense out your ass isn’t going to make anyone want a crappy shitbox any, more than they already did; Shitbox can have all the 0.01% better looking games. You and the rest of your shitbox fan-nerds are just jealous because, not only do we still get the same games shitbox does, but we get many of the best exclusives, (you’ll never play on your shitbox,) and we have a lot more media functionality that, shitbox fan-nerds would have to pay microshit for. You just mad cause microsoft butt-rapes you everyday, by making you pay for a service that’s free to the rest of the world…
East win for the PS3….again