Thibault Imbert and Michael Chaize demonstrate the power of the new Flash PLayer 10.1 on the Google Nexus One.

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  • Kevin Cao 2 days ago
    Wow...very impressive.
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  • molokoloco 1 day ago
    give me a nexus (my boss says no) and a flash licence (my boss says yes) and i run !
    But... waouuu
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  • zakovyrya 22 hours ago
    Very cool. What's up with the battery indicator?
  • michael chaize 11 hours ago
    What you don't see is that it's a shortcut movie. We didn't shoot it in a row and played more than two hours, continuously with the Nexus One. The Flash Player 10.1 has implemented a lot of tips to optimize the usage of the CPU.
  • zakovyrya 11 hours ago
    There is a lot of people out there waiting to take a shot at Flash on battery consumption. Would be nice if you make it clear in the video that the actual duration was far longer than 7-8 mins. Great job guys!
  • Albert Attia 10 hours ago
    The clock on the phone says 3:59PM when the video starts and ends at 4:07PM, unless you shot at different days I dont see how you got two hours.
  • michael chaize 10 hours ago
    Ok then. I'll shot a video tomorrow "Me, my nexus one, and the flash player" with a clock. We'll see what happens. Next episode on Thursday :)
  • Albert Attia 10 hours ago
    Is not that I dont believe you, is just that you said the video was 2 hours cut into 10 minutes, when it wasnt.
  • Arun 7 hours ago
    In nexus one there are only few steps for the battery. It is quite possible that the battery was at slightly above 30, at which point it shows as 50% full and it went slightly below 30, when it goes yellow.
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  • Alex Grinko 22 hours ago
    ten minuts and no battery...
  • michael chaize 11 hours ago
    Actually, I've played with the NExus One and Flash more than two hours in a row. It's just that we haven't captured all the sequences. Cut, cut, cut.
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  • Darwiniandude 21 hours ago
    Very cool. And I say that as someone who loves his iPhone and wouldn't want flash on it anyway unless it could be switched off. But the performance demonstrated is more than usable, well done.

    The battery issue? Well if i'm being objective and not an Apple fanboy I'd say that it 'jumped' from a half reading to a quarter reading. It's possible the nexus battery indicator has only 4 states, full, 3/4, 1/2, 1/4 and then is empty. Can anyone confirm? It could have therefore in the video been nearly down to 1/4 when it showed as 1/2, if that makes sense.

    But I'd love to see more testing. Surely Flash would have to drain the battery pretty massively fast. Can you switch it off/disable flash on the nexus 1? I hope so. Pity about the screen being such poor quality though I'd rather they used a normal LCD the technology is far more mature/accurate.
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  • medul6 21 hours ago
    yeah, battery life ...
    ... and I thought steve jobs was exaggerating when he said the ipad would only last 1.5 hours if it would play the flash elements. thanks but no thanks, I don't want that on my phone/tablet.
    funny presentation, though!
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  • some one 20 hours ago
    Nice battery drain there. Thanks, but no thanks. We should be encouraging the death of flash, not jamming it into everything.
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  • Sebusinek 15 hours ago
    nice and all but you definitely need 6700 battery with that. A full tank. Better to drag your laptop along !
  • michael chaize 11 hours ago
    Don't misinterpret the movie. We have cut a lot of sequences and played with the phone more than two hours in a row. I mean without any pause. Believe, it will not ruin your battery
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  • Predrag Vasic 14 hours ago
    Looks like it was a very careful choice of Flash web sites that don't require use of mouse cursor, mouse hover and right-click functions. These are very few and far between. The most fundamental functionality of vast majority of Flash content today relies on mouse-overs, mouse hovers and right-clicking. None of which is possible on Nexus One (or any other touch-only device).

    So, what's the use of Flash if all you can get to is the first screen (right after "Skip Intro...")?
  • michael chaize 11 hours ago
    right clicking on the Flash Player ? I'd be surprised :)
    That said, you're right. All the Flash applications are not optimized for the "Touch experience", and developers need to redesign the UI to handle these new kinds of interactions. The Multitouch class in the ActionScript 3 API can tell you if you run your application with a Touch device or not.
  • Predrag Vasic 11 hours ago
    I agree about right-clicking, although I've seen some Flash content use it. But mouse-hover, mouse-over, even just requiring a movable mouse pointer (arrow, turning into a finger when over something clickable) is a fundamental part of everything, from Farmville, to Playhouse Disney, to Hulu (for those who live in America) to everything between.

    I'm curious to see who will eventually win: Apple with their stubborn pursuit of Flash-less browsing (apparently, YouTube, Vimeo and Hulu are already offering Flash-less experience, because of Apple), or Adobe, pouring more money and effort into streamlining Flash and providing proper multi-touch API? I'm reluctant to bet against Steve Jobs these days...
  • zeh fernando 8 hours ago
    What makes you think any other platform would be any different?
  • Predrag Vasic 8 hours ago
    It's not that any other platform would be much different; Adobe can make an effort and deliver Flash for all mobile platforms. However, most energy would be required to re-program all Flash content to properly work with multi-touch. So, even if Adobe successfully gets their mobile Flash player on all but Apple hardware, it may still be problematic if majority of non-Apple mobile hardware is also touch-screen. The point is, current owners of Flash content may end up deciding it is just easier to re-do their web content around Flash then to re-do it for touch-based Flash and then ignore Apple hardware. YouTube, Vimeo and Hulu have already done this.
  • HL 1 hour ago
    >However, most energy would be required to re-program all Flash content to properly work with multi-touch.

    Apple's solution seems to be to make developers re-program their site to not use flash at all.

    That a whole lot more work than modifying for multi-touch.
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  • NYPunk88 13 hours ago
    Very impressive... on how it can drain your battery in just a few short minutes. Steve Jobs was right.
  • michael chaize 11 hours ago
    No he wasn't. Please don't use this shortcut. We played more than 2 hours with the phone. Maybe I should shoot a two hours videos of me playing with the Flash PLayer on the Google Nexus One :) lol
  • Inpher 9 hours ago
    @michael chaize
    Then why does the clock only change by eight minutes?

    You should file a bug report versus Google to fix their clock or a bug report versus whoever created the watch you used to keep time during the film or face the fact that you have been caught not telling the trught.
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  • Pepi Zawodsky 13 hours ago
    Further assures me that I definitely do not want Flash on any device let alone any mobile device. Flash is over, no matter how you try to turn it Adobe.
  • michael chaize 11 hours ago
    Flash is over. Good to know :)
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  • Predrag Vasic 11 hours ago
    Michael,

    You should be prepared for a flood of comments from iPhone fans. Your video was featured on MDN (MacDailyNews), with a special attention drawn to the battery icon (changing from half to one quarter). They all seem to see this as a proof how much of a resource hog Flash is.

    As you (and most other people) know, there's this fringe group of Apple fans that is very vocal and devoted to their cause. Many seem to have already voiced their opinion above...
  • NYPunk88 8 hours ago
    And because we're apart of this group our opinions as consumers no longer matter?? This video is a very good example of the battery taxing resources it takes to play something as trivial as flash. It's not HD playback or loading up a complex app but only some games and streaming some video in the span of two hours. I don't know about you but I need a phone that can last a bit longer. I don't see this phone reaching the iPhone's level of usage in the span of a day.

    When you factor in all the other things on top of what you do day in and day out on your phone this level of performance is unacceptable.

    And Steve Jobs was right for not including flash on the iphone. Yet everyone else was say that he was wrong. Eat crow.
  • HL 1 hour ago
    >but I need a phone that can last a bit longer.

    If your argument is your iphone lasts longer because you don't go to sites that have flash on them .... that's not a real argument.

    You could do the same thing with the Nexus One and get just as good battery performance.
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  • Zeno Popovici 10 hours ago
    The clock of the device shows continuous usage. (8 minutes - 3:59 - 4:07) Did you reset the clock at regular intervals, or what? This is why people think, you've drained the battery in 8 minutes.
  • King Chung Huang 10 hours ago
    That's what I'm wondering. The clock shows less than 10 minutes of usage.
  • michael chaize 10 hours ago
    Yeah I see that. I'll shoot a video with a clock to calculate how long can last the Nexus + Flash player with a continuous usage. It's a good topic. I should shoot it tomorrow. More to come guys :)
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  • michael chaize 10 hours ago
    BTW guys, check out this new demo: vimeo.com/9676200
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  • NYPunk88 8 hours ago
    It's supposedly a two hour video that's been edited, yet the clock on the phone itself only shows a few min of usage.

    You're not being honest now. FAIL
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  • NYPunk88 8 hours ago
    What happen to all the comments Michael? You took them out? I'm only seeing two.

    FAIL
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  • Predrag Vasic 8 hours ago
    What happened to all the discussion here???
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  • Arun 6 hours ago
    Michael, how did you get the flash player installed on nexus one? Do you work for adobe or do you know someone in google or adobe? :)
  • HL 1 hour ago
    There's a bootleg of the binary floating around. I saw it mentioned on Gizmodo.
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  • rori 5 hours ago
    Drain or not drain..
    I want this on my Nex1...please tell me when ??????? :-)
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