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Current Issue

March 2012

GD Mag

FEATURES

by Andrey Iones
Halo: Combat Evolved represented a watershed moment for the Xbox. The design, multiplayer, and high-end graphics helped the game become a cultural phenomenon. And so, to celebrate the original title's tenth anniversary, Saber Interactive, 343 Industries, and Certain Affinity all worked together on a remake.
by Ferdinand Schober
Cheating is a problem in most online games, especially those with synchronous play. Microsoft's Ferdinand Schober discusses how you can implement a custom cheat-resistant cloud server to mitigate cheating without paying for anything but programmer time.
by Victor Cepeda IV
The challenges of collision in open-world games are legion. When players can go anywhere and do anything, you have to be ready for anything. But in Saints Row: The Third, Volition wanted drivable tanks to be able to crush objects, including other vehicles. Volition programmer Victor Cepeda IV outlines the visual deformation techniques from Saints Row 1–3 to demonstrate how the team conquered this problem.

DEPARTMENTS/COLUMNS


 
Game Plan
Brandon Sheffield
A Confident Fall
Heads Up Display
Staff
Austin developers discuss the future of games, and the
origins of Kyoto's 1H1D!! show.
Tool Box
Mike de la Flor
Wacom Inkling
The Inner Product
Remi Quenin
The SPUs are Hungry!
Pixel Pusher
Steve Theodore
The Happy Cog
The Business
Kim Pallister
Copyfight
 
 
Blog
Game
March 2012 Issue Now Available!
In this month's issue of Game Developer, we have Halo: Combat Evolved Anniversary as our postmortem....

Game
February Issue is Now Available
The February issue of Game Developer is now available! As you can see by our beautiful cover art--this...

Game
Front Line Award Winners Announced
We have named the winners for the 2011 Front Line Awards, the fourteenth annual ranking of the best...


 
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