The Fighter Factory Ultimate is a character editor for MUGEN capable of providing all the necessary tools for this task.
The new version Ultimate offers advanced editing options, and offers much more performance to your users.
With the new interface, the program follows the same pattern in all graphic editors, facilitating its use and concentrating all the options in one place, easily accessible with mouse or shortcut keys.
With the ability to edit up to 12 characters in the same window, the Fighter Factory Ultimate provides an environment never seen.
Features:
Improved interface
Incredibly superior performance
Less consumption of memory
Possibility of opening up to 12 chars in the same window
Almost all functions accessible by shortcut keys
Compressed character format
Zoom up to 8X
New language system, much lighter and faster
New organizer
Cut and optimize all the images much faster
Inclusion of the palettes editor in the main window
Increased floor area
Insert images palette with PCX Clean
Generates optimized palette from multiple images
Viewing of the transparencies in the editor
New system for generating animated GIF
Conversion of bitrate and number of channels made by the program
Resample improved system using the library LibSampleRate
Display correct information of the WAVE sound
Possibility of individual sounds Resampler
Auto complete system that supports function with parameters
Auto complete system with the addition of SCtrls with a shortcut key
Support for the languages:
Chinese
English
Spaniard
French
German
Italian
Japanese
Polish
Portuguese
What's New in version 2.6:
Bug save all (not save if the file has not been saved, save a blank file or wrong)
Bug reversed palettes (BMP and PNG palettes are reversed)
When opening a .def with the smaller button it opens only .def and not the entire char
Reversal of more than two colors at once in the palettes editor
Improved automatic organization of colors
'Insert palette in images' saves .pcx file with the palette reversed and does not properly clean pcx
Error when using optimize palette
Add different colors from another palette begins at last free from the beginning, keeping intact the last color (transparency)
Wrong sprite optimization
Type of palette inversed (by selecting an item it sets the other)
Image of commands not displayed correctly sometimes
Import sprites from another character correctly defines the group and the number of sprites
When using the Save in the SFF editor (in Intro or Ending), the file is saved correctly and not over the char sprites
When using the Save function in theAIR editor (in Intro or
Ending), the file is saved correctly and not over the char animations
FreewareFiles tested Fighter Factory Ultimate 2.6 on 2010-11-13 using leading
antivirus scanners and found it 100% Clean. It does not contain any form
of malware, spyware, viruses, trojans, etc. We will re-test each updated
version and remove the award if found infected.