About SA:MP
Welcome to the website of the game modification SA-MP. SA-MP is a multiplayer mod for the PC version of Rockstar's GTA: San Andreas, which allows people to play together over the internet or a LAN.
New IRC channel :: Posted by kyeman on 01 Jan 2008
The SA-MP IRC channel has moved. We're now located on GameSurge.Net which has over 50000 gaming specific chat channels. If you would like to join us, please see our IRC page.
SA-MP Auth/SAC services downtime. :: Posted by kyeman on 31 Dec 2007
The SA-MP Auth/SAC service will be down over the next few days while we relocate the servers.
Server owners please disable SAC using this directive in your server config:
anticheat 0
There will be another news post when the servers are back online.
Server owners please disable SAC using this directive in your server config:
anticheat 0
There will be another news post when the servers are back online.
Happy Holidays and New Year 2008! :: Posted by kyeman on 31 Dec 2007
It has been a few months since we've posted about SA-MP development. We'll provide a feature and fix list of SA-MP 0.2.3 (bugfix release) and SA-MP 0.3 during the coming weeks.
Check out this cool video made by The Movie Crew using SA-MP 0.2.2 for Xmas.
Check out this cool video made by The Movie Crew using SA-MP 0.2.2 for Xmas.
SA-MP 0.2.2 R2 Client Released :: Posted by kyeman on 31 Aug 2007
Due to some bugs/crashes/problems that were not found during beta testing of 0.2.2, we're releasing the 0.2.2 R2 client. Please update to this version. This is a client only update. The 0.2.2 server does not need to be updated.
0.2.2 R2 can be found on the Download Page.
This update fixes the following issues:
* Some crashes related to models/pickups.
* Collision processing issues (objects/players fall through the ground).
* Chat window wrapping server messages.
* Texture rendering if your graphics card uses a custom d3dx9_25.dll.
There may be another 0.2.2 bugfix release before we start work on SA-MP 0.3.
0.2.2 R2 can be found on the Download Page.
This update fixes the following issues:
* Some crashes related to models/pickups.
* Collision processing issues (objects/players fall through the ground).
* Chat window wrapping server messages.
* Texture rendering if your graphics card uses a custom d3dx9_25.dll.
There may be another 0.2.2 bugfix release before we start work on SA-MP 0.3.
SA-MP 0.2.2 is released :: Posted by kyeman on 29 Aug 2007
Go to the Download Page to download SA-MP 0.2.2.
Here is a summary of all the changes in this latest version:
* Chat window is now scrollable with upto 5 pages of text (50 lines).
* Chat window now wraps text properly over multiple lines.
* Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
* All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
* Name tags cannot be seen through walls/objects.
* A car mod shop crash applying certain car mods has been fixed.
* Pickup limit increased to 400.
* The server can now disable all interior entrances/exits.
* Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
* The name tag drawing distance can be set from the server.
* Insane stunt bonuses can be toggled on/off by the server.
* Various netcode security updates.
* 0.2.2 will use the second major version of SAC.
* Player head movement sync added. Player's characters will look in the direction their camera is looking.
* A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
* New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
* Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
* Fixed bug with setting player colors of players 100,101,102.
* Increased timeouts to prevent connection loss.
* Decreased CPU time required to process vehicles on the client.
* Fixed animation problem with fire hydrant and spray can.
* Fixed nametags with no player issue.
* Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.
Here is a summary of all the changes in this latest version:
* Chat window is now scrollable with upto 5 pages of text (50 lines).
* Chat window now wraps text properly over multiple lines.
* Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
* All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
* Name tags cannot be seen through walls/objects.
* A car mod shop crash applying certain car mods has been fixed.
* Pickup limit increased to 400.
* The server can now disable all interior entrances/exits.
* Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
* The name tag drawing distance can be set from the server.
* Insane stunt bonuses can be toggled on/off by the server.
* Various netcode security updates.
* 0.2.2 will use the second major version of SAC.
* Player head movement sync added. Player's characters will look in the direction their camera is looking.
* A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
* New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
* Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
* Fixed bug with setting player colors of players 100,101,102.
* Increased timeouts to prevent connection loss.
* Decreased CPU time required to process vehicles on the client.
* Fixed animation problem with fire hydrant and spray can.
* Fixed nametags with no player issue.
* Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.
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