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June 28, 2011 Patch

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Patch notes

Team Fortress 2

  • Fixed a case where CritBoost effects were being removed from players being healed.
  • Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
  • Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
  • Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
  • Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
  • Tomislav spin-up reduction has been reduced from 75% to 40% (so it now spins-up slower)
  • Made the Jumper's Jeepcap and Pocket Medic craft-able.
  • Updated the bot navigation files for several maps.
  • Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
  • Updated the gamehaptics file:
  • Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
  • Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
  • Tuned Brass Beast recoil to have less of an impact on your aiming reticle.

Undocumented Changes

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